Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
I'm also in the same boat as The Instrument. My bandwidth is closing a bit, and I need to get a handle on my games. I appreciate the offer, but I must pass.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Player Name: Chris Marsh
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Oops: PFS #:1824-12
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"It appears we've found the traitor, though the why of it might take time to discern. His place of business and home ought to be combed thoroughly for information.* When he wakes I'm sure he'll have much to say." * I'll take 20 in both locations now that time isn't against us.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Botting The Instrument because he's got a busy day, and wouldn't get to this until late tonight. With a demonstrative cry to Aroden, the Instrument hastens to the edge of the dock and lets fly with a fan of flame! Burning Hands,
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Darvik Willowbrook wrote: So, despite a 5' step I still gave up an AoO? Also, I don't get one against him? Sounds right, and just in case I'd roll it under a spoiler for efficiency's sake.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben continues with his Skaldic performance, and uses the last of his magic to try another ear-piercing scream. For DMG: 2d6 ⇒ (4, 5) = 9 and staggered for 1 round. (Will DC 14 for half damage and no stagger.)
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Darvik, if you have a reroll, I'd use it now. No sense holding back.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Posting now to help hasten the game. My action shouldn't change regardless of what else happens Ordvåben's Turn: The skald opens with a song to inspire rage. Hidden within the words is a sound only Tsomo hears. It's extremely painful to him. He takes 2d6 ⇒ (2, 2) = 4 damage and is staggered for 1 round. A DC 14 halves the damage and negates the stagger.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben calls out to the vendors, trying to stir their hearts to action! Skaldic Performance: 1d20 + 10 ⇒ (17) + 10 = 27 If that's a no go, then Bluff is +3
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben continues to work on the mechanics, but he also begins to sing a raging song to inspire those on his team who prefer more physical approaches Knowledge (Engineering): 1d20 + 7 ⇒ (3) + 7 = 10
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Handle Animal: 1d20 + 7 ⇒ (8) + 7 = 15 Ordvåben tries to spur the dolphins to intercept the traitor!
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald shouts a friendly request, trying to get the squid to help.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben sprints to the bridge controls, trying to trap the traitor Knowledge (Engineering): 1d20 + 7 ⇒ (15) + 7 = 22
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben clicks and whistles to get the animals to block the traitor's path! Handle Animal: 1d20 + 7 ⇒ (11) + 7 = 18
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
In the interest of building momentum, I'll post in the next hour too. Assuming he's successful at the first site. Ordvåben dismantles the device, but takes no time to congratulate himself. He tosses a copper coin to a child, "Go. Find others who bear this mark or this object. Tell them that Ordvåben has one done." The skald then dashes off to the first one on the list that no one called, Knowledge (Engineering): 1d20 + 7 ⇒ (15) + 7 = 22
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"Pairs should work. I understand mechanics, but some back up would be nice." Ordvåben hustles off after pointing to Location 1 on the map. If someone follows to aid him, he doesn't wait. Knowledge (Engineering): 1d20 + 7 ⇒ (13) + 7 = 20
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"I hate to say this, but we should split up. I know they teach us NEVER to do that in Pathfinder school, but it's the only way."
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
GM, I recently ran this is in core, and came up with a reasonably solid method for PbP, feel free to crib from my table. -Posted with Wayfinder
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Hey guys, starting from about 2100 EST tonight until Saturday noon, I'm in 1 post per day territory. I'll try to make that post in the afternoon so others have enough time. By Saturday night I'll be back to normal. If need be, the Instrument can bot me without waiting.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Ordvåben locks eyes, ready to end this. He stares HARD at the monster Inimidate: 1d20 + 7 ⇒ (17) + 7 = 24 Base Duration if successful: 1d4 ⇒ 1 He then swings his axe as a follow up.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Seriously wounded, Ordvåben steps back to cast a spell of curing on himself
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Just a heads up, I'll be AFK from 1500 EST today until about 2000 EST Monday. I'll be able to sneak in a post a day, but that's likely it.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald grunts at the pain the bolt brings. He brings his axe to bear with a charge and battlecry!: 1d20 + 5 + 1 + 2 ⇒ (11) + 5 + 1 + 2 = 19 for DMG: 1d8 + 3 ⇒ (1) + 3 = 4
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
KNowing the spell is about to end anyway, Ordvåben swings his axe hard: AoO: 1d20 + 5 + 6 ⇒ (2) + 5 + 6 = 13 but in his excitement aims wide.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Even though the sound gives his rough position away, the skald continues to sing. He moves up the stairs and closes double move.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald's voice continues to echoe through the building. The doppler shift keys everyone into the fact that he's on the move. Double move.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald song erupts from the silence as he enters the warehouse. Once in about ten yards he weaves a spell and vanishes.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
I am back! I've got a LOT of games to catch up on, but I'm back.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
And the Skald will begin his SONG OF RAGE
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
silence has a 20' radius. One should be plenty.im okay with this. Will post in character tonight once I get back to NH -Posted with Wayfinder
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald begins to lose his patience, "We don't have time to dance the commalah. There's something fishy in your logs. Who is this NW? What business are you in that gets them stolen? Why are you being watched? Out with ALL the details." Ordvåben passes the sketchy log book to The Instrument for him to look.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Sense Motive: 1d20 + 10 ⇒ (11) + 10 = 21 "You did say that you were asleep. And I apologize for being so pushy. I do want to ask, however..." And Ordvåben speaks clearly and slowly , "I think there's more to the story. May I ask if you've had any business troubles of late? Anything at all? You can easily make up for an extra nap by helping us now."
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"While fascinating, I have more directed questions than comfort. Can you tell me what happened on the expedition." All the while, Ordvåben peeks at the logbook and Yuka for anything that might help.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"Indeed. Time is short, and we know you are busy, so we shall cut to the heart of it. Do you know of anything odd on the trip?" Diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27 The skald also looks about the room for anything of import Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Yes sir! I'm writing this in spoilers as I know the Scenario (and you played at my table!) VO & Pinch hitting GM: The party has spoken with: Honoke: (He has agreed to help with reef) Murajau: (Also Qorro's assistant) Razethka: (Has agreed to help reef) As of this moment we do not know who the culprit is, nor have we unlocked the home or warehouse locations. In fact, I recommend that we get some BIG hints and head straight to Yuka. This can accelerate the pace without detracting from the experience.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Hey everyone, I'm posting my schedule here now, as it affects a large chunk of time. Thursday August 3 to Monday August 7: I'll be camping in the Green Mountains. I'll have the ability to post once per day, and it'll be with a laptop, so they should be "real" posts. I know "The Instrument" needs his character. He's a close friend in real life, so I give him 100% authority to bot me at all times. Wednesday August 9 through Friday August 11: I'll be in Cape Cod, and promised Jill I'd unplug for a bit... Wednesday August 16 through Sunday August 20: I'll be at Gen Con, so posting will be existent, but spotty. After that it's smooth sailing for a few months with no planned breaks in the works.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"This is a win win. Unless you can tell us of anyone or thing that might have wanted to ruin the expedition, then we shall bid you good day with appreciation for your time."
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
I can definitely post with enough frequency to pull it off. -Posted with Wayfinder
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Knowing that dragons are arrogant, the skald tries to play into it, "For you are mighty of muscle and means. We come humbly to ask for your knowledge and assistance." Diplomacy: 1d20 + 10 ⇒ (12) + 10 = 22
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Just a heads up guys, I've got to prep Siege of the Diamond City today, pick up my new puppy, and then I'm at a convention until Sunday afternoon. Posting is going to be spotty at best until then.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Sense Motive: 1d20 + 10 ⇒ (11) + 10 = 21 "Let's wait, and sum up the search this far while waiting."
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
Makes me wish I had my psychic. Yes, let's get a move on then!
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
"We're not here to be clients. We're hear looking for help getting to the bottom of the erstwhile expedition. Might we speak with him?" Diplomacy: 1d20 + 10 ⇒ (4) + 10 = 14 and a preemptive Sense Motive: 1d20 + 10 ⇒ (5) + 10 = 15 well that stunk.
Ulfen Skald 3 (HP: 30/30), Init: +3, AC: 18 T: 11, FF: 17, Perception +5, F: +5, R: +2, W: +3 (+4 v. bardic, LD, or sonic effects), CMB: +3, CMD: 17
Per Diem:
The skald watches the entire exchange. Something in the back of his mind makes him think this whole things stinks like Surströmming... Seeing if I get a hunch about these brothers. Sense Motive: 1d20 + 10 ⇒ (18) + 10 = 28
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