Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Double checked it... This is what I found on spellcasting services:
Roleplaying Guild Guide:
You may hire a spellcaster to cast a spell using the following rules.
• To hire a spellcaster, you must be able to pay the gold piece cost. Page 163 of the Core Rulebook covers the rules for purchasing spellcasting services and the associated costs are listed in the Spellcasting and Services table on page 159.
• If you don’t have sufficient gold, the other players around the table can chip in, but they cannot be compelled to do so.
etc...
Doesn't say anything about it needing to be on a PC.
As for getting your familiar back, I've seen some GMs allow the 5 PP body recovery for it. Of course, that's not actually a rule, but I've seen that used for worse things (Such as getting pulled out of space and time tearing you apart for the low price of 5 PP! And that's even written in the module!)
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
It will be Thanksgiving here in the US on Thursday. I will be travelling Thursday 11/24 and (I think) Sunday 11/27 to and fro visiting family. I will be able to post some while there but obviously not while travelling, and it will be a little slower for me.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Oh boy... here we go.
60 damage seems correct to me as well.
GM:
Since I don't the other saves are coming, the first Fort save is getting Fortune first.
First Fort Save Fort Save:1d20 + 8 ⇒ (19) + 8 = 27- Pass Fort Save (Fortune):1d20 + 8 ⇒ (7) + 8 = 15
Second Fort Save Fort Save:1d20 + 8 ⇒ (20) + 8 = 28- Pass
Refen is looking straight on for the gaze attack. I'm very familiar with how gaze attacks work. ;) Will Save:1d20 + 9 ⇒ (11) + 9 = 20- Fail
And now for his actual turn.
Full Round Action
Refen looks visibly afraid of the center monster and runs away, withdrawing. Unfortunately, the Rose Bush next to him will still get an AoO because withdrawing only prevents the first square of the move from an AoO.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Will Save:1d20 + 9 ⇒ (13) + 9 = 22
Refen would misfortune the critical threat, causing it just to be a hit. Refen has Freedom of Movement. With the passed save, I calculate 60 damage from that. Ouch! ;)
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Refen slithers a few syllables out.
"Hit the rose bushes with whatever weapon you got"
"The creature in the middle is a sakhil. They resist any weapon that isn't holy. You can hit them with mind-affecting, but not disease, death, poison, or fear."
DR (Defenses), Immune to Mind Affecting (Special Defenses), Special Attacks (Attacks). (Not sure how you do knowledge but put some specific (general) in the order I'd like them questions based on how you do it... or you can just give me useful stuff.) ;)
Move Action
Refen flies into the room after the northern large rose bush.
Right before moving out, Refen will activate his Many Forms ability again for Voonith form. Already changed stat line for this... of note, his initiative is a little higher.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
"Ready, unless one of you knows of an element we should get Resist Energy for these things." If someone pipes up, he'll do a Communal Resist Energy of that element.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
That Haste AC bonus is coming in REALLY handy...
Seeing the elemental almost fall, Refen decides it's better to help fill the syringes first.
Standard Action
He uses Aid Another on Xiaobo's check to try to retrieve the syringe.
Aid Another (Haste, Divine Favor):1d20 + 14 + 1 + 3 ⇒ (12) + 14 + 1 + 3 = 30 +2 on Xiaobo's next check.
Offering up a Misfortune reroll to someone who has a bad roll. I can only do it once per turn and once per person, though.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
"These things hit quite hard."
It totally hits me and there's no DR, but Refen would like to have the elemental reroll that natural 20 on him with his immediate action using the Misfortune revelation. (I dunno if you want to use the confirmation roll for it or just reroll it)
Immediate Action
Refen causes a slight misfortune onto the elemental.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Full Attack
Refen charges the elemental, using pounce to hit it as much as he can.
Shouldn't provoke an Attack of Opportunity due to the way the Confusion spell is worded. AC is 2 lower than the listed amount in stat line due to charge for this round.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
GM Lithrac wrote:
No visible sign for this, so there's no way of knowing whether they're affected or not.
Hexes are SU, but just so you know, there is a spell precedent for this. Of course, it doesn't mean it happens for Hexes.
Paizo PRD wrote:
Succeeding on a Saving Throw: A creature that successfully saves against a spell that has no obvious physical effects feels a hostile force or a tingle, but cannot deduce the exact nature of the attack. Likewise, if a creature's saving throw succeeds against a targeted spell, you sense that the spell has failed. You do not sense when creatures succeed on saves against effect and area spells.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
I am going to have Refen transform back into Voonith form before teleportation. (Already marked off use) As well, I think we should set up some kind of flanking position for the one we teleport next to... at least the best we can do.
He's also gonna tap himself with his healing wand once. I don't like being down even 1 HP. :p
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
I have a fresh wand of infernal healing, so just let me know how much you want Noro if since you don't have a wand. (Will say with a caveat that 2 prestige for a wand is also a courtesy to the party)
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Probably no posts from me tomorrow (about 6 hours from time of this post to about 38-40 hours from time of this post is the dead time). Starting a group going through Mummy's Mask tomorrow, and plan to GM for them all day.
More Info If Curious:
I have actually GMed books 1 and 2 before but it fell apart due to people people getting weekend jobs, and GMing during the week is hard for me. That group wasn't very attentive anyway (they were college buddies of mine). Now I am GMing it for PFS people who tend to be way more passionate about playing. I'm excited. :)
I honestly think they may make it all the way through book 1 tomorrow. They're an "efficient" type of group, and I'm an "efficient" type of GM. We'll see.
Aasimar Oracle (Dark Tapestry) 10 | HP 87/87 | AC 21 | T 14 | FF 19 | CMD 28 | F +8 | R +7 | W +9 | Resist acid/cold/elec 5 | Init +9 | Perception +15 (Deaf, darkvision 60 ft.) | Sense Motive +3 | Cloak of Darkness: 10/10 | Many Forms: 11/11 | Wings of Darkness: 10/10 | Spells: Level 1: 7/7, Level 2: 7/7, Level 3: 6/6, Level 4: 5/5, Level 5: 3/3 | Active Spells: None
Full Round Action
Refen, not being able to take another hit like that, decides to heal himself with a Stilled Cure Serious Wounds. (Using a level 4 slot) Cure Moderate Wounds:3d8 + 10 ⇒ (3, 1, 8) + 10 = 22