hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd moves closer and casts haste on Hamith and Lya while he curses the fog that prevents him from targetting the others No problem GM, I agree with the targetting in the fog
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "Stay close, so I can cast my haste!" Myrd calls out to the others
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "I am not the best climber or sneak, but I do agree with you on the bloodshed Lya. Let's attempt some mountaineering"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Knowledge (Nature): 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 Myrd continues his talk with Quieselle "On the other hand a mother bear will defend her cubs, so it would be only proper if you also defended the forest and the beasts that live there. This might be more than the circle of life, dragons are ravenous beasts and won't stop until everything they can eat is dead."
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Knowledge (Nature): 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 "Mylady, isn't this the cycle of nature? If the dragons hunt everything populations will dwindle and eventually the dragons will migrate because they can't get enough food. When that happens the beasts of the forest will thrive again"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "My lady, there are always options between doing nothing and being aggresive. Can you tell us what you have in mind?"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Sense Motive: 1d20 + 12 ⇒ (9) + 12 = 21 While walking through the forest Myrd has cast tongues, to be able to adress the fey in their own tongue. "Well met and thank you for your hospitality. My name is Myrd Sharpclaw. We are members of the pathfinder society, and as my companion said following in the footsteps of a great dwarven warrior of ages ago."
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "Have it your way then" Myrd is ready for another trick by the caster Readied magic missile for when it starts to cast
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) I am on a sailing trip until Sunday, please bot me if needed.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd moves closer. He does not understand Sylvan, but Draconic has no secrets for him Draconic:
"Now what is going on? Why are you attacking this fey" Knowledge Arcana for fey: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 To be certain the pathfinders will have the upper hand in the fighting that seems about to break out he casts haste. I think I can get the other five
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Sorry folks, I have some real life things to take care of. Hope to be back into business on Thursday. Please bot me.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) I have no glitterdust prepared indeed, so purge invis is a good choice. i will drop the Summon Monster 3 for another haste Myrd enjoys the festivities and buys a replacement for his oil of daylight.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Ranged Touch into melee, bless: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
Myrd moves his free hand and a ray of flames shoots towards the skeleton fighting Belinda Scorching Ray
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd grabs into his handy haversack "And that my boys and girls is why you bring an oil of daylight and a sunrod!" and he strikes the sunrod against a stone so that it starts to give light. A sunrod is alchemical and not magical. Therefore it adjusts the prevailing light conditions and is not bothered by daylight vs darkness.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Religion: 1d20 + 9 + 2 ⇒ (5) + 9 + 2 = 16 "Skeletal champions! Use your maces, hammers and staves folks!" Myrd moves forward and grabs his wayfinder. The instrument is usually made from copper, but his wayfinder is made from jade.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd stands ready for what may come.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "Well done team!" I am getting low on spells, so my contribution for another encounter will be reduced. However that should not stop us.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Ranged Touch, Prayer, Haste: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Myrd moves forward to get a clear shot and sends a scorching ray towards the Kyton GM, I think I am just at 35 feet. Not stopping there because of the gaze but because it makes no sense to move closer
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd sighs "I hate it when they do that!" and grabs into his handy haversack. His hand closes on a flask and he unstoppers it "Idruzi, this might be cold, but it will help you see" and then pours the contents over the human Oil of Daylight
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Knowledge (Planes): 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17
"Careful, that big one is some kind of Kyton, avert your eyes if you can. It has some kind of gaze attack. The smaller ones are shae, creatures from the plane of shadow" Myrd's actions: Myrd casts scorching ray at the Kyton, trying to get a clear shot at it without cover.
Ranged Touch: 1d20 + 5 ⇒ (17) + 5 = 22 Fire: 4d6 ⇒ (3, 4, 1, 3) = 11
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd casts magic missile at the blue shadow Force: 3d4 + 3 ⇒ (4, 3, 3) + 3 = 13
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Knowledge (Religion): 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 "They seem to be incorporeal, I have no idea what they exactly are. If you have magical weapons use those!" Myrd hastens the team and then moves back behind Hamith and Buddy "And thanks for staying together!" Casts Haste
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd looks at the others and when no one quickly reacts he puts his wand of infernal healing against Idruzi's skin That is 10 hp, feel free to take more charges
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Where do I want to go: 1d4 ⇒ 2 "Smiting undead sounds like it is just the thing for us, don't you think so Hamith?" Putting a random vote down since I am also GMing this
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Mechanics:
Fortitude to quick cast summon monster III DC 18: 1d20 + 3 ⇒ (14) + 3 = 17 I am fatigued Number: 1d3 ⇒ 3 Augmented Earth elementals, earth mastery plus power attack
Attack, flank: 1d20 + 6 + 2 + 1 - 1 + 2 ⇒ (1) + 6 + 2 + 1 - 1 + 2 = 11
Attack: 1d20 + 6 + 2 + 1 - 2 ⇒ (5) + 6 + 2 + 1 - 2 = 12
Myrd cries out as Idruzi falls "No! We will avenge you!" Suddenly the ground bursts open where Idruzi fell and three small earth elementals burst forth that tear into the wight.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd casts haste "Now get them!" MM was fine, thanks GM! I have issues with the map with my current connection, I want to get Hamith and as many melee types as possible
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Religion DC 18: 1d20 + 9 + 2 ⇒ (8) + 9 + 2 = 19
"The trio are a fairly rare type of undead known as a Necrocraft. While they are customizable like putting together a construct these ones seem to be the base model and have limited flight and normal undead immunities. The purple undead is a Ragewight. Not only does its very touch energy drain people, it's melee weapons carry its deadly drain ass well. They also have an undead mockery of the blood pumping barbarian rage feature having them a massive increase to strength, toughness and a variety of rage powers. I advise to deal with the purple one first" Myrd then sighs "It would be so much easier if you stayed together, so I could hasten all of you. Alas, we'll do this the hard way" and casts a scorching ray at purple
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Bad luck with my schedule today. After his initial talk Myrd has stayed silent for a bit, when the devil appears he jumps back "Now that is something to fight!" Knowledge Planes: 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 Will cast Haste when my turn comes up
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "Something was stolen from you? I am not privy to the deals that master Aldain makes, but I can hardly imagine that he steals from people" Myrd stops and then steps forward "My apologies, I am Myrd Sharpclaw. We are pathfinders and we were asked by the curator of the museum to investigate the troubles in the museum. Can you tell us what was stolen from you?" Diplomacy: 1d20 + 18 ⇒ (8) + 18 = 26
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "We finally get to see Nigel's study! Did you know that there is a rumor that he has a cudly toy in the shape of an owlbear in there?"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd moves around the dangerous zone double move
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "Sure thing, lead the way. If it turns out there is anything that wants to engage us in combat I prefer not to be at the front"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd holds out his hands "As my companions said, we are not intruders. We are pathfinders and we are investigating the disturbances at the museum at the request of master Aldain" Knowledge Arcana: 1d20 + 9 ⇒ (2) + 9 = 11
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) I am also about to call it a night Myrd is caught off guard by the creatures. He tries to determine what they are and quickly casts a spell haste, 5 foot stepping away if needed. Knowledge Arcana: 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "As you will" Myrd says to Hamith with a curt bow. "Up is fine with me"
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "You never can be too sure" the tengu says after the statue fails to animate. "i can offer a wand for healing, although it will make you feel tainted for a minute. Any idea where to go to next?" Feel free to use my wand of infernal healing
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) My apologies GM and party, had to deal with something that took priority at home Myrd takes stock of the situation and steps backwards. He throws a minor speck of wood at the blue owlbear that grows into a spear! Attack: 1d20 + 9 ⇒ (11) + 9 = 20
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Only buffs that last 10 mins per level or longer. Thanks!
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) A tengu comes rushing in through the doors, although his fine clothes are spotless. "Myrd Sharpclaw, information broker, people mover and pathfinder at your service" he says with a smile. Assuming standard buffs are up. GM; your call where to put me in initiative
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Hi GM and party! This is Magabeus! I was indeed away from my computer the second half of last week. I am level 6 and have to update my profile. Will do so ASAP. I have played and GMed version A and am now also GMing B (at another 5-6 table as luck has it, so I will take a backseat on the decision making) Player Gerard / Magabeus
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Thanks for running this for us GM, I really enjoyed it! I won't join you for 9-11, I want to decrease the number of PbP games I am in a bit and I am scheduled to play it locally. All, thanks for a fun game! And Lord Zomo, happy to help you out.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) And also no rush for me
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "I think we managed to further both the Society's as Lady Gloriana Morilla's goals" Myrd adds
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) I will be at a convention this weekend. Next two rounds I will also be casting magic missiles.
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd's earth elementals continue to slam into the armor Slam, flank, augmented, earth mastery, power attack
attack: 1d20 + 6 + 2 + 2 + 1 - 1 ⇒ (13) + 6 + 2 + 2 + 1 - 1 = 23
Meanwhile Myrd conjures three magic missiles to speed towards the nearest armor. Magic Missile: 3d4 + 3 ⇒ (2, 4, 1) + 3 = 10
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) The dive to safety leaves Myrd breathless for a bit. He waits to see what the armors do and then quickly casts a spell, summoning an earth elemental! Actions when my turn comes: Cast summon monster 3 using Acadamae Graduate, summoning 1d3 ⇒ 2 augmented small earth elementals Fortitude DC 18: 1d20 + 2 ⇒ (15) + 2 = 17 I am fatigued Summoning them so that they are flanking the nearest armor. I can 5ft step away to safety if needed. Slam, flank, augmented, earth mastery, power attack
attack: 1d20 + 6 + 2 + 2 + 1 - 1 ⇒ (18) + 6 + 2 + 2 + 1 - 1 = 28
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Myrd silently applauds his fellow pathfinders while they argue with the earl and manage to win the hearts and minds of the locals. Reflex: 1d20 + 4 ⇒ (16) + 4 = 20 When the armors charge he manages to dive to safety It seems I returned just in time!
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) "I agree Nei-lung. We should take these culprits back to the magistrate. She can them place in the jail" Myrd hesitates for a second and then continues "If it turns out that these pirates are free on the morrow we know where her allegiances lie. Let's get some sleep afterwards."
hp 28/28 | Ac 16 T 12 FF 14 DR 10 / melee or magic | I+2 | F+3 R+5 W+9 (+1 vs disease & distraction) | Bluff +15 Diplomacy +18 Perception +13 +2 Sense Motive +12 | Splintered Spear 8/8 | Reroll 1/1
Active spells:
Heightened awareness (60 min), Mage Armor (6 hrs), Protection from Arrows (6 hrs) Sorry guys for disappearing like that. Somehow it seems I have displeasured Urgathoa, she sent a nasty plague my way. I am recovering now. Unfortunately that does not mean I will rejoin you as I will be leaving for a family holiday tomorrow. I will be back on March 6th and hope I am fully recovered at that time. As for the Jarl's Blood Saga: thanks, but I will pass on that, I want to get my things in a good shape again before taking on more games. |
