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![]() Miss Fortune wrote:
Don't try to pin this on me, trollop. Your time is put to better use if you put on one of your slutty ensembles and walk by him, dropping someone so you have to bend over for him to see. Scramble his brain enough and he'll forget what he was thinking about, i.e. your failure ![]()
![]() Matthew Morris wrote:
Yeah. I didn't want to say anything at first, but I see I'm not the only one bothered by your logic crap. You're ruining our haterages. stop that s~!& now or we'll beat you up! Logic has no place on the internets! ![]()
![]() CunningMongoose wrote:
My client, hereafter referred to as Norgorber, asked me to sternly remind you that there is a Cease and Desist (or Cease to Exist) out against the culprit, hereafter referred to as Calistria, to get within 2 planes of his Portfolio, which is Murder. The Divine Laws, to which both parties agreed to, among others, clearly state that Murder is separate from Trickery, and that Murder is in sole custody of my client. Further transgressions will result in the agreed-upon penalty, namely the murder of all her clerics. ![]()
![]() TriOmegaZero wrote: I believe the devs have said before that every option is not supposed to be equal. Some choices will be obviously better than others. Otherwise, what abilities you pick wouldn't matter. Exactly! Could you talk to my GM? He won't let me play a solar paladin in his new campaign, because it is more powerful than human paladin or the like. I tried to explain, but he didn't understand! I feel so stifled. What does it matter if it's a level 1 campaign? ![]()
![]() Ironicdisaster wrote: Awesome! Another dex to damage thread! I want ALL attributes to damage! Strength makes me hit harder, dexterity grants me accuracy, constitution lets me keep on hitting time and again, intelligence tells me where to hit, wisdom gives me the right conviction to keep hidding, and charisma convinces the guy to die already. Everyone with a different opinion is just wrong, this is a fact! :P ![]()
![]() Devil's Advocate wrote:
Oh, that's about elves. They're not real people, so it's alright. ![]()
![]() Amael wrote: To hear dnd/rpgs described as "like a board game" is much better then the alternative "tool of the devil" branding. That's what you say. Do you know the amount of explaining I had to do after my fellow Satanists read this crap? "I thought you were out to corrupt the innocent like the rest of us, and now it turns out you were just playing a silly board game?" I had to talk three of my fellow roleplayers into making a blood sacrifice to get back into the Inner Circle. And not all of them had beloved pets! ![]()
![]() Mr. Mackey wrote:
Nooo! They're awesome! I must urge everyone to try them! They have no downsides - the part about them messing up your life is a lie propagated by stuffy old puritans (like that Mackey fella) who cannot stand the thought that somebody might be feeling good! They even sneak into bars and poison your drink so you throw up, because they don't want you to drink alcohol and have a great time! Everyone who wants to stop buying into those oldsters' lies: I can set you up with a great, wholesome experience. You'll even get a free ride! Shiver, pesh, you name it! I'm honest, so you can believe me! @Mackey: Stop suppressing people! ![]()
![]() Caineach wrote: I believe the reason for your action determines if it is good or evil, not that nature of the action itself. Good to hear! Can you help me? From what I hear in the church, Heaven is a wonderful place, and we all go there when we die. So I want to release this super virus I have created (I called it captain trips) that will kill everybody - thus sending them to Heaven early! More Blissfull times in the Afterlife for everybody! Please help me, I cannot bare seeing humans suffer on Earth any longer! I AM A SAINT! ![]()
![]() Don't listen to these fools. They are shamed by their weakness and try to lull you into mediocrity so you won't surpass them. But I see you got real potential. More so than a humble person like I am. You see, the secrets of the Test of the Starstone have been solved! The challenges might be great, but they're definite, and with the right amount of power, you can win. If you have the right information, of course. I happen to have this information, my friend. You see, I'm but a humble seeker of lore, and would not pass this Test, like those other Nobodies here. But unlike them, I won't begrudge you your chance at divinity. All I need of you are a paltry sum to show your commitment, and I will give you all the information you'll need to become the newest member of the Golarion Pantheon! I am a good judge of character, and I'm sure you can win! Tell you what: I like you! You seem like a nice guy and would make a just and lovable deity. So to you, I will surrender the ultimate secrets for a mere one thousand Gold Dragons. What say you? You must decide quickly, though. I can only extend this offer on this fine day. Tomorrow, I'd have to charge the regular price. I'm a business man, you understand. ![]()
![]() Stebehil wrote:
I always win my sessions. ![]()
![]() David Fryer wrote:
I knew it was a good idea to blow a feat on Craft Disturbing Mental Image :D Pookachan wrote:
They're stealthy even with the ears. They're that good. Plus, Corellon/Calistria (whoever you prefer being in charge of elves) probably doesn't care about Darvin. |