Merisiel

Merisiel, PT-RT's page

37 posts. Organized Play character for Grimsnik.


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F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Thank you for running.
99317-1502


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel stabs at her enemies.

Rapier: 1d20 + 10 ⇒ (12) + 10 = 22 Damage: 4d6 + 4 ⇒ (1, 4, 4, 5) + 4 = 18
Dagger of Venom: 1d20 + 6 ⇒ (18) + 6 = 24 Damage: 2d4 + 2d6 + 4 ⇒ (4, 2) + (4, 5) + 4 = 19

Strike with rapier at Harpy if still up blue guard if harpy is down, Strike blue with DoV, Activate Dagger Poison-Dagger Venom (poison) Saving Throw Fortitude DC 19; Maximum Duration 4
rounds. Stage 1 1d4 poison damage and enfeebled 1.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

As Kyra's wave of healing hits her, Merisiel feels her cuts finally seal. She then continues her pursuit of the harpy, thrusting her rapier at the creature twice.

Rapier: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 4d6 + 4 ⇒ (3, 2, 2, 4) + 4 = 15
Rapier: 1d20 + 6 ⇒ (1) + 6 = 7

Healed to full so persistent bleed ends. Stride, strike, strike


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves to engage the harpy and stabs with her dagger.
Dagger of Venon: 1d20 + 10 ⇒ (12) + 10 = 22 damage: 2d4 + 2d6 + 4 ⇒ (3, 2) + (2, 2) + 4 = 13
Stride (blue can take an AOO if it has one; Strike, Activate Dagger Poison-Dagger Venom (poison) Saving Throw Fortitude DC 19; Maximum Duration 4
rounds. Stage 1 1d4 poison damage and enfeebled 1. Sadly, I realized I never took the time to added my trinkets to the rapier and dagger.

End of Turn- Bleed: 1d4 ⇒ 1 Flat 20: 1d20 ⇒ 13


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves to the ladder, making her way down the ladder then over to the harpy.

stride x 3

Damage: 1d4 ⇒ 1 Flat 20: 1d20 ⇒ 6


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Grunting, Merisiel stabs at the guard.

Dagger of Venom: 1d20 + 10 ⇒ (9) + 10 = 19 Damage: 2d4 + 4 ⇒ (3, 4) + 4 = 11
Rapier: 1d20 + 6 ⇒ (6) + 6 = 12 Damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11

Strike; if Strike hits then activating Dagger Venom (poison) Saving Throw Fortitude DC 19; Maximum Duration 4
rounds. Stage 1 1d4 poison damage and enfeebled 1. If not then Battle Medic DC 20 on herself: 1d20 + 7 ⇒ (10) + 7 = 17; Strike

EOT- Bleed Damage: 1d4 ⇒ 2 Flat 20 to end: 1d20 ⇒ 5


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves up the ladder and engages the guard. Pulling out her weapons she stabs at him.
Dagger of Venom Attack: 1d20 + 10 ⇒ (1) + 10 = 11
Rapier Attack: 1d20 + 6 ⇒ (2) + 6 = 8

Stride, Quick Draw- Dagger of Venom, Quick Draw- Rapier


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

That was weird, I posted earlier today but its not showing.

Merisiel moves quickly to the watchtower.

Stride 40', stride 35' to base of tower, stride 20' up ladder

Will: 1d20 + 9 ⇒ (9) + 9 = 18


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Perception 18: 1d20 + 8 ⇒ (2) + 8 = 10

Merisiel delays as well to see if Kyra's spell affects the archer.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

It sounds good to me. I also need to remember Merisiel's keen ear elf trait lets her use a 60' cone to hear and gets a +2 if an unseen creatute is within 30' when using a seek action.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Once they set out, Merisiel will keep an eye out for trouble. Searching: 1d20 + 8 ⇒ (9) + 8 = 17


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel steps to flank with Fumbus. She stabs at the ghast a couple of times. step, strike, strike

Strike 1: 1d20 + 10 ⇒ (13) + 10 = 23Damage 1: 4d6 + 4 ⇒ (5, 5, 5, 4) + 4 = 23
Strike 2: 1d20 + 6 ⇒ (17) + 6 = 23Damage 2: 4d6 + 4 ⇒ (4, 3, 2, 5) + 4 = 18


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"Alright then,"states Merisiel as she moves to engage the undead at the edge of treeline.

Attack 1: 1d20 + 10 ⇒ (12) + 10 = 22 Damage 1: 2d6 + 4 ⇒ (2, 6) + 4 = 12
Attack 2: 1d20 + 6 ⇒ (7) + 6 = 13 Damage 2: 2d6 + 4 ⇒ (5, 3) + 4 = 12


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Correction from previous post. For some reason I missed they did a stride action to move away.

Merisiel moves in front of Amari to defend off the undead.

Stride, Ready- quick draw, trigger=enemy moves into a square she can attack with her rapier.

Strike:
Attack: 1d20 + 10 ⇒ (10) + 10 = 20 damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves to flank with Amiri then repeatedly stabs at the undead.
Attack 1: 1d20 + 10 ⇒ (9) + 10 = 19 Damage 1: 2d6 + 4 ⇒ (2, 1) + 4 = 7 sneak attack damage: 2d6 ⇒ (1, 2) = 3
Attack 2: 1d20 + 10 ⇒ (11) + 10 = 21 Damage 2: 2d6 + 4 ⇒ (5, 5) + 4 = 14 sneak attack: 2d6 ⇒ (2, 1) = 3

Stride or step to get into flanking with Amiri, Strike, Strike


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Are elves still immune to Ghoul Fever and the ghoul's paralysis? With Thanksgiving and work being crazy, I haven't kept up with updates the last few weeks.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel steps forward and waits for the creatures.

Step, Ready- quick draw, trigger=enemy moves into a square she can attack with her rapier.

Quick Draw:
Attack: 1d20 + 10 ⇒ (13) + 10 = 23 damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel joins in searching with Amari.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"I'm up for some more fun and excitement. Inisa are you going with us or heading back to Diobel?" Merisiel then checks her shortbow, "dang harpies fly don't they?


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"Thank you," says the elf as her wounds are tended by Kyra. Then turn to the minotaurs, "there was a glasp among the items taken from the caravan. Do you still have it? Inisa do you have a better description of the clasp?"


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

The elf laughs as she states, "is that all you got?" She darts through the combat of Amiri and the middle minotaur then past the one fighting Valeros to flank with Amiri.
Strike 1: 1d20 + 11 ⇒ (1) + 11 = 12damage 1 with sneak attack: 2d6 + 2d6 + 4 ⇒ (6, 5) + (2, 6) + 4 = 23
Strike 2: 1d20 + 7 ⇒ (20) + 7 = 27damage 2 with sneak attack: 2d6 + 2d6 + 4 ⇒ (4, 3) + (4, 5) + 4 = 20 + crit damage: 1d8 + 2d6 + 4 ⇒ (3) + (1, 6) + 4 = 14
Stride, Strike, Strike


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves out of the trees and engages a minotaur. Drawing her rapier, she lunges at the creature twice.
Attack 1: 1d20 + 10 ⇒ (6) + 10 = 16 Damage 1: 2d6 + 4 ⇒ (6, 1) + 4 = 11
Attack 2: 1d20 + 6 ⇒ (8) + 6 = 14 Damage 2: 2d6 + 4 ⇒ (4, 2) + 4 = 10

Stride, Quick Draw on green, Strike on green


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Stealth: 1d20 + 10 ⇒ (10) + 10 = 20

Merisiel remains quiet in the foliage watching for the minotaurs to make a move.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel nods to Amiri and prepares to move out.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel will use Following Tracks

"Should we get moving? Hopefully we can catch Inisa."

Survival: 1d20 + 7 ⇒ (19) + 7 = 26


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"If your done playing with the minotaur, I think Inisa went this way," states Merisiel pointing in the direction of footprints.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Religion: 1d20 + 3 ⇒ (9) + 3 = 12
Society: 1d20 + 6 ⇒ (12) + 6 = 18

"Thanks Kyra. Are the Gorebreathers nomadic?"

The elf then turns to search the bodies near the wagon. After checking the bodies she starts looking on the other side of the bridge for tracks.
Perception: 1d20 + 8 ⇒ (13) + 8 = 21
Survival: 1d20 + 7 ⇒ (18) + 7 = 25


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel closes in on the minotaur her teammates have been attacking. She thrusts her rapier twice at the creature.

rapier attack 1: 1d20 + 11 ⇒ (15) + 11 = 26 Damage 1: 2d6 + 4 ⇒ (6, 4) + 4 = 14 bonus damage if crit: 1d8 + 2d6 + 4 ⇒ (6) + (5, 6) + 4 = 21
rapier attack 2: 1d20 + 7 ⇒ (5) + 7 = 12 Damage 2: 2d6 + 4 ⇒ (6, 3) + 4 = 13 Additional damage on attack 2 if flat footed: 2d6 ⇒ (6, 2) = 8

Step, Strike, Strike. If first attack is a critical then blue is flat footed one round. Also could a person walk on the rails of the bridge?


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel moves in to engage the lead minotaur. Drawing her rapier she stabs at it.

Attack: 1d20 + 10 ⇒ (20) + 10 = 30 Damage: 6d6 + 1d8 + 8 ⇒ (3, 5, 5, 5, 3, 3) + (7) + 8 = 39
Stride, Stride, Quick Draw- attack red. Sword Crit- target flat-footed for 1 round.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel fluidly grabs her shortbow, nocks it and releases two arrows at the lead minotaur before moving behind the wagon.

Arrow 1: 1d20 + 10 ⇒ (8) + 10 = 18 Piercing: 3d6 ⇒ (6, 4, 5) = 15
Arrow 2: 1d20 + 5 ⇒ (7) + 5 = 12 Piercing: 3d6 ⇒ (4, 2, 6) = 12

Action 1- Quick Draw; Action 2- Strike; Action 3 Stride


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Once everyone is up and ready to head out, Merisiel inspects everyone to and tighten up loose straps making sure they will be as quiet as possible.

As the group approaches the trail she starts to look for where the ambush happened.

Merisiel has Quiet Allies- Allies within 30 feet of her reduce their check penalty for stealth checks by 2. Once on the trail, she will investigate in an attempt to find clues.

Perception: 1d20 + 8 ⇒ (8) + 8 = 16


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"Kyra seems to need a little more time with the patient. I'm good with resting up and heading out in the morning," states the elf as she starts looking for a spot to sleep for the night.


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel nods when Seoni mentions her name. Watching Kyra take care of the wounded, she states, "We were to make contact with Inisa Ardaali. Is that the woman you are waiting for?"

Diplomacy (Make an Impression): 1d20 + 7 ⇒ (4) + 7 = 11


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

"That's true Fumbus. Cover me,"states the elf as she moves quietly to the door. She looks around to make sure the door is not trapped. Once its determined the door is safe, Merisiel pulls out her tools and unlocks the door.
Stealth: 1d20 + 10 ⇒ (10) + 10 = 20
Perception: 1d20 ⇒ 15
Thievery: 1d20 + 10 ⇒ (19) + 10 = 29


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

Merisiel strolls off the boat and takes in a breath. She then starts scanning the area.

Perception 1: 1d20 + 8 ⇒ (15) + 8 = 23
Perception 2: 1d20 + 8 ⇒ (2) + 8 = 10


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

An elf in leathers, with a rapier hanging on her hip and multiple daggers sheathed around her body stands up. "Sounds like we should get moving before the trail goes cold." Rolling her eyes as she looks at Valeros she mutters, "Men."


F Keen-Eared Elf Rogue 5 |HP 61/61| AC 22 TAC 20 | Fort +9 Reflex +11 Will +9 | Perception +8, Stealth +10 | Focus 3/3, Resonance 6/8|low-light, spd 40

I'll play Merisiel.