Rogue Elf

Otieno's page

169 posts. Organized Play character for Headfirst.


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Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Oh snap, you're right! Thanks!

Profession (herbalist): 1d20 + 6 ⇒ (18) + 6 = 24

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Thanks for running the game! I already made my day job roll earlier in this thread, got an 11.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Seeing Jane out in the open, Otieno steps over to bolster that flank, taking a shot at a creature not yet engaged in melee. Luna growls as she snaps at another enemy.

Otieno longbow attack on orange circle: 1d20 + 6 ⇒ (19) + 6 = 25
Otieno longbow damage: 1d8 + 3 ⇒ (7) + 3 = 10

Luna bite attack on red circle: 1d20 + 3 ⇒ (7) + 3 = 10
Luna bite damage: 1d6 + 2 ⇒ (1) + 2 = 3
Luna trip maneuver: 1d20 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno lines up a shot on the same creature Luna has been attacking.

Otieno longbow attack on red circle: 1d20 + 6 - 4 ⇒ (5) + 6 - 4 = 7
Otieno longbow damage: 1d8 + 3 ⇒ (3) + 3 = 6

Luna bite attack on red circle: 1d20 + 3 ⇒ (3) + 3 = 6
Luna bite damage: 1d6 + 2 ⇒ (3) + 2 = 5
Luna trip maneuver: 1d20 + 3 ⇒ (15) + 3 = 18

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno puts his longsword away and gets his longbow back out as Luna tears into her new enemy.

Luna bite attack on red circle: 1d20 + 3 ⇒ (5) + 3 = 8
Luna bite damage: 1d6 + 2 ⇒ (5) + 2 = 7
Luna trip maneuver: 1d20 + 3 ⇒ (15) + 3 = 18

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

If the second wave arrives over a minute after the last one, the magic fang Otieno put on Luna will wear off, FYI.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

If the enemies retreat, Otieno allows them to withdraw, foregoing any attacks of opportunity. With a quick whistle, he signals Luna to heel and do the same.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno stows his bow and draws his longsword as he moves up behind Brunhilde, indicating that he's ready to step up behind her when she advances further into the melee.

Luna circles around the rest of her new pack, searching for more prey.

Luna bite attack on blue circle: 1d20 + 3 ⇒ (18) + 3 = 21
Luna bite damage: 1d6 + 2 ⇒ (4) + 2 = 6
Luna trip maneuver: 1d20 + 3 ⇒ (1) + 3 = 4

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno walks forward, lining up his next shot along the way, while Luna pounces on the fallen creature.

Otieno longbow attack on black circle: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Otieno longbow damage: 1d8 + 3 ⇒ (7) + 3 = 10

Luna AOO on red square: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20
Luna bite damage: 1d6 + 2 ⇒ (6) + 2 = 8
Luna trip maneuver: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16

Luna bite attack on red square: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Luna bite damage: 1d6 + 2 ⇒ (3) + 2 = 5
Luna trip maneuver: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Rushing up behind one of the tents, Otieno leans out and fires a shot at one of the creatures.

Longbow attack on black circle: 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14
Longbow damage: 1d8 + 2 ⇒ (3) + 2 = 5

Meanwhile, Luna continues to gnash at her original target.

Luna bite attack on red square: 1d20 + 3 ⇒ (17) + 3 = 20
Luna bite damage: 1d6 + 2 ⇒ (6) + 2 = 8
Luna trip maneuver: 1d20 + 3 ⇒ (14) + 3 = 17

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno reaches down and pats Luna on the back, muttering a few divine words into her ear.

Magic fang

The wolf then sprints off in search of prey.

Luna bite on red square: 1d20 + 3 ⇒ (3) + 3 = 6
Luna bite damage: 1d6 + 2 ⇒ (3) + 2 = 5
Luna trip maneuver: 1d20 + 3 ⇒ (14) + 3 = 17

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Two readied actions... again.

On a side note, whoever designed the maps for these PFS encounters has apparently never actually played the game. :(

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Two readied actions in case any of the skeletons get into the room.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Go ahead and move; Otieno isn't going to waste an arrow on a skeleton, as it's probably not going to achieve anything.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno and Luna both move into the center of the room, ready for the skeletons to rush in. The elf squints down the darkened hallway, searching for non-skeletal targets for his bow.

Readied attacks for both.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

"We're not alone in here."

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno whispers a divine cantrip, lighting up the area around him. "Stay sharp, Luna," he says, glancing around.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Yes, as always, Otieno will gladly use wands for anyone who needs them and permits him to do so. Don't wait for me to confirm it every time!

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno tends to Luna to get her back on her feet.

Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)
GM Nightfiend wrote:
I will require a stabilize roll for the wolf as well.

Oops, forgot. Otieno is making his way there to drop a cure light wounds on her anyway.

Luna stabilize: 1d20 + 2 ⇒ (16) + 2 = 18

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno continues to make his way toward Luna, laying down covering fire with his bow.

Longbow attack on orange: 1d20 + 5 ⇒ (2) + 5 = 7
Longbow damage: 1d8 + 2 ⇒ (1) + 2 = 3

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Luna stabilize: 1d20 + 2 ⇒ (8) + 2 = 10 (nope)

Seeing Luna go down, Otieno grits his teeth and takes aim at the rider with the lance.

Longbow attack: 1d20 + 5 ⇒ (13) + 5 = 18
Longbow damage: 1d8 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

I'm on mobile, can someone move my tokens?

Otieno fires off a shot just before Luna charges the distant archer.

Longbow attack on red: 1d20 + 5 ⇒ (5) + 5 = 10
Longbow damage: 1d8 + 2 ⇒ (1) + 2 = 3

Bite attack on red: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
Bite damage: 1d6 + 1 ⇒ (5) + 1 = 6
Trip maneuver: 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno steps away from the wagon and returns fire at the archers.

Longbow attack on green: 1d20 + 5 ⇒ (14) + 5 = 19
Longbow damage: 1d8 + 2 ⇒ (4) + 2 = 6

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno dismounts and waits for Luna to calm down and catch her breath before stating, "I think we finally lost them."

Otieno Perception: 1d20 + 8 ⇒ (7) + 8 = 15
Luna Perception: 1d20 + 5 ⇒ (4) + 5 = 9

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Name of Player: Headfirst
Name of Character: Otieno
Faction: Grand Lodge
Society Number: 57676-7
Day Job: Profession (herbalist): 1d20 + 6 ⇒ (5) + 6 = 11

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

I'm up for part 2 as long as nobody minds that my posting is going to get a bit thin. Just started a new job with a hellish commute.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno steps around the wagon and fires an arrow at one of the thugs.

Longbow attack on yellow: 1d20 + 6 ⇒ (10) + 6 = 16 flat-footed?
Longbow damage: 1d8 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno sighs and readies an arrow. "It's always something, isn't it?"

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

"I wouldn't mind turning this place upside down, if that's what it comes to,' Otieno mutters, looking around. From the look in Luna's eyes as she surveys the crowd, it seems like she wouldn't, either.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno and Luna try to blend into the crowd.

Stealth: 1d20 ⇒ 16

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno steps inside the door just enough to get a clear shot on the farthest ant, while Luna dashes in to engage the closer one.

Otieno longbow attack: 1d20 + 6 ⇒ (19) + 6 = 25
Otieno longbow damage: 1d8 + 3 ⇒ (2) + 3 = 5

Luna bite attack: 1d20 + 2 ⇒ (13) + 2 = 15
Luna bite damage: 1d6 + 1 ⇒ (4) + 1 = 5
Luna trip maneuver: 1d20 + 2 ⇒ (13) + 2 = 15

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno mutters a divine prayer, causing a pinpoint of light to appear before him.

Light

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Stealth: 1d20 ⇒ 5

Otieno and Luna continue to try to fit in among the civilized population.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Stealth: 1d20 ⇒ 19

Otieno tries his best to fit in, but it's difficult for him to justify Luna's presence. Finally, he settles into a corner and is thankful the wolf is able to remain silent.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

I think I mentioned before that Otieno gladly uses anyone else's wands of cure light wounds on any target they like, so long as we're out of combat.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno mutters a few divine words and touches his own wounds.

Cure light wounds: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno opens his eyes and stands up. "What did I miss?" he asks as though nothing happened, absentmindedly petting Luna, who stands next to him patiently.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Someone give me a poke if there's any way to resurrect Otieno after the battle is over.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Nah, that's okay. GG

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

That's fine, she can attack next round.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno whistles sharply to call Luna to his side, then draws his longsword and moves to flank the eidolon.

I'm on mobile, can someone move me to flank with Hangust, taking the long way to avoid attacks of opportunity? Also, Luna moves 50, so get her just south of Hangust.

Luna bite attack: 1d20 + 2 ⇒ (15) + 2 = 17
Luna bite damage: 1d6 + 1 ⇒ (6) + 1 = 7
Luna trip maneuver: 1d20 + 2 ⇒ (13) + 2 = 15

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

When he sees the rest of the party getting down to business, Otieno moves a little closer to the conversation.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

"Wait here," Otieno whispers to Luna, instructing her to wait just outside the door. He walks in with Jane and follows her to the bar, but stands quietly by while she interviews the other patrons.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

"Yes, that might just work." Otieno does his best to play along, despite not really having any "city" skills.

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Going to let Brunhilde roll for her own wand.

Stealth: 1d20 ⇒ 20

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno uses the wand provided to heal whoever needs it.

"We should at least scout the location. Are we ready to move?"

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

After looking the man up and down, then glancing at Luna, who pants happily, Otieno states, "We'll take care of it."

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno fires off a shot before Luna leaps onto the thug.

Otieno longbow attack on green: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
Otieno longbow damage: 1d8 + 3 ⇒ (8) + 3 = 11

Luna bite attack: 1d20 + 2 ⇒ (16) + 2 = 18
Luna bite damage: 1d6 + 1 ⇒ (5) + 1 = 6
Luna trip maneuver: 1d20 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Male Elf Druid 2, HP 13/13; AC 19,14,15; Fort +3, Ref +4, Will +5; Init +6; Perception +9 (Low-Light Vision); Luna (wolf), HP 20/20; AC 14, 12,12; Fort +5, Ref +5, Will +2; Init +2; Perception +5 (Low-Light Vision, Scent)

Otieno steps out from behind Jane and fires an arrow at one of the thugs just before Luna rushes in to bite him.

Otieno longbow attack on purple: 1d20 + 6 ⇒ (17) + 6 = 23
Otieno longbow damage: 1d8 + 3 ⇒ (2) + 3 = 5

Luna bite attack on purple: 1d20 + 2 ⇒ (17) + 2 = 19
Luna bite damage: 1d6 + 1 ⇒ (3) + 1 = 4
Luna trip maneuver: 1d20 + 2 ⇒ (5) + 2 = 7

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