Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza stomps forward and chomps the annoying ettin. Includes buffs and power attack
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza roars and attacks the giant leader who attacked him. Attack rolls: Attack roll include inspire, greater magic fang, haste, charge, animal growth and power attack Bite: 1d20 + 24 ⇒ (19) + 24 = 43
Haste Bite: 1d20 + 24 ⇒ (8) + 24 = 32
Multi attack Bite: 1d20 + 19 ⇒ (14) + 19 = 33
Grab: 1d20 + 29 ⇒ (11) + 29 = 40
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza snaps at the giant leader! Opportunity attack, including the +4/4 from Puurpurp. Curious how you get to +4 at this level, I have no idea how mediums work Bite: 1d20 + 22 ⇒ (9) + 22 = 31
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza takes a shuddering step forward and tries chewing on the massive bird. Just as a note, the Giant should have taken an extra 4 damage, 2 from the seance and 2 from hunters blessing Attacks: If the raptor is paralysed Panza will coup de grace it. Coup damage: 8d6 + 70 ⇒ (1, 1, 1, 2, 1, 3, 1, 1) + 70 = 81 Otherwise he full attacks Attack roll includes greater magic fang, haste, animal growth, seance and power attack Bite: 1d20 + 18 ⇒ (17) + 18 = 35
Haste Bite: 1d20 + 18 ⇒ (15) + 18 = 33
Multiattack Bite: 1d20 + 13 ⇒ (6) + 13 = 19
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza roars and rushes forward towards the nearest giant, massive jaws choming at the bit. With haste he has a 70' move speed and he has 15' reach. This should let him charge the giant. Air walk means he doesnt mind about the water. If he grabs he drags the giant to an adjacent spot, he will pick the other side of him. He will then let it go as a free action to dump it into the river. Attack roll includes greater magic fang, haste, charge, animal growth and power attack Bite: 1d20 + 20 ⇒ (8) + 20 = 28
AC is 2 lower this round due to charge. Panza's buffs are in his header as it includes some long duration extended spells.
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf With a roar Panza steps forward and reaches out with his huge jaws to grab the enemy. Grapple CMB: 1d20 + 23 ⇒ (1) + 23 = 24 But somehow he manages to avoid the enormous creature.
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza, enraged at the damage he has taken from the babau launches himself at it. Bite, pa, neg level: 1d20 + 17 - 2 - 1 ⇒ (1) + 17 - 2 - 1 = 15
Using my folio reroll on the 1
Bite, pa, neg level: 1d20 + 12 - 2 - 1 ⇒ (3) + 12 - 2 - 1 = 12
If yellow goes down he will switch to black Vine strike SR: 1d20 + 9 ⇒ (7) + 9 = 16
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza strikes at the remaining babau. Bite, animal growth, neg level, pa: 1d20 + 18 - 1 - 2 ⇒ (2) + 18 - 1 - 2 = 17
Bite, animal growth, neg level, pa: 1d20 + 13 - 1 - 2 ⇒ (10) + 13 - 1 - 2 = 20
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza snaps out at the creatures Grimaldus is threatening. Bite 1, pa, neg level: 1d20 + 17 - 2 - 1 ⇒ (20) + 17 - 2 - 1 = 34
Confirm, pa, neg level: 1d20 + 17 - 2 - 1 ⇒ (15) + 17 - 2 - 1 = 29
Bite 2, pa, neg level: 1d20 + 17 - 2 - 1 ⇒ (1) + 17 - 2 - 1 = 15
Targeting black
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf ROOOOAAAAARRRRR! Bite, animal growth, neg level, pa: 1d20 + 18 - 1 - 2 ⇒ (15) + 18 - 1 - 2 = 30
Bite, animal growth, neg level, pa: 1d20 + 13 - 1 - 2 ⇒ (16) + 13 - 1 - 2 = 26
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza barrels across the skyline, his huge clawed feet strangely soundless as he walks on air. Sailing over to the creature he drops down to just above it and snaps his enormous jaws closed on it. Bite, height, pa, haste: 1d20 + 15 + 1 - 2 + 1 ⇒ (7) + 15 + 1 - 2 + 1 = 22
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf In the air Panza bellows and attacks the remaining Nabasu. RAAAAAARRRRGH! Bite, neg level, height, flank, pa: 1d20 + 15 - 1 + 1 + 2 - 2 ⇒ (15) + 15 - 1 + 1 + 2 - 2 = 30
Haste Bite, neg level, height, flank, pa: 1d20 + 15 - 1 + 1 + 2 - 2 ⇒ (13) + 15 - 1 + 1 + 2 - 2 = 28
Iterative Bite, neg level, height, flank, pa: 1d20 + 10 - 1 + 1 + 2 - 2 ⇒ (18) + 10 - 1 + 1 + 2 - 2 = 28
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf With a whistle Miguel sends his companion into the air chasing after the demons. be safe my friend... Rising above the two of them with his hasted speed Panza chomps down on the most heavily injured demon. Bite, haste, height, pa: 1d20 + 15 + 1 + 1 - 2 ⇒ (2) + 15 + 1 + 1 - 2 = 17
But the gods are not with him. Actually that might hit greens blinded ac?
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza roars when the flames engulf him Will save: 1d20 + 9 ⇒ (10) + 9 = 19
I don't think we know what the DC is so I am not sure how much he takes
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza's opportunity attack is in his last attack post, he got 33 to hit for 30 damage. He doesn't get through any DR except magic. Seeing his master threatened Panza stomps across the air straight at the demonic creature. Looming above it his huge jaws snap out at it. Bite, haste, pa, height: 1d20 + 15 + 1 - 2 + 1 ⇒ (1) + 15 + 1 - 2 + 1 = 16
It didn't look like Panza was in the aoe area before I moved him across, does he need to save?
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza gives a roar and steps into the air, taking a circular route to reach the same level as the demonic beings. He snaps out at yellow. PATENTED TREX ROAR! Bite, haste, pa: 1d20 + 15 + 1 - 2 ⇒ (2) + 15 + 1 - 2 = 16
Opportunity attacks: Yellow isn't likely to provoke unless he moves away, green will provoke if he tries to get into melee (assuming he doesn't have reach) so I have only included two OA's. He can take 4 per round Bite, haste, pa: 1d20 + 15 + 1 - 2 ⇒ (19) + 15 + 1 - 2 = 33
Bite, haste, pa: 1d20 + 15 + 1 - 2 ⇒ (20) + 15 + 1 - 2 = 34
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza takes a thunderous step forward and starts snapping at the abominations. He starts with blue and moves on to orange if orange goes down RAAAAARGH! Bite, haste, pa, neg level: 1d20 + 15 + 1 - 2 - 1 ⇒ (11) + 15 + 1 - 2 - 1 = 24
Hasted Bite, haste, pa, neg level: 1d20 + 15 + 1 - 2 - 1 ⇒ (10) + 15 + 1 - 2 - 1 = 23
Iterative Bite, haste, pa, neg level: 1d20 + 10 + 1 - 2 - 1 ⇒ (16) + 10 + 1 - 2 - 1 = 24
If he does move on to blue then he gets +2 as he is flanking with the stegosaurus
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf By raw a spell with a duratiuon of 1 round is a full round action. And afaik you can't split a full round action over 2 rounds. I know it's a common house rule but this is PFS (and to be honest, summons are already all powerful imo) You can indeed split a full round action over two rounds, taking a standard action each round. Panza certainly doesn't have the intelligence to avert his eyes from a gaze attack Fort save 1: 1d20 + 12 ⇒ (19) + 12 = 31
Panza picks up a negative level and I think my summon is also in range Fort save 1: 1d20 + 13 ⇒ (20) + 13 = 33
But he is fine.
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Oops, Panza's attacks should be 1 lower, I added 2 for haste instead of 1 although I don't think it makes a difference given the numbers.
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza then charges across the hillside into the nearest enemy, snapping his huge jaws. Charge at blue Bite, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (20) + 15 + 2 + 2 - 2 = 37
Confirm, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (18) + 15 + 2 + 2 - 2 = 35
AC is currently 32 due to charge Combat reflexes OA's: Bite, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (1) + 15 + 2 + 2 - 2 = 18
Bite, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (3) + 15 + 2 + 2 - 2 = 20
Bite, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (3) + 15 + 2 + 2 - 2 = 20
Bite, haste, charge, pa: 1d20 + 15 + 2 + 2 - 2 ⇒ (14) + 15 + 2 + 2 - 2 = 31
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf ROOOOOAAAAARRRRRR! Panza attacks! Bite, gmf, flank, guidance, pa: 1d20 + 13 + 2 + 2 + 1 - 2 ⇒ (19) + 13 + 2 + 2 + 1 - 2 = 35
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Panza steps forward, his huge clawed feet crunching through the crust of snow. He lets out a low growl of the predator, he will not tolerate rival predators in his range! Bite, pa, gmf: 1d20 + 13 - 2 + 2 ⇒ (1) + 13 - 2 + 2 = 14
Bite, pa, gmf: 1d20 + 8 - 2 + 2 ⇒ (14) + 8 - 2 + 2 = 22
Grab, pa: 1d20 + 19 - 2 ⇒ (20) + 19 - 2 = 37 If rocky has dispatched green we instead move up on yellow and Panza only gets one bite which misses
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf ROOOOAAAAAARRRRRRR! Possible OA's: OA1, Bite, pa: 1d20 + 15 - 2 ⇒ (7) + 15 - 2 = 20
OA2, Bite, pa: 1d20 + 15 - 2 ⇒ (16) + 15 - 2 = 29
OA3, Bite, pa: 1d20 + 15 - 2 ⇒ (20) + 15 - 2 = 33
OA3 confirm, Bite, pa: 1d20 + 15 - 2 ⇒ (19) + 15 - 2 = 32
OA4, Bite, pa: 1d20 + 15 - 2 ⇒ (20) + 15 - 2 = 33
Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6
Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf Just a note, Panza goes on my initiative as I am riding him. He does have combat reflexes and 10' reach OA's if they come up: In general Panza will not grab on an AOO as it would prevent him taking additional ones Bite, power attack: 1d20 + 15 - 2 ⇒ (4) + 15 - 2 = 17
Bite, power attack: 1d20 + 15 - 2 ⇒ (7) + 15 - 2 = 20
Bite, power attack: 1d20 + 15 - 2 ⇒ (6) + 15 - 2 = 19
Bite, power attack: 1d20 + 15 - 2 ⇒ (2) + 15 - 2 = 15
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