Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Just checking to see if Egarthis made his concentration check to cast a spell on the defensive? Since having standing someone with a great sword waving in your face is a tad distracting....I'm assuming he didn't ment to provoke from us? Will save: 1d20 + 6 ⇒ (12) + 6 = 18 Rye blinks as the pretty lights wash over him and then focusses on the task at hand once more To hit AC Egarthis: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21 (bless)
"I could more out of the way, but then he'd be free to cast spells at you unchallenged."
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye moves up next to both opponents and swings his great sword up over his shoulder as she speeds towards them, then his sudden stop adds momentum to his swings as he aims his blade forward at Egarthis to hit AC Egarthis: 1d20 + 9 + 1 ⇒ (9) + 9 + 1 = 19 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye takes a step into the room and continues to focus his attention on the black herald hoping to cut his hands off and preventing him from getting out more potions to drink To hit AC Black: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Seeing Fahd step into the room Rye takes a step forward and with an over-hand chop brings down his great sword at the Red herald To hit AC Red: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Having no other option Rye swings his sword past Fadh, trying to hit around the corner of the door frame trying to hit someone To hit AC black: 1d20 + 9 + 1 - 4 ⇒ (20) + 9 + 1 - 4 = 26 (bless + cover)
To confirm vs AC black: 1d20 + 9 + 1 - 4 ⇒ (2) + 9 + 1 - 4 = 8 (bless + cover)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye gets a good grip on his sword with both hands again and swings the golem with all his might as he steps into a position where he think the golem might be a more distracted To hit AC Golem: 1d20 + 9 + 1 + 2 ⇒ (10) + 9 + 1 + 2 = 22 (bless and flanking with Tametomo - not sure if he's treathing right now though so maybe my attack roll is 2 less)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
In reponse to to having the mask on:
Will save: 1d20 + 6 ⇒ (14) + 6 = 20
CMB to rip the mask off: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27(I think bless counts for this since it's still an attack) Edit; As far as I know since it's a natural 20 on an attack roll I succeed After getting hit by the mask in the face and feeling it take a hold Rye releases one hand from his great sword and tears of the mask with his now free hand before letting it drop away from him and taking a step back out of the swarm of masks Are the masks that makes up the swarm indiviually big enough to damage the swarm with melee weapons for half damage?
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye shakes his head, indicating that he won't be of any help in detecting magic I think that's it...make sure they don't do bad stuff/make money to raise an army anymore...but I could be wrong and missing something as well
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye looks at the onslaught taking place around him and decides to join in as he swings his greatsword down with an overhand chop To hit AC Krant: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16(bless)
In case Krant went down already. Moving and aiming for something else
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye steps up to the biggest threat in the room and hopes to finish this by cutting the head of the snake..and hopes it didn't turn out to be a hydra To hit AC Krant: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Pretty sure Darvik gets temp hp equal to the HD of the enemy he defeated not equal to it's total hp Rye seeing himself get surrounded continues the swing of his great sword and tries to cut through the priest standing behind him to hit AC Red: 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
"..if that's the way it has to be..that's the way it will be.."
(provoking if they have combat reflexes) and swings his great sword at one of the men after he passes by, building momentum with the heavy blade by swinging it past his own back before aiming for the top of one men's head trying to separate it from the rest of it's body To hit (flatfooted) AC Green: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23 (bless)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye takes a step to the side and swings his sword at the next opponent within his reach to hit AC: 1d20 + 9 ⇒ (1) + 9 = 10
but ends up carving a big scrape into the floor
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye grunts as he takes the hit then looks across the man who's standing between him and Darvik and nods waiting for Darvik to provide the distracting he needs to get a decent hit in on the priest. To hit Purple AC: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Seeing the blood flow from his wound Rye concentrates and releases one hand from his sword to cover his wound and a soft glow can be seen from his body as the blood flows back in and the wound closes a bit Lay on hands: 2d6 ⇒ (2, 6) = 8 before Rye get's a good grip on his sword again, ready to distract hsi target for when Darvik makes his move
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Rye takes a step forward and towards the wall, hoping to prevent being flanked by the enemies as he swings his great sword at the priest in front of him To hit (flatfooted) AC priest: 1d20 + 9 ⇒ (3) + 9 = 12
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
"We can try to see if this secret door is resistant to force..but that might break it and it will be obvious someone's been here" (if noone objects to brute force, Rye will try to force his way through the door. Take 10 for 10+4, if that doesn't work..try take 20 for 20+4=24)
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Just to inform you; Monday afternoon till somewhere around Wednesday late in the evening I'll be traveling for work. During which time I may or may not (most likely not) have access to the internet. So I might not be able to update for the next few days.
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
Fatiqued is only a -2 to dex and str (and no run/charge) isn't it..so it shouldn't effect a fort save? Or am I missing something? Going straight from his transcribing stuff and skipping most of breakfast Rye stumbles through the day trying to stay awake as he cleans the floors fort save: 1d20 + 7 ⇒ (8) + 7 = 15 and then tries to look like he's paying attention during the prayers cha check: 1d20 + 3 ⇒ (20) + 3 = 23
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
As the party passes back through his room Rye suggest that they be careful and it might be a smart idea to not walk around unarmed..just in case we do end up having to fight our way our of here. Maybe wait another night and try to make some saps out of some stones/sand we can gather tomorrow and a (spare?) sock or possibly try to steal a knife during breakfast tomorrow, or try to locate a sturdy piece of wood to use as a club?
Half-Orc 1/2 Orc hps:24/28 AC15 (FF15/Touch10/CMD17) Fort+7, Ref+4 Will+6 Init+2 Perc.+0; Darkvision
GM: Rye will try to stall the acolyte each time he enters, under cover of being bored and wanting some distraction. Any time he spends in here with me is less chance he runs into the party. Asking for tips on how to do the work, extra ink, if he can look over what I've written so far, etc.
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