Barbarian

Rye's page

209 posts. Organized Play character for Revvy Bitterleaf.


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Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye swings his sword after the Red Herald as he retreats

To hit AC: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (2, 1) + 7 = 10

before continuing his swing, building up some momentum and having it cleave in the direction of Egarthis his skull...but aiming towards his torso. Hopefully doing enough damage to the man to put him down

To hit AC: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (4, 4) + 7 = 15

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Ah..I missed that he moved..I just moved myself ontop of the table with me a move action to compensate

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Just checking to see if Egarthis made his concentration check to cast a spell on the defensive? Since having standing someone with a great sword waving in your face is a tad distracting....I'm assuming he didn't ment to provoke from us?

Will save: 1d20 + 6 ⇒ (12) + 6 = 18

Rye blinks as the pretty lights wash over him and then focusses on the task at hand once more

To hit AC Egarthis: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (1, 2) + 7 = 10

"I could more out of the way, but then he'd be free to cast spells at you unchallenged."

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye moves up next to both opponents and swings his great sword up over his shoulder as she speeds towards them, then his sudden stop adds momentum to his swings as he aims his blade forward at Egarthis

to hit AC Egarthis: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (6, 2) + 7 = 15

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye takes a step into the room and continues to focus his attention on the black herald hoping to cut his hands off and preventing him from getting out more potions to drink

To hit AC Black: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (6, 6) + 7 = 19

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Seeing Fahd step into the room Rye takes a step forward and with an over-hand chop brings down his great sword at the Red herald

To hit AC Red: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 (bless)
slashing damage if hit: 2d6 + 7 ⇒ (1, 2) + 7 = 10

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Having no other option Rye swings his sword past Fadh, trying to hit around the corner of the door frame trying to hit someone

To hit AC black: 1d20 + 9 + 1 - 4 ⇒ (20) + 9 + 1 - 4 = 26 (bless + cover)
Slashing damage if hit: 2d6 + 7 ⇒ (5, 5) + 7 = 17

To confirm vs AC black: 1d20 + 9 + 1 - 4 ⇒ (2) + 9 + 1 - 4 = 8 (bless + cover)

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Name: Eric
Character Name: Rye
PFS Number: 13475- 11
Faction: Silver Crusade
Day Job: None

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye also digs out a wand and quickly uses it on himself before storing it again, wielding his sword once more ready for combat

clw: 1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye gets a good grip on his sword with both hands again and swings the golem with all his might as he steps into a position where he think the golem might be a more distracted

To hit AC Golem: 1d20 + 9 + 1 + 2 ⇒ (10) + 9 + 1 + 2 = 22 (bless and flanking with Tametomo - not sure if he's treathing right now though so maybe my attack roll is 2 less)
Slashing damage if hit: 2d6 + 7 ⇒ (5, 5) + 7 = 17

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

In reponse to to having the mask on:
Will save: 1d20 + 6 ⇒ (14) + 6 = 20
CMB to rip the mask off: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27(I think bless counts for this since it's still an attack)

Edit; As far as I know since it's a natural 20 on an attack roll I succeed

After getting hit by the mask in the face and feeling it take a hold Rye releases one hand from his great sword and tears of the mask with his now free hand before letting it drop away from him and taking a step back out of the swarm of masks

Are the masks that makes up the swarm indiviually big enough to damage the swarm with melee weapons for half damage?

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye shrugs

"..if they don't accept Razmir, the guy they worship as the correct answer...then I have no clue"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

No buffs here, so as ready as it's going to be

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye nods and draws his sword

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye shakes his head at Fahd's question

"Other then triggering it. I have no method for deactivating it"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye follows the others up the stairs...taking his normal position of guarding the rear.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye nods at Chella and Fahds words

"Seems to be the most logical thing to do right now"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye shakes his head, indicating that he won't be of any help in detecting magic

I think that's it...make sure they don't do bad stuff/make money to raise an army anymore...but I could be wrong and missing something as well

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye looks at the onslaught taking place around him and decides to join in as he swings his greatsword down with an overhand chop

To hit AC Krant: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16(bless)
Slashing damage if hit: 2d6 + 7 ⇒ (5, 6) + 7 = 18

In case Krant went down already. Moving and aiming for something else

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye steps up to the biggest threat in the room and hopes to finish this by cutting the head of the snake..and hopes it didn't turn out to be a hydra

To hit AC Krant: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (2, 5) + 7 = 14

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Pretty sure Darvik gets temp hp equal to the HD of the enemy he defeated not equal to it's total hp

Rye seeing himself get surrounded continues the swing of his great sword and tries to cut through the priest standing behind him

to hit AC Red: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24 (bless)
slashing damage if hit: 2d6 + 7 ⇒ (6, 3) + 7 = 16

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"..if that's the way it has to be..that's the way it will be.."
Rye moves past his companions into the room and takes a step to the side in front of the foremost 2 priest

(provoking if they have combat reflexes)

and swings his great sword at one of the men after he passes by, building momentum with the heavy blade by swinging it past his own back before aiming for the top of one men's head trying to separate it from the rest of it's body

To hit (flatfooted) AC Green: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23 (bless)
Slashing damage if hit: 2d6 + 7 ⇒ (6, 1) + 7 = 14

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

After being told there's movement of people on the other side of the door Rye motions kicking the door open and storming in.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"This place is just full of secret doors it seems. Let's first give chase, once we have him we can look behind this secret door"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye seeing the others move takes up his back position once more.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye takes a step to the side and swings his sword at the next opponent within his reach

to hit AC: 1d20 + 9 ⇒ (1) + 9 = 10
slashing damage if hit: 2d6 + 7 ⇒ (3, 6) + 7 = 16

but ends up carving a big scrape into the floor

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye grunts as he takes the hit then looks across the man who's standing between him and Darvik and nods waiting for Darvik to provide the distracting he needs to get a decent hit in on the priest.

To hit Purple AC: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
slashing damage if hit: 2d6 + 7 ⇒ (1, 2) + 7 = 10

Seeing the blood flow from his wound Rye concentrates and releases one hand from his sword to cover his wound and a soft glow can be seen from his body as the blood flows back in and the wound closes a bit

Lay on hands: 2d6 ⇒ (2, 6) = 8

before Rye get's a good grip on his sword again, ready to distract hsi target for when Darvik makes his move

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye takes a step forward and towards the wall, hoping to prevent being flanked by the enemies as he swings his great sword at the priest in front of him

To hit (flatfooted) AC priest: 1d20 + 9 ⇒ (3) + 9 = 12
slashing damage if hit: 2d6 + 7 ⇒ (2, 3) + 7 = 12

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"Let's go down?"

Rye takes up his regular position at the back of the line once more, waiting for his turn to move down the stairs.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"At least we found a way out...let's go back and finish the job"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye nods as he takes up the rear guard once more.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

I'm fine protecting the back

"Right!"

Following Fadh's warning Rye will back up and make sure there's room for the others to run away from the mentioned spiders

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye looks at the others applying their strength only stepping in to help if he thinks they are not getting to job done.

assist on Tamento: 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"We can try to see if this secret door is resistant to force..but that might break it and it will be obvious someone's been here"

(if noone objects to brute force, Rye will try to force his way through the door. Take 10 for 10+4, if that doesn't work..try take 20 for 20+4=24)

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Just to inform you; Monday afternoon till somewhere around Wednesday late in the evening I'll be traveling for work. During which time I may or may not (most likely not) have access to the internet.

So I might not be able to update for the next few days.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye shrugs his massive shoulders

"Unless someone of the smaller stature wants to go down there to check it out I suggest we go somewhere else"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"If there's no exit here...what was the snake doing here? Protecting that statue?"

I think that's a statue on the map?

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"That was fast, good work people"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Since first and second are taken, Rye will go 3th

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"Sure"

Rye follows

Take 10 for 10+4-4=10

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye takes the end of the offered rope and holds tight

"...but that just means he'll makes it down..wonder what the rest of us will do if he doesn't find an off switch down there.."

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

"Or jump past it? Or maybe we can get like a chair or something and see what happens when we hit the offending step/"

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

I think we are in 8, but 7, 10, 9 works for me. Then go for 11

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye finishes putting his gear back on

"Nearest door and work our way from there?

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Int: 1d20 + 0 ⇒ (16) + 0 = 16

Having had some practice the previous night Rye has little trouble copying the texts this day.

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye quietly looks on, figureing it's most likely the smartest move to watch how this plays out and not interfear untill absolutly needed

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Rye nods

"Yes, there was someone. He came by a few times"

Rye describes the mid level acolyte that he saw

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

Fatiqued is only a -2 to dex and str (and no run/charge) isn't it..so it shouldn't effect a fort save? Or am I missing something?

Going straight from his transcribing stuff and skipping most of breakfast Rye stumbles through the day trying to stay awake as he cleans the floors

fort save: 1d20 + 7 ⇒ (8) + 7 = 15

and then tries to look like he's paying attention during the prayers

cha check: 1d20 + 3 ⇒ (20) + 3 = 23

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

As the party passes back through his room Rye suggest that they be careful and it might be a smart idea to not walk around unarmed..just in case we do end up having to fight our way our of here.

Maybe wait another night and try to make some saps out of some stones/sand we can gather tomorrow and a (spare?) sock or possibly try to steal a knife during breakfast tomorrow, or try to locate a sturdy piece of wood to use as a club?

Silver Crusade

Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision

GM:
Rye will try to stall the acolyte each time he enters, under cover of being bored and wanting some distraction. Any time he spends in here with me is less chance he runs into the party. Asking for tips on how to do the work, extra ink, if he can look over what I've written so far, etc.

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