Svevenka

Neji Volrata's page

140 posts. Alias of Molotof.


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Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Poor Leo, but at the same time, we are all so desensitized to him being near dead, dead, or grotesquely mangled. That's basically Tuesday for Leo. I'm starting to think he does it for attention, like an extreme cutter.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

OK, I'll assume the elemental is gone either way, and for my druthers, I would rather not rush to the edge to cast and perhaps be tossed over as well...especially as I am suitless now. Thank Leo. To answer your previous question above, I always played it like the Life Line is an active and personal connection, so to have it cut off prematurely, would not be painful or shocking, but would be disturbing or at least alerting. So I assume I know that Leo fell out of range, I don't think he is dead from the broken link.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Slightly better idea:
On my turn, to shave off distance, I move 30', summon a new Wind Elemental at max range towards Leo, then have the Ele double move and perform the actions I said above. That should add another 65' or so.
Defensive Cast: 1d20 + 4 + 4 ⇒ (20) + 4 + 4 = 28

Don't know if that is better or worse than the Ele already in motion? I would obviously only do this if it helped get closer to Leo.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

If you deem the Elemental acts fast enought to actaully catch up with a falling Leo (Improved Initiative and +3 Dex?)...

I think reversing Leo's fall is impossible at this point, so the Wind Elemental will dive after Leo, Grab him and accellerate him away from the mountain 45 degrees till roughly cruising horizonal to the flatlands at the base of the Horn.

Wind Elemental CMB/Grapple: 1d20 + 2 ⇒ (17) + 2 = 19
Wind Elemental Fly Check: 1d20 + 17 - 2 ⇒ (19) + 17 - 2 = 34

Assuming this makes it, Leo and the Elemental will be nearly a mile away and I assume he will also have to deal with a wild Wind Elemental that may have him grappeled and crusing very quickly inches or feet above ground/treeline (I dont know what's down there). But at that point the issue is litterally out of this Summoner's hands and I turn the Elemental's control over to the GM to manage it as he sees fit.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)


I think this was a decent write-up on falling speed.
TL;DR, 500' first round, 1200' the next. Taking this into account of course makes it nearly impossible to catch someone over a round with a fall shorter than a few rounds.

This one is great for arial combat.

Taking both into the equasion and depending on how you want to fudge the moment Leo was falling/Feather Fall, hitting objects on the way down, he may not be at 500' by the end of round one...like you wrote above.

The Air Elemental has Perfect flight so it can double move to catch up, which is 200' a round. Perfect flight basically equals a bird of prey diving on a target.

As for catching Leo, I would handle it as an unresisted CMB grab, but there could still be a chance of missing the catch.

I would assume it would be at least a DC20+ Flying Maneuver, once caught, to turn 180, or DC15+ to continue the fall but direct it away from the cliff face/ground 45 degrees. Perhaps a -2 for the size difference.

This game doesn't have accelleration/decelleration, so I would subtract the fly speed from the fall speed?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

A plate-wearing-paladin, playing Plinko down the side a mountain, must be mutually the the saddest and funniest sight and sound ever

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Forgot my action above:
I stand pull out my Masterwork Lucerne Hammer and Rage. Big Game Hunter (Ex)and Defensive Training kick in with the lizard. Would Hatred kick in I wonder? It is a reptile.
Those paying attention notice Neji has two extra arms now also clawed.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

...yeah, they're okay, but watch out for...Oh hey guys are we hitting the road again or is this just a camping trip? I black out for a couple days and we're back on the road again. Everyone, this is Saio, she's interesting an little nymph. Hands off Forsythe! You broke my heart when you smooched the frost queen. But it doesn't bother me, nope, moved on.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

As much as I lost on buying rounds and paying for damages. Over all a win in my book. You know, with that little trick of yours we could make some real money in this town. We better check in with the team then see what has the Baron on edge.

Saio and I work our way back to our room. I think everyone is gone on missions so we come to empty rooms?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Stumbling out of the bar followed by a chorus of drunken garble, cursing and laughing, squinting at the sun.

ANY TIME SVEN! ANY TIME! AHAHAHA

A courier runs up with a message from the Baron. Looks both ways suspiciously and whispers,

You are difficult to find...I was not followed. jamming the message in my hand and runs off.

What was that about? Come to think of it what day is this? How long were we in there?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Well, Edwin, tell us about yourselves and your partners in out little play.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I should be clear I am being political about my answers to the Baron's questions above. I assume he understands answers buried in sentiment. I am attempting to turn around his understandable caution and mistrust for us through an agreement to prove ourselves by assisting him. I am not offering ourselves as pawns or subjects, but potential partners as I would be willing to bet his ambitions and ours overlap at several points. By earning his trust we have access to more local power and can also learn his own weaknesses should we need to control or destroy him. Until then I think we should work as "friends" until we know we can do one or the other.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Bowing Deeply
Thank you, my Baron. Let us be your hidden blade by which mutual vengeance is served and in return we will be dumb to the world regarding this night and agreement. Give us but the path to prove our Paton's will and through earned trust shall we both benefit against the Mitran cancer. As you surely have deduced quite easily, the horde was but a feint to exploit our enemy's natural and quite obvious reaction. (haughty chuckle) Distracted, we move within the enemy, as welcome as friends, sewing a demise they unknowingly welcome as savior. We welcome your hatred as a fine and aged wine, my dear Baron, we shall let it flow from every cup. You have but to open your cellar and tell us who to serve first.
Picks up a wine goblet
To tasks long over due. How sweet they taste.
Takes a long drought


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I can volley back this evening. Work is severely getting in the way with what is important

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Diplomacy in Elven: 1d20 + 4 ⇒ (20) + 4 = 24 <--woo nat 20
Linguistics to use speech patterns Elven Nobles would use: 1d20 + 10 ⇒ (20) + 10 = 30 <--bam nat 20 again
Because those of us that have seen a century come and pass know too power shifts as surely as the tides. What once was mighty rots from within and becomes unwieldy to manage, stale and boring. This is but a natural cycle. Such a swell, as ours for example, can often be very profitable politically and monetarily for those that join at the beginning. Our venture is small, such as myself, but neither of us should be discounted to enact significant change. There is always risk in power as you know, but if you truly feared this you would not have seen us in the first place.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Old dice rolls

Perception to post 1314: 1d20 + 8 ⇒ (12) + 8 = 20
knowledge (nobility) to post 1314: 1d20 + 6 ⇒ (15) + 6 = 21
knowledge (nobility) to post 1315: 1d20 + 6 ⇒ (2) + 6 = 8

I will also purchase some sleeves as they rock and some jewlery (~400G for me as well). Sleeves make more sense with my small to medium transitions. I'm a gnome who wants to be a the height of fashion and will dress as a latest fashion Noble wear. I will carry no weapons on me. I will whisper to the group, when there is a moment regarding my rolls above.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I'll let Tempy do the talking and will be certain to wear my most respectable garb. I assume we already shopped for our fancy clothes? I'll support her with knowledge checks and whenever she needs a crazy barbarian to comment. I bring the passion!


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Who went to talk to the Sisters? Tempy? Neji and Tempy? I'm OK with tagging along, but it may be wise to mask our alliances.

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I'll talk to her...oh wait, that's a bad idea; you're the face of the group


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

OK, lets go the vigilante/local heroes route. And GM, I know she was talking about a figurative angel in Sister Marta Dian; I was asking about the literal angel referenced by GM_Dwarf_something. If not from that Gm_Pawn, but perhaps from another NPC? I imagine it isn’t everyday that multiple people claim to have a literal angel guarding the streets. I would like to gather more information on that literal angel if possible. Not a knowledge check, per se, but more about this town's angel. The whos, whys and wheres.
Religion/Local/History: 1d20 + 6 ⇒ (12) + 6 = 18


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

"A plague you say, how dreadful, and I'm sure the Sister is a saint, but I hear there is a celestial angel in town? How does this happen? It isn't every day a believer sees the Glory of the divine down the street. "

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I've never seen an angel before, and you say one saved you? Does it do this regularly? How blessed you must feel. What were you doing that a angel had to intervene?
Ply for more information about the angel. Local/Religion: 1d20 + 6 ⇒ (12) + 6 = 18
Bluff: 1d20 + 8 ⇒ (9) + 8 = 17


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

/hugs --> Forsythe


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Outside of my gather info above, and regarding the other information coming in.
We can look like quite the heroes of this town and make some coin if we were to take care of these oddities while the local guard is occupied. These people are despondent and need some heroes right about now. Something to gather about and make them feel better as the dark times come down on them. Doing these deeds may also get us close to the Lord and perhaps even set, via a devious plan, defenders of the seal. I say we become these heroes the people on the street need. The people may look to us as vigilantes, more reliable than the local lords, and may be convinced to help us even it it would bring them harm. And while we do that, perhaps some of these monsters can be turned to our cause or be destroyed in the process.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I'll also gather information, but will do so in the seedier side of town, worker taverns, brothels, game rooms, wine sinks, questionable stalls selling goods.
Diplo: 1d20 + 5 ⇒ (2) + 5 = 7
Kn. Local/Nobility: 1d20 + 6 ⇒ (14) + 6 = 20 <-- to gossip back

I'll pose as a poorly educated barbarian sell sword who's company has heard of the attacks South and is in town to hire on to the efforts. I'll exaggerate and make up some portions as someone hearing accounts third hand would. Rolling a bluff, but if someone calls me on it, I'll say "that's what I hear from the field, I don't suppose you've been there and know any better?"
Bluff: 1d20 + 8 ⇒ (12) + 8 = 20
Oh yeah, a mate of mine says there was some foul doings going on in Balentyne. Murders and adulty and what not. Actions that summoned some foul daemons they did. My mate says that those who were murdered most foul were seen again, shambling as the dead do, working to destroy what they once protected (describing a comical version of Forsythe's work). I hears the Lord just went and opened up the tower gates before the horde even arrived. Welcomin' like they're friends.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

My eloquent dear, tell me of your fine weapons. Would the arrow be one of fabled Calling?
Diplo: 1d20 + 4 ⇒ (7) + 4 = 11
Arcana: 1d20 + 6 ⇒ (15) + 6 = 21

Would you have any jewelry of note I could see?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

"thank hun, you're the best. I'm sure Leo doesn't mind waiting for a lady who helped raise him. Perhaps I can raise him more later "

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Neji would make the same belt and cloak request please.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Are we mocking as one group or another for the Baron or are we ourselves?

Places to room and board equivalent to whom we are to representLocal: 1d20 + 7 ⇒ (2) + 7 = 9

Places to shop for modern merchant and court clothes with fair pricesLocal: 1d20 + 7 ⇒ (2) + 7 = 9

^ha ha^


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Perception: 1d20 + 9 ⇒ (14) + 9 = 23
History/Local/Nobilty/Religion: 1d20 + 9 ⇒ (11) + 9 = 20

Hey, look at this. Pointing to the 'Samuel Havelyn, Cardinal of Mitra' This book is worth more than it appears, certainly more than the gold that binds it.

Wraps the book in a suiting cloth and put it in the backpack.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

woo my turn came around quick, but work is blocking the map so I cannot see what's going on. I'll post during lunch with much phone scrolling

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I know! This fight seems to have been rolling boring ol averages nearly the whole time. /sadface

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Yes I will reinsert, thank you. I'll be back at my desk to post in 30min or so.

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Sounds good to me. I delay.

-Posted with Wayfinder


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

[dice=Sneak Sneak Sneak]d20+8+1[/dice]


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Thank you Ash, you are very kind and know how much I love "smurfing" myself any time I can get a chance. Did you get more interesting and blue suddenly or is that me?
Wait, it is me, I'm blue too. That is a powerful extract Ash, if only it had smurfberries in it.

I know exactly where we left the horses, let me see the map.
marks Xs on the map near the river/forest fight..
There you are. Can't miss 'em and they were likely too large for animals to walk away with.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I have also learned how to Reduce Person, making a person such as myself, to tiny, which can help in the stealthing and invasions.

Disguise as Dwarf: 1d20 + 6 + 10 ⇒ (13) + 6 + 10 = 29


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I like that plan and path, and agree an hour is forever in game, but the Gatehouse is a small fort meant to keep out intruders and potential sieges, luckily that should work both ways. Should they choose to use their catapult against it and destroy it, more power to them right? Cut off your arm to spite you hand. If we hold the roof and story below (35) we control all lower floors and surrounding grounds. If we feel brave we can flare prior to our attack, and hope the tower doesn't take the sign as worrisome, but I'm not as much a fan of that plan.

Outside of game, this fort design is poor. They risk creating a perfect position to attack the main tower that controls the bridge and entry. If they were smart, they would have build two gatehouses on each side of the river to avoid such a flaw, but here we are. Let's hope they are not smart enough to make the bridges destructible. That's what I would do if the Gatehouse was lost.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Oh, I know that, I was saying as opposed to opening that door and being in a sandwich of defenses that we use the bridge (24) to climb to the roof (33), and then work our way down. Doing it that way may take some defensive value from the defenders. I assume it would be a 10' to 20' climb, depending on the roof height? I also assume it would be rough stone and not smooth, so shouldn't be too difficult?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Thanks man, I forget, but at least my assumptions were correct this time.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

My suggestion was to take the Gatehouse first. The problem is, the main bridge will likely be guarded and if they are smart, will have the draw bridge up already. The second bridge is covered by the Gatehouse's arrow slits and likely a heavy door.
The best way to access the Gatehouse is via the roof, but I don't know the best way to access it in order to avoid falling rocks, boiling oil, arrows or ballistic, let alone alarms. If we could silently scale the thing that would be best, but baring that, I assume going across the troop bridge (24) without being detected and scaling to the roof would secondarily work? The keep roof and the catapult would also be good, if we could zip line down to the Gatehouse. Once we take the Gatehouse we should fire the flare.

My second suggestion was to go directly after the Lord and Priest. This would not be easy, but once defeated we would also own the fort and tower through keys and moral.

But that is Alan talking and not Neji...
Whatever, let's just get in there and take the place. The more we plan the more they prep.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

You hypocrites wont let me cut out his tongue or maim his hand as healing is too abundant to set 'em right, but I slit one little neck and suddenly all the milk is spilled and the cow is lost. Sup upon him or not, I care little. Play with your food as you see fit.

What better place to signal from than the roof of the Gatehouse?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Done and Done
Neji skips up behind the wizard, pulls his head back by his hair and glides the silver dagger along his throat till it runs across bone.
Quick and clean. Now who want's breakfast?


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I like the gatehouse plan the most personally. Also, perhaps as a secondary option, should invis prove not viable, one of us could mock as the Wizard, perhaps escaped and returned with our terms?

Perhaps another potion of moderate healing would be ideal too Ash


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)
Forth wrote:

I do need a new toy...

but he's awfully weak.
Now I want to make Havelyn my toy.
This one can be my chamber pot.

Do we still have the Captain's body I took for you in the tunnel? He would only be a couple days old at this point.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Is our boat even still there? We did, at one point, have a captain, then I killed him and dressed up as him. Think that would be just as good. Right?

If I were the Lord, and seeing the havoc being wreaked semi regularly and half my force gone, I would move troops to critical areas, and set them to rotated watches. No man alone, and everyone with a method of warning others. I would be surprised if they went back to their rooms and barracks to rest. Regardless of how we enter, they will be on watch. They may be in the barracks, but my bet is not. I bet they are fully mobilized and prepping for a siege.

My second guess is that they will be focused around critical areas such as the gatehouse, keep and walls. Assuming they do not know our secret, they will be fortifying entrances. Also, due to the dwarves and recent murders/robberies, may are likely to deduce we are based in the town if not the Inn, and may be wary of attacks from that direction.

Lastly, if I was them, I would send riders to report and request support immediately.

My problem with attacking the Gatehouse is that it is full of murder-holes for a reason. That path to the bridge is full of hurt best absorbed by the horde. There should be no fighting on a bridge defending by that many arrow slits. Plan A and C fail due to arrows, rocks and boiling oil in my opinion.

On the other hand the Gatehouse is also the forts greatest weakness, it is well supplied and separated from the fort. If we could get straight to Gatehouse Level 3, without being detected, we would control the river. It's weakness is there and there only. Perhaps, with Darkness, Silence and climbing gear we could get to the roof and kill our way down avoiding all the traps for armies expected to work their way up.

Outside of that, they may be so busy looking from without, that they may not be watching from within. So we may want to enter from the tunnel, and attack the Paladin and Priest directly. They may not expect that and may not be surrounded by troops as those troops will be busy defending the Gatehouse and Fort.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

This would be out of earshot of an unconscious wizard. Or if I had my way, a dead wizard being turned into a skelly :)


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

We asked that before. The Lord is more interested in holding the strategic value than defending the town. He may send some troops, but his charge is to defend the lands on the other side of that bridge. I think, considering our past actions and the additions of the dwarves, he will be hunkering down to hold the siege until support arrives.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

I agree Loran, but don't forget the Horde will take a few days to a week to get here. I think we signal now to get them moving. I don't think we can do any more stealth missions at this point, but we can try, and yes I agree on weakening the force even more, be it troops or leaders, but we should be aware that they likely know we will return and are well aware of our strike and run tactics and thus have preparations or traps ready. If we go in, we should prepare to go in for good or not go in at all. At this point the passage is our most valuable weapon and we should work to maintain it as a secret at all costs.


Female Gnome Synthesist 4 | Titan Mauler 2 || HP: 24/24 (78/78) || AC: 20| T: 12 | FF: 19 (w/ MA&Shield)|| Fort: +14 | Ref: +6 | Will: +10 || Init: 2 | Perception: +10 | Darkvision & Low-light)

Yeah, two is fine.
We still need to sabotage, but in my opinion, if the secret passage is still secret, even if we don't sabotage, a significant portion of the horde can also use it to invade from within. If anything, the tower will put all their resources to defending the bridge and if the horde feigns attacking it and sending a significant force via the tunnel they could take the castle sooner while also lowering the bridge and raising the portcullis naturally. I say we send the flare and bring our friends. The goodies know they are fully under attack at this point and will defend weak points like the bridge and portcullis. So we can just go after the lord and priest or sit back. Honestly at this point, the dwarves are more worrisom as the Lord is looking for new ways to request re-inforcements. Being known, it would be better to get the horde here sooner than later.

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