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![]() "Submitting a generic adventure (even the most awesome one ever penned) would not make the cut, unless it fit the specialized needs of the org play campaign." Yes that would be why I was asking. Ala I am not a member of the Society, I don't play them, I plan to read at least three of them, but my time is limited and I wanted a summary of what issues were most important; I was looking for a quick summary and definition of the major differences; Is there an Exemplar Scenario that I should be looking at? And thank you for all the feedback. ![]()
![]() @ Dark Mistress Thanks again for all the reviews. I am glad we could surprise her. I have just uploaded a printer friendly versions at both rpgnow/drivethru and Paizo, thanks so much I live for actionable feedback! I am curious as to how you determined the price point was too high? I based the price point on my own Feats 101 ($4.99), Ronin Arts 101 series ($4.99), and Super Genius Games Loot for Less series (30 items for $1.99, which would make it $6.69 for 101 items) How would you have calculated the price point? Did you have a suggested price point? @Hunter1828 Thanks Robert, I spent alot of time combing through my Homebrew and OGC sources to find magical weapon properties that did not suck, and alot of the credit for balance goes to the playtest group and my best friend Doug Hughes. Oh also at the very last minute Dennis "Ogre" Baker point out a fix we needed for my personal favorite special quality Disorienting as I really think that one could be turned into a condition. Steve Russell
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![]() Actionable Feedback is something that is always counts, it helps us improve an update the product (one of the real benfits of PDF). I want to thank Dark Mistress for supporting us by taking the time to do such an in depth and detailed review of our product. We have 3 other racial books that do allow you to multiclass all you like Ironborn of Questhaven, Wyrd of Questhaven, and Restless Souls (though this is more a template than a race). I am working on a multiclassing option that allows it upon particular paths for example when you have all the abilites of a troll you could multiclass as a ranger (Troll Hunter) or when you have all the abilities of a stone giant you can multiclass as a earth mage. etc. There was just not enough time to play-test it to where I was comfortable, but I should have included those comments in a side bar as a guideline for GMs who wanted to go that direction. It is a PDF though so with two big chunks of feedback that say MULTICLASSING! Its something for an update! A good review is all the support I could hope for, and you can always buy one of our other products that don't have a review already if you have an overwhelming desire to give me money :) Thanks again Steve Russell,
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![]() Because I may not be around tomorrow! ON SALE NOW! Think you have enough magical weapons to choose from? Think again! 101 Magical Weapon Properties gives you – yes, you guessed it – 101 Magical Weapon Properties, that will help you realize the vision you’ve had for your character’s weapon. From the ability to chose energy types or sworn enemies to properties that have unique critical burst effects, along with new spell effects, and the ability to protect your allies, 101 Magical Weapon Properties brings a host of new special abilities to your character’s weapon. Wholly compatible with the Pathfinder RolePlaying Game, 101 Magical Weapon Properties adds new agonizing choices to the creation of your character’s weapons and their advancement without breaking the game. Get your copy today at RpgNow.com Will be up on Paizo.com monday at 12:01 am PST.
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