6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
--Round 1
Peter sings a song ◆ and tries to make it echo. ◇ Lingering Composition: 1d20 + 14 ⇒ (4) + 14 = 18 vs DC 21 The walls are too soft. 1 round of ♫ Courageous Anthem ♫! Peter lets a stone fly at Red! ◆◆ Telekinetic Projectile, Courageous Anthem: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Diplomacy, Bonus: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
"Sabina Malatesta, a knight's duty is to both her charges and allies - Sir Cray Dallahan calls for your aid. Do you answer?" "Also, what do you know about Petra Fidena?" Peter hands over any coded letter they have. I thought this was the 'shopping list' and the 'shoot in the tines' line was the code. Is there another letter we received whose contents we don't know?
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
"Alright, let's go." GM: Did we take the time to heal up and Refocus? PCs: Just FYI, Peter is out of 2nd and 3rd rank spell slots. I'm assuming we have at least one other combat so we'll need to be careful.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
"Is there anything here that might cause trouble for the Society were it to fall into the wrong hands, such as a scroll marked with Paracountess Dralneen's family crest, or record books that Benedet keeps, or any other irreplacable artifacts that we might come across? We'll keep them safe if we can."
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
"Well, for starters, if you look outside the door, you'll see the bodies of three Hellknights laying motionless on the floor ..." Diplomacy: 1d20 + 13 ⇒ (14) + 13 = 27 No Friend of Greensteeples, and Peter hasn't played #3-04 (although another character of mine has).
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
"Agreed." I think Erevan is our best option for out-of-combat healing, but Peter can help along with Treat Wounds; Treat Wounds also clears Wounded. Peter will also need 20 minutes to Refocus. To the voice behind the door: "We're here to help! We're not Hellknights! And we have a red dragon with us!"
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
◆ Change Shape (Fox) When the hellknight has his head turned, Peter turns into a fox. ◆ Sustain Illusory Creature (◆ Stride, ◆ Illusory Strike) "Your orders were to capture the spies behind this wall, not to dishonorably kick animals around! Now you must be punished for disobeying orders!" Illusory Smack Upside the Head: 1d20 + 11 ⇒ (18) + 11 = 29
◆ Shield
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
In case you're waiting for me, Peter is at the bottom of initiative order, behind Green. So last initiative block was Peter Round 6 / Everyone Round 7, and this initiative block was Peter Round 7 / Everyone Else Round 8. Everyone has gone, Green is up.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter went first, so Blue should have taken RS vs the illusory creature.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter's actions are posted above. Peter steps away, Sustains, and the "dragon" Strides up (triggering Blue's AoO) and if it's still alive, makes an Illusory Strike. Folmyr is Tiny, so can share spaces. Peter shields as a last action. AC 24, and I'll Shield Block if hit next round.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Pre-posting Peter's Round 7 actions. Peter was at the bottom of initiative, so should have gone before everyone, but just ended up out of order because of PbP. But it'll be advantageous for Peter to go in proper initiative order, so I'm posting conditional actions. IF Peter is still up, and the Illusory Creature is still active, then Peter is going to Step away from any melee foes, Sustain the spell and move the Illusory Creature to a spot that provides flanking to as many melee combatants as possible (triggering AoOs) and then make an illusory Strike if it's still up. He'll cast Shield if he had to Step away, but Telekinetic Projectile on the most damaged foe if he didn't. Illusory Strike: 1d20 + 11 ⇒ (10) + 11 = 21
Telekinetic Projectile: 1d20 + 11 ⇒ (9) + 11 = 20
IF Peter is still up, but the Illusory Creature is gone, then Peter is going to Step away from melee foes, and cast Illusory Creature again, this time creating an illusory Hellknight who tells the foes to stand down or they'll attack. Spell DC is 21 for all the disbelief checks.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
To be clear, this is Peter's Round 6 actions - everyone else is on Round 7. I have statuses as Peter 34/63, Zac 5/75 (Wounded 2, bow), Folmyr 42/96 (Wounded 1, no rage), Erevan 66/66, Miss Sorbet (24/47, Wounded 1). Red went down between -87 and -93, and I'll assume Blue and Green are the same creature, making Blue 50ish/90ish, Green 88ish/90ish. I'm guessing these guys are above Level 4 because of how hard they're hitting, so I'm not casting Calm (2nd) because it's Incapacitation, and Peter has no offensive spell that can take Blue down, so I'll try to distract them. Peter steps away from the foe, and Illusory Creature wrote:
Full text of Illusory Creature. Peter's Spell DC is 21, so its AC is 21 and saves are +11
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Alright, in any case, I'm going to be traveling in about 30 hours, so I suggest we figure out what needs to be done, and we'll finish this in January. This is going to be complex enough that I do not give permission for Peter to be botted. It sucks that we'll have to wait but I didn't anticipate the game running this long.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Zac Freelan 3 wrote: oouch as he goes down again. These guys are tough I feel like a TPK is coming Well, if you want to run away, Peter and Erevan have the HP to eat AoOs. It would be helpful to take Red out, since GM has implied they're low, then we run away Peter first (triggering Green's AoO), then Erevan (triggering Blue's), and then everyone else. But, and I can't stress this enough, this requires coordination so that everyone gets out on the same turn. If you want my advice, Zac should move in to Red, and attack with flanking with Miss Sorbet; Miss Sorbet can fish Red off if Zac can't, and use Hero Points if necessary. Everyone who's low would be out of AoO range, and we'd all be in an initiative block. Peter and Erevan will have to weather one round of attacks, which is probably okay as long as the enemies split their attacks on the people in front of them, instead of focusing fire. Then we execute Operation Little Girl No Offense. If people aren't on board with running away, Peter can still try dropping a 2nd rank Calm. It's Incapacitation, so we'd be gambling they're Level 4 (seems unlikely given the number of hit points and the attack modifiers), and everyone's all mixed together, so Erevan and Folmyr would have to agree to friendly fire (and make Will saves). Peter could also try Illusory Creature, but the utility of this spell is highly GM-dependent.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter shields himself. Does not provoke He casts a spell. Does, AC 24. Soothe, 2nd rank: 2d10 + 8 ⇒ (10, 8) + 8 = 26 vs Folmyr
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter will cast a 3rd rank soothe on Zac. Soothe, 3rd rank: 3d10 + 12 ⇒ (8, 8, 4) + 12 = 32 He'll shield himself.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Folmyr, can you tell me if you're up or down? To that end, Miss Sorbet and Zac, you're both low, are the hit points in your headers pre-this round or post-this round? Is it possible that all three are down?
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Botting Zac. Hand Adze, agile, prone, Courageous Anthem: 1d20 + 14 - 8 - 2 + 1 ⇒ (5) + 14 - 8 - 2 + 1 = 10
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
So, hey, everyone, I'm gonna be direct. I'm not wasting a spell slot casting Calm if y'all are going to just attack 'em anyway. Please confirm that you're going to note which enemies fail their Will saves and are essentially taken out of the fight. If not, Peter can always cast soothe to keep people up. On a related note, it looks like this fight is going to go on longer than Lingering Anthem is going to last. If you'd like Peter to keep Courageous Anthem up, let me know, otherwise, that's going to be another action I can use elsewhere.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Just so everyone knows, I'll be traveling internationally from Dec 20-Jan 5, and will likely have limited access to Internet.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Telekinetic Projectile, CA: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 26 vs most damaged
Shield @team: Let me know if you'd like me to drop a Calm spell. Nobody seemed to care about it last fight but these guys are in perfect position to do it.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
◆◆ Telekinetic Projectile, CA: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23 vs most damaged
◆ Shield
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter sings a Courageous Anthem. Is the anthem courageous, or is it simply an anthem that inspires courage? Lingering Composition (Performance): 1d20 + 13 + 1 ⇒ (7) + 13 + 1 = 21 vs DC 21 The melody lingers in everyone's head as they try to solve that mystery. Telekinetic Projectile, CA: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13 vs most damaged (Blue?)
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
◆◆ Telekinetic Projectile, CA: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30
◆ Shield
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter won't Sustain Calm, then. Courageous Anthem is still up. Telekinetic Projectile, CA: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
The armiger can't attack us because he failed the Will save vs Calm. Can we call this, since we can just tie him up? If not, then I suggest we take a turn to just surround him before launching a flurry of attacks.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter sings a Courageous Anthem and Lingers it.
"Hey ... yo ... chill ..." Peter casts Calm (3rd). DC 21 Will save, and it does have Incapacitation, so if they're 7th level or higher, they get one degree of success better. ◆ Courageous Anthem
Party: please note that if a creature Fails the save, attacking them will release them from the spell. So don't attack anyone who Fails!
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Based on the post count and the fact that we have not yet reached the first combat, I'm going to predict that we're not finishing on time, and would like to begin the discussion now. What's the plan, here? For the game to run into December/January?
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter has castings of Illusory Object and Illusory Creature that we can use as distractions if things get bad. I'm not sure where we go from here, there's no map.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Deception: 1d20 + 14 ⇒ (15) + 14 = 29 "Whoa, whoa! What's going on here? And how did you get so big? Wow, you look like you could bench press all of us! And you, Miss Sorbet, have I mentioned how cool all those gizmos look on your armor?"
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter will grab those items and stow them. They're part of the mission to retrieve them.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Society: 1d20 + 9 ⇒ (13) + 9 = 22 vs DC 24 Survival: 1d20 + 10 ⇒ (16) + 10 = 26 vs Standard DC
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Pathfinder Society Lore: 1d20 + 7 ⇒ (9) + 7 = 16
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
So ... like ... if we use the Edge Point, do we overall Succeed, or just one of us Succeeds?
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
If we need 3/5, the Edge Point won't help, because with the CF, we only have 1/5 right now. An Edge Point would only get us to 2/5.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
PFS Lore: 1d20 + 7 ⇒ (7) + 7 = 14
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Uh, I am not particularly OK with it. Awareness Points aren't that bad, and it sounds like we're only getting one of them, which isn't bad at all. We should save the Edge Point for a more significant roll. It's better than a Hero Point, which only gives a reroll. If Zac and Peter are allowed to roll for Obstacle 2, then either of them could use a Hero Point. But, fundamentally, I really wish there were some clarity on how many PCs are in this campaign. I don't really want to spend all my individual Hero Points or our group Edge Points because we need N/2 Successes and 2 PCs aren't rolling so the remainder of us need everyone to Succeed every roll.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter's roll for Obstacle 2 is spoilered, above, if a roll is accepted. I think it's a failure.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Yes, he did. Because Zac and Peter rolled for Obstacle 1, which was Round 1. Because we both succeeded, the GM moved the party to Obstacle 2.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
It's just unclear who could even reroll if they were available. Obstacle 1: Roaming Patrols
I think GM gave you (Miss Sorbet) a pass on your Obstacle 1 check, as if you never made it. Obstacle 2: Sewers
So, unless Peter and Zac can make rolls for Obstacle 2, Erevan has already used a Hero Point and Miss Sorbet is the only potential roller (unless there are other PCs). --- Frankly, I think the Infiltration subsystem means that every PC makes every rolls for every Obstacle, but if I have it wrong, or if the scenario demands differently, then it's simply Miss Sorbet deciding whether to make the roll or not. The Infiltration subsystem explicitly allows creative solutions. If you (Miss Sorbet) don't have a good roll to make, perhaps you can use a consumable or something. Maybe lather up some soap to make a trail of bubbles as we move through the sewers?
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Is there anyone who hasn't rolled? Is Auric playing? Is there a 6th PC? If not, then, nobody else has rolled. I suggest we take the Awareness Point and save the Edge Point for something more important.
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter has Survival +10, but Erevan has Thievery +11. If we can all make an attempt, Peter will roll, otherwise, he'll defer to Erevan. Survival: Survival: 1d20 + 10 ⇒ (7) + 10 = 17 vs Hard DC (22?)
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
By the way, I have 3 GM glyphs, so the three active PCs - Erevan, Miss Sorbet, and Zac - all have 2 Hero Points. And, uh, the header still says we have 6 PCs and 27 CP, when it looks like we have 4 PCs and 16 CP (so still high tier).
6-12 | male (he/him) "human" (DC 24 Perception) bard (maestro) 5 | ◆◇↺♫ | AC 23 (24) | HP 63/63 | P+12, F+9, R+12, W+12 (+1 vs divine) | Explore: Search | NV, 25' | Focus: 2/2 | Spells: 1st (3/3) 2nd (0/3) 3rd (0/2) | Hero (0/3) | Active conditions: swagger 2
Peter will spend a Hero Point. Peter seems like he's failing, at first. But he's just drawing the patrols to him so he can mislead them even further! Deception, Hero Point Reroll: 1d20 + 14 ⇒ (12) + 14 = 26 |
