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As part of my own AP prep, i was wondering if any of you fine ladies and gentlemen had put any thought into adding a seasonal overlay into the Kingdom Building system.
I have considered a few rough ideas, and figured it would be nice to hear if anyone else had thought of anything themselves. (parallel design and all)
One of my ideas was to increase farm output for the fall quarter, while reducing it in the winter quarter. If spring and summer were left 'standard' you would end up with a theoretically decent cycle.
How would Graineries and other city improvements impact this type of change? Stockpiling for winters was a fairly standard perception in society. Maybe make available new structures? A Smokehouse for example? Going along this track, what structures would you suggest? what type of impact/bonuses would you consider?
Does anyone have any other ideas on a type of overlay to have seasonal effects? I'm quite interested to hear from anyone interested in sharing their thoughts.