Lem

Roscoe Tosscobble's page

367 posts. Alias of Gnomezrule.


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M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Thank you Stella that extra plus one would have saved me.

Roscoe gulped owning his fear, "The humidity and moisture give the idea that we are inside a monster. . . but this is stone beneath us." He kneels and thumps the ground. Whether he said this for the benefit of others or himself is a mystery.

Stealth: 1d20 + 5 ⇒ (17) + 5 = 22


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe is lowered into the cave. The look of the cave and its unsettling look shook him. His intellect knew he was in a cave. His feet touched down he shivered at the visceral thoughts of being inside the demon queen herself.

"Its . . . its all clear." His voice shook and stuttered he waved the others down disheartedly.

WIS: 1d20 + 5 ⇒ (4) + 5 = 9


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe nods and ties the rope around himself. He dips over the edge and signals for them to lower him down. He signals for them to pause when he can see the room and he surveys the cave well before the floor.

Perception: 1d20 + 3 ⇒ (18) + 3 = 21

Anything of note. LIKE blankets of flesh eating bugs on the floor.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe looks down the hole. "If you lower me down I can get a look and you can reel me back up if there is something that might make us rethink things."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe looked up with dull sarcasm, "Oh good a demon queen monster hunt. . . .We were resting on our laurels too much."

"Well lets jump into demon tunnels again." He explains to more recent allies, "Its how we met."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

At the site of the demonic vermin Roscoe seemed to shiver. "Gross."

Do I think that Stella's Moonbeam and my Guardians would hurt them.

Religion: 1d20 ⇒ 17


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"Even if stock it and send troops. . . won't it just be a target. I mean its isolated far from areas held. Which by the most secure area was just sacked." He looks up, "Ahhh I am coming in to hot aren't I."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Once the woman was free Roscoe helped the others find any remaining undead and go about fixing things up. He seems preoccupied with something. "I am not from here. And trust me I get that we want a place of goodness restored. But these lands are behind enemy lines. Folk left here will be targets. Do our crusader allies have the means to hold and keep these folk safe. . . .I mean no offense."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13
Damon Grimm wrote:
Concerned about the vulnerable woman, Damon said to Roscoe, "Can you unlock these chains on this woman?"

Roscoe put away his rapier and the angelic revelers fade. "On it." He approaches the woman. "I am hoping to get you loose."

He pulls out his thieves tools and sets about picking the lock.

Thieves Tools: 1d20 + 5 ⇒ (12) + 5 = 17

Well she's free hopefully she isn't a succubus fooling us all.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe stepped closer and brought his rapier in point first. His lunge is pointless. He is thankful that the angelic revelers were still about.

Rapier Attack: 1d20 + 5 ⇒ (8) + 5 = 13


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Was I unable to move close enough last round for the demon to be within the Spirit Guardians? If not I will move closer getting the demon within 15 feet of me.

Roscoe lets loose a blast of divine energies toward the demon. He makes a frustrated face as the demon proves elusive.

Guiding Bolt: 1d20 + 5 ⇒ (6) + 5 = 11


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe moves up with Damon and Hal stepping into position to aid them and to keep the angelic revelers encircling them. He calls down sacred fire on the demon.

Sacred Flame DC 13 DEX Radiant: 1d8 ⇒ 3


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe stays back so the angelic party people don't finish the poor lady off.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe nods, "They will stay for a few moments if I keep my focus."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

I understand. That works for me.

Roscoe shifts through the door and behind Kokam ending up beside the monk. Seeing the press of zombies and demon. He calls on the divine aid. I circle of angelic revelers sweep around the halfling in a battle dance mugs and swords swinging.

Cast Spirit Guardians


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

I understand where your coming from. However if you look at Stella's action she cast Moonbeam and stayed where she was which at the time was the left of the doorway.

Stella Destino wrote:


[ooc]Movement: Stay where she is

I specified that I moved into the doorway. Now I don't want to cancel her action, I assume that she would be seeing over the top of me. The current recap map shows that she moved in to the doorway and I stayed where I was.

Roscoe Tosscobble wrote:
Roscoe steps into the doorway and once more calls on heavenly aid.

Assuming that we follow the most recent recap rather which is cool. Am I able to move through the door and stand next to Kokam.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

I guess I wasn't think that way. The spell is centered on me and has a 15 foot radius. I know I can't see everything but I know that we are surrounded and I know to exclude my friends?


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe steps into the doorway and once more calls on heavenly aid. I circle of angelic revelers sweep around the halfling in a battle dance mugs and swords swinging.

Casting Spirit Guardians I think that his all enemies.

Spirit Guardians First Enter & Start of Turn DC 13 WIS: 3d8 ⇒ (5, 4, 8) = 17


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

We did a bit of searching and talking so I would imagine that Spirit Guardians went down. So it is likely down until I recast it.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe looked about the kitchen for supplies, [b]"Poor lads. We should lay them to rest or send there ashes to the wind.'{/b]

perception: 1d20 + 3 ⇒ (10) + 3 = 13


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe nods and begins to look around the altar.

Perception: 1d20 + 3 ⇒ (3) + 3 = 6


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe follows Damon and Hal.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"We still have the angelic partier's helping." He points to the dancing angels around him sloshing flagons and swords.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe double moves to stand with Hal.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

WIS Save: 1d20 + 5 ⇒ (12) + 5 = 17
Spirit Guardians still up.

Roscoe resists the sense of heaviness and keeps moving, he stabs out with his rapier at the nearest ghoul. His rapier pokes deep into the ghoul and pulls free raking gore and rotting entrails with it.

Rapier Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 3 ⇒ (7) + 3 = 10


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

I am assuming 10 minutes have not gone by. So Spirit Guardians is still up. Unless it has been longer than 10 minutes.

Roscoe kept himself in the tight formation with the others encircled by the warrior revelers. He called down divine fire on the nearest ghoul.

Sacred Flame DC 13 Dex: 2d8 ⇒ (3, 5) = 8


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe nods in thanks for the healing. He seems to be in thought. "I can keep our dancing reveler guardians up for a few minutes. If we find more foes."

Spirit Guardians lasts up to 10 minutes with concentration so no reason to drop it if there are more foes.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Round 4

Spirit Guardians still up.

Roscoe called down fire on the gargoye engaged with him.

DC 13 WIS Sacred Flame: 2d8 ⇒ (6, 7) = 13

He also attened his own wounds.

Healing Words Level 2: 2d4 + 3 ⇒ (3, 1) + 3 = 7


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

DC10 Concentration: 1d20 + 1 ⇒ (19) + 1 = 20 Spirit Guardians is still up.

Roscoe calls down sacred fire on the gargoyle.

Sacred Flame DC 13 DEX Radiant: 1d8 ⇒ 5

Seeing Stella's wounds he sent out healing energies.

Healing Word: 2d4 + 3 ⇒ (3, 3) + 3 = 9


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe began a prayer as he did in the space around him there was angelic figures in a whirlwind dance of revelry.

Casting Spirit Guardians. DC 13 WIS save for 1/2 damage. Whenever a foe enters or ends their turn within the area. I think this counts as first entering. All foes are in the 15 foot radius.

Spirit Guardians: 3d6 ⇒ (2, 6, 3) = 11


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe called out. "Those statues their alive!" He rushed ahead of Stella protectively and held aloft his holy symbol. "Bite this Demon."

Guiding Bolt Attack Gargoyle 1: 1d20 + 5 ⇒ (11) + 5 = 16
Guiding Bolt Damage: 4d6 ⇒ (3, 4, 1, 1) = 9


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Once at the top Roscoe looked around taking in the ruined chapel.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Does the rope change the DC or give advantage.

Roscoe moved to the climb and made a concerned wince when Damon slipped. Seeing the magic carry him brought a bit of relief. When the rope was dropped. Roscoe began his climb using the rope to make things easier.

30' Climb: 1d20 - 1 ⇒ (2) - 1 = 1

Despite the help from the rope for aid Roscoe slips and starts to tumble. "Whoa." As the magic within his tattoo activates he speads his arms out with a grin as he rises as high and fast as he can.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"Let's check it out."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"We found some food and a few supplies."

Roscoe followed with Damon trying to raise spirits and keep morale high.

Advantage for you Damon.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe arrives with the archers, he looks at his unit, "See to any further wounded and help out where needed."

Roscoe smiles when he rejoins the others, "Good to see you. Tonight we will drink to those we lost."

Roscoe nods at Damon's orders and signals a few of the scouts and heads out to investigate. "Lets see what we can find."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

That is what I figured. I probably should have just posted.

Roscoe along with archers on the cliff. Continued to harass the enemy. Hitting the foes with sling stone, and arrows.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

So has the attack from above on the canyon cliffs not happened. Did we abandon the idea? Is it happening and just part of the 'battle'? I have been holding off posting a 'what I did durring the battle' because I thought that was part of the plan. Roscoe was going set tents on fire, drop some boulders if it there are some.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

So once we reach the edge of the cliff side where archers and such are going to attack from above do we find anything fun like boulders possibilities for rockslides???


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe catches Hallvardr by the arm, "Great battles often hang on guile. Surely the god of battle counts the mind as a weapon."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13
Roscoe Tosscobble wrote:
When the news of the canyon comes up Roscoe raises a finger, "Ahhh did you say IN the canyon. Can we take the ridge. I mean. The high ground is a benefit in the field. From the top of the cliff we can harass them at range."

I had said this before as part a post previously. I did not see it in the Recap. So I figured I would say it again.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe shrugged, "Seems that folks could be remorseful, willing to repent and there might still be a requirement justice expects. What do I know my god only has job based on an audacious drunken dare."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

"Redemption is not opposed to justice. Ask the prisoners if the tieflings deserve death. If so swift a death and a reminder that even in their last moments they can turn from their crimes. Perhaps the gods of good and life will have mercy on them for their demon masters they have failed will not."

When the news of the canyon comes up Roscoe raises a finger, "Ahhh did you say IN the canyon. Can we take the ridge. I mean. The high ground is a benefit in the field. From the top of the cliff we can harass them at range."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

During the Battle

The battle raged around and thankfully before Roscoe. He watches as the heavy horse tore into the enemy. He dropped stone after stone into his sling trying to keep pace with the archers. He kept as many as he could standing and blessed. Healing a young paladin he lifted the man up by the collar to a sitting position. "We worship different gods but we have the same foe. Get your feet and make these fiends fear this land as you would the abyss. Send them home!"

Long out of stones he stood with the archers rapier drawn as they fired their arrows, knowing soon that the enemy and their own would be mixed together. As the arrows flew over his head he called out to them. "The horse boys have had their fun. The god's we serve reward those would dare the hazard. Do you Dare!?!" He ran with the lighter armed men into the crush their swifter feet carried them faster than he could move but he pushed with them. He caught sight of a paladin torn apart. The shock of it was disturbing. He heard Hal war cry and looked for the viking. There he was slamming into the same Demon. "There is one who dares." Roscoe ran toward the fray. His path was irregular. Wherever he moved needling here and there between friends and into foes.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe had never served in a military unit he stuck close to Hal. Using his sling with the archers. Using firebolt when necessary healing those in need. Serving harassment to the enemy and aid to allies. He quickly and rather naturally settled into a support role. An opportunistic striker.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

When the subject of the camp of Tieflings comes up and people start talking strategy. "I'm with Hal. This isn't wrestling. We need to know if the measure up to us or if we are at a disadvantage sure. But the bigger question is do they know there is another army in the region? Is the camp well organized? Is there a breach or a point in the camp that we could get at easy? Is the design of their tents such that they could easily serve as nets for those sleeping in them?"

When Hal waved him over Roscoe, "What's up?"


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

FINE! Roscoe will do it. LOL. Seriously Damon all the way.


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

If ponies are standard issue that works for Roscoe.

Action 1

Roscoe unsure how to greet a horse tipped his head and waved. He looked rather dashing in his new half-plate. He looked at the horse at Damon and then the others, "I'm a half-ling not his squire." He shook his head as he walked to his pony, "Matching out fits. Can you believe that."

As the group got sight of the ruin Vasa's Gift. "Not how I wanted to meet a city that we hoped would be teaming with life and potential food." He looked forlorn and whispered a prayer.

When talk of scouting came up Roscoe nodded. "I am happy to go. Armor might not be as quiet as we want but if there are foes remaining we likely won't be quiet anyway."

Action 2

As he and the other scouts gave their report Roscoe concluded "Do we need to send word back to anyone that a village is gone and won't be supplying anyone food any time soon."

Roscoe then moved among the troops inquiring if any knew anyone form Vasa's Gift. He did his best to be a chaplain; listening, praying & steering commiseration toward resolve that would serve morale and away from despair.

Feels like this might be a persuasion moment: 1d20 + 4 ⇒ (11) + 4 = 15

Later while with the others he confided in Hal, Kokam, Stella & Damon, "I feel out of my depth. Priests of Cayden are celebrators, prone to levity and distraction. When that time comes I will be happy to serve. But facing this with this stern lot. I pray I can do right by them."


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

When Sosiel mentioned creating food Roscoe chimed in and suggested, "I can prepare the opportunity to purify such food as well."

What sort of mounts do the smalls get? Ponies, St. Bernards, Elk?


M
Vital Stats:
Halfling Cleric 5 HP 33/33 | AC 19 |Init. +3 | Speed 25ft | Passive Perception 13

Roscoe will upgrade to half-plate. Which will give a +1 additional.

In the talks about food and supplies

"I am in favor of fast and light. Our success sounds like it hinges on it. If we carry more we move slower. Slower means more time to be seen. More time to be caught in the open. If we have to fight on the way because we fail to evade and get caught be the enemy that is going to make the fight once we make it harder."