Jakaw Razorbeak

Scarwing's page

38 posts. Alias of Dave Chua.


RSS


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

The split sounds fine to me!


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

I'll have to drop out as I'm playing ToA with another character. Thanks for GMing!

I'd like the cloak and the scimitar.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Wisdom save: 1d20 + 1 ⇒ (16) + 1 = 17

Scarwing fires upon the caster again, then hides.

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 3d6 + 5 ⇒ (4, 4, 1) + 5 = 14

Stealth: 1d20 + 7 ⇒ (13) + 7 = 20


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Con save: 1d20 + 1 ⇒ (8) + 1 = 9

Scarwing emerges to shoot his arrow and then attempts to hide again.

Bow: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 3d6 + 3 ⇒ (5, 1, 5) + 3 = 14
stealth: 1d20 + 7 ⇒ (17) + 7 = 24


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing fires upon the target, then hides.
Bow: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 3d6 + 3 ⇒ (6, 1, 4) + 3 = 14
Stealth: 1d20 + 7 ⇒ (15) + 7 = 22


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Wisdom: 1d20 + 1 ⇒ (16) + 1 = 17


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Yeap, Mage. Svala takes the axe and I'll take the dagger unless Frank can use them?
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Could I get your DCI #, Doublegold?

Also did we get any gold/renown/DT days for the adventure?


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Am stealthy. Also have leveled up so that can help. I guess we could try the short way and if our athletics don't succeed we can go the long way?


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing tries to hide outside the house, keeping a watch for anyone who might come by.

Stealth: 1d20 + 7 ⇒ (1) + 7 = 8


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing nods and indicates for the others to follow.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing reports what he saw to the others.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing stealths and tries to peer into the house.

Stealth: 1d20 + 7 ⇒ (14) + 7 = 21
Perception: 1d20 + 3 ⇒ (18) + 3 = 21


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

"Death," Scarwing says. He indicates that they should take a short rest so the dwarf can heal from her wounds.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing fires upon the one next to Frank before trying to hide again.

Bow attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7

Stealth: 1d20 + 7 ⇒ (20) + 7 = 27


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing shoots at one of the lizards before hiding again.

Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d6 + 3 ⇒ (1, 3) + 3 = 7

Hiding: 1d20 + 7 ⇒ (14) + 7 = 21


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Scarwing squawks and turns to see the enemy. He lets out a shot.
Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 + 3 ⇒ (4, 1) + 3 = 8 (remove 2nd d6 if no sneak attack)

He then tries to hide.
Stealth: 1d20 + 7 ⇒ (20) + 7 = 27


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing studies the night...
Perception: 1d20 + 3 ⇒ (6) + 3 = 9


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

"Rest,"Scarwing says. He restocks his arrows.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

"Well done!" the kenku says to frank.
Scarwing draws his bow back and fires at one of the cultists, before hiding again.

Attack: 1d20 + 5 ⇒ (1) + 5 = 6
Adv: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 + 3 ⇒ (3, 6) + 3 = 12

Stealth: 1d20 + 7 ⇒ (11) + 7 = 18


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Adv: 1d20 + 5 ⇒ (5) + 5 = 10

Init: 1d20 + 3 ⇒ (9) + 3 = 12

If able to attack

Scarwing pulls back his bow and fires again at one of the kobolds. He then tries to hide.
Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Adv?: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d6 + 3 ⇒ (2, 4) + 3 = 9

Stealth: 1d20 + 7 ⇒ (4) + 7 = 11


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

If the intimidation doesn't work, Scarwing will fire.

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing gulps in surprise and prepares to fire back...


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing seeks in to see who's in the nearest tent and how many are left.

Stealth: 1d20 + 7 ⇒ (3) + 7 = 10


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing fires upon the cultist, before returning to hide.

Bow: 1d20 + 5 ⇒ (6) + 5 = 11
Advantage: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 2d6 + 3 ⇒ (1, 6) + 3 = 10
Hide: 1d20 + 7 ⇒ (13) + 7 = 20


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing is GM Star Drake. :)
Mani has bowed out of the game as well.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Init: 1d20 + 3 ⇒ (9) + 3 = 12
Scarwing fires an arrow at one of the men.
Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Adv: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 3d6 + 3 ⇒ (4, 1, 5) + 3 = 13
Crit: 3d6 ⇒ (1, 5, 3) = 9

He'll try to hide with his cunning action, preparing his next arrow.
Stealth: 1d20 + 7 ⇒ (9) + 7 = 16


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

If you're looking for players, I'm finishing up my City of the Edge adventure. Most of the characters are at least 2nd level except for a first level dwarf. Do you want me to ask them to see if they're interested?


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing gets his bow ready. He tries to see if there are patrols leaving the camp that could be ambushed.

Perception: 1d20 + 3 ⇒ (5) + 3 = 8


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

"You peeps gots some nice digs here," Scarwing repeats, in exactly the same voice as Frank's.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing caws and lets loose another arrow at a lizard, then hides again.
bow: 1d20 + 5 ⇒ (11) + 5 = 16
Advantage: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 2d6 + 3 ⇒ (3, 1) + 3 = 7
Hide: 1d20 + 7 ⇒ (16) + 7 = 23


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing fires upon the lizard attacking the tortle, then hides.

init: 1d20 + 3 ⇒ (17) + 3 = 20
bow: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Done leveling up.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Will be away 14th to 18th and internet might be splotchy.

Will use the current season starting DM quest to level Scarwing to level 2, so he isn't too squishy. (500xp)


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

Scarwing shakes the Hill dwarf's hand. He is glad to join the party.


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

The kenku croaks. "Fight evil!" It says. It uses a bunch of various words with different words stacked together to say that it wants to join the adventurers and gain fame, as well as gold, of course..


Male Kenku Rogue 3 | AC: 14 PP: 13 HP: 12/21 | ST: S:0 D:5 C:1 I:4 W:1 Ch: 1 | Stealth +7 | Spells 1st/2

A kenku comes upon the group and caws. The voice that emerges sounds like that of a young child. "Join?" it says.


GM Star Drake here - My character; a Kenku Rogue.

Paizo forums swallowed everything I typed so had to redo.. might have made some mistakes.

Let me know if it's okay to join the game.