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8 posts. Alias of Llaelian.


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Male Tiefling Inquisitor 15

Dot for following the game


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Male Tiefling Inquisitor 15
Nightskies wrote:

You got it Vuvu, I think it would be better if we wrote out our own interactions with our specific deities. Some of us already have a good idea of how it should go anyway, I expect.

And perhaps we don't need a healer. This should bring us up to 6 characters then?

And since I'm first GM, I'm shamelessly approving my Protection from Evil circlet and intelligent weapons. Buhahaha. (Actually, that's up for discussion.)

I've got a different proposition. We could each chose a different character and play the god of that character.


Male Tiefling Inquisitor 15
Nightskies wrote:

First order of business: What do you all think about making our individual revivals with the gods?

-I think this will make things a lot easier to open up with.

Second, would we like any more characters?
-We could use a healer.

As I posted on the initial game thread. I'm up to joining. Sarith has limited healing, but it should go up once I get hold of the heal spell. Further more, as mythic character, we can heal half or HP with a little rest.


Hi there, sorry to have been out of contact as I was travelling the last two days. I'm up to the game with rotating GM duties. I've done a little stint of it on a game that died. I've also got GMing experience for table tops but I've got no experience GMing at high level.


Okay, character description and equipment is ready for GM review and selection. Good luck to all.


Here is Llaelian character. Sorry it took me so long to build the character. I've finally gone with an inquisitor as most of you suggested. If is nearly finished: I just need to add traits and sort of twiddle about the gear some more.


Male Tiefling Inquisitor 15

Since Lyj has missed last round, I'll post for him.

Still weak from his initial meeting with the mushrooms, Lyj focuses on the mage held at bay by Gilian will. Taking position near one of its appendage, on the opposite side of Duncan, he tries to sever it.

Attack 1d20 + 10 ⇒ (9) + 10 = 19, damage 1d4 + 5 + 3d6 ⇒ (2) + 5 + (2, 3, 4) = 16