Hezzilreen the Cunning

Rhizzuk's page

186 posts. Organized Play character for Pirate Rob.


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Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Looks good. TY.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Sine Aktuh is level 8, shouldn't they be making more crafting progress?

(Progress is based on currently level, not locked in when craft started)

Also I suspect that even the 2gp per day is too low to start with given Aktuh's crafting proficency.

(I've spent a lot of time on PFS crafting)

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk has: Resistance Mental 4, Bludgeoning 3, Slashing 4

fort DC 24: 1d20 + 13 ⇒ (18) + 13 = 31

GM Farol wrote:

Claws@Raindrop: 1d20 + 15 ⇒ (14) + 15 = 29

Damage, slashing: 2d6 + 9 ⇒ (4, 5) + 9 = 18

Rhizzuk protects Raindrop from 9 damage and swings back. I think that's red.

hammer: 1d20 + 16 ⇒ (20) + 16 = 36
b damage: 2d8 + 6 ⇒ (1, 6) + 6 = 13
Prone on crit.

Target preference is white, then Red (likely prone)

Rhizzuk stares down white.

demoralize white will DC: 1d20 + 17 ⇒ (1) + 17 = 18

hammer vs white?: 1d20 + 17 ⇒ (14) + 17 = 31
b damage: 2d8 + 6 ⇒ (5, 5) + 6 = 16
Prone on Crit

Rhizzuk follow up with another swing.
more hammer, more time: 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 16
+1 if previous attack was a miss.
b damage: 2d8 + 6 ⇒ (2, 2) + 6 = 10
Prone on Crit

persistent-resistance: 1d6 - 4 ⇒ (4) - 4 = 0
persistent ending DC 15: 1d20 ⇒ 13

Retributive strike on first attack I can get hit in:

Reach dice=hammer: 1d20 + 16 ⇒ (8) + 16 = 24
b damage: 2d8 + 6 ⇒ (1, 6) + 6 = 13
Prone on crit.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Reading is hard! Lets guidance my attack this round for 24. ty.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

If Rhizzuk has his reaction available he'll protect Fin-thir (Resist all 9) and strike.

potential retaliatory strike:

hammer time: 1d20 + 16 ⇒ (5) + 16 = 21
b damage: 2d8 + 6 ⇒ (8, 1) + 6 = 15
Prone on crit.

Rhizzuk then joins the assault on white.

hammer time: 1d20 + 16 ⇒ (7) + 16 = 23
b damage: 2d8 + 6 ⇒ (5, 2) + 6 = 13

Rhizzuk then tries to trip both foes.

assurance vs Reflex White: 23 = 23
assurance vs reflex teal: 23 = 23

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk stares in Hellknight No.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk hustles around with his full plate, barely making it around the large creature.

There he swings his meteor hammer.

hammer time vs FF: 1d20 + 16 ⇒ (6) + 16 = 22
b damage: 2d8 + 6 ⇒ (3, 1) + 6 = 10
Prone on Crit.

Possible reaction:

hammer time vs FF?: 1d20 + 16 ⇒ (11) + 16 = 27
b damage: 2d8 + 6 ⇒ (8, 6) + 6 = 20
Prone on Crit.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

No AoO here.

Rhizzuk's Hellknight Plate keeps him safe from the pitiful scratchings of these lesser demons.

He takes a swing at red.

hammer vs flanked red: 1d20 + 16 ⇒ (5) + 16 = 21
b damage: 2d8 + 6 ⇒ (6, 8) + 6 = 20
Prone on crit

Then he tries to put red on the ground.
assurance(athletics) trip: 23 = 23

If that works, he'll trip green with the same value, if not, he'll demoralize green.

potential demoralize green:

demoralize green: 1d20 + 17 ⇒ (18) + 17 = 35

Reactive strike, first time Rhizzuk can hit enemy:

Resist all 9 for ally.
hammer time: 1d20 + 16 ⇒ (11) + 16 = 27
b damage: 2d8 + 6 ⇒ (7, 8) + 6 = 21
Prone on Crit

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk stares down red.

demoralize vs Red will DC: 1d20 + 17 ⇒ (20) + 17 = 37

and follows up with a pair of swings.

hammer time vs Red FF: 1d20 + 16 ⇒ (8) + 16 = 24
bludgeoning damage: 2d8 + 6 ⇒ (5, 1) + 6 = 12
prone on crit

+1 to hit if the first attack missed from backswing
more hammer more time vs Red FF: 1d20 + 16 - 5 ⇒ (12) + 16 - 5 = 23
bludgeoning damage: 2d8 + 6 ⇒ (3, 2) + 6 = 11
prone on crit

Radiant Oath

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M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Hobbs:

CRB p453 wrote:
It’s possible to have resistance to all damage. When an effect deals damage of multiple types and you have resistance to all damage, apply the resistance to each type of damage separately. If an attack would deal 7 slashing damage and 4 fire damage, resistance 5 to all damage would reduce the slashing damage to 2 and negate the fire damage entirely.

The resistance from Champion reaction is extremely effective against attacks with multiple damage types.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

If Rhizzuk can react he'd react to the first attack that he can strike back against which looks to be green vs Hobbs. If so that's Resist All 9 for Hobbs (which results in 0 damage and an attack against green.

Possible react:

possible react vs green (meteor hammer): 1d20 + 16 ⇒ (20) + 16 = 36
bludgeoning damage: 2d8 + 6 ⇒ (8, 7) + 6 = 21
42 & Prone on crit

Will get my turn up eventually.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

On the off chance they are actually Devils, Rhizzuk has Diabolic Certitude and gets a free Recall knowledge about a a devil at the beginning of his turn and can't critically fail. (Lore Hell +12)

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk explains "I am Rhizzuk. My life was ended and I found myself being mortared into Dis's wall. I do not know what Erecura saw in me that day, but she plucked me from that ignoble end and brought me back to Golarion. Thus I am known as the Risen Star."

lore hell: 1d20 + 12 ⇒ (8) + 12 = 20

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk stares them down, hand open ready to be given the books.

intimidation: 1d20 + 17 ⇒ (15) + 17 = 32

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Totally untrained in the more academic of skills here Rhizzuk helps move things.

Athletics: 1d20 + 17 ⇒ (3) + 17 = 20
Athletics: 1d20 + 17 ⇒ (12) + 17 = 29
Athletics: 1d20 + 17 ⇒ (9) + 17 = 26
Athletics: 1d20 + 17 ⇒ (11) + 17 = 28

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk nods "I think we could be of help."

Radiant Oath

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M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

I'm away at SkalCon Thursday-Sunday.

I still expect to post at least 1/day while away, but may not manage much more than that.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk remains silent for now, saving his trademark Hellknight stare for if things go poorly.

Radiant Oath

1 person marked this as a favorite.
M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk looks around at the destruction and then stares down at the small little little man in a particularly menacing hellknight way.

intimidation: 1d20 + 17 ⇒ (17) + 17 = 34

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

If blue is still up, attack blue then move, otherwise move first and attack robo-mage.

Rhizzuk continues his assault.

hammer time: 1d20 + 16 ⇒ (18) + 16 = 34
b damage: 2d8 + 6 ⇒ (4, 7) + 6 = 17
Prone on crit

Rhizzuk moves up and tries the trip the robo mage.

Assurance trip vs mage reflex: 23 = 23

If mage is already prone Rhizzuk will attack against instead.

hammer time: 1d20 + 16 - 5 ⇒ (12) + 16 - 5 = 23
b damage: 2d8 + 6 ⇒ (4, 2) + 6 = 12
Prone on crit

Potential Retaliation:

hammer time: 1d20 + 16 ⇒ (7) + 16 = 23
b damage: 2d8 + 6 ⇒ (4, 4) + 6 = 14
Prone on crit

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

reflex+bulwarks vs cold: 1d20 + 12 ⇒ (7) + 12 = 19

fail for 36 damage

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

DC 9 for Raindrop and a potential hit on blue from reprisal here

I'll work on getting my turn up in a bit.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

No cold resistance. Just... Mental 4, Bludgeoning 3, Slashing 4.

Resist 9 to Dran'Thil and a retributive strike vs red when it wacked Dran.

Rhizzuk's armor holds up against the mechanical assault but it's of no use against the chilling assault.

Rhizzuk goes after red again.

hammertime vs red: 1d20 + 16 ⇒ (2) + 16 = 18
b damage: 2d8 + 6 ⇒ (4, 4) + 6 = 14

Frusturated Rhizzuk pulls their meteor hammer back and tries to hit red on the backswing.

backswing vs red: 1d20 + 16 - 5 + 1 ⇒ (13) + 16 - 5 + 1 = 25
b damage: 2d8 + 6 ⇒ (4, 6) + 6 = 16

Rhizzuk then takes a step forward, kicking over the poor innocent barrel next to the tent.

Potential reprisal:

hammertime vs red: 1d20 + 16 ⇒ (9) + 16 = 25
b damage: 2d8 + 6 ⇒ (5, 3) + 6 = 14
Prone on Crit

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

No crafting here.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

While Rhizzuk's impressive Hellknight armor deflects the blows against him he stares down green before attacking.

Demoralize (Visual) vs Green: 1d20 + 17 ⇒ (15) + 17 = 32

Then he takes a swing.

hammer time: 1d20 + 16 ⇒ (16) + 16 = 32
bludgeoning: 2d8 + 6 ⇒ (2, 6) + 6 = 14
Double damage and prone on crit

Finally Rhizzuk tries to knock down blue, assured of his own skills.

assurance(Athletics) to trip vs Blue Ref DC: 23 = 23

Ranged Reprisal Potential:

hammer: 1d20 + 16 ⇒ (13) + 16 = 29
b damage: 2d8 + 6 ⇒ (7, 2) + 6 = 15
Double damage and prone on a crit.

Demoralize, Strike, Trip(Assurance)

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

We should figure out who's carrying the key.

Rhizzuk avoids the construct but can't dodge the tentacles.
Rhizzuk resists 3 bludgeoning from Mortification (As well as Mental and Slashing 4) so 96/99

Rhizzuk flexes and tries to break free from his personal tentacle.

athletics DC 28: 1d20 + 18 ⇒ (17) + 18 = 35

Free of his Tentacle Rhizzuk steps out of the field before striking at blue.

hammer time vs Blue: 1d20 + 16 - 5 ⇒ (7) + 16 - 5 = 18
bludgeoning damage: 2d8 + 6 ⇒ (7, 6) + 6 = 19

Escape, Step, Strike

Rhizzuk has Retributive Strike and Ranged Reprisal and he'll protect the first ally who gets hit where can can make his strike without stepping back into the tentacles.

Potential Retributive Strike w/Reach:

hammer time : 1d20 + 16 ⇒ (2) + 16 = 18
bludgeoning damage: 2d8 + 6 ⇒ (3, 5) + 6 = 14
Prone on Crit.

Resist all 9 to my ally.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk explains "Where do you think we got the sword from? Only a fool would use such a blade in combat, it's as much a danger to the wielder that any enemy on the battlefield."

warfare lore: 1d20 + 10 ⇒ (18) + 10 = 28

Rhizzuk then stares down the merchant. "You would sell what is soon to be our metal... to someone else..."

intimidation: 1d20 + 17 ⇒ (5) + 17 = 22

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk stares as only a Hellknight can, holding off his ire and giving his silver-tongued allies a chance to resolve things peacefully first.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk answer "We are Pathfinders, I believe we have an appointment."

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhiuzzk stands tall, their matte-black hellnkight plate not so much gleaming but absorbing all the light around as though it were some sort of black hole. Their scaled and guantleted hands reveal their ancestry as Iruxi.

Looking to their companions Rhizzuk introduces themselves "Rhizzuk, paladin of Erecura, Queen of Dis. I will do me best to protect you all from harm and smite our foes."

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

This'll be my 6th time through 4-07. I have only played (Not GMed nor read).

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Yarr! I've filled in the things.

As a note Rhizzuk has Diabolic Certitude which allows him to as a free action "Make an attempt to Recall Knowledge about a devil you’re observing. If you roll a critical failure on this check, you get a failure instead."

Rhizzuk will generally do with with Lore(Hell) +12.

I'll also try and remember to at least note anytime we encounter anything devilish.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

I think you can only recover 1 bundle an adventure with the Insurance, does help everybody though. That said, I've only read the original, not sure if its changed since then, so should probably buy it and read/paste the text to be sure.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

reflex DC 20: 1d20 + 13 ⇒ (18) + 13 = 31

Rhizzuk's hellknight plate protects them from most of the flames.
3 damage after save and resist.

Still standing strong despite his accumulating wounds Rhizzuk takes a moment to focus on the dream, knowing that it can't really hurt him.

Spending a dream point to maintain the ward.
2 dream points remaining, resist all 7

Rhizzuk then assaults the remaining nightmare.

smokey5: 1d20 ⇒ 4
hammer smash: 1d20 + 15 ⇒ (7) + 15 = 22
b damage: 2d8 + 4 ⇒ (1, 4) + 4 = 9
Prone on crit.

smokey5: 1d20 ⇒ 9
backswing: 1d20 + 15 + 1 - 5 ⇒ (5) + 15 + 1 - 5 = 16
b damage: 2d8 + 4 ⇒ (3, 4) + 4 = 11
Prone on crit.

Ward, strike strike, HP 29/86

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Resist All should help against the physical and the evil (and even fire etc).

It's why were 3 off in our HP math.

(Applies to champion reaction resist all too so should help Ako a bit more too on that last hoof)

Super easy to miss, I think I only learned this rule properly in the last 6 months.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

After resist I'll take 16 from the jaw, dropping to 40/86

Rhizzuk focuses and continues his defense.
Ward: Resist all 7, 3 dream points remaining.

Rhizzuk then lays hands on himself.
18 HP back = 58/86

And finally takes a swing at the nightmare

flat smoke5: 1d20 ⇒ 15
hammah: 1d20 + 15 ⇒ (16) + 15 = 31
b damage: 2d8 + 4 ⇒ (1, 7) + 4 = 12
Prone on Crit.

Will react at first opportunity this round.

ranged reprisal:

flat smoke5: 1d20 ⇒ 17
hammah: 1d20 + 15 ⇒ (3) + 15 = 18
b damage: 2d8 + 4 ⇒ (5, 4) + 4 = 13
Prone on Crit.

Resist 8 for my associate.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

ref DC 24: 1d20 + 11 ⇒ (13) + 11 = 24
6 damage after save and resist all = 56

Forgot to spoiler a retributive strike from my last turn. With Dran'Thil already resisting 7, I'll protect Ako from the first damage it takes. The saves were from before my turn so I think that brings me to defending potentially cyan's attacks.

Retributive Strike:

flat 5 concealed: 1d20 ⇒ 1
retributive strike vs Cyan: 1d20 + 15 ⇒ (3) + 15 = 18
b damage: 2d8 + 4 ⇒ (3, 3) + 4 = 10
Prone on crit.

Miss, should still save Ako 8 damage though if it triggers.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk nods to Azu in recognition.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

more reflex, more save: 1d20 + 11 ⇒ (16) + 11 = 27

4 more damage, 62/86. Also I added the dream actions to the tokens slide for easier reference.

With all these auras and trampling going on Rhizzuk takes a moment to imagine all the ways that this damage isn't real.

Ward: Resistance 7 to all damage, 4 dream points remaining.

On the off chance Nightmares are devils I get a free recall knowledge check to start my turn that can't be a crit fail. (Lore: Hell +11(E))

Holding their ground Rhizzuk joins the assault on the Red Nightmare.

flat 5 vs concealment: 1d20 ⇒ 13
reach meteor hammer: 1d20 + 15 ⇒ (20) + 15 = 35
ghost touch b damage: 2d8 + 4 ⇒ (7, 1) + 4 = 12
Prone on a crit

Rhizzuk follows up with another swing while it's prone.

flat 5 vs concealment: 1d20 ⇒ 10
reach meteor hammer: 1d20 + 15 - 5 ⇒ (7) + 15 - 5 = 17
ghost touch b damage: 2d8 + 4 ⇒ (2, 6) + 4 = 12
Prone on a crit

Resist 7

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

red reflex: 1d20 + 11 ⇒ (12) + 11 = 23
force reflex: 1d20 + 11 ⇒ (9) + 11 = 20

8+12 damage = 66/86

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Will save: 1d20 + 11 ⇒ (18) + 11 = 29
initiative: 1d20 + 9 ⇒ (7) + 9 = 16

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk lets a bit of worry creep into their voice. "Is James okay? I hope he just woke up and wasn't slain, or worse in the real world. Let us work together to resole this as best we can."

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

The rubbing plan seemed too easy, but sometimes the simple things work.

Rhizzuk is once again glad to be in the company of allies skilled in the arcane arts as he keeps an eye out for trouble.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk nods "Good idea on the lantern, let me try this."

Rhizzuk will rip a page from his journal place it against the monolith and try and make a chalk rubbing.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk taps the bridge a few times with their left foot, trying to get a sense of how stable it is.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk stands guard while waiting for one of his more skilled allies like Hobbs to take care of things, worried that he's more likely than not to make things worse.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk nods "To the remaining monoliths first."

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

"They were delivering artifacts to the Blackrose museum from the Society, a connection here is interesting..." muses Rhizzuk out loud.

Rhizzuk carefully examines the creaking stairs.
perception: 1d20 + 9 ⇒ (4) + 9 = 13

More in his element Rhizzuk has no trouble moving aside heavy boxes.
Athletics: 1d20 + 14 ⇒ (14) + 14 = 28

Finally in the crew quarters Rhizzuk employs thier trademark Hellknight stare.
Perception: 1d20 + 9 ⇒ (9) + 9 = 18

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

Rhizzuk can Lay on Hands somebody for 18 and refocus for 10 minutes.

Radiant Oath

M Iruxi Paladin of Erecura 7 | HP 91/98| AC 28| F +13 R +9(+12vs Damage) W +12 | Perception +10 (+1 sight)

will: 1d20 + 11 - 1 ⇒ (17) + 11 - 1 = 27

Rhizzuk does his best to resist but can't tough it out this time with the nightmares grapples him.
Resistance 4 vs Mental damage, -24hp = 62/86

Rhizzuk tries once again to intimidate the statues.

intimidate to disable: 1d20 + 16 ⇒ (20) + 16 = 36

Before working on escaping
escape: 1d20 + 14 ⇒ (8) + 14 = 22

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