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Hey I am a long time fan of the old Dark Sun setting and I love the idea of meshing arcane magic and mental powers together. The best way to replicate what I have in mind, seems to be an arcanist with the blood arcanist archetype and a draconic bloodline related to one of the esoteric dragons. The problem is I am unsure on how this specific interaction works out. esoteric dragon bloodline arcana says: wrote:
but then again the arcanist class descriptions says arcanist spellcasting class feature wrote:
Am I restricted to knowing a number of psychic spells equal to the highest level spell I can cast, or Am I restricted to PREPARING a number of psychic spells equal to the highest spell I can cast? Thanks!
How long does it take to create a new runic focus for the runesage? The archetype says: runesage runif focus wrote: (...)replacement runic foci can be created using the standard rules for replacing a bonded object for a wizard’s arcane bond. When a runesage creates a new runic focus, she can focus it on a different school of Sin magic than her previous focus as long as the new school is not one that was an oppositional school from her previous focus. The wizard arcane bound class feature says wizard arcane bound class feature wrote: (...)if the object of an arcane bond is lost or destroyed, it can be replaced after 1 week in a special ritual that costs 200 gp per wizard level plus the cost of the masterwork item. This ritual takes 8 hours to complete. Items replaced in this way do not possess any of the additional enchantments of the previous bonded item. (...) So do you need a week to replace your runic focus? Or does that part only apply if it gets destroyed? In other words, can you instantly replace your runic focus if you perform the 8 hour ritual and pay the gold price if it hasn't been destroyed?
Should the spells magic circle vs. evil/good/law/chaos be added to the psychic class list? I find it odd that they have lesser planar binding, planar binding, greater planar binding, agonize and dimensional anchor in their list but have none of the magic circle spells nor the thaumaturgic circle spell to complete the calling ritual. Please hit faq if you feel this needs clarification. Thanks!
Knockout (Ex):
At 4th level, once per day a brawler can unleash a devastating attack that can instantly knock a target unconscious. She must announce this intent before making her attack roll. If the brawler hits and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the brawler’s level + the higher of the brawler’s Strength or Dexterity modifier) or fall unconscious for 1d6 rounds. Each round on its turn, the unconscious target may attempt a new saving throw to end the effect as a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 10th level, the brawler may use this ability twice per day; at 16th level, she may use it three times per day. What is the action required to perform said ability? Is it a standard action? Or does it function more or less like stunning fist, where you can use this ability during a full-round attack?
As the title says. For reference: Versatile Spontaneity:
You made a good name for yourself in part because you knew how to prepare for the challenges before you, even if your natural magical abilities lend themselves less to preparation and more to spontaneity. Prerequisite(s): Int 13 or Wis 13 (see Special), ability to spontaneously cast 2nd-level spells. Benefit: When you regain spell slots at the start of the day, you may opt to prepare one spell you don’t know in place of a daily spell slot 1 level higher than the prepared spell’s level. To do so, you must have access to the selected spell on a scroll or in a spellbook, and the spell must be on your spell list (even if it is not one of your spells known). This process takes 10 minutes per spell level of the selected spell. You can cast the selected spell a single time, expending the spell slot as though it were a known spell being cast by you. Preparing a spell in this manner expends a scroll but not a spellbook. A spell prepared in this way is considered its actual level rather than the level of the spell slot expended. You can apply metamagic feats to the spell as normal, as long as the spell’s actual level plus the increases from metamagic feats is 1 level lower than the highest-level spell you can cast. For example, a 12th-level sorcerer with this feat, a scroll of fireball, and the Empower Spell metamagic feat could prepare an empowered fireball spell in her 6th-level spell slot. Special: If you spontaneously cast arcane spells, you must have an Intelligence score of at least 13 to take this feat. If you spontaneously cast divine spells, you must have a Wisdom score of at least 13 to take this feat. If you have both arcane and divine spellcasting classes, you can use this feat to prepare a spell using a given class’s spell slot as long as you meet the associated ability score prerequisite.
psychic sorcerer bloodline arcana: Your sorcerer spells and spell-like abilities count as psychic instead of arcane. You use thought and emotion components instead of verbal and somatic components when casting your spells.
Hi, I am a DM looking to create a generic half-giant race for use in one of my campaigns. Here is what I currently have in mind. Any advice or constructive feedback is greatly appreciated! Jotunbrud Racial Traits
Jotunbrud
Hey, My real life group is going to start Skulls and Shackles in a week or two.
I was thinking about doing a blaster sorcerer and, as I was told there will be naval battles, hoping to eventually become a ship's "battle mage". What are the things I should avoid in this adventure path? Is the arcane bloodline a good one to go with? What about alignment? Are good aligned characters hard to manage in this APG? Thanks! PS.:I understand that the theme of the adventure path is piracy, but I haven't read or played it before, so if possible, please avoid spoilers.
What price would you give to this custom made magic item? Why? Verdant Heart
This fist-sized bright green jewel is vaguely shaped in the form of a heart. Three time per day, while holding the verdant heart, the owner can use a command word to cast barkskin as the spell. In addition, the wearer can similarly cast plant growth, once per day. CONSTRUCTION REQUIREMENTS COST ? GP
Quote:
1) Is the wisdom damage applied every round? 2) If you leave the area of the spell, and then return... do you save/take damage again? 3)Is the 20 ft range supposed to mean that the mist is created around the caster? If so, does he take damage as well from his own illusion?
For convenience, here follows the spell:
battering blast wrote:
Now, my question is: What does the part marked above mean? Do you get only a second battering blast (as implied by the word second)? or do you get up to 4 blasts at level 20th? 4 sounds way too good for a 3rd level spell... Thanks
Hi all, I have a doubt concerning wizard elemental schools.
Being that the case, how many slots am I supposed to use to prepare those spells? For exemple; An air elementalist wizard preparing resist energy (both an air and earth spell)... how many 2nd level spell slots am I supposed to use? My first thought was that resist energy (acid) should take 2 slots and resist energy (eletricity) could be prepared on the bonus spell slot. The problem is... you don't need to choose which version of the spell you are preparing. You only need to designate the energy subtype associated with the spell as you cast it. Suggestions? Thank you in advance.
Hi
"The payment method you selected was declined for the following reason: Insufficient funds in the account. Please select a different payment method." But this doesn't seem to be right. My credit card is working normally so I am clueless on what this is supposed to mean. Thank you.
tiger claws:
Prerequisite: Improved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th. Benefit: While you are using the Tiger Style feat and have both hands free, you can use a full-round action to make a single unarmed strike with both hands. Use your highest base attack bonus, rolling unarmed strike damage for each hand separately and multiplying both if you score a critical hit. If you use Power Attack in conjunction with this attack, can add half your Strength bonus to one of the damage rolls. If you hit, you can attempt a bull rush maneuver with a +2 bonus on the combat maneuver check. This bull rush attempt provokes no attack of opportunity from your opponent, but you cannot move with that opponent if your bull rush is successful. http://www.d20pfsrd.com/feats/combat-feats/tiger-claws-combat Now consider a monk with a str score of 16 and 1d8 unarmed strike damage. If you use tiger claws what is your damage (while using power attack)? 1) 2d8+3 (1 hand str mod)+ power attack bonus+ 1(1/2x3) 2) 2d8+4 (1 1/2 for 2 hands)+ power attack bonus+ 1(1/2x3) 3) 2d8 (no Str mod as there is no mention of it in the description)+ power attack bonus+ 1(1/2x3). thanks in advance.
I don't mean to spam, but the other thread appears to be malfunctioning. To the point:
Can a barbarian use the combat expertise feat during rage? 3.5 Rage restrictions
Pathfinder rage restrictions
So basically: 1)any ability that requires patience or concentration = you can use combat expertise now or 2)any ability that requires patience or concentration = generic way of saying that things like combat expertise and metamagic feats won't work?
Hi all, I'm looking for advice on a shapeshifter druid kind of guy.
Maybe I'm doing something wrong.
We use standard fantasy points and, while I would prefer a built centered around levels 5-8, any suggestions would be appreciated. Thank you
This refers to the Witch-bounded archetype twin soul ability. While I am excited about using this, I am a little unclear on how it actually triggers. For the purposes of this ability, what would "gravely injured or about to die" be (rule wise)? Furthermore, what kind of action you spend to activate it? None? Standard? Help please.
"School necromancy [evil, pain]; Level inquisitor 1, sorcerer/
"You question the target, backed up by the threat of magical
The way it is written, this spell would be useless for a 1st level character. Should it allow 1 question at first level + 1question/2levels? Suggestions?
Scrollmaster (wizard archetype) I'm a little confused with this. As far as I know casting a spell from a scroll already works exactly as this ability. Now, I've re-read pathfinder's rules regarding scrolls, and I can't find any relevant change (from 3.x) to the rules on how scrolls work. Am I missing something? |