Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) I see. With only one dead, Mihail is not going to risk it and go invisible+hide behind something route.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) My bad, I misread. I thought that damage is for round 2. Regardless, depending on how many mooks are left in the field, Mihail's action is either try to catch the mage in his crowd control or turn invisible and move to a cover to hide.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) I don't think so. From what I read from the entry of that feat, it seems Sacred Geometry has its own number of d6s equal to the user's ranks in knowledge. Well, I am going to set conditional actions for Mihail depending on the results of the fireballs. If the fireballs kills a lot of Artur's boys in round 2... Mihail sings in a cringe-worthy tone. His cacophonous evocation attracts little clouds together to form a big cloud above the mage. When it is fully formed, it sends a flash of light down at the magic user that culminates in a deafening boom. Thundercall damage: 3d8 ⇒ (6, 2, 7) = 15 (Fort DC 22 or stunned for 1 round). If a lot of the boyz remain after both fireball in round 2... Mihail mutters under his breath and his form disintegrates from the backdrop. Unseen due to the vanish spell he casted on himself, he sneaks behind the face of the building to hide. Stealth: 1d20 + 35 ⇒ (11) + 35 = 46 Cast vanish and gain invisibility for 5 rounds.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Still unseen, Mihail sneaks near the mage, ready to bombard her with a thunder call if she ever tries another spell. Stealth: 1d20 + 35 ⇒ (14) + 35 = 49 Readied Thundercall: 3d8 ⇒ (2, 2, 8) = 12 (Fort DC 22 or stunned for 1 round).
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Do we have a map? I have a hard time picturing our positions. From what I grasped in summary is that Mihail and Amelia are invisible and outside while the rest are inside the house.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Mihail will also cast displacement on himself if there is still time before the battle and if diplomacy takes about 2 minutes, substitute the vanish for invisibility instead.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Same. If we are still waiting for someone, I will inform you if I need to change some things during this period.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Mihail will also be drawing his weapon. I forgot to include it in the previous post.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) With Ahadiel distracting the mob, Mihail use this opening to cast vanish on himself, cloaking himself from Lothar's men and slips out of the side window (if he had one) or doorway (if not) to distant himself from them but close and safe enough to assess their numbers and have Amelia within his sight. Stealth: 1d20 + 35 ⇒ (4) + 35 = 39
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) GM: Everything is done on my side including background skills and yes, it is a 50 ft silk rope.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Forgot to finish the profile due to holidays. Hopefully will be finished by tomorrow.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Almost done. Need suggestions for final level 3 spell known. Should I go confusion or good hope?
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Unfortunate that Thundercall has been nerfed to a standard action activation which reduces Mihail's DPR. I might or might not change that.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) I am active. If this is not continuing due to inactivity, we will need to sought out a new GM or players. It's been like 2 weeks or so.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) I hope our actions & their actions are measured in rounds before battle. If longer, Mihail will do an extended displacement on himself & J'Victus & cast invisibility on himself instead.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) Any results for my perception check? IC, we only know that there is a mob but on map there is two character tokens that are distinguished from them. Mihail nods. "I'll back you up." (whisper) He casts displacement on J'Victus and himself then vanish on himself before the rogue moves in for the kill. The bard then moves to a favorable position that is close to the mage, keeping a distance from J'Victus. Stealth: 1d20 + 30 ⇒ (5) + 30 = 35 If J'Victus give the signal by full attacking the mage, Mihail will follow up with a volley of Thundercalls on him/her.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) These bandits never learn. Mihail would be sick and tired of all of these collaboration between groups after this battle. He will let the party kill or fry them if they wish. Not even bother negotiating.
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) While the mob is paying attention to those that entered the house, Mihail signals to J'Victus and Clara to get ready. Arming himself with his starknife, he sneaks to the corner and takes a peek at the numbers. Perception: 1d20 + 15 ⇒ (8) + 15 = 23 The roll is assuming that we are not in combat yet. Do we have the jump on them? Initiative: 1d20 + 4 ⇒ (12) + 4 = 16
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) "This feels like a setup. I will have to go with my guts on this one and to just sit back and observe for now. Do what you want." Mihail follows the rogue to hiding. Stealth (Take 20) - 35
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) "Well, well, well, let's push Arik to a later date." Mihail points towards a house. "Arik did told us Lothar is the to go person for knowledge about the mountain. I guess we could ask him. I hope this is not another of his petty schemes. I advise caution if we decide to visit him. If not, I can always ask other people." Diplomacy to gather information: 1d20 + 20 ⇒ (12) + 20 = 32
Max HP: 73 | AC: 23; Touch: 14; Flat-Footed: 21 | CMB: +11; CMD: 23 | Saves: Fort: +7; Ref: +11; Will: +9| Initiative: +10 | Perception +17 (Darkvision 60'; Low-Light Vision)
Current Spell Effects:
Vanish (5 rounds) via Message "I will watch Amelia in case someone jumps at her." Before the witch starts her spell, Mihail appears and drops the weapons he confiscate from the bandits earlier onto stable's floor for Amelia to use for the scrying process. "Here. If these weapons are supplied by Arik, it will make the process of finding him much easier." He retreats to a corner, armed and prepares to stun anyone other than his party in sight that dares interrupt Amelia. Readied action to use Thundercall on any hostile. Stealth (Take 20) - 35
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