Insectare

Randall Tupper's page

Organized Play Member. 12 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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UpliftedBearBramble wrote:
CastleDour wrote:

Interesting thoughts from Andrew White. If he's the same person that is responsible for working with Sigil on the premium foundry modules, my compliments to him and the people he works with!

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He is! He's splendid to talk with, and because of our feedback to him we got a map for Tern Hill that doesn't appear in the printed module despite the massive battle that takes place there. It's a really well done structured map too that lets you have the entire battle take place in each section or use as a big RP map. He's put a level of care and dedication into the foundry modules that deserved the 5/5 stars I put in the review of his work of Book 1. He really went the extra mile to listen to all of us and respond to our feedback.

Unlike some others who stated our feedback would not see the light of day, and then derailed our criticism and discussion with excuses; Andrew was the first to tell us, unofficially of course, the OGL did not affect this product months ago. I'll happily post that conversation as well if Niktorak doesn't get to it first.

Anyway to get a copy of that Tern Hill map?


looking for rules on what happens with Skills and saves when a Druid changes with Animal Form Does anyone know where to find that in the CRB


Does the damage of and animal canine form go to 3d8 at level 4?


Id there a battle card blank template anywhere? I'd like to get some of the Age of ashes monsters on cards.


anyone have a map of the repaired Alseta's ring and vault area?


What VTT? and how would that work? Any thoughts


I have the PDF of the Rise of the Runelords pawn set. I am struggling to determine what is interactive about the “interactive” pawn set pdfs. Can someone clarify


This seems like it shouldn't effect undead but I can find any info to support this. Help


Emmit Svenson wrote:

There’s a 75% chance of any given item of the settlement’s base value or lower being up for sale.

The major, minor, etc. items you roll up can have any value.

So in a town with a 2,000 base value, the players have a 75% chance to find a cloak of resistance +1 for sale, but can’t ordinarily buy a cloak of resistance +2. But if you rolled a cloak of resistance +2 as one of the items for sale in that town, the players can buy it.

I'm confused the rules state

"This line lists the number of magic items above a settlement’s base value that are available for purchase...wouldn't that mean the rolled items should be above 2000 gp each? (virtually impossible with random minor items btw)