Captain Jemma Redclaw

Molly May Woodson's page

15 posts. Alias of John Gs.


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Happy pillaging, gentleman.


If you rolled really high you could have both Loose and Rotting skin!

Good choice Omni. Both storywise and being able to stay in the fight longer.

Molly's original (which I admit I forgot you had to roll since hero lab just has them in a big list) was being able to have a halo whenever she wanted, providing light equal to a torch. Ironic for a chaotic evil person I thought. But sense pregnancy... btw Malik is also not pregnant. In case you were curious.


Didn't either. Too worried she would have ended up with glittering skin.


You did get the best. +2 int would have been great for an alchemist as well. BUT now she can tell you for a 100% fact that Veltisiel is not with child. And can reassure him of that At Will.

:)

Did you roll for alternative physical features? Do tieflings have that one as well?


LOL! Molly can tell you if you are pregnant.


That is true. Which one did you pick? Oh you got current position of the stars as one!!! Tremble good people of the world! :) Thematically for a pirate though probably not bad. +2 con is much nicer though.

Might as well roll as we wait.
first: 1d100 ⇒ 75
second: 1d100 ⇒ 15
third: 1d100 ⇒ 46


What are the rolls for? Aasimar ability table?


Yes Halek, but it Should. I think the GM said around five, so that could mean 6, so Daleth the Lost should join your crew.

And I agree Malik, no way to know the way the GM will decide, but it is fun to do guess.


Present and accounted for. Don't think it is presumptuous, Halek. I think we've probably all picked our party, of course it always includes us :)


Another option for answering questions is wait until the player puts forth the effort to put together an interesting background and character before requiring the gamemaster to research the 1000 different options of character creation that pathfinder supports.


LOL! Guy, that is amazingly rude, sir.

Remember, the greatest thing about a new adventure starting is making a character! So make it, young, old, north, south, whatever. If the DM loves the character, and doesn't love the rules used to create it, he'll ask you to change it. Don't get annoyed he didn't answer your question as quickly as you'd like. Have fun.

And Aaedalus, I love the last column.


With the extra money, Molly will pick up some leeches and a saw. Can't be a sawbones without a good saw. Don't worry if she has to take the leg, she's a decent carpenter. She'll make you a right pretty replacement.


Whoa you're right, lots of alchemists. The lure of bombs on pirate ships is why I went with it. Too tempting.

I need to update Molly's gear a little then for max starting funds.


Alchemists aren't bad healers, just not as good as clerics. They have to use brew potion to get cheap clw to everyone. The Chirurgeon archetype adds to that a bit. So not as good as clerics, or oracles, or witches, or shamans or... crap well they can heal a little at least. :)

And THANKS OmniChaos for gathering us all together in a list.


Adding in another Aasimar an applicant for the ship's doctor.

Molly was born of goodness with just a tiny speck of evil inside. Happily the world nurtured that speck until it blossomed into the brilliant, beautiful, rotten to the core wench she is now.

This is the submission from my (John G's) rolls earlier. I took the first set cause the 45 point buy was too insane. 33 points was still quite nice to make with.