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Severus "Shiv"'s page

287 posts. Alias of Dark Arioch.


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Male Human Rogue(Scout) 2nd

::sigh:: Going to miss Shiv, he was fun. Hope your health recovers soon Shisumo.

The rogue shrugs, spits a black stream, and growls, "Fine, any o' you lasses are welcome ta keep me company back at tha' tavern an inn. Come on sis, coin ain't jus' gonna start fallen from tha sky. Let's find us some pincher ta' roll."


Male Human Rogue(Scout) 2nd

If Oscar's Girl hasn't fallen then Shiv will shoot her, otherwise he'll move down the hallway to the Ellantera fight and shoot the closest one of them. Subtracted -4 for firing into combat.

MW hand crossbow attack: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20
Damage: 1d4 ⇒ 3

Crit confirm MW hand crossbow attack: 1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6
Damage: 1d4 ⇒ 2

From behind, you can here Shiv grumble to himself, "I got this..." There is a twang followed by a whistling sound as a crossbow bolt narrowly misses clipping your ear and embeds itself into the Tower Girl.


Male Human Rogue(Scout) 2nd

To move things along Erwin uses Inspiring Command on Elantera again.


Male Human Rogue(Scout) 2nd

Shortsword attack: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d6 + 3 + 1d6 ⇒ (4) + 3 + (5) = 12

The rogue slashes at the Tower Girl between Galyna and him.


Male Human Rogue(Scout) 2nd

Yep, consider move made to flank.


Male Human Rogue(Scout) 2nd

That would be nice :)


Male Human Rogue(Scout) 2nd

Shortsword attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

The rogue hisses over his shoulder through clenched teeth at Galyna, "This is yer fault." The rogue falls on top of his rat opponent, driving his blade through it, before succumbing to his own wounds...

Rats had my number. Hit me every round for pretty much max damage. Shiv was at 0 hitpoints and now is at -1 because he attacked. I was assuming that he had nowhere to escape too.


Male Human Rogue(Scout) 2nd

Without a map I'm not sure whether I can get flank on anything or not. Not that I absolutely need a map. You can just let me know whether I can or not as I will always be trying to get that advantage.

Cursing, the bloodied rogue stabs the rat that just bit him.

Shortsword strike: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
If he can get flank than additional: 1d6 ⇒ 2


Male Human Rogue(Scout) 2nd

Shortsword AOO: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Human Rogue(Scout) 2nd

The rogue slashes at one of the rats surrounding him.

Shortsword slash: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male Human Rogue(Scout) 2nd

Shortsword AOO: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Yep, attack away. The dice roller has turned on me.


Male Human Rogue(Scout) 2nd

Shiv positions himself back-to-back with Galyna to avoid them getting flanked.

Shortsword attack: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


Male Human Rogue(Scout) 2nd

Ok, sounds good. Yeah, Shiv will still be rushing forward in the hopes of catching them unprepared.


Male Human Rogue(Scout) 2nd

Hoping to catch the women still in their bedclothes or disarmed, Shiv opens the door and rushes in, "Salt, gonna need ya."

Is this a surprise round action?

Initiative: 1d20 + 3 ⇒ (7) + 3 = 10


Male Human Rogue(Scout) 2nd

With a wicked smile Shiv whispers, "Let's take out tha sleepin' ones first 'fore we go creatin' a racket an wakin' 'em up." He begins to move quietly toward the dormitory and indicates, with a wave, that the others should do the same.

Stealth: 1d20 + 7 ⇒ (14) + 7 = 21


Male Human Rogue(Scout) 2nd

I am going on vacation for the next week and a half. Posting might be sporadic. Please DMPC Shiv as needed.


Male Human Rogue(Scout) 2nd

Shiv chuckles at Salt's comment, "Yeah sis, no benders on our coin like last time..."


Male Human Rogue(Scout) 2nd

Appraise for statues: 1d20 + 6 ⇒ (19) + 6 = 25

"This coin just made this trip worth it. Still not sure why the lasses left it layin' 'round but not complainin' neither." He hands the bagged up loot to whomever wishes to carry it, "Let's move on."

If no one else volunteers then he will carry it. We continue by moving down the stairs since that is the only way to go.

Stealth roll for moving down the stairs quietly: 1d20 + 7 ⇒ (9) + 7 = 16


Male Human Rogue(Scout) 2nd

Shiv whistles, "Seems these lasses jus' like ta leave loot layin' 'round not doin' anyone a lick a good. Well, more fer us then."

Appraise: 1d20 + 6 ⇒ (18) + 6 = 24

Knowledge(local): 1d20 + 6 ⇒ (15) + 6 = 21


Male Human Rogue(Scout) 2nd

The rogue gives the entire side passage a skeptical look, "This seemin' outta place ta any a ya? Yah, that's what I was thinkin' too."

Seeing as we're in no rush he takes a 20 to search for traps leading up to and including the amphora. Gives him a 30 perception for traps (29 for everything else).


Male Human Rogue(Scout) 2nd

Advancing stealthily with Salt, Shiv keeps an eye out for anymore traps.


Male Human Rogue(Scout) 2nd

Conversation with Salt:
Shiv chuckles, "Eh, let tha lasses have their fun. We're gonna be rich and not have ta lift a finger. Sides' they likely ta git all crabby if'n we up and start slittin' throats. Tho I gotta say we best at least end that rat wench fer good. Let's not let em git soft on that." Despite his words, from the rogues tone and demeanor, Salt can surmise that Shiv is not liking the gabbing any more than he is and would back him up should he start demanding we get moving.


Male Human Rogue(Scout) 2nd

Sense motive: 1d20 + 1 ⇒ (18) + 1 = 19


Male Human Rogue(Scout) 2nd

Shiv gives a broad smile and spits, "Nice job lasses...they barely had time ta twitch. For that matter, so did I." He is quick to disarm and start binding the slumbering one.


Male Human Rogue(Scout) 2nd

Initiative: 1d20 + 3 ⇒ (10) + 3 = 13 No surprise round for us? Since we were expecting them but they weren't expecting us?


Male Human Rogue(Scout) 2nd

Continue forward carefully, giving area once over for traps and secret doors...


Male Human Rogue(Scout) 2nd

Perception: 1d20 + 10 ⇒ (20) + 10 = 30

The rogue spots the tripwire a mile off before smirking, "Amateurs..." He holds up a hand to halt everyone as he kneels to carefully remove the wire from the anchoring opposite wall and re-anchor it on the same wall it originates from, careful to keep the same tension on it the entire time. "Could just step o'er it but if I left it alone y'all probably blunder through it anyways." After finishing he inspects and listens at the door before opening it.

Disable traps: 1d20 + 13 ⇒ (12) + 13 = 25
Yay, for trap xp!

Perception for door: 1d20 + 9 ⇒ (13) + 9 = 22


Male Human Rogue(Scout) 2nd

As his sister points out some crushed bones that he had missed, "Eh? Hmmmm, yeah, looks like tha lasses that took up here met some dead that took exception ta tha intrusion. Tha lasses broke em up good. Let's keep movin'."


Male Human Rogue(Scout) 2nd

Perception for above spoiler: 1d20 + 9 ⇒ (4) + 9 = 13

"Looks like they looted this place already." He does a quick once over of the niches and hall for secret passages or compartments.

Perception for secret passages or compartments: 1d20 + 9 ⇒ (8) + 9 = 17

Most likely finding nothing he leads on past the debris.


Male Human Rogue(Scout) 2nd

Dropping silently down into a crouch the rogue scans the area before signalling for the others to follow. Taking back his ring once everyone has arrived Shiv begins to lead them further down the hall.


Male Human Rogue(Scout) 2nd

The rogue spits out some black chew, just to watch it fall, as people cross to the platform. Once a couple are across he grunts his satisfaction and hauls himself back through the trapdoor. While lighting a hooded lantern he comments to those below him, "Dark up here, gonna scout some. Follow er not, as ya like."

He'll search for traps as he goes down the passage.


Male Human Rogue(Scout) 2nd

The rogue reappears and signals that the others should cross, "Watch yer steps 'cause it's a long ways down. I think if ya fell yah'd pretty much decorate tha whole landin' down there." He fastens his second story harness to the hook in the ceiling before taking a length of rope and slipping something from his finger onto it and knotting the end. He tosses the knotted end of the rope to everyone on the landing, "Salt, ya best use that cause yer wearin' all that metal. It's like to weigh ya down. Not sure how sturdy their lil rope bridge is gonna be fer a big fella like yerself." Their on the end of the rope is his Ring of Featherfall for any who wish to make use of it. El suddenly comes to the realization he was never in any danger...


Male Human Rogue(Scout) 2nd

He can definitely make that roll, even with a penalty for being foolish.

Perception: 1d20 + 9 ⇒ (17) + 9 = 26

Looking for some way to continue off the platform he quickly takes note of something on the ceiling, "Eh, what's this? Looks like a bolt hole in tha ceilin'" He pulls himself up to listen for anybody setting up an ambush on the other side. He makes a sign to stay put and be quiet to the others as he lifts himself.


Male Human Rogue(Scout) 2nd

Shiv looks down and then out to the platform, "Heh, cute." He fearlessly grabs a hold of the ropes running along the ceiling before stepping out onto the western ledge ropes. His overconfidence is plain as he shimmies carelessly across, even once faking losing his grip as a joke...


Male Human Rogue(Scout) 2nd

Investigate the room and then the hallway for traps and secret doors. There has to be someway out of here. Please make the necessary rolls. If I find nothing on my initial search I'll start taking 20's for a more thorough search.


Male Human Rogue(Scout) 2nd

Perception: 1d20 + 9 ⇒ (13) + 9 = 22
Giving the secret door a once over for traps the rogue shoves it open, "Looks like this is the way we go."

Shisumo: Did we leave any places unexplored behind us? Looking at the map I think I searched everything but just making sure I'm not missing anything.


Male Human Rogue(Scout) 2nd

The rogue bundles up the unclaimed gear and leans close to Uraisa in an attempt to ease her mind, "Don' think they'll be too much trouble without this...well 'cept the rat one...She'll be gnawin' through those bindin's and skulkin' through the shadows soon as we got ours backs turned."


Male Human Rogue(Scout) 2nd

Finishing the haunch the rogue pops open a potion bottle to wash it down, "Ahh, that hit tha spot. Do what ya need ta do. Sounds like we're done here." He stands while wiping his hands on his coat, "I'm ready ta git movin'."

Potion of Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6


Male Human Rogue(Scout) 2nd

Heh, but his player is very forgetful :)

Shiv shrugs at Miet, "No need ta git all worked up lil lass. If'n what she says is true and she can't spread it...than I got no beef. Sounds like we need ta do fer this Ayala though. Just keep this lots gear and put 'em on a boat with tha promise if'n we see 'em again we won't be so kind next time." He looks to the wererat and tears off a chunk of rat with his teeth before speaking again, "'Sides, I'm thinkin' no 'mount o' ropes like ta hold her still fer long."


Male Human Rogue(Scout) 2nd

Lowering the rat haunch from his grease covered chin, "They as like ta filch our boats while we ain't lookin', leavin' us stranded. 'Sides, you gonna let tha diseased one live ta spread her plague? Other 'un tried ta take a bite out a me. Put tha sick one down merciful like 'fore others end up like her." After saying this he pauses thoughtful and directs a question at the Tower Girls, "Come ta think o' it. How you lasses get out here and back anyways?"


Male Human Rogue(Scout) 2nd

Out of the collected gear, Shiv will take 50' more feet of silk rope, a grapple, hooded lantern, and oil x2.


Male Human Rogue(Scout) 2nd

After looting each of their captives Shiv will give each of the rooms a once over, including the campsite and bedrolls. He settles down to tear off a well cooked thigh of a donkey rat while the others try an pry info out of their captives. Grease running down his chin, "Hey Salt, you want a slab o' rat?"


Male Human Rogue(Scout) 2nd

Shiv glances down at the shallow wound left by the wererat's blade with annoyance before going to the two unexplored passages leading further in and carefully listening for signs of alarm.

Perception: 1d20 + 9 ⇒ (15) + 9 = 24


Male Human Rogue(Scout) 2nd

Move to C12

Rapier attack: 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 1d6 + 3 + 1d6 ⇒ (4) + 3 + (6) = 13

The rogue moves to keep the wererat between himself and his sister before slashing out.


Male Human Rogue(Scout) 2nd

I think the injured one is currently unconscious Uraisa.


Male Human Rogue(Scout) 2nd

Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20

The slippery rogue spins around his opponent, "Someone wit' somethin' silver git over here and stick this thing!"

Move to D11. Delay his attack until someone comes up to give him flank. He'll stop in C11 if that proves better for his flank buddy.

Rapier attack: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d6 + 3 + 1d6 ⇒ (5) + 3 + (4) = 12
Crit confirm Rapier attack: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 + 3 ⇒ (4) + 3 = 7


Male Human Rogue(Scout) 2nd
DM Shisumo wrote:
and the Tower Girls are armed with bows and therefore presumably don't threaten.

Ah, wasn't assuming that. Thought they might be armed with hand crossbows and a blade in the other hand. Since it's bows than, you are correct, I do not use acrobatics and proceed to get all stabbity on the closest Tower Girl! :)


Male Human Rogue(Scout) 2nd

Shiv will start at E6 and move to D9.
Acrobatics to avoid AOO: 1d20 + 7 ⇒ (13) + 7 = 20

Rapier strike: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Rapier strike crit confirm: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

EDIT: Damn, forgot that you move at half speed with acrobatics. Does it take 15' or 20' feet to move around that corner, Shisumo? If 20 than he'll forgo his attack to give Uraisa the space she needs to cast her spells.


Male Human Rogue(Scout) 2nd

Initiative: 1d20 + 3 ⇒ (18) + 3 = 21

The rogue reacts swiftly to the new enemies and he growls out to Salt beside him, "Let's gut 'em Salt 'fore they bristle us."

Shisumo: Could we get a map please?


Male Human Rogue(Scout) 2nd

When he catches up with Salt, Shiv sticks with him instead of passing him.

Full Name

Malkir Erodil

Race

Human

Classes/Levels

Oracle/3

Gender

Male

Size

Medium (6'1")

Age

20

Special Abilities

Awesome Display, Moonlight Bridge, Lure of the Heavens

Alignment

Chaotic Good

Deity

Desna

Location

Absalom (from Korvosa originally)

Languages

Common, Varisian

Strength 14
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 8
Charisma 18