Male Elven Trapsmith Rogue [HP: 18, Init: +4, Perc: +8, AC: 16, Tch: 13, Flt: 13, Fort: 1, Ref: 7, Will: 1 (+2 vs enchantments)] [Melee dagger +3 (1d4/19-20/×2), Melee dagger +3 (1d4/19-20/×2); Sneak Attack +1d6]
Noticing the steps carved into the stone, Joker mutters to himself, thinking out loud, "Well that's interesting..." He pulls out a single marble from one of his many bags and drops it over the edge of the cliff, listening for the bottom that he's unable to see.
Male Elven Trapsmith Rogue [HP: 18, Init: +4, Perc: +8, AC: 16, Tch: 13, Flt: 13, Fort: 1, Ref: 7, Will: 1 (+2 vs enchantments)] [Melee dagger +3 (1d4/19-20/×2), Melee dagger +3 (1d4/19-20/×2); Sneak Attack +1d6]
"Doin't be a b%@%@," Joker says as he swiftly and assuredly walks over the plank, though the wide smile indicates that he's merely amused and not purposefully being antagonistic.
Joker Acrobatics: 1d20 + 6 ⇒ (14) + 6 = 20
Male Elven Trapsmith Rogue [HP: 18, Init: +4, Perc: +8, AC: 16, Tch: 13, Flt: 13, Fort: 1, Ref: 7, Will: 1 (+2 vs enchantments)] [Melee dagger +3 (1d4/19-20/×2), Melee dagger +3 (1d4/19-20/×2); Sneak Attack +1d6]
Reflex: 1d20 + 7 ⇒ (9) + 7 = 16
Nonlethal damage: 1d6 ⇒ 3
"ahahaHAHAHAHA oh... Shut your traps." Jay crawls to one knee, rubbing and bending his right knee, testing it out before standing. "If we're going to work together and you want to plan on me not stabbing you tonight, you're going to need to quit being grouchy. Enjoy the ride! However bumpy it might be."
Jay walks into the darkness, not bothering to light a torch because of his low-light vision.
Male Elven Trapsmith Rogue [HP: 18, Init: +4, Perc: +8, AC: 16, Tch: 13, Flt: 13, Fort: 1, Ref: 7, Will: 1 (+2 vs enchantments)] [Melee dagger +3 (1d4/19-20/×2), Melee dagger +3 (1d4/19-20/×2); Sneak Attack +1d6]
"You all sound crazier than I normally do!"
|