Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
After getting back with captains body, Mira taking bath. She help Two Blades to provide all expected rituals so that Sharowsmith rest in peace knowing his task finally completed.
If I can take 10 for day job - then crafting result will be 20
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Letsuna, thank you for this long thourney. Now it is finally done.
I am looking forward to start other possible pop games but looks like Core format slowly become less popular. Path Awaits!
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Ashtoret approaches and shoots just above Tow Blades shoulder to strike green mercenary. Crossbow attack, bless, point-blank: 1d20 + 5 + 1 + 1 ⇒ (20) + 5 + 1 + 1 = 27
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Team, calculate your HP please. I will do it for Ashtoret (Currently -5 HP). Last time everyone recieved +2 HP for Channeling. Once again Miralissa calling thunder by triggering her Arcane Musket to attack
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Oh, just realised that Two blades came back to attack the hunter. So probably Ashtoret should receive at least -4 to attack. I hope 19 is still enough to hit. And Mira definitely would not channel if Two blades was out of the burst range. Initiative is complicated here in pop.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Ahstoret aiming again to strike the hunter down: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Miralissa show everyone strange framed glass and Channel energy: 1d6 ⇒ 2 - the analyst heals all aliases and even 1 enemy. Reinforcements! Regroup!
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Both girls are happy Eoswulf finally cut down at least one enemy. Two Blades! Fall back, you should cooperate with Eoswulf to remain effective and not solo! - says Mira with expressions recharging her musket with black powder and new bullet. Ashtoret shoots again to strike down the hunter: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Both Mira and Ashtoret sending each other signs coordinate to strike the hunter back. Range touch musket BAM: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
Ashtoret crossbow: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Honestly I think Two blades could not attack at the first round as stairs usually counts as difficult terrain which prevent from charging. But that depends on GM decision. Also, I forgot to use Bless bonus last round.
Eoswulf, hold them on! Ashtoret do not like feel pain. She whispers Остолбеней!
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira steps a bit closer to make a clear shot at the arrived hunter from one knee. Just before she empowers her Arcane Gun with magic.
Musket range touch attack: 1d20 + 4 ⇒ (17) + 4 = 21
mwk Crossbow attack: 1d20 + 5 ⇒ (12) + 5 = 17
Thunder rattled and purple smoke comes from weapons barrel. Mira quickly recharge with a new cartridge. Ashtoret prepare next bolt to aim as well.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Miralissa almost forget about possible troubles while listenong for the Guardian. But she quickly realizes, that its time to enhance weapon. She shouts something in Androffan to make prepared musket a Magic Weapon. At the same time Ashtoret protects her body with Mage Armor and prepare a crossbow. Guardian, are there any instructions for such situation?
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira carefully inspects the paintings and murals as a whole picture. Ahtoret standing nearby with a bit abscent look but concentrates and improvising... The first mural depicts a dwarf in a cave gazing up and shielding her eyes with a hand.
The mural depicts a fireball with long, trailing streaks descending from the sky.
The mural depicts two dwarves locked in battle. One of them has long, braided hair while the other is bald.
The mural depicts four complex symbols arranged on the four points of a compass rose slanted slightly to the right.
The mural depicts rolling hills with dark gray, rocky soil, punctuated with veins of gold. A vine covered in lavender flowers crushes a giant lizard like a constricting serpent.
The mural depicts a map with many rooms, some crude, others skillfully carved and rich in detail.
The mural depicts a dwarf with his eyes cast to the ground and his hand held against his chest.
The mural depicts a demonlike creature with horns and wings.
The mural depicts a humanoid with bulbous eyes and bowed legs.
The mural depicts a dwarf whose weapons and armor are made of wood and stone rather than metal. His skin bears numerous simple tattoos, and several bright feathers adorn his beard.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
We left you kobold guards alive there. We are not for confront you here. But to inderstand, find answers and our fellow Sharowsmith. Unfortunately your basilisk was nearby and we could not stop him and Two blades from fight each other. We were afraid for our lives in flesh. We got no source to unstone creatures back.
Ashtoret smiles tryin to aid with diplomacy: 1d20 + 8 ⇒ (6) + 8 = 14
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Miralissa carefuly steps forward with nod and say in Draconic:
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Eoswulf, prepare this egg to be opened. Let's not disrupt them, but watch for a while. , - whispers Mira everyone. She sneaks after Two blades.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Religion: 1d20 + 6 ⇒ (19) + 6 = 25
We could make a diversion here, with columns, see? But I think we should find our weapon-to-stop-guardian from Krihirik tribe and be ready. Lets try to be quiet for a while and see what ritual is this? - whispers Mira, trying to come after Two blades sneaky. But after the golden statues roars, she sat in fear afraid of they were spotted. Stealth: 1d20 + 5 ⇒ (11) + 5 = 16 WE need to decide who carry the grippli mud shard. I suppose it is Eoswulf...
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Engeneering: 1d20 + 6 ⇒ (6) + 6 = 12
It is dwarven, strange and ancient. According to this, some events occured here. More and more often.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Lets take the creatures body inside. Here is a morgue. So. If this creature is magical, maybe we could take it's eyes or something else to be useful as a component? If he's dead I mean. Miralissa have no more interest in this room after dealing with the basilisk. She looks confused but proud about Two Blades actions. After things done - Mira will proceed ... I moved the token to the next place to check.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
GM Ietsuna wrote:
Yea, thanks! Mira steps closer to one of dead kobolds to inspect him and reasons of death... Heal: 1d20 + 7 ⇒ (8) + 7 = 15
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira takes a look around to find something useful or interesting, while Two Blades slice local pet. Letsuna, you can give us more info aboput this room meanwhile. I agree with Eoswulf %) And I suppose Ashtoret gonna delay as well.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
I got no idea why Two blades act like this Mira grabs out the leather pouch andh s&+~-pellets from basilisks lair and try to approach looking to left side to avoid gaze at least partially .
Arcana or Nature to know more about basilisk: 1d20 + 6 ⇒ (1) + 6 = 7
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
I suggest that everyone roll DC 15 Fort check to avoid being dazzled for a round. The Basilisks roll to avoid blindness if he triggers... GM, I think the creature should act - everyone inside and awaits.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
We need to somehow share with Two Blades the Map. To evoid such situations. Our game is slow enough and agression with zero tactical at the same time Just makes me facepalm. Now I Will move Two blades token, but not sure ot Will be a good way... Miralissa seeing that her fellows steps back prepare a shot to Basilisks side as one appear clearly at the door, probably following Two Blades prepared action to shot, range touch: 1d20 + 3 ⇒ (16) + 3 = 19
Flare cartrige:
When a flare cartridge hits its target, it deals only half the normal damage, but the creature struck is blinded for 1 round (Fortitude DC 15 reduces this to dazzled), and creatures within a 20-foot burst are dazzled for 1 round (Fortitude DC 15 negates the effect). Flare cartridges are also useful for sending up signal flares. Firing a flare cartridge increases the firearm’s misfire value by 2 unless it is fired from a blunderbuss or a dragon pistol, in which case doing so only increases the firearm’s misfire value by 1. Flares can be used only to attack single creatures; they do not work as a shot for a scatter weapon’s cone attack. Fort: 1d20 + 4 ⇒ (15) + 4 = 19 Ashtoret gonna delay to see what Basilisks gonna do.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira has no idea why Two Blades rushes out of the room, providing all the team tactical disadvantage. She prepare her musket, now with flare cartrige and says emotionally...
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Heal: 1d20 + 7 ⇒ (8) + 7 = 15
STOP! Its just getting nearby, and this is basilisk. It may turn us to stone. - Mira wants to stop Two Blades from attack going outside to corrdor. She takes strange leather bag and stone s~@#-pebels from her bag and steps closer to the door, tryin to look not straight.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Ashtoret and Miralissa hides. Tryin to find other ways out of this room and something useful here.
GM, can you describe the room? I will bot Ahstoret for a while. I suggest everyone use the map sometimes to position their tokens. Stealth Ashtoret: 1d20 + 2 ⇒ (14) + 2 = 16
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
S*&% happens. Sometimes such freedom is a huge fortune and opportunity, even when social troubles and relationships complicated. It might be difficult for feelings for a month or so. Perceive situation as a new era... I married for the second time couple of week ago. And I am happy, but time alone was good as well.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira looks around carefully, she hopes hat team gonna follow the analiyst to cover from threats. Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Look, here is some signs of ancient dwarven civilisation, but vandalized and cultural roots are not understandable for me. Lets proceed here - Mira points at the room she walked nearby. Now she gonna open the door and take a look inside.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
nature: 1d20 + 6 ⇒ (9) + 6 = 15 I see s$$@. Actually. Some stony dung here. So the creature makes stone out of it's eyes and intestines either. I think I know who is this. Two Blades, lets check next room! Mira will grab the leather bag and get out of the room to visit next one bravely.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira getting distracted by the statue. Can she recognize suit or equip or face? Local?: 1d20 + 6 ⇒ (1) + 6 = 7 Is there something, behind her?
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Miralissa grabs couple of straps and make it whole, whearing blindfold to forehead to be able to quickly wear it. She then opens the door expecting that Two Blades or Eoswulf will lead their group forward.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Mira waits for some explanations, if any following. But if the kobold won't provide any advices she says: Lets just not stare at our dangers and we will be fine. I will try to blind the creature if we meet. Miralissa loads muskets with Flare cartrige. And moves forward where the kobold points as a way to Naktok.
Female Half-Elf Spellslinger 1 / Cleric 2 [Perception +5, low-light] | Init +4 | AC=14, HP=19/19, CMD=14
Surely translated! The monster even dragon-kin fear of? No monster able to eat everything, if its not Rovagug. So, are you sure, you wanna stay? Won't you bring us troubles? If kobold is sure he doesn't want to guide us - Mira won't push. But she expect that some other teammate could.
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