The Sand Sage

Ol' Nejj's page

19 posts. Alias of CFet.


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Piccolo wrote:
Are they light dependent, as in the amount of light in the area when casting affects how potent or difficult to resist the spell is?

The answer to your question is in the links provided by asthyril.


So a greatclub is not a club of larger size, it is a weapon unto itself then. I just see it as a larger club :S


I'm GM-ing a game, I'm relatively new, and I got a guy with this setup in a new-to-be character. He will already be quite powerful but I'm worried this will put him "over-the-top" and potentially cast a shadow on our other party spell-caster. I was hoping not to kaibosh his great idea solely on mechanics, I'd rather find a rule stating he can't than me deciding he can't based on flavor/RAI.

Wondering what the rules are regarding trait/feat effect stacking. Is there anything to prevent it legitimately?

Magical Lineage (Trait):

Magical Lineage: One of your parents was a gifted spellcaster who not only used metamagic often, but also developed many magical items and perhaps even a new spell or two—and you have inherited a fragment of this greatness. Pick one spell when you choose this trait. When you apply metamagic feats to this spell, treat its actual level as 1 lower for determining the spell's final adjusted level.

Spell Specialization (Feat):

Select one spell. You cast that spell with greater than normal power.
Prerequisites: Int 13, Spell Focus.
Benefit: Select one spell of a school for which you have taken the Spell Focus feat. Treat your caster level as being two higher for all level-variable effects of the spell.
Every time you gain an even level in the spellcasting class you chose your spell from, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different spell.

Effectively, one lowers caster level, the other raises it for a combination of a +3 caster level for a particular metamagic-adjusted spell.

Not sure I like the idea of a quickened fireball functioning at near full damage at level 8. Throw haste into the mix and this will get nasty in a hurry.

Thoughts?


No ideas? Perhaps something homebrew would work if it wasn't too much of a stretch.


Hi there,
I was hoping for suggestions of a spell, item, or combination thereof, that could be used covertly, to extract memories or experiences of a significant duration (many many years), of an individual and reveal those experiences or memories to the caster or creator of the item/spell.

context:
The goal is to "learn" a particular skillset, let's say, cake-making, to the level of expertise of the individual the memory was extracted from; the holder of the memory is an expert in their field of cake-making.

rules:
- holder of said memory must not killed, negative side effects are OK.
- can not be "real time", must extract previous memories and reveal them.
- it is preferred that memory extraction is covert, that is that the memory holder may not be aware a memory or experience was learned by a second party. They may, however, feel side effects as mentioned prior.
- it is preferred that some aspect of the solution is of an evil nature or origin, ie. blood required, or pain involved, etc.

Thank you, your suggestions are appreciated.


Oh mannnn, server transfer incoming?

Sean, do you guys have any class needs at the moment, I have an ample supply of chars :).


Grick wrote:
Ol' Nejj wrote:
When attempting to attack a swarm, can one simply attack the square (AC 5) the swarm occupies or must the attack be directed specifically at the swarm? The intent is to cover swarm creatures in oil.

By targeting the swarm, you have the potential to deal much more damage.

TEXT REMOVED BY OL'NEJJ

Grick thank you for this detailed response, it resolves the choice to attack swarm or square. However, I want to know if I can attack a square, with a ranged touch, that a swarm is occupying. Does the square have cover or concealment for example? This is the kind of thing I would like to figure out a RAW ruling for.


Me neither, I'm not sure why anyone would target the swarm itself then. Unless of course it was a flying swarm.


1 person marked this as FAQ candidate.

When attempting to attack a swarm, can one simply attack the square (AC 5) the swarm occupies or must the attack be directed specifically at the swarm? The intent is to cover swarm creatures in oil. As they can co-exist with others in a square, is the square available to attack?


9 people marked this as FAQ candidate. 1 person marked this as a favorite.

Hi There,

Wondering if this has been addressed in a PFS context at least? The devs don't seem concerned with it.

Do these two feats stack?

Original thread here.


Bump for more FAQ, building a dex Loremaster for PFS, would be nice to know this for real.


1 person marked this as a favorite.
rkraus2 wrote:

Like Kolokotroni said, it's a different game. If you play it the same way, you'll be disappointed.

The Alexandrian has a great post about Calibrating your Expectations, that's really worth a read. Jump down to the second half about Aragorn, if you're in a rush.

Thanks for linking this, great article!!


I would like to bump this thread, I have the same question. Particularly with the variant for Ale/Wine and the harm effect of nauseated.

Would my enemy become nauseated upon failed will save and successful melee attack roll?


1 person marked this as a favorite.
Humphrey Boggard wrote:
Ravingdork wrote:
I cringe every time I see a new post added to this thread.
Me too. On the bright side I think we've all learned a valuable lesson here today.

The fact that this thread is still not locked is a testament to the high calibre that is Paizo. They could have locked the gates to this cesspool and thrown away the keys, yet here it remains, open to freedom of expression and opinion.

You are awesome Paizo, and continue to set the bar for quality and company conduct, day-in and day-out.


Rynjin wrote:
Pope William T Wodium wrote:
Doesn't the attacker normally have to travel with the target on a bullrush? At most, the target falls a distance equal to the elemental's height (or the elemental's height + reach if you're generous) and lands prone in an adjacent square (random or chosen by the target).
Like you occupy the square of the thing you were pushing and then it flies backwards.

You don't have to move with them.

You can move with the target if you wish but you must have the available movement to do so. If your attack fails, your movement ends in front of the target.

http://paizo.com/pathfinderRPG/prd/combat.html#bull-rush


Pope William T Wodium wrote:
Doesn't the attacker normally have to travel with the target on a bullrush? At most, the target falls a distance equal to the elemental's height (or the elemental's height + reach if you're generous) and lands prone in an adjacent square (random or chosen by the target).

You can elect to move with the target if successful.


Earth elemental succeeds on a bull rush from directly underneath target.

Result: Target flys upward determined bull rush distance and takes fall damage on the way down?


Earlier in this thread Jubal.

Broken Zenith wrote:

I've asked Ravingdork, but he wants to hold off for now. He said he'll let me know around christmas, so I'm hopeful.


Rynjin wrote:
Pretty sure some Paizo employees have gone on record disagreeing with you Adamantine.

Quote please?