Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
boon?: 1d20 ⇒ 3 nope Dayjob Profession (librarian): 1d20 + 7 ⇒ (13) + 7 = 20 20g Thanks for running the game, that was fun. I'm actually glad that telling the truth didn't get us all killed in a war between the families.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I try to explain the facts as we learned them, sticking to the truth but not trying to intentionally shame either side. I try to include in my delivery that these were the actions of ancestors but not of any of the currently living people present. Hence attempting to be diplomatic in my delivery. Diplomacy: 1d20 + 17 ⇒ (15) + 17 = 32
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"I think we should dismantle all of the false rumors and set the record straight for everyone involved. It might hurt some feelings, but the truth is the right of it and we should stick to it."
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I cast Resist Energy (fire 20, 80 min.) on myself and move out into the open. Knowledge (arcana or religion): 1d20 + 7 ⇒ (8) + 7 = 15
draconic & sylvan: Dragon why do you fight? Why are you not at rest? How can we help you rest? Can you tell me your story?
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I have several scrolls in my inventory if your able to use any of the spells and want to copy any of them. scroll of command, scroll of comprehend languages, scroll of consecrate, scroll of endure elements, scroll of lesser restoration, scroll of magic weapon, scroll of obscuring mist, scroll of protection from energy, scroll of remove blindness/deafness, scroll of remove curse, scroll of remove disease, scroll of remove fear, scroll of remove paralysis, scroll of resist energy
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Initiative: 1d20 + 0 ⇒ (16) + 0 = 16 Reflex Save: 1d20 + 5 ⇒ (18) + 5 = 23 After he breaths fire, I channel to heal those around me before everyone runs off. Channel Positive to heal: 6d6 ⇒ (2, 6, 5, 6, 3, 5) = 27 Always channel positive and doesn't exclude any enemies.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
If there is anything still not identified, I'll help with that as well. "Can't say I've ever talked to a ghost or spirit before, but theoretically it should be possible. This will make a fantastic chronicle. I wonder what languages ghosts can speak? Do they remember all of their education in death? Can ghosts communicate with each other even if they don't speak the same language? Do they even need languages between themselves? So many questions we could answer. How do we start?" "Hello ghost can you hear me? Can you tell us the story of how you came to be here?"
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Perception: 1d20 + 17 ⇒ (19) + 17 = 36 I finally hear the sounds of battle.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"Don't bother using your scroll as I also carry a scroll just for this purpose if we need it. You never know when you'll find a new language out in the wild and this is a perfect opportunity to learn a bit of it. Let me just take a closer look at that stone post and see if I can figure anymore of it out."
"Yes... yes... I see your king there and the good and bad... maybe something else there..."
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I added the snow elk to the map a few days back, but also wasn't aware of the effigy being found. "Hey look an effigy. That must be what we were looking for, lets get a closer look." Casting Detect Magic on the effigy once I get close enough. If magical, concentrating to figure out what kind.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I'll be on vacation out of country and returning on the 21st. I will have internet access but don't expect a whole lot of posting while I'm away. Feel free to bot me as needed if I don't post fast enough.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Jayori Bissumbhur wrote: Sadly, I missed one of the 4 solstice scar scenarios... which just happened to be the one where you could learn Sylvan... 8P Or you could have been an elf with high intelligence or sink a point into Linguistics. A librarian needs to know all the languages.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Knowledge (nature): 1d20 + 7 ⇒ (3) + 7 = 10 Is that really a fey? I'm not convinced but I'll try Sylvan because Silgil says so. "I am fluent in that language among many others. I will attempt to greet it in Sylvan ask you ask." I attempt to greet the elk in Sylvan and ask about this place we are at.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Assuming we all gather at some point to talk about what we learned.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
As I was wondering around lost in the town, I finally find my way back to the group to help out. "Where am I needed to help out?" Back from the conference and trying to catch up.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"I would love to learn a bit more about the history of your family as well."
I might remember something about all this from my book at the library.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I will be attending CppCon (C++ developers conference) and classes starting tomorrow and going for 9 days until Sept. 22. Please bot me if needed but I will try to check into the game at least once a day.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
To answer the earlier inquiry, I'm dealing with the cold by wearing my cold weather outfit and casting Endure Elements on myself. Trolltooth Longhouse Knowledge(local): 1d20 + 7 ⇒ (3) + 7 = 10 Maybe I know what a long house is.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
While giving everyone a somewhat sarcastic look and speaking sarcastically.
To Kavor and Varian, "I also have a few scrolls in my pack if you are capable of coping them or indeed even casting such spells. You're welcome to peruse them on our trip." See character inventory but I fear they are mostly Cleric related. Indicating with signs as well.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Diplomacy: 1d20 + 17 ⇒ (14) + 17 = 31
I don't say anything about him possibly being deaf, but I attempt to include appropriate sign language in my speech.
"As Silgil says, I will pray to Pharasma and prepare a few different spells for this part of the journey. I think a Remove Curse and Protection from Evil sounds appropriate." "I suppose we should also see if we can find a scroll of Tiny Hut or Secure Shelter, unless our arcane casters are capable of it, as there probably isn't a whole lot of safe places to spend the night out in the cold." That would provide some shelter for either 10 or 14 hours respectively. "How long is this outdoor journey expected to take?" BTW: Cold Weather Outfit is CORE, but sadly not Cleats, Snowshoes or Furs which I'll probably wish I had.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Smiling as the dog approaches. Looking at Mahki and trying to figure out the breed and recall anything about them. Knowledge (nature): 1d20 + 7 ⇒ (6) + 7 = 13 I recall some basic facts. I give him some pets and scritches then ask him to sit and shake hands.Handle Animal: 1d20 + 2 ⇒ (9) + 2 = 11 Followed by more pets until his leg is thumping against the floor rhythmically as I scritch right next to his belly. "What a lovely animal and so well behaved." I'm also intently paying attention to the hand signals I'm seeing and trying to figure out if I can get the gist of the messages being passed or what they might mean. Linguistics: 1d20 + 14 ⇒ (1) + 14 = 15 Is it a form of sign language? Assuming he is using a form of sign language that I can make out the basics of, I attempt to punctuate my speech with similar gestures. "Thank you Venture-Captain for your research. I get the sense that you feel that there is more to this story than even the two families know. Is there any equipment or supplies you can provide us for our journey?"
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I am driving for the next two days heading to AdeptiCon. I'll be at the Con in classes painting minis all day for five days, then another two days of driving back. Just so you know, my postings will be a little interrupted but I will try to catch up at least once a day (probably at night).
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Sense Motive: 1d20 + 7 ⇒ (5) + 7 = 12 I look over at Doubtful not convinced myself, "What do you think? Do these ones look real to you? I still don't trust anything in here until we get all the way outside, then I'll believe it." Thinking I'm clever, I finally come up with a simple question to ask to test if these are the right people.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"It kind of tickles and makes the hair on the back of your neck stand up, but I wouldn't recommend anyone else try this without some protection." I step out of the danger zone. "I wonder how they are all connected. This is fascinating to know that someone knows how to make things such as this. The sheer talent to design this ... I have never encountered this type of artistry before." Any knowledge check to learn anything about this? or spellcraft?
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"I wonder what would happen if we blocked them all off somehow? They look like they are all different forms of energy." I go up to the white one since I have Resist Energy Electricity 20 up still and touch it to see if it does any damage to me. If there is no damage to me from touching it, I step inside it.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
I cast a healing spell on Doubtful.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"Doubtful do your wounds need tending?"
"Anyone else need any tending to?"
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
My initiative moved from the end of the round to before the bad guys? Effectively skipped for round 1.
Knowledge (planes): 1d20 + 8 ⇒ (17) + 8 = 25
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Doubtful wrote: Doubtful looks around suspiciously, sure this is part of the test as well. I don't remember the Masters ever being nice. I'm with Doubtful on this one, this seems like a trap. Sense Motive: 1d20 + 7 ⇒ (14) + 7 = 21
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Dang Cleric initiative, I doubt it survives for me to channel and kill it. Although channeling to kill a single one seems like a waste. "Go team!" At least I can be a cheer leader.
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"I wonder if it would be wise to go back and ask some question about the purpose of this room. I just remembered that I had not asked my question at the time and saved it for later. Maybe we could come up with some question that would help us on this."
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
"There must be something really interesting here, I can almost make it out." I continue trying to figure it out. Totally expecting a will save before going insane."
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Before going to look at the languages, I cast Lesser Restoration on myself to fix the Wisdom damage.
Then I move in to the room to see if I can read the language. If it is one of the follow I read it out loud to everyone: Ancient Osiriani, Azlanti, Celestial, Common, Draconic, Dwarven, Elven, Goblin, Orc, Osiriani, Sylvan, Undercommon, Varisian, Vudrani
Resources: HP 43/43, AC 22/T 10/F 22, Init +0, Perc +17, Fort +9, Ref +5, Will +12, CMB +8/18 channels left 5/6; Remote Viewing left 8/8 Active:
Two Blades in the Shadows wrote: Figure I delayed until the more stealthy people could check the place out. And the least stealthy person with a daylight (aka Hit Me First) spell goes in. Sometimes curiosity really does kill the cat.
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