Dinosaur

Panza the TRex's page

29 posts. Alias of andreww.


Full Name

Panza

Race

Init +5 | HP 94|94 | AC33 T10 FF31 | Fort +15, Reflex +11, Will +10, +4 vs enchantments | CMD 34 | Perception +6

Classes/Levels

Buffs:
Longstrider, Extended GMF,, Barkskin, Aspect of the Wolf

About Panza the TRex

Panza CR –
Male tyrannosaurus (Pathfinder RPG Bestiary 86)
N Large animal
Init +3; Senses low-light vision, scent; Perception +6

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Defense
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AC 29, touch 12, flat-footed 26 (+4 armor, +3 Dex, +13 natural, -1 size)
hp 76 (9d8+36)
Fort +13, Ref +12, Will +10 (+4 morale bonus vs. enchantment effects)
Defensive Abilities evasion

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Offense
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Speed 40 ft.
Melee bite +16/11 (3d6+19 plus grab)
Space 10 ft.; Reach 10 ft.

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Statistics
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Str 26, Dex 17, Con 18, Int 3, Wis 15, Cha 10
Base Atk +6; CMB +15 (+19 grapple); CMD 28
Feats Extra Item Slot (shoulders), Improved Natural Attack (bite), Iron Will, Power Attack, Vital Strike

Tricks Air Walk, Attack, Attack, Attack Any Target, Combat Riding, Come, Defend, Down, Exclusive, Flank, Guard, Heel, Maneuver (Grapple), Maneuver (Trip), Work

Skills Acrobatics +9 (+13 to jump), Climb +12, Fly +5, Perception +6, Stealth +3, Swim +12

Gear +1 parade armor[UE], beast-bond brand[UE], cloak of resistance +3, swarmbane clasp[UE], exotic military saddle, saddlebags, training harness[ARG]

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Special Abilities
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Air Walk [Trick] The animal can be ridden through the air when affected by spells.
Attack Any Target [Trick] The animal will attack any creature on command.
Bear +4 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +4 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Evasion (Ex) No damage on successful reflex save.
Exclusive [Trick] Takes orders only from its trainer.
Flank [Trick] Attempts to attack and flank indicated enemy.
Grab: Bite (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Maneuver [Trick, Grapple] Attempts specified maneuver against target.
Maneuver [Trick, Trip] Attempts specified maneuver against target.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Vital Strike Standard action: x2 weapon damage dice.
Work [Trick] The animal pulls or pushes a medium or heavy load.