Chuul

Pregen with an Evil Goatee's page

118 posts. Alias of Mjolbeard89.


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Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Thanks Erich! Great work leading us through. Hope to play with all of you again sometime!


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith
Shohiraj DHq wrote:

[dice=sleight of hand]d20+18

Shohiraj is not as deft as she would like to be...

No chance you'd have a reroll available, is there? Might be a good time for it, and you can't do much worse than this, so you can practically only gain from it. Just a thought from your friendly neighborhood Neh-Thalggu


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Aogg-Shagga stands by quietly for a moment, watching the wanton destruction and chaos, the gets bored. The Aspis agents once again feel the creature's mind enter theirs as it speaks its farewell. "Well, now that Kar-Zaweeb is mine, I suppose I'll be off. Because you prepared him for me and did not hinder me in exacting my vengeance, I shall spare your lives this time, but you mortals and your measly motivations are far too dull for me to continue on at your side." There is another pause as he begins to hover above the ground, his many spiny legs waving in the air and his claws clacking sharply. Finally, he speaks to the agents again.

"AOGG-SHAGGA, OUT!!!!" And he flies out of the room, off to fulfill whatever other purposes he might have.

So....guess I'm just hanging out and reading along the rest of the adventure. Sounds like it's just about to wrap up, so that's cool.


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Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"AS IF I NEEDED YOUR PERMISSION, TINY DEMON! OUT OF MY WAY!!!" Aogg-Shagga lands next to Kar-Zaweeb's unconscious form with a loud crash and a series of clicks, then sets about devouring him, thrusting a claw through his chest, lifting him bodily off of the floor, and shoving him into his open maw, head first. After a series of gut-wrenching sounds of bones being shattered and innards being slurped, a seventh brain appears in the final vacant pod on Aogg-Shagga's back, and he roars in beastial fury. "AT LAST! I AM COMPLETE, AS IS MY REVENGE!!! Thank you, tiny mortals, for your assistance in this matter. For your loyalty, I shall spare your lives...for the time being. Now, let us leave this horrid place before the insane one brings it down upon our heads."


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Wait a minute, Aogg-Shagga doesn't have a day job? Weird! ;P


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

If Aaog-Shagga had a normal nose, he would have turned it up at the blob creature as it lashes out at him again. That's when he sees Kar-Zaweeb fall, however, and the sight drives him to abandon all caution in search of his prize. "NO!!!" he shouts into everyone's minds. HIS DEATH IS MINE! HIS BRAIN IS MINE!!!" He flies with all haste into the adjoining chamber and towards the unconscious form of his enemy.

Double move


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Fortitude: 1d20 + 5 ⇒ (7) + 5 = 12

Aogg-Shagga continues to feel the effects of the blob on his mighty form, but carries on with his intended goal. He quietly drifts toward the ceiling, rising as high as he is able before drifting over top of the blob.

Not real sure how tall this room is for flying purposes. Any chance I can get around 15ft above the ground?

Stealth, invisible: 1d20 + 8 + 20 ⇒ (18) + 8 + 20 = 46


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Fort save: 1d20 + 5 ⇒ (8) + 5 = 13

Aogg staggers slightly as the blob lands a blow on him and it delivers a disease into his great and mighty form. "That is quite enough of that!" he shouts as he backs away again and weaves a spell to turn himself invisible.

5ft step away and cast invisibility.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"You are not the one I have come here for, monster, but it seems it has been left to me to strike you down before I may gain my vengeance. Die then!" Aogg-Shagga grits back once again, then coughs a blob of acid from behind his rows of teeth. He catches the acid, however, and suspends it between his claws. The blob twists and pulses until it finally forms the shape of an arrow and flies at the nightmarish imitation of Joliryn.

Acid Arrow: 1d20 + 8 ⇒ (1) + 8 = 9 Acid Damage: 2d4 ⇒ (3, 4) = 7 Lasts 3 rounds if hits.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Auto-succeed on knowledge (dungeoneering) with a +18 to the skill.

"Hungry flesh, eh? Very well. You, Thief! You must bludgeon it to destroy it. Your knives will do no more harm to it than a fly to...well...to me!" Aogg-Shagga drifts away from the mound of flesh and hurls a series of magic missiles at the creature.

Magic Missiles: 1d4 + 1 ⇒ (2) + 1 = 31d4 + 1 ⇒ (3) + 1 = 41d4 + 1 ⇒ (1) + 1 = 2


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Aogg-Shagga turns around and stares at the vat with the Joliryn-shaped creature. "What is all this noise?" He swings his massive claws at the vat to destroy it and hopefully the creature inside as well.

Claw 1: 1d20 + 10 ⇒ (2) + 10 = 12 Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Claw 2: 1d20 + 10 ⇒ (11) + 10 = 21 Damage: 1d6 + 6 ⇒ (5) + 6 = 11


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Aaog-Shagga hovers over and finally gets a view of his mortal enemy, though his view is obstructed by the others in the doorway. "KAR ZAWEEB! YOUR AFFRONTS AGAINST THE GREAT AAOG-SHAGGO WILL NOW BE REPAID...WITH DEATH!" The mighty creature raises a claw and swipes it to the side, a line of magic rippling out from him to dismiss the shield Kar Zaweeb had conjured.
Casting Dispel Magic on the Entropic Shield. DC = 11+Spell's Caster Level
Dispel Entropic Shield: 1d20 + 6 ⇒ (18) + 6 = 24


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Delayed action

Aogg drifts into the room and, finding the space rather cramped, rises in the air several more feet, until his is hovering above the nearest "patient", his many eyes scanning the room for some sign of his foe.

When Kar Zaweeb appears before Rataji, a furious mental scream erupts in the minds of all those nearby, as Aogg curses himself for not being the first to locate the hated man.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Thanks for the buffs, Falth! If we have another encounter, I'll return the favor. I've got invisibility on my spell list as well.

Aaog-Shagga, the great and terrible, seems to exude excitement and bloodlust as the doors open before him. "We are very near, now. Soon, I shall find my great enemy and destroy him. Then, I shall consume his mind and become more powerful still! Come, petty mortals, let us destroy the abominations that Kar Zaweeb has wrought!" As the words echo in your minds, the enormous creature's many legs leave the floor, one at a time, until Aaog-Shagga is drifting several inches above the floor, though you cannot see it, given his invisibility.

Delaying my turn until the door is clear and I have some room to get in there.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"COME, MORTALS! WE MUST BE SWIFT TO BRING DEATH TO THOSE WHO DARE TO ASSAULT AAOG-SHAGGA!" The large, creature snaps its claws menacingly as its many legs shift excitedly and click against the hard stone floor.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Hahaha! I think I may take the deal. Didn't take the option to play the dragon in the last one, so I may as well take the option to play the horrible crab creature this time. Pretty sure I already screwed up my personal secondary success thing, so this way I can at least bring some pain on the way out.

Is this it? Is this how I will pass into greatness? By being known as the one who unleashed this great beast upon the Aspis's enemies? If that is to be my fate then...

"I accept, great Aaog-Shagga! Take me into yourself, and let us bring ruin upon Kar Zaweeb and his minions!"


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal looks over his shoulder as if to confirm that they're doing this, then shrugs, reaches up, and release the latches on the tank. He backs up quickly to try to avoid the torrent of water that is likely to erupt from the tank. "Alright, beastie, what should we call you?"


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith
RePete Pregen wrote:
Hearing his companions cry, he hurries to Zurnzal's side. "My! What in the world is that thing? Sure it's friendly?"

"I dunno about 'friendly,' but it's been saying that the people here have been torturing it, and seems interested in us if we're here to stick it to them."


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Wha--what are you? Zurnzal thinks as he stares back at the creature. The corner of his mouth twitches up into a smile at the question, though, Torture the torturers, eh? I like that. Yes, that's what I'm here for. And I brought help. Hold on.

"Hey, guys," he calls out, "Come check this thing out. Looks like it might be one of those creatures the weird thing upstairs showed us."


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Phase I - Find evidence

Zurnzal starts off sorting through the rooms and the documents they were able to recover, doing his best to recover any evidence that might remain. Internally, he is still cursing himself harshly, though, berating himself for allowing the guards to sound the alarm.

Perception (evidence): 1d20 + 13 ⇒ (19) + 13 = 32

Phase II - Find allies

Once he has spent some time checking for information that might be helpful to his superiors, he decides that, if he can't do this job well enough by himself, he must need to find some others to help him get the job done. He spends the next several minutes searching for any allies that might help him accomplish his goals.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

With this room cleared and whatever documents remain secured, Zurnzal rushes across the large chamber to make his way into the other lab. The spell laid upon him carries him, practically flying, across the room, and he smashes into the window with a mighty kick.

Charging the glass to get into the other room.

Unarmed, charge, haste, shaken, PA: 1d20 + 16 + 2 + 1 - 2 - 2 ⇒ (15) + 16 + 2 + 1 - 2 - 2 = 30 Damage, PA: 1d8 + 8 + 4 ⇒ (7) + 8 + 4 = 19


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal's mind still races with questions and doubts as the su's howl continues to ring in his ears. Still, he must do what he can to stop the researchers from destroying the documents. He looks around and tries to find a way past the glass.

Door?:
Zurnzal opens the door and steps through, striking at the nearest researcher in an attempt to stop them from destroying more of the evidence he was sent here to claim.
Move action to open the door, using extra move from quick runner's shirt to step inside, standard to attack the researcher in the middle.
Unarmed strike, power attack, haste, shaken: 1d20 + 16 - 2 + 1 - 2 ⇒ (9) + 16 - 2 + 1 - 2 = 22 Damage, power attack: 1d8 + 8 + 4 ⇒ (6) + 8 + 4 = 18

No door?:
Zurnzal cocks an arm back and unloads a powerful punch at the glass.

Unarmed strike, power attack, haste, shaken: 1d20 + 16 - 2 + 1 - 2 ⇒ (12) + 16 - 2 + 1 - 2 = 25 Damage: 1d8 + 8 + 4 ⇒ (2) + 8 + 4 = 14

If he breaks the glass... He then steps past the shattered glass barrier and tries to block the researchers from destroying any more documents.[/ooc]


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal begins to sweat slightly as the fear settles over him like a blanket. He does what he can to resist and find a solution to their current plight, however. "Not working. Have to get to them. Have to stop them....OUT OF MY WAY!" The half-orc shouts, lowers his head, and rushes headlong at the enemy standing before him.

Move action to use martial flexibility, gaining Power Attack and Improved Overrun, move and standard to attempt overrun against the Red Voonith.

Improved Overrun: 1d20 + 14 ⇒ (6) + 14 = 20

If that doesn't beat the voonith's CMD, I stop in the space in front of it.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Dazed for this round, then. No actions. Do you want to roll for the additional shaken rounds, GM, or shall I?


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Will save: 1d20 + 7 ⇒ (2) + 7 = 9

Zurnzal scoffs as the creature backs away from his attack. "Heh, pathetic little wretch can hardly take hi--?!" His voice stop short as the voonith lets out a heart-stopping howl. "Wha--what is it doing?! Get it away! Get it away from me!"

Not sure if that gave me the Frightened condition, or just shaken. Gotta figure out how far away I'll have to run if it's the former.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Assuming Joliryn does step up into the flank...

Zurnzal moves forward past the beast Shohiraj and Joliryn have trapped, careful to avoid the creature as he passes. Even moving cautiously, however, the speed with which Rataji had imbued him propelled him forward toward the reddish beast in front of him.

Acrobatics to tumble: 1d20 + 13 ⇒ (5) + 13 = 18

As he draws near to the creature, Zurnzal recalls his upbringing among the orc tribes. He remembers the save strength with which they would swing their might axes and blades. Perhaps there was some merit to unleashing an all out attack like that...

Using martial flexibility as a swift action to pick up Power Attack. Using an unarmed strike to kick the red beastie.
Unarmed strike, power attack: 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 24 Damage: 1d8 + 8 + 4 ⇒ (5) + 8 + 4 = 17


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Quickened by Rataji's spell, Zurnzal moves with incredible speed to the passage Eramay had indicated.

Triple move with haste


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal busies himself flipping through the documents and tossing some in his pack as he finds any that seem particularly damning.
Perception (search): 1d20 + 13 ⇒ (19) + 13 = 32
When Shohiraj asks what they were sent for, he looks up and turns to Eramay, signaling to her that he'd let make the call about whether they would divulge that particular bit of information.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"Damn," Zurnzal curses as he gets to a safe location in the room and alarms begin to ring out. You had ONE JOB, he thinks, cursing himself for not taking more care to prevent anyone from activating the alarm.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

I think I'll let the punch go through. It was a pretty quick succession of blows and Zurnzal might not have recognized that the guy was about to fall anyway.

"Glad to hear you still know which is the right side to be on, Joliryn. Now would you mind telling us what you're doing here?"


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal steps forward and shouts at the guard standing in front of him. "Hey! Your boots unlaced!" Whether or not the guard falls for the juvenile trick is unimportant to the half-orc, however, as he slams his own boot into the guard's kneecap, delivers a blow to his gut with his left elbow, the rakes his fingers down from the man's forehead and across his eyes, hopefully blinding him temporarily.

5ft step. Brawler's Flurry, subbing the last attack for a Dirty Trick to blind the guard.

Flurry Unarmed1, Sho' nuff: 1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19 Damage: 1d8 + 8 ⇒ (8) + 8 = 16
Flurry Unarmed2, Sho' nuff: 1d20 + 14 + 4 ⇒ (4) + 14 + 4 = 22 Damage: 1d8 + 8 ⇒ (3) + 8 = 11
Flurry Dirty Trick (blind): 1d20 + 15 ⇒ (17) + 15 = 32

Green Guard is blinded for 1 round, plus 1 additional round for every 5 by which my check beat his CMD, or he can spend a move action to clear the condition.
Sho, feel free to stand up when we get around to you. :)


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal steps forward with a short leap onto his left foot while his right foot remains behind him. Twisting at his hips, he brings his right foot forward in a long arc over the table to deliver a a series of two lightning-fast kicks to the body of the blue guard, while he aims his third kick at the guard's feet, hoping to send the guard sprawling to the ground..

5ft step, Brawler's Flurry with final attack subbed for improved trip; also, not sure if Sho counts as threatening for these attacks since she's prone, but if she does, +4 to the attacks.
Flurry Unarmed 1: 1d20 + 14 ⇒ (2) + 14 = 16 Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Flurry Unarmed 2: 1d20 + 14 ⇒ (1) + 14 = 15 Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Flurry Trip: 1d20 + 14 ⇒ (18) + 14 = 32


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal rushes in and along the back side of the table, cutting off that route for the blue guard to attack.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Thank you kindly, Falth!


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

As the team descends into the estate's underground network, Zurnzal produces a small vial from a pocket inside his cloak. He carefully removes the vial and pours the contents onto the glove on his left hand, then uses the cork to spread the fluid across his knuckles. With the application complete, he replaces the cork and stows the vial back in his pocket.
Applying Gael's Revenge poison to my left glove.

When the team reaches the next door, the half-orc listens intently at the door, trying to discern how many different voices are speaking in the next room.

Perception: 1d20 + 13 ⇒ (3) + 13 = 16


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal moves away from the door they had entered toward the newly opened stairway. About time. "Well done, Sho. Let's hurry and head on down. If that thing in the parlor wasn't lying to us, then we probably don't have a lot of time."


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal continues to quietly stalk through the estate, looking for anything unusual or possibly pertinent to their investigation in the other wing.

Perception: 1d20 + 13 ⇒ (16) + 13 = 29


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal also begins to make his way further into the compound, beginning with the door he had initially checked before the aeon made its presence known.

Stealth: 1d20 + 13 ⇒ (16) + 13 = 29
Perception: 1d20 + 13 ⇒ (2) + 13 = 15


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal's left eyebrow raises an inch as he gives Thestil a quizzical look. "Hrm. Makes about as much sense as anything we've learned here. We should get moving, though. Can't spend all day swapping picture stories in our heads with some under wrought chandelier. Come on, let's find the way downstairs. Or do we think we should check around on the main levels first to see if there's any documentation we need to secure?"


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"Possible futures, eh? Hmm..." Zurnzal looks thoughtful for a moment, then turns and approaches the aeon, his right arm extended toward the creature. "You, beast! Show me what you will." He watches and waits for the aeon to meet his touch and show him his fate.

Does the aeon seem to be trapped somehow? Like, is it chained to the ceiling and unable to get out of the chains? Maybe it wants to be freed.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

While Rataji is attempting to commune with the aeon, Zurnzal talks with Thestil about his own vision. "I saw something like that too, except instead of the frame, it was a vine that rose up and tried to entangle me. After that it was the same as your vision, except the manacles closed on the vine. I think you're right. We don't have much time, but I think we're counting down to some kind of horrible monster getting out of here. Not coming in. Remember that the worker said the people who run the estate have been sneaking beasts in at night. Could be the beasts want out."


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal freezes in his tracks, a stunned look on his face. "What the hells was that?!" he stutters. "Any of you see something...unusual?"


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"Right. And kill anyone we come across," Zurnzal adds darkly. He enters the manor, moving as quietly as he can manage, and makes his way toward the door on the northern end of the hall. Stepping close to the door, he leans in to listen for any activity on the other side.

Stealth: 1d20 + 13 ⇒ (16) + 13 = 29
Perception: 1d20 + 13 ⇒ (18) + 13 = 31


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

"Quit playing with the birds, Demon! We need to find a way into the manor. Now come on!"

Stealth: 1d20 + 13 ⇒ (3) + 13 = 16
Perception: 1d20 + 13 ⇒ (4) + 13 = 17


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

After helping the others get over the wall, Zurnzal whispers back to them, "Careful around the courtyard, especially near the entrance. Seems like there's something... off about that area. See how the birds are avoiding it? Maybe one of you magical types can check for some kind of barrier around there."

Perception (for traps): 1d20 + 13 ⇒ (10) + 13 = 23


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Sense Motive: 1d20 + 13 ⇒ (14) + 13 = 27

Zurnzal returns Shohiraj's glance and curses under his breath. Shoulda moved in while we had the chance. Fool that I am, I just had to report back to my leader. What am I, some bloody Pathfinder? Now what's up with these birds?


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

With the decision to confront Joliryn apparently made, Zurnzal makes his way back toward the spot where he and Shohiraj spotted the halfling. Once he reaches the spot, he begins to scale the wall again.

Stealth: 1d20 + 13 ⇒ (11) + 13 = 24
Climb: 1d20 + 11 ⇒ (12) + 11 = 23


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

If Shohiraj tries to speak with Joliryn, I'll go with her. Just in case she needs a quick way to quiet her down.

Zurnzal stands beside Shohiraj, ready to move together with her. He remains quiet and awaits Eramay's decision.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Zurnzal sighs in response to Shohiraj's uncertainty, "Very well. Let's head back and let the others know that Joliryn is here. Maybe one of them will know a bit more about why she might be here." He turns quietly away from the wall and makes his way back to the rendezvous point.


Aaog-Shagga - variant Neh-Thalggu HP (69/71) | AC 19, Touch 17, Flatfooted 17 CMD 28 (Immune Trip) | F +5, R +3, W +9 (DR 5/magic; Immune confusion; SR 18) | Darkvision 60, Perception +14, Sense Motive +6; Init +6 | Status: Diseased, Invisible, Shield of Faith

Which adventure had Zurnzal and Joliryn together? I don't remember Zurnzal showing up in Serpent's Rise.

As Zurnzal and Shohiraj climb back down the wall, he turns to the thief, a look of confusion written across his furrowed brow. "What's Jo doing here? Is she working for the Korholm group now?"

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