Giant Frog

Quon Quonnery's page

72 posts. Organized Play character for Magabeus.


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Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Hi GM, I was sick for longer than I can remember (at least since I am an adult). My apologies.

I had loads of fun, thank you! My chronicle is good, thanks again!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

d10: 1d10 ⇒ 9

Quon's scroll of comprehend languages is also very attached to the little frog person.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

A bunch of swim checks:
Swim: 1d20 - 1 ⇒ (2) - 1 = 1
Swim: 1d20 - 1 ⇒ (3) - 1 = 2
Swim: 1d20 - 1 ⇒ (11) - 1 = 10
Swim: 1d20 - 1 ⇒ (10) - 1 = 9
Swim: 1d20 - 1 ⇒ (1) - 1 = 0
Swim: 1d20 - 1 ⇒ (19) - 1 = 18

Quon is having trouble swimming in the small confines of the well, but eventually manages to make three circles clockwise.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"That sounds reasonable Minna" Quon jumps in and attempts to circle counter-clockwise

If I remember correctly we entered by spinning clockwise

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Herbert, is that a friend of yours?"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon nods "Yes, let's go back to the well before we encounter more fey"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Attack, flank: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Damage: 1d4 - 1 + 1d6 ⇒ (3) - 1 + (1) = 3

Quon comes out of hiding, darts up to purple and slashes with his sword!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Thanks for sharing Minna!

I will be away from the interwebs again this weekend, back on Sunday.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

I will be on a sailing trip this weekend, back on Sunday. Please bot me if needed.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"So we are to hunt you down? Why exactly?" Quon runs towards path 2 and hides in the trees

Stealth: 1d20 + 16 ⇒ (14) + 16 = 30

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Sorry folks, I have some real life things to take care of. Hope to be back into business on Thursday. Please bot me.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon seems shocked at Herbie's transformation "Herbie, are you one of those priests of nature? I heard they can change into animals, but I guess it makes sense that you change into a plant"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon has had no damage, thanks

After the combat Quon folds his net carefully and then follows the others. His big eyes bulge a bit more when they see the frog on the bag, but he then jumps back as the vines attack! Fortunately Herbie seems to be able to speak to this cousin of his, so Quon waits to see what happens.

Delay
I have placed tokens on the last map, including a medium token for the vines. GM, can you position these so we know where everything is?

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

My goodness! I had a very busy weekend and now have a lot to catch up to.

I can make myself understandable in German. I am Dutch and the two languages have a lot in common.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

With the porcupine taken care of Quon focuses on the monkey.

Wakizashi Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d4 - 1 ⇒ (3) - 1 = 2

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

I am at CEST and did not have time yesterday evening to check ;-)

Quon moves away from the porcupine while holding onto the trailing rope. He draws his sword and slashes at the porcupine.

Flanking Wakizashi Attack: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage: 1d4 - 1 + 1d6 ⇒ (2) - 1 + (3) = 4

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Hé, I am not a kebab! I heard what they do to frogs in Taldor, but I am a grippli, not a mere frog! Stop that!" Quon throws his net over the monkeyperson

Ranged Touch: 1d20 + 5 ⇒ (16) + 5 = 21
Net rules

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon grabs his net and climbs a tree

climb speed 20: take 10 for 22
GM, can you clarify: are we facing two porcupines and one vanara? I have taken the liberty of coloring the borders of the enemy. Who is the Vanara?

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Thanks for botting me, sorry for not posting yesterday

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Now what is this? Why are we fighting?"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

I am not going to Paizocon, and I agree that block initiative works better in PbP

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon takes one of his scrolls of comprehend languages and nods to the strange gnome "We will try to bring your colors back"

He then jumps into the well and is tossed out directly. After several tries he stays away...

Swim: 1d20 - 1 ⇒ (14) - 1 = 13
Swim: 1d20 - 1 ⇒ (4) - 1 = 3
Swim: 1d20 - 1 ⇒ (10) - 1 = 9
Swim: 1d20 - 1 ⇒ (13) - 1 = 12
Swim: 1d20 - 1 ⇒ (8) - 1 = 7
Swim: 1d20 - 1 ⇒ (19) - 1 = 18
Arriving in round 6

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Errr, hello? Sorry to disturb you, but do you know anything about what's going on here?"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

moving through threatened squares, double move
Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
Perception: 1d20 + 4 ⇒ (10) + 4 = 14

Quon circles around the other frog, the grippli is not interested in why his distant cousin might be making these weird movements

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon moves closer and fires an acid ray towards little frog

Ranged Touch, into melee: 1d20 + 3 - 4 ⇒ (12) + 3 - 4 = 11
Damage: 1d6 ⇒ 4

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon steps back, wriggles his tiny fingers and sends an acid dart towards towards the big frog

Ranged Touch: 1d20 + 3 ⇒ (11) + 3 = 14
Damage: 1d6 ⇒ 6

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

You are doing great, the things you need to learn are only the more technical things. We obviously don't have to teach you how to GM!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon looks back at Ayla as she tries to follow him. Although it is hard to make out his expression it might be a smile of amusement. He casts shocking grasp and sneaks closer towards the big frog. Quon suddenly appears from behind a mushroom, and touches the frog when it did not expect it!

Touch, Vessel Between: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
Electricity: 2d6 ⇒ (2, 6) = 8
Sneak: 1d6 ⇒ 1

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

GM, what I find really helps is when you bold the ones that can currently act.

My usual way to do this (with some other examples):

Initiative
Remember that the mushrooms are difficult terrain
Haste, Inspire Courage (+2) are active
John Doe -10 hp, fort save vs poison
Nomen Nescio -3 nonlethal damage, -2 STR, -1 CON drain

- - -
Enemy, who can not act
- - -
Poor Quon who rolled a 1 for initiative

I repeat this short block in (almost) every combat post I make, replying to your own post is an easy way to replicate it.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Stealth (incl camouflage): 1d20 + 12 + 4 ⇒ (10) + 12 + 4 = 26

"Wait for me Narissiel, I will cover you" Quon follows Narrisiel through the mushrooms.

If possible climbing up and moving at height.Does my swamp stride help here?

Camouflage:
Gripplis receive a +4 racial bonus on Stealth checks in marshes and forested areas.

Swamp Stride (Ex):
A grippli can move through difficult terrain at its normal speed while within a swamp. Magically altered terrain affects a grippli normally.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Knowledge Arcana: 1d20 + 6 ⇒ (2) + 6 = 8
Knowledge Arcana: 1d20 + 6 ⇒ (19) + 6 = 25

"I have to agree with Minna. And also with Jamilla that we need to find out if it is one spellcasting druid or a group"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20

"The primordial gang she said. It is a feral gang of druids from Briar Henge, wherever that may be that has made life more difficult for the local loggers. They change into giants and then ambush the loggers. As if humans aren't big enough on their own." Quon translates for Ayla, although it helps that he had already asked around in town.

He turns towards Fabin "Do you have directions to Briar Henge? Might be a good place to ask around, although I am not sure they will be friendly"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"A jungle you said?! That must be why I was send here! I love the jungle!" the grippli interjects "Although I am also partial to other forests and swamps, the forest was probably great as it was..."

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Certainly not food!" the frog croaks.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon has played Tide of Morning, but not Tide of Twilight

From the shadows a small form seems to materialize. It seems to be a huge tree frog, and has two bandoliers strapped over it's body. In those bandoliers you see several wands, a scroll and some flasks. It stands up on it's legs and then it might dawn on you... this is a grippli!

"Hello, I am Quon."

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Somebody mentioned grippli?

Player Magabeus / Gerard
Character Quon Quonnery
PFS 24861-19
Class Ninja 1 / Sorcerer 1
Faction Scarab Sages
Day Job Not applicable

On the topic of spoilers:

Did you know you can also do nested spoilers?

Unfortunately...

Spoiler:
you can not use the {spoiler=...}tag for the nested spoiler, but must use {spoiler}.

That means you can do Ayla's knowledge check like this

Knowledge Local DC 10:
You have probably seen Magabeus and Redalia on the forums before. They are your local Venture Officers for PbP!

DC 15

Spoiler:
Lady Ladile and Gary are similarly prevalent, and are some of the best that I have seen!

DC 20
Spoiler:
Korolan is a bit more obscure, due to his sub-optimal roleplay, and less frequent Forum Visibility. He is here to help though, so feel free to ask any questions!

I like this method as it takes up less room in your posts and it is also obvious that it is a single roll.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Thanks!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Great job indeed."

Thanks GM for running!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Well done team! Let's go tell Vulcus that his time here has ended"

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Acrobatics: 1d20 + 7 ⇒ (10) + 7 = 17
Acrobatics: 1d20 + 7 ⇒ (5) + 7 = 12

Quon jumps over the lava to get to the beetle "Thank you for summoning food!"

double move

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon exits the staircase and sees the ugly lemure next to him. With his fellow pathfinders near the spellcaster he decides this lemure needs dealing with first. He finds his resolve and touches it

Shocking grasp, charge was held from before opening door
Touch: 1d20 + 3 ⇒ (13) + 3 = 16
Electricity: 2d6 ⇒ (1, 1) = 2 sigh

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"I am ready!" Quon adds to the discussion while he casts shocking grasp and readies his rapier in his other hand.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"No thanks Molach" Quon says as he searches the area for traps while Naseem is studying the rituals. After he has done that he decides to drink the potion he received earlier.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

"Would you mind if I take a quick look at those vents?"

Disable Device take 20 if allowed: 20 + 9 = 29

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

”Well met Vulcus, I am Quon. We discovered this place and decided to investigate. Zo far the people we met did not want to talk, I am glad you do. I assume you have been here for quitte some time. Can you tell us about this Hafsni and her cult?”

Diplomacy: 1d20 + 7 ⇒ (6) + 7 = 13

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

because of you the society has the name of being made up of murderhobos!

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

He could be a prisoner, let's find out

Quon circles around, carefully stepping over the streams of lava. Once he is close to the dwarf he speaks up

"Hello"

If neccesary stealth take 10 for 22

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Quon stands right next to the devil, his one hand sparking with electricity while his companions deal with it. He sheathes the rapier with his other hand. "I am sorry, I just could not do it. It seemed so vile and I did not know what would happen if I touched it. I will just contain the electricity, there might be something else that sees us as an enemy later."

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Touch: 1d20 + 4 ⇒ (3) + 4 = 7

Quon again tries to touch the devil, and again the tough of actually touching it forces his hand to stop just in front of it’s skin.

Scarab Sages

hp 15/15 | Ac 14 T 14 FF 15 | Init +3 | Fort +1 Ref+5 Will +2 | Perception +4 | Ray 5/6 | Spells 3/4 | Reroll 1/1

Touch: 1d20 + 4 ⇒ (3) + 4 = 7

Quon tries to touch the devil, but shrinks back from actually connecting