Ekaym Smallcask

Richard Holysmith's page

885 posts. Alias of chadius.


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HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Thank you Sherix!" Richard turns to his teammates. "Let's try to climb across this gap."

He fidgets with his scroll of Spider Climb.

UMD: 1d20 + 16 ⇒ (7) + 16 = 23

The scroll almost burns his hands as it disappears, but Richard begins to climb across the pit to the other side. "Alright, I'll hold onto the rope. Come on, every one!"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Thank you Tal... Now, let's figure out how to cross this without getting impaled. Sherix, can you find something to tie this rope onto? If you can secure it on the other side we can try to climb across."

"I did bring one scroll of Spider Climb. I might be able to activate it. In which case I can climb across the pit without trouble."

Richard needs to make a DC 22 Use Magic Device check to use the scroll. His UMD is +16.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

It's a 50 ft rope, let's say we use 40 ft of slack and tie the rest around me.

"Alright, here we go..." Richard braves the trap, hoping someone can yank him back before danger strikes.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Alright, sounds like we'll need to set it off." He ties a rope around his waist and hands it to Tal. "Hold onto this just in case a pit trap opens underneath me."

Richard bravely -and foolishly- steps onto the trapped area.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Anyone good at disabling devices?" Richard shrugs.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Ah, of course! >The fine gentlemen warned us< about the pit trap, it's about halfway down here. Also this hallway isn't as long as it seems."

"Be ready if the guards on the other side start asking questions." Richard starts to carefully poke the ground as he goes along, looking out for the pit trap in particular.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Well, that was close..." Richard sighs as they enter the hallway.

Perception: 1d20 + 14 ⇒ (3) + 14 = 17
Sherix's Perception: 1d20 + 13 ⇒ (19) + 13 = 32

"Anyone see anything dangerous?" He takes a look. "If not, let's go that way." He points to D5.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Alright, alright. Well, can we get in there, then?"

Richard casts >Charm Person<, hoping to earn favors in a different method. Will Save DC 15


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard pays up the ante. "Ah well, good job then. If you want to head off now for drinks, we can take over. Go on, enjoy the night!"

Diplomacy: 1d20 + 17 ⇒ (2) + 17 = 19


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard tosses his coin in. Sherix is fascinated. She should say gambling is bad but... who knows? Maybe Richard will win the pot!


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard's feeling lucky. "I'll go first, if you're good with that." He tosses some gold on the table.

Gambling!:
2d6 ⇒ (5, 4) = 9

"What do you think is down there, anyway? Like, all the way down there?" May as well get some information if he can.

1d20 ⇒ 9 Bluff +17, Diplomacy +17, Sleight of Hand +12. Choose whichever skill you think would be good for this. Richard isn't trying to raise suspicion with his questions, but this is a good enough time as any for intel.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"A great way to kill time. Yes!"

"...what are we playing, anyway?"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

I have PFS 1e character who is obsessed with hats. Tricone is her favorite. I'm also playing in Agents of Edgewatch, and one of the captains has a huge tricone hat. I couldn't resist!


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Lucky guess..." Richard blushes. "Sometimes whimsy is the best strategy. Or it gets a morgh trying to shove his tongue down your throat..."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard holds his nose. "Ugh, take the hat and the gas with you, please!" He waves them off.

Once they are out of earshot, he frowns at the rope. "Not a good sign... Where to next? I suggest this way." He points towards D3.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Ah, you know the Council. All secrets, no explanation. They told the three of us to head up here. Said we should relieve the guards and they should take the day off. Get out of the court, get some fresh air, have some fun in the city, if you catch my drift."

Richard's disguise is still up, he should be dressed like the guards they found on the first floor.

Bluff Perform(Act), Versatile Performance: 1d20 + 17 ⇒ (4) + 17 = 21
Disguise Perform(Act), Versatile Performance: 1d20 + 17 ⇒ (6) + 17 = 23

"So go on, we'll take over from here."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard takes the naval captain’s tricorn and casts Light. "Up we go."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Ha!" Richard slashes the entity once more.

"Now then, this was probably the remains of Guildmaster Manus Undiomede/ He ran the guild about 50 years ago and the story is that he disappeared after his noble sponsors decided to move the leadership in another direction."

"See? The desk drawers reveals much of the guild’s operation and organization from those days. It's different from the current operation."

He sighs. "It's important to preserve the history, it may provide a clue to the current situation."

Once the team finishes searching. "I think we've completed this entire floor, yeah? Did we find any stairs?"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Definitely not what I had in mind- oof!" The thing slams its fist into his jaw to shut him up.

But it fails as Sherix speaks for him. "We'll never lose!" She continues to Inspire Courage.

Richard nods. "Prepare for the Dance of a Hundred Cuts!" He casts some magic to grant him incredible agility And provokes an AoO for casting a spell.

Once that is done, he quickly backflips 10 feet away from the undead fiend.

Richard gets a +3 Morale Bonus to melee attack rolls, melee damage rolls, and Acrobatics checks, and to Armor Class. Does not stack with Inspire Courage. I'll update the profile's stats accordingly.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"It's a habit! Usually it gets me a free night's stay, but-" The creature tries to lick him again. "This isn't my kind of company!"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Never a dull moment!" Richard draws his longsword and Inspires Courage (+2) amongst his companions.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"A shame, another Guildmaster fallen-"

Fort Save: 1d20 + 8 ⇒ (19) + 8 = 27

"Even worse, an unwashed tongue!"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard looks at the skeleton and tries to identify it.

Perception: 1d20 + 14 ⇒ (19) + 14 = 33
Knowledge (local): 1d20 + 10 ⇒ (17) + 10 = 27
Knowledge (nobility): 1d20 + 10 ⇒ (5) + 10 = 15
Knowledge (planes): 1d20 + 10 ⇒ (8) + 10 = 18
Knowledge (religion): 1d20 + 11 ⇒ (3) + 11 = 14

Sherix takes a moment to identify it.
Perception: 1d20 + 13 ⇒ (16) + 13 = 29
Knowledge (Religion): 1d20 + 9 ⇒ (13) + 9 = 22


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Sounds good to me." Richard looks out. "Where's the nearest stairs leading up? Let's go there first."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Athletics: 1d20 + 2 ⇒ (15) + 2 = 17

As Sherix flies into the room, Richard leaps ahead.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"The coast seems clear?" Richard keeps his whip ready, just in case.

If Tal gives the OK signal, Richard creeps into the room.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Oh well, it was worth a shot." Richard keeps his whip ready. "I guess the disaster will come to us."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Can anyone disable that?"

If no one can Disable Device, Richard looks for a heavy stone he can put on the edge of the uneven floor. Maybe it will detonate the trap?


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Looks like we're all clear." Richard relaxes a bit. "Shall we head South?"

Towards C19.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Sherix begins to Inspire Courage amongst the team. "Rats! Get rid of them!"

Richard pulls out a vial of holy water and throws it at the swarm. "I hope this works."

Toss, Inspire Courage: 1d20 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16

It deals 2d4 ⇒ (3, 3) = 6 points of damage to an undead creature or an evil outsider.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard and Sherix keep their eyes peeled for danger.

Perception: 1d20 + 14 ⇒ (17) + 14 = 31
Sherix's Perception: 1d20 + 13 ⇒ (9) + 13 = 22

Assuming nothing is out of order, Richard suggests they move on to C18, then C17. Check these side rooms for potential ambushes.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

I think we're ready to proceed to C13.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard moves into position and continues to Inspire Courage. He lashes out with his whip and goes after Dark Creeper 2.

Whip: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
Damage: 1d3 + 2 + 2 ⇒ (3) + 2 + 2 = 7


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Great, more darkness." Richard grumbles.

"I can see, boss!" Sherix pipes up as her darkvision kicks in.

Richard begins to inspire courage (+2) amongst his teammates. Then he casts >Haste< to speed everyone up. "Be careful everyone."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Since we looked at the caretaker's home, let's complete this side. Let's go this way." (To C11)


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Desperate fools." Richard shakes his head. "Let's not join them."

Sorry, I don't see the Tactical Map link in your header. Let's pick the next available room.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Oh, goodness. A cryptic note." Richard tries to deduce meaning from the message.

Knowledge (local) +10, Knowledge (nobility) +10, Knowledge (planes) +10, Knowledge (religion) +11, Linguistics +7, Perception +14, Sense Motive +16

He also looks for traps. The brown stains do not look encouraging.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard and Sherix keep a look out for danger. If none are present, they proceed to the next room.

He adjusts his disguise to look like one of the thieves they met. Maybe this one can get further inside without raising suspicion.

Perception: 1d20 + 14 ⇒ (1) + 14 = 15
Sherix's Perception: 1d20 + 13 ⇒ (14) + 13 = 27


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"I think I am fine." Richard checks himself for injury. "I wonder if they were sent to guard the area. Or maybe they noticed us. Uncertain." He follows Tal to the door.


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Richard nods to himself. Fragile, yes.

Maintaining his Inspire Courage (+2), Richard cracks his whip once, nonlethally.

Whip: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
Damage: 1d3 + 2 + 2 ⇒ (2) + 2 + 2 = 6

"Let's hurry this up."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"That is Drovenge? I know Captains like to go down with their ship, but this is a bit over the top, don't you say?" Richard points at one of the rogues (dressed in Red) and casts >Hideous Laughter< (Will Save DC 15)

Then he begins to Inspire Courage (+2). "Be strong, everyone! These ruffians are fast but fragile!"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Knowledge (nobility): 1d20 + 10 ⇒ (9) + 10 = 19
Richard recognizes something about this person, but not enough. Their grisly demise is enough to upset him.

He reaches for his whip. "Behind the curtain. Come out, now!"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Perception: 1d20 + 14 ⇒ (2) + 14 = 16

Sherix's Perception: 1d20 + 13 ⇒ (20) + 13 = 33
"Boss." Sherix pipes up. "Footprints. See the far eastern end of the cloisters? There's a path back there behind the shrubs. Maybe we can check it out?"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"If we needed more bricks, I could use the Lyre of Building to make it. But destroying? Nope. I don't have it."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Huh, emergency remodeling? Or maybe someone is in there who they don't want to escape. Not much we can do here without revealing ourselves and drawin' attention. We gotta move on for now."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Might as well." Richard takes a look.

Perception: 1d20 + 14 ⇒ (14) + 14 = 28
Sherix's Perception: 1d20 + 13 ⇒ (16) + 13 = 29


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

Enjoy your trip, GM!


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Well, that was some quick extermination. Maybe we can search this place again?"


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Huh, this won't do as a base." Richard notices the waves of rats coming at him. "Let's get out of here."


HP 108/108 | AC 20 T 13 FF 18 | Saves 8/10/8 | Init +3 | Perception +14 | Richard's familiar | Spells -/4/4/2/1 | Bardic Performance 27/31| 10 Human Bard (duettist) | Anonymous Interaction | Adjustable Disguise

"Good idea, maybe the woman left a key behind..."

Perception: 1d20 + 14 ⇒ (16) + 14 = 30
Sherix's Perception: 1d20 + 12 ⇒ (16) + 12 = 28

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