The Jester

Saving Cap'n Crunch's page

* Pathfinder Society GM. 321 posts (6,806 including aliases). 6 reviews. No lists. No wishlists. 46 Organized Play characters. 13 aliases.


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Shadow Lodge 1/5

I have:

  • Mystical Guidance System Upgrade
  • Will have the PFS GM boon for Gameday VIII (Ghoran/Kobold/Rougarou/Samsaran)
  • Samsaran
  • Gameday VI Boon #1

    Gameday VI Boon #1:
    Model Pathfinder Agent (Grand Lodge Faction): (3 boxes) One of the Society’s in-world venture-captains sees great potential in you. Write the name of that venture-captain afer this boon. This venture-captain greets you by name whenever you meet, When you participate in an adventure in which that venture-captain provides the mission briefing, you may check off a box before this boon to gain additional supplies of your choice with a value of at most 50 gp per character level. You must return any unspent supplies at the end of the adventure. If you have at least 20 Fame, the venture-captain invites you to take a direct hand in teaching the next generation of Pathfinders. You may spend 1 Prestige Point to become a part-time instructor at the Grand Lodge. You can use your educational skills to respectfully help your fellow agents thrive when they find themselves in challenging situations. If you are playing an adventure in the higher subtier, you may confer one of the following benefits upon each of the PCs who are 3 or more levels lower than you for the duration of the scenario: a +1 bonus to AC, a +1 bonus on all saving throws, or +1 hit point per level.

    I want:

  • Kalo

    New to trading, but I've lurked about and I'm sure I can figure it out.

  • Shadow Lodge

    Hello, I briefly asked about this and was directed here.

    I'm trying to report some PF2 scenarios under a friend's event, as we've been using it for our face-to-face games for some time. He seems to have added me to those who can. But it doesn't show up in my events. When I try to access the event from a link in Sessions, the page doesn't load (but this happens with most of those such links).

    Here are the relevant screenshots I have; I can take or ask for more if needed.

    My friend's view

    My Events page

    Shadow Lodge

    They Ain't Never Seeing This Coming: 1d20 + 13 - 4 ⇒ (9) + 13 - 4 = 18

    Shadow Lodge

    This sounds like fun!

    I first dove into PbP 'round these parts a bit less than 3 years back. I took a hiatus at some point, then came back in earnest a year and a half ago. That was when I started GMing here, which was slow but fun. Around there I also started picking up more games, though I'm pretty light at the moment. I love this format for its extra potential to roleplay and interact with your party!

    Shadow Lodge

    1 person marked this as a favorite.

    Wait, I'm detecting a lack a lack of politics here, but also of flippancy. Is race and similar issues lumped in that category around here? If so, good to know, now I shan't partake in any further discussion on it.

    Shadow Lodge

    1 person marked this as a favorite.
    Just a Mort wrote:

    I don't like racism, but I also don't go around challenging others viewpoints because it never ends well.

    Just see my attempts with regards to criticizing people, and you'll see.

    Yeah, it's not the best, but likely the most ideal method.

    Shadow Lodge

    1 person marked this as a favorite.

    Racism and hate come in a lot of forms, some more subtle than others. As long as people aren't openly going off on others, I think the best thing to do is usually leaving them to their own devices. Trying to push them can prove volatile. Perhaps they'll come to it themselves, or at least leave people alone.

    Like me! I may be constantly happy, but I'm often angry at people. Either I hate everyone equally, or I'm mad not at the color of their skin, but at the content of their character. Exactly as Martin Luther King Junior would've wanted.

    Though it's one of the few things to get me mad anymore, my biggest pet peeve is probably very silly to others. Likely a small annoyance amplified by autism. Despite my usual willingness to break social conventions (and metaphorically beat them as they feebly writhe on the ground), I rarely bring it up given how dumb it sounds. Even though it happens way too often and makes me so angry that the best way to prevent me from attacking people is to fantasize about just that.

    Shadow Lodge

    This looks like fun! I looked into Discussion for any class choices of those already signed up; I found three of the four. Hopefully not stepping on anyone's toes here.

    Player Handle: Crunch
    GM Handle, if applicable: GM Crunch
    Character Class: Operative
    Preferred race: Bantrid if allowed (otherwise I dunno, elf or halfling?)

    Have you played or GM'd this AP book before? : Yes, I played it. That was a bit ago, though; I forgot most of the specifics.
    Have you played or GM'd book 2 or 3 of this AP before?: No, but I'm planning to in my F2F group. So I wouldn't be sticking around for that, which could matter.
    Have you played in a scenario featuring starships before? : Plenty.

    Shadow Lodge

    1 person marked this as a favorite.
    gran rey de los mono wrote:
    Freehold DM wrote:
    As an aside, how many people here are wealth by level adherents?
    The only time I've ever seen it used, as either a player or GM, is when a character dies and is replaced with a new one. The new character starts with the listed amount worth of stuff, and no one really cares if it puts them ahead or behind of the rest of the party.

    Agreed!

    Shadow Lodge

    1 person marked this as a favorite.

    About to leave for "work" but:

    Tacticslion wrote:
    Wait, I just realized you’re not ImHidingImYourCloset! Hello! Nice to meet you!

    Nice to meet you too! I arrived here two weeks or so ago making a shameless plug for a silly RPG. Now I occasionally pop in and post. Not too much, considering how fast pages fill up here, but when I see topics that interest me.

    Freehold DM wrote:
    no, he's clearly Captain yesterday!

    You probably remember this. But really, you have no proof! You'll never take me alive! *Jumps out escape window*

    Shadow Lodge

    6 people marked this as a favorite.
    Freehold DM wrote:
    Why isnt magic real? It should be. It is like science but with less math b$+&@$@!!

    As renowned British sci-fi writer Cheryl Tunt once said, "Any sufficiently advanced technology is indistinguishable from magic."

    Wait, that was renowned psychopath Cheryl Tunt quoting renowned sci-fi writer Arthur C. Clarke. Damn, never mind.

    Shadow Lodge

    Ah, good; that means the insanity hasn't fully asserted control. It's a good idea, some standardization can work wonders in making things simpler.

    Shadow Lodge

    1 person marked this as a favorite.
    Just a Mort wrote:

    Awww such a cute kitty... *goes to nuzzle*

    Naughty though too...there was a cat in the tree that didn't want to come down incident, no?

    But the pic where she lies flat on someone's shin gives such fuzzy feelings!

    And the cat on back thing is just adorable, as well as the cat in the sack.

    How did it feel like to have a cat on your back?

    Oh, there were plenty of those incidents. She always wanted to go outside, but we didn't want her eaten or run over. So we trained her to walk with a leash. (Eventually we learned how to keep her safe without, which made things easier.) Walking a cat isn't like how you'd do it with a dog; they lead and you follow, even off the streets, the leash is just there so they don't get too far ahead. Though some people just try to drag a poor kitty around on a lead. Those poor abused kitties....

    She loves being everywhere around her pets (us), so she'll sometimes cozy up even if we're standing. That leads to her jumping on our backs, and we go with it because she's the boss. Leah's never weighed more than 8 pounds so she's not bad on the back, unless she decides to roost there for a while. It's quite nice until then; you can feel her purr.

    gran rey de los mono wrote:
    Nonsense. Dogs are superior in every way.

    Let the games BEGIN!

    Nah, I get why some prefer dogs. Repent....

    -----

    Anyway, time again for the sleeping times.

    Shadow Lodge

    I put the links into my profile shortly after the thread got underway. I never mentioned that, though, thanks for reminding me.

    I think I see what you mean, in that monsters should be somewhat similar to PCs. I never really thought much on the subject because it seemed obvious; otherwise one group would be very different (potentially more complicated), and that would make things harder to run. I don't remember anything related to that in the files or discussion here, though. Was it just something you were thinking about?

    Shadow Lodge

    2 people marked this as a favorite.
    Vidmaster7 wrote:
    gran rey de los mono wrote:
    The plot to Thor: Ragnarok can be summarized as someone destroying his own planet because he didn't want to share it with his sister after she broke his favorite toy.
    I could of just watched the first 5 minutes of the movie on a loop while listening to Led Zeppelin and been perfectly happy.

    Much as I enjoyed Thor: Ragnarok, I can't dispute that one.

    Shadow Lodge

    1 person marked this as a favorite.
    Just a Mort wrote:

    Cats have better sense of smell then dogs

    Not that you need reminding, but cats are just plain better than dogs (evidenced here)

    *Cowers in anticipation of angry dog-lovers, then straightens up*

    A collection of photos we took of our childhood cat, more recently brought to the Almighty Internet for all to see. Wow, I don't like old pictures of myself looking back on them.

    Shadow Lodge

    Crunch's Log, Day 8472:

    Food and water were never the issue. Enough was stocked by the previous occupants of my shelter for it not to be a problem. They stunk up the place for a bit, but I had the presence of mind to dispose of their bodies. No, what I am wanting for is interaction. I paid no mind when I began talking to myself. It wasn't entirely new. But that I now do so on the few remaining online messageboards grows concerning.

    Is all getting dark, or is sanity finally taking its leave of my body with a "good riddance?" Soon, I will be reduced to a hollow shell of my former self; a grave problem considering how much heart I started out with. Is anyone still alive out there?

    Shadow Lodge

    1 person marked this as a favorite.

    Huh, things are getting strange all around the site. New posts aren't going away, the page won't stop loading for a while, and now this. Wonder what's causing it.

    I enjoyed Goblins heartily, and don't mind people criticizing it or other things I like. Maybe that's my ability to stop and start caring what others think; it shouldn't hurt anyone too much. I see why the "if you don't like it, do better" argument has its flaws, so here's my opinion:

    People should be able to say whatever they like, so long as A) No one needs to pay attention or let it get to them, and B) If they decide to, whoever said it should not be surprised when the appropriate consequences come.

    Shadow Lodge

    Haven't made any new documents, just kept transcribing stuff into the current ones. Mostly the one describing each ability. I have another one for spells which I'll start once I'm done with abilities.

    I also put some documents into folders within the one I gave access to; that shouldn't keep you from seeing them. But holler if they do and I'll try to fix it.

    Progress has slowed a little, a friend got me into listening to an audiobook of a web serial. I can't listen to it while I type or work, and it's extremely long.

    Fun fact of the day: On PM, all fruit grows on trees (just like Earth). Similarly to a coconut, you don't want to walk right below a pineapple. There's at least one forest in which dwell creatures that masquerade as pineapples in trees. Should some sap get under them, they attack, drop bear style.

    Shadow Lodge

    gran rey de los mono wrote:
    There will never be scientific proof of the supernatural because as soon as something can be scientifically proven it becomes merely natural.

    This made me think of Cheryl Tunt referencing Arthur Clarke's "Sufficiently advanced technology is indistinguishable from magic" and now I need to rewatch the first seven seasons of Archer. So, thanks for giving me the excuse!

    Shadow Lodge

    4 people marked this as a favorite.
    The Game Hamster wrote:

    "All is strange and vague."

    "Are we dead?"
    "Or is this Ohio?"
    Bonus points if you know where its from.

    Wakko knew the risks when he ate that meatball.

    Shadow Lodge

    Not sure what to tell you about masterwork. However, I can attest to chickens being a better animal to buy in bulk. Not only are they one-third the cost, making them better for trap detection and disabling. But they are also much more expendable than cats, who are great.

    Shadow Lodge

    That's one way to do it, I guess. Not sure I'd trade some of my GPA for sleep therapy, but given my own choices (especially around that phase) I shouldn't judge.

    I wouldn't call what I do osmosis; though it sure wasn't study. Still, I think some people can do that. Too bad it's a bit hard to prove.

    I think perception of my voice fluctuates based on who I'm around. There's people I don't know well, from whom I get appraisals like, "Wow, Crunch, you have such a calm tone. You should be a commentator, or speaker." Then, you've got my group of Pathfinder friends and my stepfather (though I haven't had to interact with him for a bit). From them I get, "Come on, Crunch (the former actually call me that), why can't you talk like a normal person?"

    Shadow Lodge

    1 person marked this as a favorite.

    I'm not sure if this counts as an accent, but most of the time I speak in an incredibly quiet and annoying monotone. On my better days, voice-wise, I've been told I sound more like a soothing audiobook guy.

    A month or so ago, I was GMing a Starfinder scenario for my normal group. As I was giving them the box text, one whipped out his computer, opened MS Paint, and drew a picture. I thought it was funny as hell, and made it my Google icon. It takes something great to replace my cat's perfect visage.

    Shadow Lodge

    Am working up two new docs today. One is explaining where babies come from; the other will house any item ideas that pop into my head. I had a bunch of those but suddenly forgot most of them, as is my custom. I should probably slow down on creating pages, but I'm losing some of my ideas. So I won't fully flesh out each one, just record the important stuff.

    I looked into Paranoia, and it looked fun as hell! I might actually try to introduce that to some friends. I'm not saying that because the Computer told me to; but if it asked, I would.

    Shadow Lodge

    Ah, I get it! Sorry, I just wasn't paying much attention at the time.

    Added a new document called Ability Descriptions, which should (surprise) describe what the abilities do. I got through all the racial ones before deciding to turn in. Tomorrow I'll do the classes and spells. The details don't talk too much about mechanics, but have some basics down.

    My system for casting and aiming spells might get a little complex, but it should be okay. Plus I like it a lot and think it fits the setting. I'll explain it in the document tomorrow.

    Shadow Lodge

    Maintenance decided on a good time to happen; I was busy pretending to work and feeding. I'll be off again shortly for my weekly sleep time.

    I'm vaguely working on a document detailing some factions on PM. I got a few of the ideas from my sillier PFS characters (like the crossbow-throwing wizards and telekineticists or the wallaby knight).

    @Hamster: So what was your idea for a Place Master replacement title?

    Shadow Lodge

    Ooh, I didn't even think of using different dice/dice systems. There's an idea!

    Don't worry, I understand. You're going out of your way to help out. However you want to say/do things is fine, it ain't hurting me. My artistic integrity, such as it is, is all good.

    Shadow Lodge

    My rules are hardly talked about in the folders ATM, but my main goal is to make them very simple. A lot of it is opposed dice rolls with modifiers when it comes to interacting/fighting with NPCs. The meat of it is in the abilities, which should be pretty straightforward but with plenty of options.

    Shadow Lodge

    Wait, bringing out or down? The rest of it makes me think bring down, but it doesn't say that.

    Toon and Paranoia look interesting. Pretty simple, too, though the latter restricts what rules you know? Not sure, but both seem to have very distinct and cool themes.

    Shadow Lodge

    *Cries in corner*

    Uh, I don't know either of those RPGs (though now I'm looking them up). It isn't often serious, but not always silly, besides the inherent pieces of craziness in the setting. Most people are normal, though some (particularly those living alone or outside of communities) go insane.

    No need to ask permission to suggest stuff; go for it! To everyone: Say what you mean, no matter how mean or critical it seems. I will need that if this is to improve. (Plus your opinions don't affect me enough to make me sad!)

    Shadow Lodge

    Okay...I'm doing it. Going public. Not because my ideas are now well-polished after countless hours of fine-tuning. They're probably a jumbled mess and I expect to be told just that. No, I'm sharing all this because I'm in an endless loop of discussing it with myself. I need actual input from other people than myself or my circle, or not only will this project fail to improve, but I'll lose interest in it.

    Some more setting talk:
    The main location is PM, a planet in a sealed environment created by a mad god or mage. It houses a lot of different climates, and many strange species, technologies, and magic plucked from the infinite creation. It has either always been a chaotic place, or else the entropy has sprung up from divine neglect. Save the creator (who has been AWOL for all living memory), there aren't any gods, just the occasional powerful person.

    Pretty much all magic directly manipulates the soul or opens temporary holes into sillily-themed dimensions. (While a Golarion mage might cast fireball, a PM mage would open a hole into the...*snicker*...Fire Dimension.) These two approaches can replicate most any effect 'normal' magic is capable of, with a powerful enough caster, but cannot utterly create or destroy matter or energy. There's all sorts of technology, mostly guns of various eras and makes, but some lasers, computers, and such too. I'm trying to cut down on that by saying proto-corporations have most of the advanced stuff. They try to use it to regulate people and keep them alive, though it benefits them by making the populace reliant on them.

    There's a lot of silly stuff, like the whole thing about pizza. I'm not even going to explain that here, I'll put up a document defending it. Suffice to say this is a chaotic sort of setting where most anything you put your mind to can happen.

    This game is loosely modeled after one my brother and I made way back when called Places and Pigs. (I still want that to be the title.) We had never played an RPG before, only heard about them, so we made a ludicrous travesty that was a lot of fun. It had almost no rules, though. While that made it cool and story-driven, now I'm trying to form the pieces into something recognizable as an RPG.

    Here is the folder, which contains a bunch of various files I've put my ideas in. It can also be found in my profile. If this ends up grabbing your attention, I'd appreciate if you were to comment on it here or on the documents. (I can't seem to enable commenting without also letting people edit, which I'm not doing yet. Hopefully, making comments is still possible.)

    Some stuff to keep in mind in the folder:
  • PM is both the name of the planet and the title of the GM figure (Place Master). I should probably change at least one of those.
  • I don’t have many mechanics in place yet, mostly concepts in mind. So when I finalize pieces of my system, I can easily give corresponding attributes to races and classes, write specific text for abilities, and the like.
  • The names of abilities on the spreadsheet probably don't mean much to you. Another phase will be giving each an actual description and such (should they make the cut). Until then, feel free to ask me what they do.
  • The general combat class is called FIGHTER as a placeholder because I can't think of a good name.
  • On the ability spreadsheet, conduits (the main spellcasting class) have three columns showing spells of various types and one devoted to ways they can aim and use them as AoEs. These are at the right.
  • I made some iconic characters in the document of the same name. They'll be fleshed out further as time goes on.
  • If you have any other questions about what something is or means, please ask.
  • My questions for you:
  • The more I think of things, the more I notice the name or concept has already been used for something. Is this a problem? I don't think so, but I'm wary of it. Some that I really like the names of (like Prefection), I'd rather keep. I did notice a big similarity between my dwarves and those of [SFS Scenario 1-09], though, which could get dicey.
  • Am I being too weird? Cats projecting magic bodies, future technology, pizza combat, crazy magic...I'm trying to make it strange, but being too much so could hurt. Your opinion is appreciated.
  • Am I not being weird enough? I doubt it, but the advent of Starfinder has me a bit questioning. They've got some awesomely crazy races (I don't want to do many non-humanoid PCs; I'll have some beastly NPCs, though) I'd rather not have a bunch of such player races, Starfinder has done that beautifully. They have giant nose people!
  • What am I doing right or wrong?
  • Shadow Lodge

    1 person marked this as a favorite.

    No, no! You found that on Google Maps, but only because he put it there! He wanted to throw us off the trail, but I'm onto his plan. He's with Jimmy Hoffa!

    ...Now I just need to figure out where he is.

    Shadow Lodge

    Vanykrye wrote:

    Well, that's the whole point of Deadpool. He *knows* he's in a comic book, or in a movie. That's why he asks questions like "Stewart or McAvoy?" when Colossus says he's going to take him to The Professor in the first movie.

    The 4th wall breaks and meta-knowledge is simply part of the character.

    I loved that, it just boggles my mind that people complained about it.

    People wrote:
    [Stuff about Will Farrell]

    I thought Megamind was a lot of fun; Elf was okay. I had to look him up to remember more films. The Other Guys and Zoolander (though he wasn't the star and I never watched 2) were fun to watch, if nothing else; something really turned me off Talladega Nights, tho. I don't know what it was.

    Shadow Lodge

    I enjoyed Deadpool, as I think I'll like the next one. I think the first will be a better movie, but that won't inherently make the sequel bad. I foresee it being very funny.

    One complaint I've heard a lot about Deadpool is that he "gives away" that he's in a movie, which tips off the other characters. I don't think much of that; just because someone said we were in a simulation wouldn't make me believe it. I'd think one of us was insane, more likely them (despite the fact that I probably am), or they're trying to get attention. Or I'd want proof. Deadpool doesn't have much in that department.

    Shadow Lodge

    Just a Mort wrote:
    I think the whole Cars series was generally about the theme about not taking life too fast and enjoying things that were less material, like friends and family.

    That's a good thought. I probably just wasn't a fan of

    Cars 2 Spoiler:
    Mater being a secret agent and all of the other spy cars and various zany situations.

    I bet I thought myself too high-brow for such things. Man, I was pretentious back then. Glad I accidentally cured myself of that in late high school, or there would've been some extra problems going forward.

    Vidmaster7 wrote:
    How do cars make baby cars? or are they built in factories?

    Hmm, I'm sure a search about that would give you people dissecting the series for answers. And videos you'll want to erase from both mind and computer. They tend to gloss over that stuff in the movies, but the general lack of deaths (besides the fact it's a kid's movie) makes me think they'd rather not explain it all.

    Shadow Lodge

    And now I am the Vidmaster!

    "Real" Vidmaster7 wrote:
    Did they ever address mater being the grim reaper in any of the cars sequels? I only ever saw the first one.

    Not in Cars 2. Even in my later youth, when I first saw it, I disliked that movie to the point where I still haven't seen the third one. Not even in a fit of nostalgia from the library.

    Shadow Lodge

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    Long live the gran rey!

    Shadow Lodge

    800 a month?! Sign me right the hell up!

    *Sigh* Much as I'd rather not leave Seattle, I doubt I can afford it on my levels of (work-related) talent and motivation.

    Shadow Lodge

    1 person marked this as a favorite.
    Syrus Terrigan wrote:
    Welcome to the party, Saving Cap'n Crunch!! :D

    Thanks! And if it's a party...who's up for my famous gluten-free matzah?

    Whoever goes for the matzah:
    "Get away from that, it cost me 30 bucks a box! They seized the market by the throat!"

    lisamarlene wrote:

    The good news:

    I have my third and final interview tomorrow morning with a good school where the director has been avidly pursuing me and will probably make me an offer tomorrow.

    The bad news:
    It's in Texas, and, while it would probably be a really good move for our family (kids in the same town as 3/4 living grandparents, happier school environment, big ancestral house, better cost of living), it will absolutely devastate Hermione, all the children's godparents, and my own family (who are currently only a six-hour drive away).

    So... yeah.

    Sounds like some ups and downs either way. Hopefully the preferable comes to pass!

    gran rey de los mono wrote:
    [A bunch of cool facts]

    The more you know! I especially liked the one about choices.

    -----

    Anyway, it's about time for the sleeping times here in Seattle.

    Shadow Lodge

    No worries, no guarantees needed! I get it, having a fair bit on my plate currently too. I'm just out for interest right now, and even beyond this step it wouldn't do to force it on people.

    Shadow Lodge

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    *Grins like the maniac he is*

    Why keep fighting? Do you believe you're fighting for something? For more than your survival?

    Shadow Lodge

    Whoops! I thought I was typing that in my electronic mail program...quick, how do I delete the post? Ignore that, everyone!

    Shadow Lodge

    6 people marked this as a favorite.
    Freehold DM wrote:
    ..arent you captain yesterday?

    No! What're you talking about? That's preposterous!

    -----

    From: crunch@aol.com

    To: captainyesterday@paizo.com

    Subject: They Know

    Message Body: I'm not sure how they figured me out so quickly. We're going to have to skip to Phase 3 if we want any chance of taking them without a fight. I know you expressly mentioned keeping some of them alive, and that's our best chance, if a slim one.

    Shadow Lodge

    captain yesterday wrote:

    I stepped in block adhesive at some point today and then I've been walking on gravel all day so I essentially asphalted the bottom of my shoe.

    I wonder if that will make me faster or just really good traction.

    Not so fast, but with heavy kicks!

    Shadow Lodge

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    Good to know I'm doing things good!

    Granted, I'm more of a Miralax guy myself.

    Edit: My celiac self will have to decline the cookies, tho.

    Shadow Lodge

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    Who you callin' crazy? Is it me? It better not be me...okay, okay, somewhat accurate.

    Well, my string of childhood therapists thought so.

    Shadow Lodge

    1 person marked this as a favorite.

    Thanks aplenty for letting me aboard!

    I tend to avoid those three topics anyway.

    I'll probably pop in from time to time, but can't make any promises of regularity. Fortunately, there's no need to!

    Shadow Lodge

    1 person marked this as a favorite.

    Try not to let me derail if you'd rather I didn't, but I have some questions. What is this thread, exactly? From what I can tell, a bunch of nice people talking about things. That's cool!

    I'm here because it seems very chill and friendly (plus the most popular thread in the section), and I am a greedy knave seeking to benefit. I've been trying to check for interest in critiquing a silly game I am currently making. I posted in Off-Topic Discussions, because I don't think the new website has a better section (like the old Homebrew one or something similar). Less than a day, and it has already dropped off the list of recent posts with no responses.

    Maybe however many of those who've seen it weren't curious. Though that was likely the case, I don't think a lot of people saw. If you'd like to give a strange tabletop RPG a tongue-lashing for how bad it is, feel free to express interest here. If not, no need to feel any obligation. Not a whit.

    If the denizens of this thread would rather I didn't make this pitch or otherwise post here, tell me. I'll delete the post no problem; and if that's the case, my apologies.

    Shadow Lodge

    So, okay. I've been working on a tabletop role-playing game of late, and a month or so ago I had the idea to seek advice on these here boards. I can't improve it much more, and the small circle of people I amassed IRL agree that I should reach out. Still, I've gotten a lot done with it, and have a bunch of Google documents full of stuff (though they're a little jumbled). In the past week I've sweated over a stupidly massive post I wanted to make here, mulling over what about it was good or not. But then I figured it would be prudent to do an interest check first.

    The big question, then: Is anyone here keen to look over what I've made, and give their opinion? If so, I'll put up my best version of the big post and share my documents for viewing. Any input would be appreciated, even/especially on what could be improved (a few of my pitches have been to myself, and were just, "It's fine, me. At least for now. You can improve it later, move along.")

    Very Brief Description of Game and Setting (my big post and documents will give more detail if we have interest):
    Well, a quick observation is that it's...weird. The world was long since abandoned by the god or mage responsible for its creation. Though that was before all living memory, we know it has become much more chaotic, likely due to lack of divine upkeep. A cobbled-together planet of many disparate species and climes, where magic is drawn from orbiting dimensions and tears tiny holes between them. It's mostly magic and old-timey weapons, with some modern things but more concepts (like big corporations) than technology (the occasional gun). The gameplay should be reasonably simple.

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