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Nano Callidus's page

150 posts. Alias of RyanH.


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Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Thanks everyone and especially Aubster for Gm'ing. It was a great experience. Take care of yourself Aubster!


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"How difficult is it triggering this going to be? What skills will we need ... while I am more than happy to let other's die in my stead ...", Callidus grins. Then, more seriously, "... it is my fault we need to do this, and we need to ensure we successfully detonate this thing."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

... well ... yeah ... but I was joking ... mostly ... whadduya say ... rock, paper, scissors for it?, Balon can still feel the mental grin.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Knowing that it was they that did not accomplish what they set out to do and with a feeling of guilt for letting everyone down, Callidus thinks to Balon ... Think we could wake the woman up ... she didn't hear what Boregal just said, telepathically Balon can feel Callidus smiling wryly


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus says, "oh shi ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Hey ... Callidus was feeling pressure!


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Well, let's see what this thing can do ..."

His contribution ...

Callidus begins accessing the controls and making adjustments ... "I'm empty on cyphers that can help."

Understand Numenera, Trained With Effort: 1d20 ⇒ 5
Intellect -2

"Guys, you might want to work on this ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

A life of living on the streets surviving as a petty criminal leads Callidus down a cognitive path, "Is that woman unconscious?", assuming she still is, ," If we let ... if she lives, and she knows what happened here ... that could come back to haunt us. Once we incinerate this site, no one will know how bad these things were ... it will be our word against the horror of wiping out an entire town."

"Just saying it might be better to not let anyone know we chose to do this ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"If we only had a teleporting house, we could set this thing off and ... pop!"

"Think we can we set the blast for a delay?"


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Maybe we can launch this this ... send it into the sun or something ..."

Callidus attempts to figure out how to activate or control the thing ...

Using Effort
Understand Numenera, Trained: 1d20 ⇒ 9


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus, seeing what Balon had done, blasts at one, doing his best to help Balon.

Onslaught vs Intellect With effort: 1d20 + 1 ⇒ (18) + 1 = 19
Defense if necessary: 1d20 ⇒ 17


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

I would have probably applied effort to the speed roll had I known that then ... so 19 with effort


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Speed Defense: 1d20 ⇒ 19
Trying to rip it off Attack with might, with effort: 1d20 ⇒ 14

"Arrrrrrrrrrggggg!"

Can you apply effort to both rolls? or Does that take level 2 in effort?


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Onslaught with Panache: 1d20 + 1 ⇒ (14) + 1 = 15
Defense with effort: 1d20 ⇒ 6


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"I think we need to go down ... these are behaving with a swarm or hive mentality ... if we're lucky there is a central control or queen for these things ... if it's a peer-to-peer 'network' we're in deep drit."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Is there any central area, mother worm, evident in the room?


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Running! We should be doing the running now!", Callidus turns and runs toward Boregal ... planning to do all sorts of stepping and stomping on the floor ...


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus finishes assembling the EMP ... "where, what?!", noticing Balon spinning around Callidus sees the other door. He looks back at the mass, and starts backing up ... letting loose a probing onslaught.

onslaught: 1d20 ⇒ 16


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus hastily begins readjusting his cybernetics, swapping connectors from one port to another, preparing to activate his numenera EMP, but not yet triggering it ...


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Constructs", so are these "Numenera"? Does Callidus think his EMP will take them down?


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"I'm pretty sure they're dead, we can have someone more skilled take them out later ... and I agree we need to find the mother-beast ... let's stabilize her and see if we can finish this. The needs of the many, right?"


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus looks back at the woman, injects the monoblade into his finger, takes a deep breath, exhales and cuts ...

Going with intellect to know where to cut?

With effort, Intellect -2
Cutting Poor Woman: 1d20 ⇒ 13 Trained if this is a numenera based creature/function

Also, being very close to the creatures at this point Callidus tries to determine if they are pure biology, or numenera based. He is wondering if his numenera EMP would be able to "shut them down" for any period of time ... these, or any bigger version that may exist ...

(and remember that 20 I rolled awhile back that you told me to save ... maybe Callidus should use that!)


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Bah ... she's like a piece of machinery!", Callidus falls to his knees whipping out the monoblade cipher. With a pause and a glance over his shoulder, "Unless one of you think you've got a better chance, I'm going in!"


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Telepathically, while talking with the woman, I have the monoblade ....


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"On second thought, maybe you should wait right there" ... thinking to Balon, in a frenetic brainstorm, "kill 'em both right here and now, cut it out and kill it, put her in some form of stasis, disable it ... is it numenera or pure biological .... contain it, study it ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"remember that teleporting house I wanted to go find ... Just saying. Look lady, we are your best, no, your only ticket out of here. Come with us now if you wanna live. Open the door in the next five seconds or the next thing you'll hear is our footsteps as we leave you to starve ... or worse ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Well ... I'd teleport ... so at least we don't have that to worry about ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus continues to inspect the door and lock mechanism. If the numenera controlling the door was completely disabled (unpowered and non-functional) does it seem as if the door would open, or would it remain locked?

Understand Numenera, trianed: 1d20 ⇒ 20


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Using edge
do that, trained: 1d20 ⇒ 3

-2 intellect

... yep


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Expecting the panel to be a touch panel, facial/retinal scanner or some such device Callidus inspects the door and panel to see how we may gain entry.

Understand Function, trained: 1d20 ⇒ 15


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"let's nuke the entire site from orbit ... It's the only way to be sure ... Or, yeah ok, right behind you ... Good plan as well."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Gut Rotter ... hmmm ... Tummy Beast!", Callidus says, resorting to black humor to stay sane.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Parasitic Pit Feind


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus moves forward beyond the man to inspect the situation farther down the hall, attempting to ascertain our safety while we futz around with the wounded man ... his real objective to get the scene out of his line of sight.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"We need to get done and get out of here man ... do whatever patching you can and let's get moving ... heck, maybe if we leave this little snack-pack behind it will leave us alone for a little longer."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus moves forward, but stays a good 15 feet from the bodies. He examines the area to see if a Numenera based trap or security mechanism is at work here.

Understand Function: 1d20 ⇒ 15 Trained

He also calls out to the injured man, "Sir ... can you hear me?"


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus moves swiftly and quietly in the dark areas using his Cats-Eye lens to see while remaining as obscured as possible. Stopping at the corner of the T he looks in both directions for the sound, reporting mentally back to Balon what he sees.

stealth: 1d20 ⇒ 9


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Relaying that information to the others Callidus peers at the inactive constructs attempting to determine if they are broken, scheduled to swap out with those currently working, charging, dormant-awaiting a trigger ...

Understand numenera: 1d20 ⇒ 7 Trained

"I don't recommend disturbing the plants ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus stows his glowglobe and activates his cat's eye cypher, stepping out of the light for a little stealth.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"I think this is a greenhouse ... or biodome ..."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus opens his bag of tools, pulling out some sensors and attaching them to his arm ... he then proceeds to inspect the grid ...

Spending an intellect

Figure it out: 1d20 ⇒ 10 trained


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Wow ... I forgot to "level up". I'll try to do that this weekend.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Whoa ... back off man ... that's clearly dangerous, if not aggressive!", Callidus exclaims, over emphasizing his fears for the sake of caution.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus tries to understand the Numenera at work making the sword "disappear".

Understand Function: 1d20 ⇒ 17 Trained


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Callidus takes an exaggerated step back.


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Maybe that blood was flowing down when it happened ... maybe this room is unstable, or moves?"


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Onwaarrrrd!


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

Assist: 1d20 ⇒ 15


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

"Woah ... it's old ... I mean very old ... maybe not even from this world."


Clever Nano who fuses flesh and steel - Might 9/12 | Speed 8/14 | Intellect 11/20

While Nasir eats his drit, Callidus inspects the strange materials ...

Understand Function of Numenera, Trained: 1d20 ⇒ 18

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