Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"You want the whole enchilada? Those documents tell the story of how the Aspis have been disguising themselves as pathfinders and meeting with the Molthuni. They've also been using the church of Razmir to prop up this mysterious "MG" as some sort of religious hero. From the detailed information, it's possible that there may be an Aspis mole within the society. Does the name Zurnzal ring a bell to you?" Poncho turns to his allies: "Did we find any....badges?" Slides are hard to read on desktop too. Hope I read the signatures right.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho maintains his performance but drops his whip. He shifts toward Augusta, produces a wand and casts a spell on her. clw: 1d8 + 1 ⇒ (7) + 1 = 8
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
GM when I act: I would like to activate bardic performance (I'll write out lyrics after you have me go) as soon as I'm up so Okzat can get the benefits of it during his round. If space is available I'll use my move action to move 10 feet and get to that southeast corner of the room.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho will pocket one of the CLW potions and the scroll of summon monster II. Place Poncho 3rd or 4th in the order, please.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
GM Can I do this?: Poncho will try to walk onto the space containing one of the illusionary soldiers, shaking his maracas with gusto. Including the +4 from being told it's an illusion
Move action to get there, ready action to aid another on attack w/ whip. Free to maintain performance.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho feverishly shakes his maracas, permeating the air with Latin rhythms. Move action activate bardic performance readied action: He will ready an action to aid an ally's attack against an enemy (using his whip). aid on ac10: 1d20 + 7 ⇒ (12) + 7 = 19
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho will have his whip in one hand and his maracas in the other as the group approaches the fort.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
To the militiamen:
Taking 10 on sense motive for 20
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"You're forgetting another option--we leave these two tied up in the town square for Tamran to find in the morning. We leave them with their masks and holy symbols and we leave them with a sign that says 'bandits' or 'assassins' or what have you. If we do this, then the Pathfinders aren't implicated and the authorities will have a hard time putting a spin on things." Poncho will kick dirt at one of the tied up Razmiri. "Or we could just kill them like the dogs they are."
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"It's good to know we can always count on el Bert." He then gives the unconscious Ozkat both of the potions. "Drink this!" CLW potion: 1d8 + 1 ⇒ (3) + 1 = 4
Hasn't worship of Razmir been made illegal here?
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho makes a 5 foot step, continues performing, and cracks his whip in the air to focus Augusta's attention. aid another: 1d20 + 7 ⇒ (4) + 7 = 11 Augusta--add a +2 aid bonus on your next attack against the baddie! "Nunca vi pelea prolongado,
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"¡Azote bueno!" Poncho will 5 foot step and attack the red guy with his whip. whip: 1d20 + 7 ⇒ (2) + 7 = 9
Maintaining my performance.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho will continue singing as he moves over to Augusta, drawing a CLW juand in his off hand along the way. After he's next to her he taps her with the juand. CLW juand: 1d8 + 1 ⇒ (4) + 1 = 5 "¡Basta! A mi me gustaria que no al ser golpeado." Stop! I would like it if you weren't hit.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho begins singing and takes a 5-foot step. No valid options for readying an aid another with the whip. "Nos no puedes asustar,
"You can't scare us, because Pathfinders are daring! Well, I should help." Inspire courage +1 is up!
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"If there's the possibilidad of an ambush maybe we should get there early to scope things out. 15, 20 minutes early sound good to everyone?"
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho is not as good as a detective as his role model, Helado-T. It's time to come clean. "Let's not be unreasonable! Even if we were Pathfinders, how would having a coin denote loyalty to a nation? A traveler encounters the coins of many nations, no?" diplomacy: 1d20 + 9 ⇒ (20) + 9 = 29
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho thinks fast and can remember a scene from one of his favorite books, Ley y Orden by Ricardo Wolf. It's so crazy it just might work... "YOU IDIOT! My friend and I are working under cover for the captain of the guard! We're only here to intercept and arrest two Molthuni conspirators," Poncho points to the lute players. "Those two have been putting up Molthuni propaganda all over the city! If anything you've just driven their ringleader further into the shadows and undone 6 months of detective work!" bluff(vp): 1d20 + 10 ⇒ (9) + 10 = 19
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho will pull Fhlangorn aside before entering the tavern. "I would not upset the bird, amigo." Inside, he witnesses the commotion caused by Prizm and decides to sit elsewhere--spotting Okzat sitting alone. Hung over from partying at the forest's bounty he thinks that the stoic oread is less likely to aggravate his headache so Poncho sits next to him and orders a pitcher of water, a single fried egg, and toast. Once served, he listens to the musicians, steadily nursing his water and nibbling at his breakfast.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho has recurring nightmares about Drandle Dreng attempting to steal his piñata. At some point in the night, he murmurs in his sleep "No es fiesta de cumpleanos de tu....no puedes robar mi piñata..." "It's not your birthday party...you can't steal my piñata..."
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho is visibly intoxicated from revelry at the forests bounty. "SWAMPS." he blurts before belching, taking care to cover his mouth in an effort to appear civil. "and that the women here have bad breath. Not complaining...just saying it."
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho feels the tension in the room--these people have fallen on hard times. It is times like these when people need a distraction to take their mind off the tribulations of daily life. Filled with determination, he knows he cannot make up a song--they deserve the only song he knows by heart. He instructs the band on the key changes and staccato rhythms of Latin music. After the band is comfortable with what they should be playing, Poncho cracks his whip in the air to grab everyone's attention before speaking to the crowd: "Patrons! Patrons! Patrons! Allow me to sing you a song! A song as beautiful as the sky above! I present you, Cielito Lindo!" Taking 10 on singing for 20. "De la sierra, morena
De la sierra, morena
Ay, ay, ay, ay, canta y no llores
Ay, ay, ay, ay, canta y no llores
Between verses he takes the hand of a nearby female patron and dances with her, hoping that the crowd will follow suit and dance their troubles away. Taking a 10 on perform (dancing) for 16.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
After ordering food and wine, Poncho moseys on over to the musicians. He studies the rhythm of their song for a moment before producing his maracas and adding some Latin flavor (he would sing but does not wish to upstage the frontman). taking 10 on perform percussion for a 16
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho cracks his whip in the air and shakes his maracas. "Come, Amigos. We should pursue our other leads. The Forest's Bounty sounds ideal..." Poncho's stomach growls. Before leaving, Poncho will buy 3 vermin repellents from the elf and thank him for his assistance. Speaking in Elvish to the NPC.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Upon seeing his allies turn heel, Poncho will release the merchant and high-tail it out of there. "You'll see justice in time, swine!" sorry for being a jackass, everyone. I've been overly stressed with both school and life these last few weeks and it's neither fair nor appropriate to take it out on you guys. Deepest apologies.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
A paladin that doesn't want to help uphold the law? What a time to be alive!
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Is it illegal to be involved in a criminal conspiracy in Tamran? I'm pretty sure he just confessed to being involved with at least one. Criminals are overwhelmingly indicted off statements alone. A need for physical evidence is a myth propagated by TV. To clarify, I'm assaulting and battering--assault does not involve touching, only the "immediate apprehension of a harmful or offensive physical contact". Battery is the infliction of said contact. Why am I being more lawful than the lawful character?!
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho DOES NOT let him close shop. grapple: 1d20 + 1 ⇒ (15) + 1 = 16 "You're only making this more difficult than it has to be! As far as I'm concerned your supply was stolen from Karela--hand it over." I know you're trying to advance the story, GM, but unless Fat Albert here has the ability to accomplish all those things in one round I'm stopping him.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"How's about you take down your 15% markup on flayleaf for me and tell me the truth this time? If you go back to doing business with Karela I might just forget all of this happened." 10 on diplomacy for 19.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho is so suave that it covers his poor attempt at purchasing narcotics. At least he's holding, he thinks. "Sorry, I just got back from Diobel and that's what they call it over there. I didn't know we could be so direct about it here." Taking 10 on a bluff for 20 "Do you have any fine tobacco? Perhaps some flayleaf, as well?"
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"Souvenirs are nice but that's not what we're looking for..." Poncho pauses, thinking of slang that he might use to inquire about drugs. knowledge local: 1d20 + 2 ⇒ (1) + 2 = 3 "Got any....nose clams?" diplomacy: 1d20 + 9 ⇒ (20) + 9 = 29 Them polar rolls...
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Sidebar before we meet the NPC:
"Dices la verdad, Zavra. Corre el rumor de que...." starts Poncho "...I mean...there's rumor running around that the city's hospitals and alchemists have been running low on supplies. Once we're finished with this pig we should head over to the hospital." Taking 10 for a 19 gather info "Mucho gusto, hombre!" exclaims Poncho as he nods his head in greeting, "A man of your...stature...is clearly a successful man. I envy the fortune that has gifted you the sweet indulgences this life has to offer!" diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"It would seem as though Señor Karela has engaged in some shady businesses? If the same fence is handling all the stolen shipments, maybe we could follow the drugs back to the fence?"
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
"We are looking for drugs? That sounds like an easy way to get arrested..."
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Andrew Christian wrote:
Poncho looks confused. "¡Es un imposter! Stay away from him, Bert! What have you done with Fhlangorn?"
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
GM:
Gotcha. I misinterpreted the faction card as "recruit someone to work with the Sov Court" instead of "work for the Sov Court". Poncho is hopeful. "I hope we have good weather, I don't want to get wet." He thinks to himself Nada es peor que un poncho empapado. Nothing is worse than a soggy poncho.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
GM:
I'll just roll on the sovereign court faction goal (DC 16)--diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24 "I have heard of these Razmiri from my friend, Harv Burgleton. He spoke of their tendency to be crooked men...he seemed to like that about them...but he is a strange man. Anyways, we should keep our eyes peeled around the Razimiri." Poncho will pet Bert's head in an effort to comfort his fine feathered friend. He whispers to the dodo: "It's going to be okay, Bert. If it makes you feel better, I'm less worried about you falling overboard than I am about Prizm."
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho extends a hand towards Karela, speaking in Varisian "Mucho gusto, Señor Karela. Poncho Rodriguez, at your service". Poncho has already met Valsin and gives him a nod in respect. After the briefing, he scratches his chin at Prizm's question. "It's a good question, no? Maybe it's the Aspis, the Molthuni, or a new player on the scene....What are your thoughts, Capitan?" Poncho will be purchasing a few things: 1x oil of magic weapon, 2x antitoxin, 2x antiplauge. 2x holy water, smoked goggles, a set of earplugs, a sack, and 100 pieces of chalk. Total cost is 311gp, 1 sp, and 3cp. All the chalk goes into the bag, gets mashed up, and presto--poor man's glitterdust. GM: Before we leave for Tamran I'd like to see if Guaril can help out the Sovereign Court. I'd like to do this in secret. Do I need to roll on the check or can I take a 10? I'd be using diplomacy and the check's DC is 16.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
A table brims with empty plates, dirty silverware, and empty bottles. Laying atop a bench in front of the table is a humanoid figure who seems to have heavily indulged in the keep's hospitality. A strange hat rests atop his face, obscuring it from vision. Even more strange is the man's cloak, appearing to be little more than a knit blanket with a hole in its center. One of his hands rests on his belly, which rises and falls in time with his snoring, while the other hand dangles towards the floor, an empty goblet inches from his fingers. He lets out a murmur as the dodo nears him but is not otherwise roused from his sleep. "zzZZzz.....don't touch my piñata Drandle Dreng....zzZZzz......"
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Poncho would like the large serpent's hide--he will have it crafted into a fine whip! I didn't get to finish my last song. For those who were curious, the last line was going to be: "no me gustaaaan, no me gustaaaaan, mata estos monstruos que no me gustaaan." The full translation comes to: "My friends need to be more careful, because there's a monster over there and it hit my friend with its sharp horns. I don't like them, I don't like them, kill those monsters that I don't like." I'll take my Grammy now, please.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Character Name Poncho Rodriguez
Just to be clear--this is if you played serpent's Rise on a separate character? I played that on my -6. My perform is adjusted for lvl 2. I'll be moving a few things around for before I hit lvl 2 now that I know the build I was planning won't work.
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Danny Braddock
perform: 1d20 + 6 ⇒ (14) + 6 = 20 "It has been a great pleasure adventuring with this group. We should throw a fiesta once we return to the Grand Lodge." Thanks everyone who played and thank you GM KApp for the scenario--it was a blast! Poncho Rodriguez will return...
Male CG Half-Elf, Half-Mexican Bard 2 | HP: 17/17 | AC: 18 (14 Tch, 14 Fl) | CMB: +1, CMD: 15 | F: +1, R: +7, W: +2 | Init: +6 | Perc: +6, SM: +10 | Speed 30ft | Bardic Performance: 7/8 | Spells: 1st 3/3 | Active conditions: None
Noticing that the eastward enemy is practically surrounded, Poncho will move over to Phoenix and strike with his rapier. He continues his song: "y golpeo mis amigooooos, con los cuernos afilaaaadoooos..." rapier attack: 1d20 + 5 ⇒ (8) + 5 = 13
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