Rough Rampager

Ozak "Badaxe" Daggertooth's page

409 posts. Alias of Peet.


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Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"And what is 'dead steel?' Does that mean broken weapons? Or something else?"


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Arkhan Silvinesti wrote:

Ok. Oops, forgotten about that...lol.

Purchases: wand of cure light wounds, pearl of power 1st.

How about a wand of scarify? :)

I was thinking of purchasing a wand just to contribute towards party healing.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Will get working on levelling shortly.

Yeah, Bonebreaker bracers are very cool. And I really like the spell boneshaker too.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Huzzah! Hail the bleeding storm!"

Ozak says, cheering with the others.

"But I better look around and check the vantage points. Make sure there are no more ogres wandering around. There's a lot of the castle we haven't explored."

Ozak trots off, planning to make a cicuit of the battlements and check on the situation as he can see from there.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak shuffles to one side as he gets a better position on the hill giant witch. He looks her up and down.

"You don't look so tough now that your guard is gone!"

5' step east... so flanking with Grell. Then move action to study target.
Attack bonuses: +2 flank, +2 studied target, -2 power attack

He swings...

+1 Axe: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19 Probably not, but rolling damage anyway...
+1 Axe Damage: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (2) + 8 + 6 + 2 + (5, 1) = 24


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Sorry guys... went away for my brother's wedding.

Ozak steps to one side and twirls his axe.

"Skullbiter's been lookin' forward to this!" he shouts.

5' step and full attack. Flanking with Kern. Attack Bonuses will be +2 for flank, +2 for studied target, -2 for power attack.

+1 Axe swing #1: 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31
Off-hand Axe swing #1: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21
+1 Axe swing #2: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Off-hand Axe swing #2: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Bite: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12

WHAT!!

+1 Axe swing #1 Confirm?: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
+1 Axe swing #2 Confirm?: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Guessing #1 might confirm but #2 won't.

Damage bonuses are +6 power attack, +2 studied target, +2d6 sneak attack.

Damage +1 Axe swing #1: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (7) + 8 + 6 + 2 + (2, 2) = 27
Crit Bonus Damage +1 Axe swing #1: 2d8 + 16 + 12 + 4 ⇒ (8, 6) + 16 + 12 + 4 = 46
Damage Off-hand Axe swing #1: 1d8 + 3 + 2 + 2 + 2d6 ⇒ (4) + 3 + 2 + 2 + (2, 3) = 16
Damage +1 Axe swing #2: 1d8 + 8 + 6 + 2 + 2d6 ⇒ (6) + 8 + 6 + 2 + (3, 2) = 27


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Thoku the Bloodied One wrote:
(+4 as still large size a believe)

The +4 will count against the orcs but not the giant (who is also large).


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Maybe we should force this Volstus to marry Grenseldek. Then we can kill them." Ozak chuckles.

"If Volstus asks us nicely. Hah!"

Ozak girds himself for a fight once more.

"Okay, let's keep moving."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak nods at Choot and Arkhan respectfully as they heal him.

"So they were weak... what do you expect from MAN-ti-cores. If they were ORC-ti-cores, that would have been different," Ozak chuckles.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Choot Othul wrote:
One last check, does anyone need to be healed?

Ozak is below half his max HP. 30/78.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak shrugs.

"If they can't get out, let's just keep going."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"I appreciate a guy who can dish it out as good as he takes it. But we're not done yet!"

Ozak renews his attack.

Full attack again. If the giant I was facing is already down I will 5' step to the other giant.

+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (4) + 9 = 13
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (17) + 9 = 26
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Bite Power Attack: 1d20 + 3 ⇒ (15) + 3 = 18

Rolling damage for everything (no sneak attack dice again):

+1 Axe Main Hand #1: 1d8 + 14 ⇒ (1) + 14 = 15
Mwk Axe Off Hand #1: 1d8 + 5 ⇒ (4) + 5 = 9
+1 Axe Main Hand #2: 1d8 + 14 ⇒ (7) + 14 = 21
Mwk Axe Off Hand #2: 1d8 + 5 ⇒ (1) + 5 = 6
Bite: 1d4 + 4 ⇒ (1) + 4 = 5


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak renews his attack on the giant.

"Okay, ugly. Time to kiss your butt goodbye!"

+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (12) + 9 = 21
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (5) + 9 = 14
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Bite Power Attack: 1d20 + 3 ⇒ (11) + 3 = 14

Rolling damage for everything (no sneak attack dice this time):

+1 Axe Main Hand #1: 1d8 + 14 ⇒ (6) + 14 = 20
Mwk Axe Off Hand #1: 1d8 + 5 ⇒ (5) + 5 = 10
+1 Axe Main Hand #2: 1d8 + 14 ⇒ (1) + 14 = 15
Mwk Axe Off Hand #2: 1d8 + 5 ⇒ (6) + 5 = 11
Bite: 1d4 + 4 ⇒ (3) + 4 = 7


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Looks like I am within 5' of my enemy again! I'm guessing he is flat-footed and sneak attack applies.

Ozak steps forward, twirling Skullbiter in the air.

"I don't care how big you are! You're goin' down!"

+1 Axe Main Hand Power Attack: 1d20 + 9 ⇒ (3) + 9 = 12
Mwk Axe Off-Hand Power Attack: 1d20 + 9 ⇒ (11) + 9 = 20
+1 Axe Main Hand Power Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Mwk Axe Off-Hand Power Attack: 1d20 + 4 ⇒ (19) + 4 = 23
Bite Power Attack: 1d20 + 3 ⇒ (16) + 3 = 19

Some of those are definitely misses but I will roll damage for everything anyway.

+1 Axe Main Hand #1: 1d8 + 14 + 2d6 ⇒ (5) + 14 + (2, 2) = 23
Mwk Axe Off Hand #1: 1d8 + 5 + 2d6 ⇒ (5) + 5 + (1, 6) = 17
+1 Axe Main Hand #2: 1d8 + 14 + 2d6 ⇒ (6) + 14 + (6, 2) = 28
Mwk Axe Off Hand #2: 1d8 + 5 + 2d6 ⇒ (2) + 5 + (6, 1) = 14
Bite: 1d4 + 4 + 2d6 ⇒ (3) + 4 + (4, 2) = 13


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"HEEEEEEEEAAAAAAAHHHHHHHHHHH!"

Ozak leabs off Thoku's back and attacks the nearest ogre.

+1 Double Axe Power Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Axe Damage: 1d8 + 14 ⇒ (2) + 14 = 16

If that counts as a 5' step then I will full attack, but if I have to move more than 5' then I will use acrobatics to close the distance.

If it's not a full attack:
Acrobatics to Tumble: 1d20 + 11 ⇒ (8) + 11 = 19

If it IS a full attack (the first attack above will be at -2 for TWF):
Mwk Double Axe (off-hand) Power Attack: 1d20 + 9 ⇒ (8) + 9 = 17
2nd +1 Double Axe Power Attack: 1d20 + 4 ⇒ (18) + 4 = 22
2nd Mwk Double Axe (off-hand) Power Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Crit?: 1d20 + 4 ⇒ (16) + 4 = 20
Bite: 1d20 + 3 ⇒ (12) + 3 = 15

Mwk Axe (off-hand) Damage: 1d8 + 5 ⇒ (2) + 5 = 7
2nd +1 Axe Damage: 1d8 + 14 ⇒ (4) + 14 = 18
2nd Mwk Axe (off-hand) Damage: 1d8 + 5 ⇒ (6) + 5 = 11
Crit Bonus Damage: 2d8 + 10 ⇒ (1, 8) + 10 = 19
Bite Damage: 1d4 + 4 ⇒ (1) + 4 = 5


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Am I on top of the fort now? I notice the map still shows our previous battle site.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Dragonofashandflame wrote:
Ozak ... feels the rhythm of his chief's stride, and draws his arrow, ...

Um... Ozak doesn't have a bow. He has his axe in his hand and was waiting for Thoku to get to the top before jumping off and attacking. He is holding on to Thoku with his other hand (but once he is clear that hand becomes free and will as a free action go to the axe, which is 2-handed).


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Okay... almost... almost..."

Ozak gets ready to jump clear and attack as soon as Thoku is at the edge of the roof. He eyes the giants on the top of the tower.

Move action to use Studied Target on the closest Giant. Then I will ready an attack, assuming a 5' step off Thoku's back onto the top is possible (or if I can just keep standing on top of Thoku! :)

Readied Attack power attack +2 Studied Target: 1d20 + 11 + 2 ⇒ (11) + 11 + 2 = 24
Damage: 1d8 + 14 + 2 ⇒ (2) + 14 + 2 = 18


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Well... Why not," remarks Ozak. He hangs on to Thoku's back with one hand and holds Skullbiter in the other.

Ready action to jump clear and attack as soon as Thoku makes the roof line.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

I would have much preferred the oracle as a core class rather than the alchemist. Divine magic needs a spontaneous version of the full caster, just as the wizard needed the sorcerer.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak nods with satisfaction and licks the blood off his axe.

"Heh. They only look big."

He walks back and retrieves Varg's Thorn, putting it in it's sheath.

"Which way now?"


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Ha! My turn now!"

Ozak steps forward, and twirls Skullbiter, ready to cut down the ogre before him.

5' step then full attack with power attack. FYI I also have a +1 to hit from my dazzling display, since you count as your own ally.

Right #1: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
Left #1: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Right #2: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Left #2: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Bite: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13

Guessing Right #1 and Left #2 are hits.

Right #1 Damage: 1d8 + 14 ⇒ (2) + 14 = 16
Left #1: 1d8 + 5 ⇒ (4) + 5 = 9


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak steps forward and twirls his axe over his head. "This is Skullbiter! And it will be your DOOM!" He shouts.

Demoralize (Dazzling Display): 1d20 + 18 ⇒ (9) + 18 = 27

DC is 10 + HD + WIS.

Motivating Display gives allies a bonus based on the intimidate check in addition to demoralizing enemies. Bonus is +1 morale to attacks and skill checks.

Arkhan: DC 22 = 2 rounds.
Choot: DC 20 = 2 rounds.
Jugag: DC 18 = 2 rounds.
Kern: DC 19 = 2 rounds.
Thoku: DC 18 = 2 rounds.
Grell: DC 15 = 3 rounds.
Razorbeak: DC 16 = 3 rounds.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Will post when I get home.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Arkhan: Did you just put a bunch of difficult terrain in between us and the ogres?

GM Dragon: My icon seems to be in a different spot as everyone else, at the top of the tower. Is that where I am supposed to be? I'm going to assume that I am with everyone else and start in front of Choot.

Ozak moves forward, and sheathes Varg's Thorn. He draws Skullbiter and shouts at the ogres. "Come on then!"

5' step forward. Can't do dazzling display in the same round that I draw a weapon.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Choot... Can you animate the dead ogre?

Thoku... I was tempted to say the grab ability with my bite attack, but no, I don't have much of a way of exploiting that. But how about extra limbs? I could wield Varg's Thorn and my axe at the same time.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

When Ozak senses that enemies are close, he pulls out a War Spirit Pouch, drops it on the ground, and crushes it with his heel.

Temporary HP, lasts for 10 minutes: 1d4 + 1 ⇒ (2) + 1 = 3

I've had these things since second level and always forget to use them.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Choot Othul wrote:
...Choot will cast, as much as it disgusts him to do so, Protection from Evil...

Actually, as an evil cleric you can't cast spells with the good descriptor (though you could cast it as a sorcerer if you know it that way). You could still read scrolls or use a wand of it though.

PRD wrote:
Chaotic, Evil, Good, and Lawful Spells: A cleric can't cast spells of an alignment opposed to her own or her deity's (if she has one). Spells associated with particular alignments are indicated by the chaotic, evil, good, and lawful descriptors in their spell descriptions.

Oh, and while we're on the subject you should use this instead of cure light wounds:

Scarify


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

While the other orcs discuss their plans, Ozak watches the Ogre carefully.

Study target.

Once the group has come to a decision, he turns back to the ogre. "All right. You lead us there then."

He waits for the ogre to turn his back, and then he swings Varg's thorn!

Hopefully this will count as the ogre being flat-footed, so I caan get sneak attack.

I don't recall any stats for Varg's thorn but I assume it is at least +1. GM: if it gets a bigger bonus then please add that to the rolls.

+1 Greatsword +2 study: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
Damage +2 study +2d6 sneak: 2d6 + 8 + 2 + 2d6 ⇒ (6, 6) + 8 + 2 + (5, 6) = 33


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Heh... he is forced to act helpful for a little while. Might as well use that.

Ozak turns to Thoku, and addresses him in orcish. "He is ours for a little while. Anything you want to know?"


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak eyes the giant for a moment.

Study target.

"Just who the hell do you think you're talking to? Don't you know who we are?"

Thanks to the campaign trait I don't get a size penalty when intimidating giants.

Intimidate +2 study: 1d20 + 17 + 2 ⇒ (9) + 17 + 2 = 28


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Just an FYI guys:

Holiday Plans:

This Friday (i.e. tomorrow), Saturday, Sunday, and Monday I have Christmas events to attend (and I may be busy Tuesday too). I will be travelling for some of that period. I still expect to have internet access and I'll try to get online in that period but my posting frequency may suffer. Wednesday night I will be back home and things will return to normal for me.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"He said something about poking the feet of 'green squirts,'" whispers Ozak. "Does he mean goblins? Hmmm... Well, I guess maybe to a giant, we would be 'squirts,'" he observes.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

I just realized I never picked a bonus language for having an INT of 12. Could I make it Giant? :)


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak creeps forwards quietly, with Varg's blade in his hands.

stealth: 1d20 + 16 ⇒ (10) + 16 = 26


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Are we splitting the party?

"Let us see what each path leads to first. Then decide who goes where."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak frowns as the chief tells his story.

Not much fun when they just give up without a fight. What kind of warchief is this? Still... we can always kill him later. Unless... perhaps he is sending us into a trap?

Ozak studies the chief carefully.

sense motive + studied target: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22

"What sort of hag is this? Is this hag also the ruler of the ogres?"

"And what does her 'mark' look like? Perhaps we can fake it, in order to get close."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak turns to Thoku and shrugs.

He turns back to the ores.

"If this Karrguk will raise his steel against the ogres, fine. But if he is not with us he is against us. Let's go."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Dragonofashandflame wrote:
The patrolling orcs spot the Fist of the Bleeding Storm and march forward. "EH! Who are you!? Why are you here at Fort Redlake!? This Fort belongs to the Twisted Nail.. er.. Heart under Grendelseck's command!" They draw their warmetal, ready to attack, although they do not strike, yet.

"Twisted Nail? Hah! This fort belongs to a bunch of filthy ogres! You have metal in your hands - how can you let yourselves be slaves to such as those?"

"The Bleeding Storm comes, and it will wash away all the filthy ogres and their mewling servants. Those who lick the boots of the ogres will die along with them! Those who stand and fight them as true orcs may live in glory!"

"Which are you? A bootlicker, or a warrior?"

intimidate: 1d20 + 17 ⇒ (8) + 17 = 25


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Would a description be enough? I can try and sneak in."

"Or perhaps their chief would join us? I could deliver a message."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"So we command the ogre to return and convince the other ogres that the orcs are rebelling? Then the ogres come forth and attack the Twisted Nail orcs?"

"Then we arrive to 'save' the orcs from the ogres and lead them to victory over the giants?"

"I don't mind letting the Twisted Nail bleed a bit. After all, they did get conquered by ogres. But our goal is to take the fort and increase the horde at the same time. How do we rally the orcs when the time is right?"

Do we have someone with good leadership skills? Or is intimidate all we got? Maybe among orcs, Intimidate is all you need...? :)


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak shrugs, and hands off the weapon to see what happens.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

"Are there any other Ogre patrols we can pick off before the main event? Anyone we take out now will be out of the way later on."

"And should we demonstrate our control of the ogre to the orcs? How do we prove that it's not a trick? Or do we keep him in 'reserve'?"


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Just stumbled upon a much cooler 1st level healing spell than CLW:

Scarify


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Do we have him in a dominate person kind of effect? When someone is under that kind of effect, can they give you information? Or is their mind totally subsumed and they are like a puppet?


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak looks over at the Ogre.

Is he really under my control?

"Hey, you," he points at the Ogre. "Stand on one foot. And whistle. Heh."


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

Ozak looks at the giant he just attacked.

Is the sword working? How do I tell? Do I have to say something?

Unsure about whether the ogre is now under his control, he doesn't want to injure it further in case is is now an ally. He steps to one side next to the other ogre, looks the ogre over carefully, and swings.

"Your turn, fatso!"

5' step, move action to study target, and swing. No power attack.

sword: 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15

But Ozak stumbles and flails wildly with the sword, striking nothing.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'
Dragonofashandflame wrote:
we're in surprise,so ozak can't move and attack. gonna just have him move.

I can't move and attack, but I am allowed to make a charge of up to my normal move in a surprise round.


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

I'll keep my +1 attunement on my Double Axe.

Ozak rushes at the ogre.

"Hear the song of Varg!"

Attack: +6 BAB, +5 STR, +1 Masterwork
greatsword: 1d20 + 12 ⇒ (12) + 12 = 24
greatsword damage: 2d6 + 7 ⇒ (1, 6) + 7 = 14


Male Half-Orc Slayer 7 | HP 43/91 | AC 20, T 13, FF 18, CMD 23 | Fort +8, Ref +8, Will +6 | Init +3 | Perception +18 (+19 vs surprise), Sense Motive +13, darkvision 60'

It feels wrong, but I may as well wield the anti-giant sword for this fight. What are the stats?

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