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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "More and more this just looks like another horror vid. After this fire, we should become the hunted for a scene or so. Don't separate, and keep your eyes open!" ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "Knowing the details on where the prepared their Special Deliveries, we might find a few more useful items before moving on. If they really were supporting the Veskarium before that horrific misunderstanding." Osuro will dutifully assist in destroying the nest. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() assuming the door didn't just get shut . . .. Osuro attempts to distract the defender before moving into the room and trying to shoot it. Bluff Trick Attack: 1d20 + 14 + 4 ⇒ (14) + 14 + 4 = 32 Disintegrator Pistol, Liquidator vs Flat-Footed: 1d20 + 8 ⇒ (2) + 8 = 10
I'm going to assume this is NOT a CR 13+ encounter . . .. Not that the bonus damage dice matter with that to-hit! ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Again, in Vesk, "The Veskarium is a member of the Pact Worlds. Both sides are better for it." Back to common. "This is the Brigadier's expedition. She wants this one left here. So, we leave it here for now. We could come back afterwards, or even potentially on the way out, but we should not so aggressively refuse to follow her instructions." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "A couple of observations if I may? First, the blood trail wouldn't continue past the larder where the bodies are stored. If one did, it would be an indication that somebody wasn't dead when hung up, and had tried to escape. That NEVER goes well. Second, you, Brigadier, chose to bring Starfinders hunting. One of the problems with this is that Starfinders as a group are SEIOUSLY focused on the past. The good news is, despite the boring time waiting, if this is a larder for their children, then we really can't be very far from amating or birthing nest of some kind. Of course, in the vid it would still take us another 45 minutes or hour to find it. But this isn't a vid." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Osuro looks around almost eagerly. "This really does look like a very soiid set for a good slasher vid." She's not pulling out a datapad and scribbling, but somehow you are convinced she's taking notes, regardless. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() <facepalm> I had forgotten that Osuro has the Nightvision ability as an Operative. Meaning she already has both lowlight and darkvision abilities. The infrared attachment won't actually benefit her at all. The armor still will, and her stat line has the upgraded defense values in parentheses. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Is the armor in the garbage pile useable? I'm not really sure from the description, thinking about different mechanics for "broken" things and not remembering if Starfinder has/uses any. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Momo Strawberry wrote:
"It would be useful, but my armor doesn't accept accessories. Now, if I took the Graphite Carbon Skin and attached it to that . . .. I don't know if he has the ability to attach the sensors to his current armor, though." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() The actress attempts to duplicate her last smashing success. Bluff for Trick Attack: 1d20 + 14 + 4 ⇒ (5) + 14 + 4 = 23 Works for CR up to 3. Makes the beastie Flat-footed vs me for the action set. Unlikely to be a success. Arc Pistol, Static: 1d20 + 8 ⇒ (11) + 8 = 19
So, probably only 3 damage this time. In the unlikely event that succeeded, make it flat-footed to everyone else. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "How are these for size?" Osuro asks the brigadier in Vesk, even as she begins to attempt some misdirection, move and shoot the one closer to the middle of the room . . .. Bluff for Trick Attack: 1d20 + 14 + 4 ⇒ (10) + 14 + 4 = 28 Works for CR up to 8. Makes the beastie Flat-footed vs me for the action set. Arc Pistol, Static vs Blue: 1d20 + 8 ⇒ (20) + 8 = 28
Okay, so, doubling the damage is 40. The Arc critical doesn't function because the second bad guy is not the closest creature to my target. If the Trick shot failed, then the damage was 8 or 16 with the crit. If it succeeded, then I want to make this guy flat-footed to everyone in the group until my next action. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "Tell me this doesn't look like a room for the baddie to chase us out different paths, to split us up and make us easier prey. Not a spot to wait, really . . .." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Perception: 1d20 + 10 ⇒ (14) + 10 = 24 After giving the door a look over, she'll move over to the rifle, trying to recognize the type of rifle as well as take a guess if it is wedged in there or should come out with (relative) ease. No need to touch it and potentially create a bunch of sound until everyone is up to the tunnels, though. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Having seen a workable path used, Osuro follows the General's example, and takes her time carefully working her way up. Taking 10 on Athletics for a 20. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Perception: 1d20 + 10 ⇒ (12) + 10 = 22 Looking up at the path, Osuro shrugs. "I don't see anything better." I don't think I see what you were pointing out, either, so I better follow someone else . . .. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Life Science: 1d20 + 13 ⇒ (12) + 13 = 25 Osuro calls out as she tries to prepare a shot . . .. "just babies, not worth taking as trophies. Can't stand bright light." Osuro tries to distract the one closest to the wall on her right hand, wondering if they understand human bod language well enough to be fooled in the first place. Bluff for Trick Attack DC20+CR: 1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19
If Trick Attack check succeeded, target is now flat-footed against everyone in the group. Trick attack OBVIOUSLY failed, but the 27 will probably hit anyway, for a measly 7 electrical. No other effects apply. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Survival: 1d20 + 2 ⇒ (1) + 2 = 3
Obviously not well prepared for this hunting trip, Osuro is at least keenly aware that the point is to "bag" a worthy trophy, so she doesn't ready her disintegrator pistol, but her arc pistol instead. She already dismissed the idea of willingly closing into melee with something the size that these Stridermanders are supposed to reach. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Life Sciences: 1d20 + 13 ⇒ (4) + 13 = 17 She looks at Momo and nods, but works to provide no indication of just exactly how lost she is right now . . .. Just like forgetting your line during production! bluff: 1d20 + 14 ⇒ (3) + 14 = 17 Okay, that's funny. Right? ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Survival,Aid: 1d20 + 2 ⇒ (18) + 2 = 20 The actress keeps her pistol holstered, for now, but her head is on a swivel as she starts watching for threats. Somehow, she doubts the Brigadier's target is simple prey and not a hunter itself. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "I can provide some basic scouting efforts, if the caverns don't inherently preclude such efforts. One thing acting has certainly taught me is misdirection. Do we know if these strovians hunt by smell, or detect vibration, or . . .? If we know their primary tool, then we can use it against them." Diplomacy: 1d20 + 13 ⇒ (9) + 13 = 22 Little more normal roll, there. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() GM Blazej wrote: She nods with some approval toward Osuro's introduction. "What roles have you played and what stories have been told on your shows? I've seen many shows attempt to portray the glories of battle, but few have been accurate to the truth." Continuing in perfect Vesk, "Sadly, I have not had the pleasure of working on a war piece. Humans prefer well-muscled men for those roles, not women. I've been advancing my career through horror vids. I am well past being 'Girl 4', or dying to set-up the villain's methods for the audience. Recently I was in 'Eoxian Gifts' where the cast was slowly eaten even as we whittled away at the undead. There were six combat scenes, but really only two that I think demonstrated actually effective tactics. In the final scene, I was alone with a Necrovite. Not something anyone would want to experience in reality, I assure you. I had the pleasure of pulling a plasma conduit and bathing the Necrovite in plasma, providing a very nice bit of the big baddie effectively melting away. Of course, they then pan to a secure shelter of some kind, in some unknown location, and show the Necrovite returning to undeath, setting up the first of probably many sequels. But the fight choreography hones my combat skills, and every now and then shows me a trick that works in actual combat. I've thought about asking to play the baddie, at least once, but my vocal enhancement lets me provide EXACTLY the scream they want for a given scene, so heroine I remain." Sense Motive: 1d20 + 10 ⇒ (1) + 10 = 11 Snicker! Too involved in her own story! Culture: 1d20 + 14 ⇒ (6) + 14 = 20
Fort: 1d20 + 2 ⇒ (19) + 2 = 21 Attempting to show no weakness, Osuro deals with the spiced "arachnid" meat as best she can. "Your chefs enjoy waking the diners, don't they?" Bluff to attempt to hide her discomfort: 1d20 + 14 ⇒ (9) + 14 = 23 ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "There are so many kinds of pies to like, I don't really know how to answer the question! Do I go with a sweet pie, a savory pie, a trick pie like one with live birds that get released during service?" --- Brigadier wrote: "tell me of yourselves. Your name, home, career as well as what you have accomplished." Osuro will answer in perfect Vesk, with no significant accent. "I hope you are ready for the variety of answers! As Starfinders, we come from a wide variety of backgrounds, each strengthening the organization with unique skillsets and perspectives. I am Osuro and, myself, I still find work as an actress between Starfinder missions, enhancing my body and skills with tools that provide advantages in both environments. Acting has me well practiced at long, grueling days of repetitive tasks, sometimes including stunts, that can drain you physically, mentally, and spiritually. As a starfinder, I have found myself in a variety of conflicts with as wide a variety of creatures. Some conflicts were social, and others not. I have negotiated peace with a xenophobic aquatic race. I have stood toe-to-toe with a powerful corporate security team just to win the opportunity to convince the corporate scientists that they were destroying a full planet's ecosystem, and early-stage civilization. None of the important work was done alone, of course, it was performed as a team, finding ways to synergize beyond our independent capabilities." Diplomacy: 1d20 + 13 ⇒ (17) + 13 = 30 ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "Thank you for the welcome! We do hope to enjoy our time here. I was told we need to find a Brigadier Teshgari and go with her on a safari. Do you think that will be fun? Anything we need to make sure we take with us?" Osuro spends more time talking with the skittermanders, alternating between Vesk and Common as seems simpler at a given moment. "If I understand what these little guys are saying, the caves have some REALLY big versions of them running around, and the Brigadier's REAL interested in bagging an EXCEPTIONAL example of the species to add to her trophy collection." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Culture: 1d20 + 14 ⇒ (6) + 14 = 20 BAH! "I seem to remember the Brigadier is heavily prejudiced to military might. Only the biggest specimens will do for his trophy room, and only the bravest and most recognized warriors are welcome company. We may have to fake a few points . . .." She turns and looks to Radaszam. "Tell me again why you didn't assign a Soldier for this effort?" Diplomacy: 1d20 + 13 ⇒ (12) + 13 = 25 AhA! I'll discuss that knowledge after we land and have some time to mingle, as per the Judge's descrption. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Momo Strawberry wrote: Did you star in many movies? I was a zombie extra once... she finally says Zombie 22 in Leprechaun of the dead. "Well, then, you have some idea how fast they try to churn these things out! I honestly think I've been in well over 70, including bit parts, but I've been the starlet for a good 12, now. One of these days I'll get a chance at something done properly, and slower, and move into the mainstream! I've been updating the chassis here with a few tricks to help with the career." Her voice drops into a solid bass, well below what should be in her natural range, and she starts clicking and intonating in perfect Shirren. Shirren:
"Not every modification is obvious, but they all help one way or another!" Skip Intro wrote: "I can't recall having been to Vesk-3 before... no I spent the bulk of my previous career mapping distant worlds in the vast. Does anyone know anything more about our destination?' "I could regale you with facts from the travel guides, but I'm not sure I really know anything you don't. We'll have some time to do research and discuss what we think we know while we travel." Schuka wrote:
Osuro's eyes get really big. "WOW! I don't think I've met one of your species before! Obviously you have a language. Do you think I could learn it? I really love being able to talk to beings in their native tongues!" ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() The polished appearance and relaxed movement of this slightly older woman is either a very comfortable mask, or a sign of amazing confidence. The smile seems genuine, and her voice seems to express a relaxed enthusiasm. "Oh, a dancer! How nice! I'm Osuro. I'm a performer myself, though my primary activity is acting. Perhaps you've seen one of my pieces? Mostly shock and gore horror, but a girl takes the work she can get, right?" ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "Sharing what we know about the Izalgun will not only lead to repeated violations of their desired privacy, but it would explicitly break our promise to represent them as a primitive culture that wishes to be left alone. I recommend we do something more important to our reputation than sharing data. I recommend we keep the promise made by the team on the ground." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Thank you for running the game! And get better. Physically. That wasn't meant to be a shot about your GMing skills, though it read that way to me as soon as I typed it. NOT the intent! ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "Darkrunner undersells the case, again, I think. Yes, the Starfinders have a growing scientific arm, and we are always looking for bright, ethically minded people to help us improve lives on the known worlds. I think your decision here today will go a long way to encouraging your request to join, if you would like to apply." ------ Osuro accepts the map, making a show of examining and admiring it before stowing it. "Thank you for trusting us with this information. We will do all that we can to ensure the artifact is not abused. As far as your privacy goes, I think we can easily report that the planet has a primitive culture surviving in arctic (and worse) conditions, that wishes to be left alone." ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "My associates are underselling the level of addiction involved. We were attacked by giant herbivores, because they had eaten all of their preferred plant that was growing outside your facility. The planet's entire ecosystem is breaking down as the fauna's behaviors are being forcibly changed through this addiction. The intelligent people of the planet are working hard to avoid becoming addicted, but more and more of their food supply is becoming part of the process. Their culture could die, because your corporate sponsors are chasing profit. You can stop the destruction of this culture and of this ecosystem." Couple of points in there. Several skills to pick from that I think could apply. Here are all of them, in alphabetic order. Culture: 1d20 + 14 ⇒ (17) + 14 = 31
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Wash, rinse, repeat. "New" target. Bluff for Trick Attack: 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31 Flat-footed vs everybody? Liquidator Disintegrator Pistol vs Flat-Footed EAC w/ Get'Em & 1 range increment: 1d20 + 8 + 1 - 2 ⇒ (16) + 8 + 1 - 2 = 23
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Sorry. Was playing Santa, then came down with COVID. Coherent enough for simple posts again. Had to sit out the last 5 days of the season in isolation. Yep. Includes today. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Wash, rinse, repeat. Again. Bluff for Trick Attack vs White: 1d20 + 14 + 4 ⇒ (1) + 14 + 4 = 19 Liquidator Disintegrator Pistol vs Flat-Footed White EAC w/ Get'Em & 1 range increment: 1d20 + 8 + 1 - 2 ⇒ (8) + 8 + 1 - 2 = 15
Looks like everything was a fail but the meaningless damage roll. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Hesitant about the target selection right now, Osuro still follows orders and goes after Spinjack, but she tries hard to sell that she'll be attacking the larger, more imposing of the two instead. Bluff for Trick Attack vs White: 1d20 + 14 + 4 ⇒ (18) + 14 + 4 = 36 Oh, I REALLY hope that succeeded! Liquidator Disintegrator Pistol vs Flat-Footed White EAC w/ Get'Em & 1 range increment: 1d20 + 8 + 1 - 2 ⇒ (14) + 8 + 1 - 2 = 21
Make him Flat-footed against everyone. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Seeing Spinjack overhead, Osuro moves closer and while trying to get him to reconsider the tactics of the situation. Bluff for Trick Attack vs White: 1d20 + 14 + 4 ⇒ (2) + 14 + 4 = 20 Ouch. Flat fails. Liquidator Disintegrator Pistol vs Flat-Footed White EAC w/ 1 range increment: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21 Probably not enough. Killing it this round!
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "If there is anything immediately useful on the guards, we should grab it." Osuro goes over the man in front of her, grabbing a power cell from his weapon if nothing else presents itself. Perception for a quick search: 1d20 + 10 ⇒ (19) + 10 = 29 ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() I thought I posted earlier? Must have never got past the preview. Wash, rinse, repeat Bluff for Trick Attack vs Blue: 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31 On success I will make him flat-footed against everyone. Liquidator Disintegrator Pistol w/ Get 'em vs Flat-Footed Blue: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Wash, rinse, repeat Bluff for Trick Attack vs Yellow: 1d20 + 14 + 4 ⇒ (8) + 14 + 4 = 26 On success I will make him flat-footed against everyone. Liquidator Disintegrator Pistol w/ Get 'em vs Flat-Footed Yellow: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Wash, rinse, repeat Bluff for Trick Attack vs Yellow: 1d20 + 14 + 4 ⇒ (15) + 14 + 4 = 33 On success I will make him flat-footed against everyone. Looks solid. Liquidator Disintegrator Pistol vs Flat-Footed Yellow: 1d20 + 8 ⇒ (1) + 8 = 9 :facepalm:
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Osuro moves into the structure, attempting to distract the guard closest to her doorway in, with some evasive movement intending to create some misdirection as to her intent. Which is lethal. Bluff for Trick Attack vs Red: 1d20 + 14 + 4 ⇒ (17) + 14 + 4 = 35 On success I will make him flat-footed against everyone. Looks promising. Liquidator Disintegrator Pistol vs Flat-Footed Red: 1d20 + 8 ⇒ (5) + 8 = 13 Not so promising.
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F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Also attempting to fool the guard out front, Osuro feigns a limp as she moves up to the wall for support, before attempting to blast him. Bluff for Trick Attack vs Orange: 1d20 + 14 + 4 ⇒ (19) + 14 + 4 = 37 Looks like a success to me! Flat-footed vs my attack and I'll put him off-target until my next turn. Liquidator Disintegrator Pistol vs Flat-Footed Orange w/ 1 range increment: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24 Assuming enough elevation that 2 squares is more than 15'
Wow. NICE dice this round. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Sense Motive: 1d20 + 10 ⇒ (9) + 10 = 19
"Great! Glad to hear it! We're looking forward to discussing some of what we saw with your scientists!" She settles back into the vehicle and turns to her companions. "He's lying through his teeth, and they are letting others know we're here. Smells really bad." She'll surreptitiously prepare her pistol. Stealth/Sleight of Hand/Bluff as appropriate: 1d20 + 14 ⇒ (14) + 14 = 28 Yes, they all have the same modifier. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() Well, the other 3 of us all carry nothing heavier than a pistol. Carson has the pistol with the most damage potential (2d6+3 [10] versus 2d4+2 [7] versus 1d10+2 [8]). I think Carson's pistol is the best place to put it. As for the To-Hits, the operatives are both at +8 vs Carson's +7. A difference, yes, but not a substantial one. ![]()
F Human | S 35/35 | H 34/34 | R 6/6 | EAC 16 (17) | KAC 17 (18) | F+2 R+8 W+4 | Init+6 | Perc+10 (Lowlight/Darkvision) | SM +10 Icon (Actor) Operative (Spy) 5 | 40'
![]() "No, the security team isn't going to let anything interfere with company business. They never stopped pushing us out and away, you might remember. The scientists? Well, depends on their morals, really." Prize? Meh. These DCs and options aren't much of a challenge for Osuro. Chance to interact with the locals without it being confrontational or externally stressed? THAT's a win! Culture: 1d20 + 14 ⇒ (13) + 14 = 27 "Hey! That looks like fun! You see the game they're playing? It looks like there is an offensive squad and a defensive squad on each team. The offensive squad is trying to use the disk to strike the opposition goal. The defensive squad is using snowballs to knock the disk off-line or out of the air. I wonder if we can play, too?" Diplomacy: 1d20 + 13 ⇒ (9) + 13 = 22 "So, I'm on the team with the orange armbands? Thank you! Let's see if we can't get that disc where it belongs!" Acrobatics: 1d20 + 14 ⇒ (1) + 14 = 15 Spoke too soon?
As the game winds down, Osuro is laughing and copying whatever congratulatory physical and vocal expressions her teammates are using. Her Vocal Modulator allowing her to duplicate sounds that would normally not be within the range for a human. |