Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
We've got a couple of open spots for Serpent's Ire run for this year's PbP Gamesday. If some of you would be interessed to join HERE's the link for the game's recruitment's thread.
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Player Name:Rogar Valertis
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani incribes the eye of Gorum on her clothes as well:"Can't say Gorum is a deity I care overmuch about but in this case I'm willing to make an exception..." Then she turns towards the professor:"So... what do you think this red lightining truly is?"
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Seems like Rivani has a gift for the obvious then... XD "No way of knowing what's causing this peculiar phenomena... but let's do it... what's the worst that can happen... right?" Rivani chuckless nervously. Rivani gets herself bound and follows Kyra.
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
"And what are we supposed to do in your office, exactly?" asks Rivani, actually sounding pretty wary. Did we have the opportunity to rest and heal? Those who suffered ability damage specially need it Once near the door the psychic briefly concentrates and opens it using her mind while keeping her distance Open it using mage's hand, Rivani keeps away as much as possible from the door
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani keeps a calm demeanour but a tick in her eyes betrays an hint of anger:"The place was full of nasty critters. Strange deformed creatures and huge centipedes. They almost got the better of us! Besides that, inside teh structure there was a sort of well, full of other monsters. We sealed it with some alchemical cement we found. Aside from that... the Kellids clearly wanted to ward off something. The obelisk was warded with powerful protective magic and some strange signs resembling some sort of eye within an elongated hexagon. It was inscribed on both sides of the entrance and there were other signs around it. That's all I can remember, but above all... the place was extremely unpleasant and we risked our hides AGAIN!" Good thing in PbP we can go back and check our previous posts... XD
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani is now fatigued, which means she's got a -2 to str & dex and can't run for eight hours. Considering her base str of 10 I suggest she tries to find other ways to help the team cuz che may very well end harming the effort instead Uffing Rivani moves near the items and tries to figure out a way to use them...
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani points at the pit:"It's not something I usually do but... I'll try to help" Str check 01: 1d20 ⇒ 13
Rivani casts burst of adrenaline on herself before attempting the second check. After that she's fatigued
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani looks at the creature trying to identify it: Knowledge (whatever is appropriate between arcana, dungeoneering, history, religion): 1d20 + 8 ⇒ (8) + 8 = 16 Then she tries again to strike sending another piece of rubble flaying towards its head... Telekinetic Projectile: 1d20 + 2 ⇒ (8) + 2 = 10 -> Damage Roll: 1d6 ⇒ 1
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani concentrates on a stone nearby and sends it flying at the creature... Telekinetic Projectile: 1d20 + 2 ⇒ (18) + 2 = 20 -> Damage roll: 1d6 ⇒ 5 move 5 ft to the side and use telekinetic projectile
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
[ooc]Did Rivani's magic do some damage at least?[/dice] Rivani moves near Kyra and scans the hall for something to fling at the creature. [ooc]Move and try to cast Telekinethic Projectile, but for it to work Rivani needs something to fling at the creature. Os there anything she can use?[/dice]
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani moves near Kyra but there's little she can do to help her. After a while she checks around scanning the room with inquisitive eyes. Perception check: 1d20 + 6 ⇒ (4) + 6 = 10
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
"They are pretty dangerous critters... but what are "they", exactly?" says Rivani an istant before unleashing her psychic powers again against the red skinned centipede... Knowledge check (various): 1d20 + 8 ⇒ (10) + 8 = 18 Mind Thrust: 1d6 ⇒ 6 All of Rivani knowledges have a +8 modifier, is there something useful she can learn about these foes?
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Entering the chamber Rivani immediately casts a spell to identify what manner of fores are at work here. Then she focuses on the eye symbol:"I wonder if..." she mutters. Knowledge check (arcana): 1d20 + 8 ⇒ (5) + 8 = 13 Knowledge check (dungeoneering): 1d20 + 8 ⇒ (19) + 8 = 27 Knowledge check (history): 1d20 + 8 ⇒ (11) + 8 = 19 Knowledge check (religion): 1d20 + 8 ⇒ (5) + 8 = 13
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Rivani moves behind Mavaro and mumbles:"Protective magic... everywhere. Kellids didn't want something to escape the monolith..." Perception check: 1d20 + 6 ⇒ (9) + 6 = 15
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Barely recovering from her previous experience Rivani mumbles:"Seems like the place where we are going isn't all that happy. At this point small surprise I'd say. Anyway in ancient times Kellid tribes ruled the area and created sites to defend against evil beings... or in some cases to worship them. It's must have been somewhat effective because even the Whispering Tyrant left these sites untouched. Anyway there are tales of a group of ustalavic nobles who fled the Tyrant hiding under the same monolith we're going to visit. Apparently they knew there was some sort of well under the monolith and hoped to use it to escape the Tyrant. Unfortunately when the Shining Crusade finally managed to crush Tar Baphon the nobles never reemerged and the site was sealed". Rivani pauses for a moment allowing her words to sink before adding:"If you are wondering, there's a catch: the Kellids considered the well under the monolith to be a gateway to evil of some sort..."
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
perception check (aid another): 1d20 + 6 ⇒ (13) + 6 = 19 "there was some kind of light behind me just a second ago... Worth investigating maybe?" says Rivani before starting to help Amiri search the soom
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
Startled Rivani tries to identify what exactly is happening:"What in the name of Nethys is this?" Knowledge check: 1d20 + 8 ⇒ (8) + 8 = 16 Rivani has Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (history) +8, Knowledge (religion) +8, Spellcraft +8 if ne of those can be used to understan what's happening she'll use it
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
"That I don't know, Erasmus. Only that she visited Dunhob frequently and resided here. I'll admit all these hauntings are certainly suspicious though" answers Rivani back.
Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1
"Lady Illirigarde was the owner of Illirigarde's Manor, obviously" states Rivani.
Aid another (perception): 1d20 + 6 ⇒ (6) + 6 = 12 Used the notes and my previosu history roll to give this answer. For the moment Rivani just follows the others helping with perception checks
|