Vaultbreaker

Shohiraj- The Professional's page

49 posts. Alias of countchocula.


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F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

I figure Ill issue this to one of my blobs

# 116404-13
name- gm ball (for now)
Day Job
if you need any other info feel free to inform me

Also thanks for GMing with your busy schedule


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

how did you recharge your breath weapon so fast?

sho tries to poke the ever elusive zey attack: 1d20 + 11 ⇒ (6) + 11 = 17
dmg: 1d6 + 1 ⇒ (5) + 1 = 6


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho grunts as one of the two rays impacts her before patting off the scorch marks from her armor before springing into action.

will 5ft step ready an attack for when the Halfling moves into the flank and attack

rdy action:
ready attack with flank: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
sneak attack+ wpn dmg: 5d6 + 1 ⇒ (6, 1, 6, 3, 5) + 1 = 22


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho double moves dropping her cross bow and drawing her rapier so that the dragon can help her get the flank next turn.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

loading her crossbow Sho holds her breath as she focuses her vision on the wizard and sends a bolt out of the smoke cloud.now only 20% concealment instead of total

xbow at ff ac: 1d20 + 11 ⇒ (7) + 11 = 18

dmg: 1d8 ⇒ 3
sneak attack: 4d6 ⇒ (1, 3, 2, 4) = 10
and will try to lower his ac by 2 and an additional 2 against attacks by me


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

moved him ... also curses


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Marnarius can actually study this round (a swift action) he would also benefit from his seething hatred towards humanity for a +4. also you have the swift poisoner feat that allows you to apply your super deadly poison as a move action


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

ref save: 1d20 + 10 ⇒ (17) + 10 = 27
phew that could have hurt

Shohiraj narrowly dodges the chain of lightning as it arcs towards her and slams against the wall leaving a scorch mark that would have surely have been her if she didn't evade the spell.

moving forward Sho moves forward grinning "that was a nice trick too bad none of your compatriots will hear about it" She says as she draws her smoke stick and drops it allowing an ominous cloud of smoke envelop her.

once the smoke cloud envelops her (granting total cover) her Sho hastily pulls out her cross bow and starts cranking away.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

feeling a gut wrenching feeling of vertigo Sho rushes to join her new dragon ally in battle.

double move forward


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho turns to the wizard "do you have anything that will make us act with haste? your party seems to be reacting slowly


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

will: 1d20 + 6 ⇒ (8) + 6 = 14

sho feels herself slowing down.

will delay until after Rataji hoping that someone has a way to counter slow


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho blanches when she sees the master of scrolls "oh... sorry she says as she turns around and walks away.

when around a corner she will take a deep breath and drink a potion of invisibility and start to sneak back.

also wand of true strike

umd: 1d20 + 11 ⇒ (18) + 11 = 29


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

well if you do decide to change to the dragon could you at least heal the party before doing so?


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho shakes her head as she enters as well "well looks like you are in luck as the master of swords has ordered us less experienced pathfinders to take your place so that you pathfinders with soooo much experience may assist in the retaking of the pathfinder grounds" she says in a fawning tone as she looks at her group of rag tag agents to help convince the fools of her ruse.

bluff: 1d20 + 11 ⇒ (3) + 11 = 14
lets folio re roll that

she coughs a little.
re roll+ stars: 1d20 + 11 + 3 ⇒ (17) + 11 + 3 = 31


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

wiping the lizard off her blade Sho moves and attempts to stab the other lizard while he munches on the Halfling.

sneak stab?: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
dmg+ sneak attack: 1d6 + 1 + 4d6 ⇒ (3) + 1 + (6, 3, 3, 4) = 20
confirm: 1d20 + 11 + 2 ⇒ (5) + 11 + 2 = 18
dmg: 1d6 + 1 ⇒ (1) + 1 = 2


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho continues to tickle fight the gecko
attack: 1d20 + 11 ⇒ (19) + 11 = 30 dmg?: 1d6 + 1 ⇒ (2) + 1 = 3
crit?: 1d20 + 11 ⇒ (8) + 11 = 19 crit dmg: 1d6 + 1 ⇒ (6) + 1 = 7


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho continues to poke the lizard in front of her defensively

poke?: 1d20 + 11 - 2 ⇒ (5) + 11 - 2 = 14 dmg: 1d6 + 1 ⇒ (2) + 1 = 3

if it dies from laughter I will move so that I can get a 5ft step to flank with 322


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

you know when he said it was a trap I shouldn't have assumed that means he made sure it wasn't a creature Sho thinks as the statue comes to life and bites her.

stab?: 1d20 + 11 ⇒ (3) + 11 = 14dmg: 1d6 + 1 ⇒ (1) + 1 = 2

33/45 hp


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Shohiraj creeps up to the statue and tries to disarm it?

disable statue?: 1d20 + 22 ⇒ (6) + 22 = 28


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Sho gives the hand motion for a sudden stop for the trail of aspis before whispering "statues look weird can one of you spell caster types take a more magical look at them?


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Shohiraj will advance carefully and cautiously ahead of the group as she is sill unaware of what to make of the odd room.

perception for traps: 1d20 + 14 ⇒ (19) + 14 = 33
stealth?: 1d20 + 15 ⇒ (7) + 15 = 22


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Nodding back at the wizard Sho stairs at the door taking a deep breath and adjusting her pathfinder disguise she opens it silently.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

INT: 1d20 + 1 ⇒ (19) + 1 = 20
another piece of the puzzle falls into place she says as Shohiraj takes the key from her pocket and unlocks the door. waiting for the party to signal they are ready she will open the door.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Leaning forward Shohiraj inspects the door.

perception: 1d20 + 14 ⇒ (10) + 14 = 24+3 for traps


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

stealth: 1d20 + 15 ⇒ (10) + 15 = 25
using the crowds as cover Shohiraj passes through to the meeting point.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

like taking candy from a baby Shohiraj thinks as she meets up with her friends.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

using her clever plan as a diversion Shohiraj sneaks over and tries to pilfer the key.

stealth: 1d20 + 15 ⇒ (16) + 15 = 31
slight of hand: 1d20 + 17 ⇒ (3) + 17 = 20


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

ha sounds like a PFS scenario lol also nice roll

Golf clap....


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

still kicking


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

auto make dc

oh pride how you have fallen more adventurers than even the mightiest of monsters.

Smirking widely at Joliryn's willingness to comply Shohiraj picks the little Halfling up and walks her near Janira.
"Hello Mrs. Gavix" shohiraj says with a grin.

"my friend here says she can out bard you with one hand tied behind her back. she also said something about how the master of scrolls prefers he prescience more."


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

In a zoo in the middle of a pathfinder party.. yes it would be very suspicious.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

any word on Gavix?


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

grinning from the shadows Shohiraj waits for the Halfling to conclude business before rising from the shadows ready to stalk her own prey.

know local to find janira: 1d20 + 11 ⇒ (11) + 11 = 22


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Shohiraj finds a nice place to hide within crossbow range ~30ft and observes ready for the first sign of trouble.

stealth if needed: 1d20 + 15 ⇒ (3) + 15 = 18+any distance penalties


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

How close is the tree line to the monument? if able I would like to split off and assume a nice stealthy area that allows a clear field of view on the target

shadowing the Halfing at a respectable distance Shohiraj splits off from the main trail to provide the magus with a back up if necessary.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Shaking her head at the Halfing's naivety "oh believe me I have no intention of saying anything. In fact I don't intend on even being seen" She say smirking.

know local to find wall: 1d20 + 11 ⇒ (8) + 11 = 19


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

shaking her head at the Halfling's eagerness to leave the area Shohiraj takes a few moments to run a quick check on her gear and to put on a disguise "if you see the last member of our happy little party please remind him the importance of being on time" she says donning a hood and changing her gear to the Pathfinder colors.

take 10 on disguise for 21 to look like a pathfinder +5 if you consider the change in detail minor
time in min: 1d3 ⇒ 1

sm: 1d20 + 12 ⇒ (4) + 12 = 16blargh

"don't forget the meeting place and do try not to die." She says as she leaves the dark room to shadow the Halfling out into the chaos above.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

nodding at Rataji's suggestion Shohiraj speaks to the Halfling "yes we are not individuals trying to rush for glory or approval and the last thing we need is a cocky Halfling blowing our cover. what can you tell me of "your contact" she says as crosses her arms in anticipation to the halfling's compliance. if it is one of those secret things feel free to tell me

SM: 1d20 + 12 ⇒ (2) + 12 = 14getting those bad rolls out of the way lol

Looking at the elven.. thing demonstrate her "abilities" Shohiraj scoffs Ive seen worse she thinks "what can you tell of this lantern and the "little man inside"

the key is not thinking of it as a woman but as a soulless abomination on the brink of insanity


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

so looks like our slayer has moved to a different venue.. are we going to recruit another, bot or something?


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

Shifting the collar of her glamered armor as to look immaculate and professional. She takes a deep breath as she tucks away a locket containing the pictures of two children back into her misleading vest, Shohiraj speaks in a cold and calculating voice.

"It seems to me that we have a rather herculean and expensive task ahead of us and unless we work together we will fall one by one"
she says as she tightens her hand into a fist causing her already white knuckles to blanch.

"For my part we have received a rather interesting bit of intelligence regarding our deadly enemy" she says as she unrolls a half complete map of the objective. part of my note but not present

pointing to several points on the rough hand drawn map she continues " these are our objectives. In addition the Master of scrolls, who is by our knowledge responsible for the security of the vault has entrusted the keys to one of his underlings" She says as she unrolls another scroll and shows it to the rest of the room in a slow manner.

" This is my priority target. One Janira Gavix, "target JG" or more importantly the keys she possesses" she says letting the name sink into the thicker of the audience.

" JG is of unknown threat level and will be engaged as a last resort. Her supposed fanatical devotion to the master of scrolls makes her immune to bribes and other forms of coercion" she says pausing taking a last second to stair at the portrait that she has engraved into the back of her mind to the point she could draw it blindfolded.

"But like everything she is not without flaw. JG has a love for story telling and will most likely be found near large crowds she says glancing at the group ready to answer any questions they may have.

finally she adds " and remember each bystanders scream, nearby explosion, or track left behind is another complication that may cost us our lives and I will not die because of your lack of discipline in the face of danger she says in a cold but still threatening manner.


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

umm what document?


F Human Init.+5, Perc.+12 | Low light vision, Trap Spotter | Unchained Rogue 7 | AC 19/15/14 (Danger Sense +2, Uncanny Dodge) | HP 36/45 | F+3,R+10,W+6 (Danger Sense, Evasion)

rogue dot

4/5

ARGH! wrote:
Necrooooooooooooooooooooooooooooooooooo

My evil undead thread army grows bwahahh

4/5

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AsheiraTharine wrote:

Bracers of the avenging knight also works for all smites

meaning a paladin 5 hellknight 5 deals +10 damage on both smites

yess my raised thread army grows soon the messageboards of recently raised shall rule all.

4/5

Selena Malicdor wrote:
Hm, the mindless raising more mindless undead. Who knew.

I take offence to that

4/5

Bwhahahah

4/5

1 person marked this as a favorite.
Jessex wrote:
trollbill wrote:
Okay, so you if you buy nothing else you can save up the money for a Amulet of Mighty Fists +1 around 3rd level but you won't have the fame to do it till around the middle of 5th level. But an Amulet of Mighty Fist +1 doesn't work quite the same as a Longsword +1 as the amulet can substitute other +1 equivalents, but a longsword can't. This means to put it in the guide would require more verbiage than just listing 'Amulet of Might Fists +1' among the other Always Available items. I am not sure it is worth adding the verbiage just for that.
18 fame will let you buy any item costing less than 5250 gp. At minimum, ignoring modules, that is 9 scenarios. At 1 xp per that is exactly upon leveling into 4th level. At worst, assuming you fail the secondary on every one, That is 18 scenarios or exactly upon leveling up to 7th level but you would need to be the worst PFS player evar.

:(

4/5

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Save or Die... I like to call that the initiative roll.

4/5

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Jiggy wrote:

You and GM Lamplighter and I (and, I'm sure, others) are all advocating not putting out trigger warnings for mushrooms.

:(