open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Heal: 1d20 + 6 ⇒ (12) + 6 = 18 Rossby is glad to have helped, but can't make heads or tails of the ingredients. He gladly accompanies those who belong in jail to jail, and lectures them on the importance of not being jerks. Great game, sorry we ran over. It was fun playing with you all! As a side note, Yigrig and Zig show up in PFS2 (#1-14: Lions of Katapesh). It was fun to see where they came from.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby has a speed of 15', and will be more or less useless in a chase. Rossby moves to afford Althea another flank, and swings at Yellow. Lucerne Hammer: 1d20 + 6 ⇒ (10) + 6 = 16
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby keeps swinging at Red. Luverne Hammer: 1d20 + 6 ⇒ (2) + 6 = 8
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby moves past Blue (provokes) and swings at Red. Lucerne Hammer: 1d20 + 6 ⇒ (17) + 6 = 23 vs flanked?
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
I will be on vacation next week, starting this Saturday. I will have Internet access, but it's likely to be slow. In the past, I've been able to keep up with the text portions of the games, but have had to ask people to move me on Google Slides. Botting instructions: In combat, Rossby always uses nonlethal damage unless it's ineffective. He'll try to Intimidate as many different opponents as possible to debuff them. His speed is very low (15'), so he'll try to get into melee as quickly as possible and use the lucerne hammer's reach to help him get there faster. His sling is a backup. If the party needs to run, he'll drop obscuring mist - he has Water Sight, so it won't affect him, but it'll affect everyone else. Out of combat, will always try to find the common ground and win-win solutions. He'll favor Diplomacy over Intimidate, but pretty readily switch over to Intimidate.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
The thug that Rossby hit should be shaken for 9 rounds, one for every point of nonlethal damage dealt. Enforcer
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby limps up to the first thug that comes out, and swings. Lucerne Hammer, Readied: 1d20 + 6 ⇒ (16) + 6 = 22
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
GM Nowruz wrote: PCs can concentrate on the north western building. To be clear, there are three areas that I don't think the characters can see - I've shaded them lightly with boxes. There's a yellow area to the northwest (but we can see into the main part of the building), a green area to the northeast, and a blue area to the southwest. You're telling/hinting that the blue area is open, and we should focus on the yellow area?
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will move and ready a strike if anyone comes out of the doors closest to him. If he needs to pick one door, he'll pick the door to his south. Lucerne Hammer, Readied: 1d20 + 6 ⇒ (18) + 6 = 24
AoO: Lucerne Hammer, AoO: 1d20 + 6 ⇒ (12) + 6 = 18 Nonlethal: 1d12 + 5 ⇒ (10) + 5 = 15 Intimidate: 1d20 + 14 ⇒ (8) + 14 = 22 vs 10+HD+WIS for rounds equal to damage
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will double move up (speed 15') and bring up his lucerne hammer. "Stay back." Lucerne Hammer, AoO: 1d20 + 6 ⇒ (11) + 6 = 17
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Althea Valentyn wrote: As an alternative to stealth, Althea will suggest subterfuge. "We could pretend we are buyers, here to inspect the 'merchandise'." Her face puckers in hostility as she suggests it though. Tessara can sneak around while Althea and Rossby approach directly. Ezekiel can choose which path to follow. If agreed, Rossby will approach with lucerne hammer in hand - he'll play the part of Althea's mercenary.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
"It's in our best interest that the truth about Phlegos Dulm comes out, whether he's guilty or innocent. We're not hired thugs, so we're not here to do your bidding. If you have evidence Phlegos was behind the attack on us, we'd be appreciative. If you have evidence Phlegos was behind the death of your son, we'd be happy to help investigate. But you don't get to decide how he's punished."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Sense Motive: 1d20 + 6 ⇒ (17) + 6 = 23 "You sound like an honest person, and you saved our lives. Thank you, and we'll come along."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby tries to stay away from Tessara's cones. He circles around, and swings at Green. Lucerne Hammer: 1d20 + 6 ⇒ (7) + 6 = 13 vs cover
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will grab his lucerne hammer, step (if necessary), and attack the one that isn't unconscious. Lucerne Hammer, nonlethal (Bludgeoner): 1d20 + 6 - 0 ⇒ (13) + 6 - 0 = 19
Enforcer: Free intimidate if that hits. Intimidate: 1d20 + 14 ⇒ (12) + 14 = 26 vs 10+HD+Wisdom
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Since being asleep is pretty uncommon in PFS scenarios, can you remind us mechanically how it works? Does someone need an action to wake us up? How long does it take to put on armor? (I vaguely recall rules about things being "hastily donned")
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will suggest one room and a rotating watch. "If these are serious charges, someone's going to be angry we brought them."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will attempt to aid Linguistics. I can aid untrained because it's a DC 10 check, correct? Aid Linguistics: 1d20 - 1 ⇒ (17) - 1 = 16 He is very helpful, or so he thinks to himself.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
"We got some of his accounting books, but we weren't able to make heads or tails of it." Nobody hit the checks.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Sense Motive: 1d20 + 4 ⇒ (1) + 4 = 5 Rossby is more reserved in his judgement. "I don't know if we can say for sure that Zig is innocent. But I do know that it warrants an investigation - and a trial in court. Zig better be unharmed when I next see him - if he's guilty, it'll be a judge who sentences him, not a vigilante." Rossby will begin asking witnesses for their sides of the story.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby barely speaks Common, so he's not going to try very hard. "Zig was there, of course, he's a fantastic waiter."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
"This is pretty irresponsible behavior for a society that's supposed to be cooperating," Rossby says. "Stop it, or perhaps neither of you will become a venture-captain." Sense Motive: 1d20 + 4 ⇒ (10) + 4 = 14
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby stands by the door, leaning on a lucerne hammer both for support and for emphasis. "There's no fighting inside, and I'll be happy to keep your weapons safe if that will help you remember that." Whenever someone talks back, he stares at them with his purple eyes. Intimidation: 1d20 + 14 ⇒ (14) + 14 = 28 --- He will try to help wrangle the animals whenever he can. Aid Handle Animal, untrained: 1d20 + 2 ⇒ (1) + 2 = 3 He hates land animals, and land animals hate him.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
If Handle Animal can be done untrained, Rossby will attempt as well, at a +2. I thought it was Trained only, though.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
BIG MONEY BIG MONEY BIG MONEY 1d20 ⇒ 1 YOU GET A BOON! AND YOU GET A BOON! AND YOU GET A BOON! EVERYONE GETS BOONS! Boon: 1d10 ⇒ 10
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26 Spoilers open, although it seems moot. Rossby limps into the room. "I apologize for my tardiness, but," he says as he looks down at his feet, "I still have not figured out how to walk very well." Rossby is a reincarnated azarketi, and isn't used to walking on land. His purple eyes scan the room. "Rossby Num. You humans are a funny lot, you've got the whole world to explore and somehow manage to fight over tiny little corners of it anyway." He sighs. "Of course we'll keep our eyes and ears open."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Upon hearing Eynemb's contrition, Rossby will finally let his guard down. "My friend, acting alone carries great risks. We at the Pathfindwr Soceity work together. I am no scholar, but I am sure that some of my teammates - perhaps ones that aren't even here - can help you sort out what your research means. Perhaps it is a prophecy and tells of a future time when, indeed, your people are no longer in danger. But not today."
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby will start sliding back and keeps attacking, now lethally. Lucerne Hammer: 1d20 + 6 ⇒ (14) + 6 = 20
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
Rossby moves behind Figg. Reaching down, he casts cure light wounds. CLW: 1d8 + 2 ⇒ (3) + 2 = 5 Both the movement and the spell will provoke.
open | NG male (he/him) human fighter 1 / oracle (Waves) 3 | AC 19 (T 13, FF 17) | HP 36/36 | P 0, I +2 | F +6 R +4 W +4 (+2 vs fear and death) | Spells: 1st (6/6) | Active conditions: lame
My apologies - I somehow marked this thread as read yesterday without reading it. Concealment, DC 21: 1d100 ⇒ 86
--- Rossby steps northward and attacks again, making sounds to draw its attention. "Booga booga!" Concealment, DC 21: 1d100 ⇒ 65
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