Clockwork Spy

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For me it was primarily a time/money thing. I subscribed to RoTR and play it solo, but to this day I'm still only about half way through! There's a lot of stuff in that box and it just seemed crazy for me to make another investment in an entirely new base set and adventure path when I haven't scratched the surface of what I've already got.

Now, assuming I DID get everything possible out of RoTR, I still don't think I would've jumped in with S&S. I'm just not into the piratey, sea-faring theme. It also didn't seem like my own personal issues with the game were being addressed: the lack of story context and adventure variety.


Glad these are finally available! Nice to have a big piece of character specific art on the table to enhance the theme. :)


It's a shame that the card stock isn't very good. I wanted to go with the flow and use the insert as intended, but I too noticed lots of chipping along the black edges after just a few sessions. Maybe it's just me, but I couldn't accept that for a game I'll be playing a lot over the next year. :)

Just for reference, I'm using the UltraPro clear sleeves that are about $5-$7 for 100 and replaced the insert with three of those white, collectible card shoeboxes. Everything's working like a charm.


Great post! I started out solo with Merisiel and Seelah thinking they'd be a powerful 2-character team (and they're not awful), but that was before I'd actually played enough.

I'm going to stick with them since we've already been through so much together, but if I were to start again I'd definitely give Valeros and Lini a shot. :)


I'm using those UltraPro sleeves too. Serious question: I put all the hologram dot thingies on the back side of the card... Am I doing boardgames right?


@HolmesandWatson, Yeah I agree. Spoilers shouldn't be a consideration here. I can only speak for myself, but the odds of me being able to get into an organized full-on Pathfinder RPG are slim to none. That's partly why the card game works so well for me. :)


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I've been reading through the Rise of the Runelords anniversary book in pace with my playthrough of the scenarios in the card game and it's really been adding a lot to the experience for me. Encountering a card like "Shopkeeper's Daughter" for example, is way more fun when you know the details. :)

I realize there's only so much room to print fluff text on a card, but perhaps for the next AP Paizo could include some more story beats or character details in the rulebook or even on a pamphlet or something that's in each adventure deck box.

I think that could add a lot of enjoyment for other players who aren't willing to go through the "work" of seeking out the rest of the game's story. Maybe some people are picking this game up and don't even know there's more to it than what's in the box. *gasp*

Just an idea!


Just wanted to add another "thanks" for all these clarifications AND for making a great game.


Any word on the availability of those play mats that showed up at GenCon? Still coming soon or was it a one-shot deal? I can't even find them on eBay. Obviously these aren't a "must have" thing but I'll definitely pick some up for fun to get some more art out on the table. :)


+1 for at least the PDF, and I'll buy whatever errata pack you make available though I'd prefer the $8 set.


Vic Wertz wrote:
Yes, Big Finish (the company that does the classic Doctor Who audios) will be releasing full-cast audio adaptations of Rise of the Runelords starting in January.

That sounds great! I'm assuming there aren't any audiobook versions of the Tales books then.


Thanks for your suggestions! I think that Inner Sea World Guide will be my next purchase.

I don't know if I'll be able to convince my group to try the RPG proper, but if I do I'll report back and let you know how it goes. :)


As a disclaimer, I've never played the Pathfinder RPG, but I'm really interested in getting more into the world after playing the card game. I've already looked into the Rise of the Runelords anniversary book, but I'm actually kind of overwhelmed with the sheer volume of other STUFF that's associated w/Pathfinder.

So my question is, where should I go next? The "Tales" books? Other Adventure Paths? Is there anything that's more like a broad guide to the world and major places/characters/events?

Thanks!