Caroliss Minerran

Samna Tranth's page

297 posts. Organized Play character for ChesterCopperpot (RPG Superstar 2015 Top 32, Contributor).


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Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Thanks for running. Don't worry about the pacing; it was fine! I liked this scenario, and it explains some things in the Triumph of the Tusk Player's Guide!

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Another Crucible mark?" Samna raises an eyebrow. "Strange times we are living in. Those orc gods better watch their backs. Uirch was a formidable fighter, and everything I've heard about Mahja suggests she could take down a demigod with one hand tied."

The young woman thoroughly enjoys the festivities. She'll have to visit Freedom Town again!

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna works an eldritch pattern with her blade, then throws it at the orc.

Glimpse Vulnerability, Strike, Strike

starknife: 1d20 + 16 + 1 ⇒ (2) + 16 + 1 = 19 for piercing: 2d4 + 2 + 1 ⇒ (4, 4) + 2 + 1 = 11, deadly?: 1d6 ⇒ 1 and weakness 2.
starknife: 1d20 + 16 + 1 - 4 ⇒ (13) + 16 + 1 - 4 = 26 for piercing: 2d4 + 2 + 1 ⇒ (1, 2) + 2 + 1 = 6, deadly?: 1d6 ⇒ 3 and weakness 2.

↺ Ring Bell (Will DC 22) or enfeebled 1 if Uirich Strikes.

I ring the bell if Uirich attacks anyone.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna gestures at Manny with her free hand and a cooling mist of energy springs up around him, healing him and stopping the burning. She tosses her starknife at the orc once more!

Cast soothing mist, Strike
healing: 4d8 ⇒ (8, 3, 5, 6) = 22
And ends the burning

starknife: 1d20 + 16 + 1 ⇒ (13) + 16 + 1 = 30 for piercing: 2d4 + 2 + 1 ⇒ (4, 1) + 2 + 1 = 8, deadly?: 1d6 ⇒ 1

↺ Ring Bell (Will DC 22) or enfeebled 1 if Uirich Strikes.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Sorry, totally missed the divine immolation!

Reflex: 1d20 + 17 ⇒ (15) + 17 = 32

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna looks for the orc's weaknesses and attacks him twice.

"Go meet your gods, Uirich!"

Glimpse Weakness, Strike, Strike

starknife: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35 for piercing: 2d4 + 2 + 1 ⇒ (3, 2) + 2 + 1 = 8, deadly?: 1d6 ⇒ 1 and weakness 2

starknife: 1d20 + 16 - 4 + 1 ⇒ (14) + 16 - 4 + 1 = 27 for piercing: 2d4 + 2 + 1 ⇒ (2, 3) + 2 + 1 = 8, deadly?: 1d6 ⇒ 1 and weakness 2

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Reflex: 1d20 + 17 ⇒ (17) + 17 = 34

Samna runs up into the hallway, putting her back to the wall. She makes an eldritch sign in Ulrich's direction, then tosses her starknife his way.

Stride, Glimpse Vulnerability, Strike

starknife vs OG: 1d20 + 16 ⇒ (7) + 16 = 23 for piercing: 2d4 + 2 ⇒ (4, 2) + 2 = 8 and weakness 2.

Ring Bell DC 22 for enfeebled:

Auditory Emotion Enchantment Magical Manipulate Mental Thaumaturge
Trigger The target of your Exploit Vulnerability makes a Strike or Casts a Spell that would affect you or one of your allies.
Requirements You are holding your bell implement, and the triggering creature is within 30 feet of you.
Your implement sings out abruptly, disrupting your foe. The piece played depends on whether the trigger was a Strike or Spell, and it applies to the triggering Strike or Spell, except where noted otherwise.
--Distracting Cacophony The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a Fortitude save against your class DC or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure). I would choose clumsy.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Not the way I'd choose to go, but if he wants a blaze of glory, then we can give it to him," Samna assures the orcs.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna calls on the vitality of nature to heal herself. While Dreadfang is receiving his healing, she refocuses her energies.

healing: 4d8 ⇒ (6, 8, 5, 7) = 26

Cast soothing mists.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

With the pig down, Samna focuses on the orc, her hunted prey.

Glimpse weakness, Strike, Strike

starknife vs OG: 1d20 + 16 ⇒ (13) + 16 = 29 for piercing: 2d4 + 2 + 4 ⇒ (4, 1) + 2 + 4 = 11 and deadly?: 1d6 ⇒ 1 and weakness 2
starknife vs OG: 1d20 + 16 - 4 ⇒ (3) + 16 - 4 = 15 for piercing: 2d4 + 2 ⇒ (2, 4) + 2 = 8 and deadly?: 1d6 ⇒ 5 weakness 2

↺ Ring Bell (DC 22):

Auditory Emotion Enchantment Magical Manipulate Mental Thaumaturge
Trigger The target of your Exploit Vulnerability makes a Strike or Casts a Spell that would affect you or one of your allies.
Requirements You are holding your bell implement, and the triggering creature is within 30 feet of you.
Your implement sings out abruptly, disrupting your foe. The piece played depends on whether the trigger was a Strike or Spell, and it applies to the triggering Strike or Spell, except where noted otherwise.
--Distracting Cacophony The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a Fortitude save against your class DC or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure). I would choose clumsy.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna takes a step back and follows Isaku's advice, focusing two attacks on the dragon.

Step, Strike, Strike

starknife vs OG: 1d20 + 16 ⇒ (3) + 16 = 19 for piercing: 2d4 + 2 + 4 ⇒ (4, 2) + 2 + 4 = 12 and deadly?: 1d6 ⇒ 4

starknife vs OG: 1d20 + 16 - 4 ⇒ (12) + 16 - 4 = 24 for piercing: 2d4 + 2 ⇒ (1, 2) + 2 = 5 and deadly?: 1d6 ⇒ 5

If the first attack is a miss, move the +4 damage to the second, please.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna tries to keep her feet.
Reflex: 1d20 + 17 ⇒ (17) + 17 = 34

And she easily slides to avoid the brunt of the attack, though she's still quite injured.

She ignores the pig, continuing to attack the orc who directs it.

Glimpse Weakness, Strike, Strike
starknife: 1d20 + 16 + 1 ⇒ (1) + 16 + 1 = 18 for piercing: 2d4 + 2 + 1 ⇒ (4, 3) + 2 + 1 = 10 and deadly?: 1d6 ⇒ 2 and weakness 2.

starknife: 1d20 + 16 + 1 - 4 ⇒ (19) + 16 + 1 - 4 = 32 for piercing: 2d4 + 2 + 4 ⇒ (2, 3) + 2 + 4 = 11 and deadly?: 1d6 ⇒ 6 and weakness 2.

Envoy's Alliance

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N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

I can throw without penalty in the 2nd range increment because of Hunt Prey.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna closes a bit with the group of enemies, though she stops at a healthy distance away. She focuses on the orc leader, using her knowledge of orcs to look for a weakness, then throws her starknife.

Stride, Hunt Prey (Monster Hunter), Strike

Recall Knowledge (Society): 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23

starknife: 1d20 + 16 ⇒ (19) + 16 = 35 for piercing: 2d4 + 2 + 4 ⇒ (2, 3) + 2 + 4 = 11 and deadly?: 1d6 ⇒ 1

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna concentrates on her starknife for a moment, then prepares for more engagement from the outside.

Cast gravity weapon

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna continues to attack the cultist.

Unless the cultist is dead, then switch to pig.

Glimpse Vulnerability, Strike, Strike

starknife: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24 for piercing: 2d4 + 2 + 1 ⇒ (3, 1) + 2 + 1 = 7 and weakness 2
deadly?: 1d6 ⇒ 5
starknife: 1d20 + 16 + 1 - 4 ⇒ (2) + 16 + 1 - 4 = 15 for piercing: 2d4 + 2 + 1 ⇒ (4, 1) + 2 + 1 = 8 and weakness 2
deadly?: 1d6 ⇒ 1

↺ Ring Bell (DC 22):

--Distracting Cacophony The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a Fortitude save against your class DC or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna continues to attack the cultist, "If you flee now, you might live."

Glimpse Vulnerability, Strike, Strike

starknife: 1d20 + 16 + 1 ⇒ (3) + 16 + 1 = 20 for piercing: 2d4 + 2 + 1 ⇒ (1, 4) + 2 + 1 = 8 and weakness 2
deadly?: 1d6 ⇒ 5
starknife: 1d20 + 16 + 1 - 4 ⇒ (8) + 16 + 1 - 4 = 21 for piercing: 2d4 + 2 + 1 ⇒ (2, 1) + 2 + 1 = 6 and weakness 2
deadly?: 1d6 ⇒ 2

↺ Ring Bell (DC 22)
--Distracting Cacophony The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a Fortitude save against your class DC or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna hunts prey on the cultist, glimpses its vulnerabilities, and attacks.

Hunt Prey, Glimpse Vulnerability, Strike

starknife: 1d20 + 16 + 1 ⇒ (1) + 16 + 1 = 18 for piercing: 2d4 + 2 + 1 ⇒ (3, 1) + 2 + 1 = 7 and weakness 2

↺ Ring Bell (DC 22)
--Distracting Cacophony The trigger is a spell. You create a musical crash of sonic energy that assails the target and breaks its concentration. The target must succeed at a Fortitude save against your class DC or become stupefied 1 until the end of your next turn (stupefied 2 on a critical failure). The target doesn't have to attempt a flat check to avoid losing the triggering spell, but the discordant ring does lower the spell attack roll or spell DC of the triggering spell from stupefied.
--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Don't forget about Ring Bell on red! I'd make him enfeebled.

Samna holds her position. She looks for red's weaknesses and attacks twice. Her starknife flies back to her hand each time.

Glimpse Weakness, Strike, Strike

+1 striking returning starknife: 1d20 + 16 ⇒ (13) + 16 = 29 for piercing: 2d4 + 2 ⇒ (3, 4) + 2 = 9 deadly?: 1d6 ⇒ 3 plus weakness 2.
+1 striking returning starknife: 1d20 + 16 - 4 ⇒ (20) + 16 - 4 = 32 for piercing: 2d4 + 2 ⇒ (1, 1) + 2 = 4deadly?: 1d6 ⇒ 4 plus weakness 2.

↺ Ring Bell (DC 22):

--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna draws her starknife and focuses her attention on the red boar, looking for weaknesses in its aura. Her bell hands from her wrist, ready to ring.

Draw, Glimpse Vulnerability, Strike

+1 striking returning starknife: 1d20 + 16 ⇒ (1) + 16 = 17 for piercing: 2d4 + 2 ⇒ (2, 2) + 2 = 6 plus weakness 2.

Samna will Ring Bell if red attacks

◆ Glimpse Vulnerability:
(esoterica, manipulate); Frequency once per round; Requirement You are holding your implement; Effect You glimpse a hidden vulnerability and then strengthen it to aid you. Select a creature you can see. Until you Glimpse Vulnerability again, that target gains weakness 2 against your unarmed and weapon Strikes.

↺ Ring Bell (DC 22):

--Disrupting Harmony The trigger is a Strike. You create a strangely discordant harmony that sinks into your foe's mind and throws its movements off. The target must succeed at a Will save against your class DC or become your choice of enfeebled 1 or clumsy 1 until the end of your next turn (enfeebled 2 or clumsy 2 on a critical failure).

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Well spotted, everyone," Samna compliments. "It's clear that someone really is trying to interfere with the Cruicible, likely those cultists. Let's be on our guard."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Reflex: 1d20 + 17 ⇒ (6) + 17 = 23

Religion: 1d20 + 12 ⇒ (1) + 12 = 13

"I'm unfamiliar with this magic--it looks quite unusual."

Samna has a focus spell that heals 4d8. She can use that on someone, then refocus as wounds are being treated.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Initiative (Perception): 1d20 + 16 ⇒ (1) + 16 = 17

The flames roll across Samna before she gets a chance to react.

Reflex: 1d20 + 17 ⇒ (20) + 17 = 37

But she manages to dodge them completely. She blows a strange of singed hair out of her face. "The dangers of being in a cult."

Religion (Disable): 1d20 + 13 ⇒ (17) + 13 = 30

"Desna, shine your beams on this unholy place!"

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Nature: 1d20 + 16 ⇒ (16) + 16 = 32

"Look, some of those trees aren't even swaying in the wind. An obvious illusion!"

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Nature: 1d20 + 16 ⇒ (19) + 16 = 35

"Look for blue flowers--the traps are marked!"

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Looks like we made it, but just in case:

Nature: 1d20 + 16 ⇒ (2) + 16 = 18

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Looks like the brush is less flammable this way." Samna points.

Nature: 1d20 + 16 ⇒ (19) + 16 = 35

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Nature: 1d20 + 16 ⇒ (4) + 16 = 20

Samna tries to find the best trail through the forest.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

With the second site investigated, Samna concentrates on the third.

Nature: 1d20 + 16 ⇒ (2) + 16 = 18

"No, I don't recognize these carvings."

Envoy's Alliance

1 person marked this as a favorite.
N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Deodons. You might hear some oldtimers calling them 'dire boars.' You'll notice that they are significantly larger than your typical domestic boar." Samna explains.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Nature: 1d20 + 16 ⇒ (17) + 16 = 33
Survival: 1d20 + 12 ⇒ (15) + 12 = 27
Hunt Prey
Survival: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Hero Point: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34

"Ah, my specialty," Samna looks over the site, and the tracks, with satisfaction. "Boar tracks, though very large. Odd for them to be circling this way. Perhaps they were trained, or magically controlled."

She almost over looks the trail, but a lucky break allows her to lead the group to a nearby clearing.

"Daeodons, and dead at least a week. What is this strange symbol scarred on them?"

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Nature: 1d20 + 16 ⇒ (15) + 16 = 31
Perception: 1d20 + 16 ⇒ (14) + 16 = 30

Samna rubs a gloves hand on the soot of the tent remains, then tests the consistency. "Alchemical accelerants, but also divine fire of some sort. Odd. Too targeted to be the work of sulfur zombies. Perhaps some more intelligent burning undead."

She wanders through the remains of the camp, attempting to recreate the scene in her mind, and ends up next to an intact tarp. "Ah, what's this?" She lifts back the flap and finds some intact materials.

Perception spoiler: four moderate healing potions and three spellstrike arrows (type III)

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"We'll be lucky if it's just hostile animals," Samna reflects. "Most of them aren't known for making strange religious symbols."

She agrees with the order proposed by Emmanuel.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Be on your guard, folks," Samna cautions as the make their way to the house. "Not very sporting, but this is one of the few situations where gods directly intervene in the universe. We could have divine emissaries trying to muck around with our late orc."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Provisions: 2 Moderate Healing Potions

Religion:
1d20 + 12 ⇒ (17) + 12 = 29

"Angry beasts are better than rampaging undead, though still dangerous, obviously."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna swings herself into one of the open seats, "Well: It seems we have come to the right place. You worry about Mahja's body, we'll scout the area."

"Just a few questions: Any word on what to expect out there? What kind of rumors have you heard? Also, how long do these Crucible challenges typically last? You make it sound as if you have been here in Freedom Town longer than expected."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Great to have a few teammates who can patch people up," a young aiuvarin human woman comments. "Samna Tranth. I'm somewhat of an explorer and problem solver."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Oh, good reminder. I have 3 glyphs to give away!

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Not your average day at the market," Samna checks herself for wounds and resolves to get a good night's sleep tonight. "A bit more dangerous than rack sale day at Material Changes."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Filled out. Thanks for running!

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna conjures a cloud of healing rain on Olov, releasing a small burst of steam as it hits the oracle's fiery aura.

She shouts at the creature, "We've destroyed your friends, and you are next!"

Cast soothing mist, Demoralize (Intimidating Glare)

healing: 3d8 ⇒ (3, 6, 4) = 13

Demoralize: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:
GM Mike Hallet wrote:
Samna Tranth wrote:

Samna glimpses the vulnerabilities of the horrifying flying creature and flings her starknife from her shaking hand.

Both creatures are horrifying and flying. Which one were you targeting?

The one casting spells and dooming us :)

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna glimpses the vulnerabilities of the horrifying flying creature and flings her starknife from her shaking hand.

Hunt Prey (Free Recall Knowledge), Glimpse Vulnerability, Strike, Strike
Recall Knowledge: Occultism? My modifier is 13+2. (-2 for Frightened 2)

starknife: 1d20 + 15 - 2 ⇒ (6) + 15 - 2 = 19 for slashing: 2d4 + 4 ⇒ (1, 3) + 4 = 8
starknife: 1d20 + 15 - 4 - 2 ⇒ (14) + 15 - 4 - 2 = 23 for slashing: 2d4 + 4 ⇒ (1, 2) + 4 = 7
Weakness 2 to my attacks. The +4 damage only applies to my first hit each round.

Reaction: Ring bell (DC 22) if gaunt attacks (Will) or casts a spell (Fort), to make it clumsy 1 or stupefied 1.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Will: 1d20 + 13 ⇒ (4) + 13 = 17

Samna shivers in fear.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"Thanks, my dragon friend!"

Samna concentrates her attention on the yellow creature menacing her scaly companion. A touch of magic makes her weapon strike harder than normal.

Glimpse Vulnerability, Gravity Weapon, Strike, Strike

starknife: 1d20 + 15 + 1 ⇒ (13) + 15 + 1 = 29 for slashing: 2d4 + 4 ⇒ (3, 1) + 4 = 8 deadly?: 1d8 ⇒ 5
starknife: 1d20 + 15 - 4 ⇒ (20) + 15 - 4 = 31 for slashing: 2d4 ⇒ (1, 4) = 5 deadly?: 1d8 ⇒ 5
Plus 2 weakness to my attacks.

Reaction: Ring bell (DC 22) if yellow attacks or casts a spell, to make it clumsy 1.

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

"It's a pleasure to meet you, and your reputation proceeds you with the Pathfinder Society."

Diplomacy (Make an Impression): 1d20 + 11 ⇒ (18) + 11 = 29

"We need the ore to repair an item. Don't worry, the Onyx Alliance isn't involved in the repair attempt. In fact, we seized this item from them and they've given up their claims on it." Samna assures the witch.

PFS Lore: 1d20 + 11 ⇒ (11) + 11 = 22

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Society: 1d20 + 12 ⇒ (17) + 12 = 29

"I have a favorite tea shop, we can stop by on the way to the fetchling's shop," Samna suggests.

At the meeting...

"Thank you for agreeing to see us," she greets the witch. "Before we get to business: A gift, from us to you!"

She hands over the tea. "One of my favorites."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna sheathes her weapon and wipes some of the blood off herself with the back of her hand.

"Yes, a trade seems to be in order. I'm sure our friend Scratch could help with your study in exchange."

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

Samna continues to plink away at the sturdy creature.

Glimpse Vulnerability, Strike, Strike

starknife: 1d20 + 15 ⇒ (11) + 15 = 26 for slashing: 2d4 ⇒ (3, 2) = 5

starknife: 1d20 + 15 - 4 ⇒ (12) + 15 - 4 = 23 for slashing: 2d4 ⇒ (4, 1) = 5
Weakness 2 to my attacks

Envoy's Alliance

N female aiuvarin human ranger 7 HP 75/85 | AC 25 | F +11 R +17 W +14 | Perc +16 | speed 25 ft | focus 0/2| Hero 1 | Active Conditions:

I'm assuming that will take care of black.

Samna concentrates her senses and uncanny powers on the red construct, then strikes out at it.

Hunt Prey, Glimpse Vulnerability, Strike

starknife: 1d20 + 15 ⇒ (12) + 15 = 27 for slashing: 2d4 ⇒ (4, 3) = 7
Weakness 2 to my attacks.

AC 27 (+2 status from LoH, +1 circumstance from Monster Hunter)