sorry didn't realise Evard was using a reach weapon you won't be in it then
He guys first critical miss by my guys there so with critical misses how do you want to do it? have them as just misses our would like like to use a table and roll a dice to see what effect happens to you? this will apply to both mine and your guys and i will use the critical cards to make the table if you all wish i can make one for critical hits too using the cards so on a critical hit you can choose to roll on the table instead of a multiplier. what you all think? ill leave this one down to you all to decided
Bandit Will save: 1d20 + 3 ⇒ (16) + 3 = 19
The bandit charges towards Kalima giving him -2 AC this round and provoking an attack of opportunity from Evard
Will Save bandit 1: 1d20 + 1 ⇒ (14) + 1 = 15
Slumber Hex save Bandit 1: 1d20 + 1 ⇒ (2) + 1 = 3
The two bandits both descend on Evard and both slash at him. "I guess you choose the hardway" the one with the great axe screams clearly showing alot more love for combat than his friend Bandit 1: 1d20 + 3 ⇒ (7) + 3 = 101d6 + 1 ⇒ (4) + 1 = 5
Akivus its a DC20 escape artist check to free yourself and a DC15 perception to notice your equipment
Hey guys with Initiative I was thinking maybe a roll a d100 and giving you all a 50/50 chance but i was thinking of taking you 50 chance and adding your initiative too that giving you more than a 50% of acting first. i was thinking combat may run a bit better if you all act the same time and then the enemy? what you all think? any other ideas?
The two men turn around their faces turn from laughter to shocked as they see the party standing before them. Their shock expressions turn serious as they draw their weapons and approach the party one of the bandits holding a long sword speaks "Move out of the way fools we escort this man to the stag lord, if you do not wish to join him in this cage step aside" the other bandit who carries a great Axe adds "If they do not I wont take them prisoner ill kill the all" he says with snarl
The bandits laugh " If you don't even know who he is how do you expect to get his permission?" one says. "Don't worry you'll see who he is and why he controls this region soon enough" the others says. The cart continues too approach and is about 200ft away from the group the two bandits guiding it are still occupied with taunting Akvius and have not noticed the others yet
Akvius looks at the two men guiding the horses controlling the cart as he speaks up they both turn around "shut up swine! These lands belong to the stag lord and you wander them without his permission so now you belong to him! " the man laughs cruelly, the second one then speaks up "A life of slavery for you, but don't worry it will be a short one" the two men laugh again.
As the two cruely mock him akvius can see a group of people in th distance who look like they're having some kind of exchange. The two men guiding the cart seem too distracted with their taunting to notice can everyone make perception checks against DC 15 please If you make it you see the Cart approaching
Darruth, Evard and Kalima turn to face the two men following them. As shouts at the strangers they all draw their weapons ready for the worse Abbas and polina stop in their tracks as one of the three people ahead of the shouts at them "Who approaches?" feel free to play this out how you like and get to know each other a bit hopefully not by killing each other though. Mean while Akivus opens his eyes to find himself on a cart he sits up to find he is caged and his hand our bound and his legs are chained to the wagon he can hear a river near by and notices two men pulling the cart laughing away at a joke he can't quiet make out in his dazed condition
Darruth, Evard and Kalima continue south the sun still blazing over head. Before long they can hear the sounds of a near by river and in the distance they can see a bridge.
Abbas and polina continue south having pushed themselves hard to try catch up to the people they were told by Oleg were only a day ahead of them. Having been given the same charter it made sense to join the group and scout the stolen lands out together but the heat and harsh lands were making that task harder by the day. Almost giving up hope on ever finding these other adventures the pair can hear a river in the distance and can see three people riding horse beyond that.
The party continues to move south taking a wide birth of the tree though in the bright light you can see no signs of any mite which suggests to you that the May come out at night you continue on wards as the sun begins to move slowly across the sky and begins to set even without the sun above you the air is still warm as you continue onwards the night begins to take hold but the warmth continues to stay
The party sets up camp and begins to rest ready for the night, the moon is bright and the skies clear so even without dark vision the party can see the vastness of the stolen lands with ease they each take their watch through the night Darruth's watch
Evard's watch
Kalima's watch
The night passes without incident and the party wake to clear skies as the sun shine bright on another warm day.
Lialda quiet as ever nods in agreement with the other as they all gather round to set off back on their journey she uses the gifts granted to her by the goods to heal any damage to the group
The party continues to head south as they eventually arrive back at their horse to find them where the left them greasing the grass. As they mount up and continue to head south the sun begins to slowly move across the sky and the darkness of night is soon apon them.
The party start to chase the two men on foot but it seems no matter how hard they try to catch up they seem to keep pace with them you are now 15 minutes ran about 3 miles from where you started chasing them heading back north they are still 480 ft away from you, you can still see them off in the distance, what do you want to do? keep chasing them?
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