Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Begins to cast another magic missiles at the undline AHHHHHHH magicle missile: 1d4 + 1 ⇒ (1) + 1 = 2 magicle missile: 1d4 + 1 ⇒ (4) + 1 = 5 Been rough at work lately sorry its been taking a bit for me to post.
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Why is there more water struggles to stay up casting his magic missile into the undine
Magic missile 2: 1d4 + 1 ⇒ (4) + 1 = 5 magic missile 3: 1d4 + 1 ⇒ (4) + 1 = 5 so i think I've been shortening myself on magic missile
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Taking another shot with his frost at the seal Attack: 1d20 + 5 ⇒ (20) + 5 = 25
confirm: 1d20 + 5 ⇒ (12) + 5 = 17
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Oh you don't have to worry about that. So what are you guys doing down here if you don't mind me asking Stepping to the side to let the rest of the party in.
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Well nice to meet you, we are adventures we had spotted this tower and thought it would be interesting to explore. We are a curious lot. not sure if you want me to roll anything for this but ill roll a diplomacy in case. diplomacy: 1d20 + 9 ⇒ (19) + 9 = 28
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin standing orovan behind then casts message to inform ifrit and Lucifer. message:
three creatures possibly friendly you good? Then speaking up trying to look friendly and formal. My name is neilmin this is orovan and hovok, may i ask you your name?
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
swim: 1d20 - 1 ⇒ (13) - 1 = 12 Trying to fight against the current and get back to his group don't have anything to help :( made the dc 5 so dont need a reflex right
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin lets loose his magic missiles at the creature magic missile: 1d4 + 1 ⇒ (2) + 1 = 3 magic missile: 1d4 + 1 ⇒ (4) + 1 = 5 How much more can this thing take
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin unleashes his magic missiles aiming at the creature maigic missle1: 1d4 + 1 ⇒ (2) + 1 = 3
any part of this room shallow enough for them to stand on?
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin fires two of his magic missiles into the elemental magic missle 1: 1d4 + 1 ⇒ (2) + 1 = 3 magic missle 2: 1d4 + 1 ⇒ (1) + 1 = 2 Lets hope this dosnt last much longer
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Taking a step into the room taking aim and firing his missiles magic missile 1: 1d4 + 1 ⇒ (1) + 1 = 2 magic missile 2: 1d4 + 1 ⇒ (4) + 1 = 5 loving this magic missile not much damage but never miss
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Moving just into the room seeing the water elemental shooting his magic missile magic missile 1: 1d4 + 1 ⇒ (1) + 1 = 2 magic missile 1: 1d4 + 1 ⇒ (3) + 1 = 4 Then moving behind his comrade Lucifer let's end this quick guys!
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Grabbing the other scroll and examining it to see what he finds out about it. spell craft: 1d20 + 9 ⇒ (2) + 9 = 11 Not noticing anything he decides to cast identity. gonna find out one way or another
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin moves up into view and casts his magic missile at the guy to Lucifer's north. magic missile 1: 1d4 + 1 ⇒ (2) + 1 = 3 magic missile 2: 1d4 + 1 ⇒ (4) + 1 = 5
Male Gnome AC 13, hp 23Fort +3, Ref +3, Will +3, +2 vs. poison Init +2, Perception +6, spell level 1 (2/7 day),level 2 (4/4 day)DC 15 Sorcerer/4
Neilmin fine with his comrades decide on what to do next but decides to cast detect magic twords the center of the place we are near the stairs down next level correct so as close as I can twords the center
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