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Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer casts Blend on himself and accompanies the scouting party/ stealth: 1d20 + 9 ⇒ (18) + 9 = 27 perception: 1d20 + 14 ⇒ (10) + 14 = 24 ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer takes care of healing Apppula CLW Appula: 1d8 + 1 ⇒ (1) + 1 = 2
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Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "From the information my familiar has relayed to me, it sounds as if there are around a dozen visible enemies at the fort. Most appear to be elves, but there is some sort of dog-faced humanoid with them as well." Mercer tells the group. "I feel, we should do our best to achieve surprise. If those of us that are accustomed to stealth approach first and neutralize the guards in the path, then we can avoid being trapped outside the fort under fire from elven longbows." "Kayla should be able to sneak in close and identify the guards in our path." I'm suggesting that Taissa, Kayla, and I clear a path to the fort using stealth, assassination, and magic .... then the brawlers take over and we support. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer will try to convince his familiar to overfly the fortress and relay what he saw when he returns. Bits of ham, dried fruit, and shiny baubles will be employed as bribes. diplomacy: 1d20 + 3 ⇒ (16) + 3 = 19 ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "Corbie could overfly the fortress and examine it from height, but the results might not be what you expect for while he is a clever bird, his interests tend to run towards collecting shiny things and in his view, most two-legged beings all look alike." Mercer says. "We also know that there is a druid of some power allied with the rebels. It is possible that such a spellcaster could recognize that Corbie is not a natural bird." Knowledge Arcana: Can a druid tell by sight that a familiar is a magical beast?: 1d20 + 11 ⇒ (14) + 11 = 25 ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "Over here Kayla...." Mercer gestures as he pulls out his cure light wounds wand. cure: 1d8 + 1 ⇒ (6) + 1 = 7
"I say we move to reconnoiter the fortress and develop a plan for our assault." ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() knowledge(arcana): 1d20 + 11 ⇒ (13) + 11 = 24 "Powerful magic my lord .... you were fortunate to have it on hand when the beast attacked." "Should we question those we have captured today before we proceed to Fort Estazano?" ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer casts Ray of Exhaustion on the bear. ranged touch attack: 1d20 + 5 ⇒ (11) + 5 = 16 Bear needs a DC:18 Fort save (I think he's at -4 from intimidate and evil eye) or be exhausted (-6 str & dex), if he passes he is fatigued (-2 str & dex). ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Sheriff fled carrying Cimri, but Taissa intercepted her and attacked her. Sheriff dropped Cimri and attacked Taissa back. By my count Mercer, Cruor, and Kayla have acted this round. Appula, Taissa, and Patronicus haven't. I have no idea if anyone has successfully been intimidated. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer gives the bartender/werebear the staredown and hits him with an Evil Eye hex (-2 to his saves, 8 round duration, DC:17 Will save to make it a 1 round duration). ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Mercer moves to the top of the stairs and hits the bear with a Misfortune hex (Will save DC:17). "This is how you repay me after I bought the house a round?" ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Acrobatics: 1d20 + 3 ⇒ (8) + 3 = 11 Mercer lands on his feet, albeit somewhat less than gracefully... "After him." he cries, gesturing to the path of the werebear. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Since there isn't a door into the Baron's quarters on this level and Mercer is feeling some urgency about saving the guy who pays the bills, Mercer swings his legs over the railing and drops to the ground floor of the manor. (onto the floor, not someone's head) How bad could the falling damage be? ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Remember, the sheriff rolls every d20 twice and takes the worse result unless she makes a DC17 Will save versus Misfortune. Mercer cackles as a move action to upkeep Misfortune if it stuck. The he casts Blindness (DC17 Fort) on the Sheriff. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() initiative: 1d20 + 4 ⇒ (18) + 4 = 22 Move within 30' of the Sheriff and hit her with a Misfortune Hex. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "We are ready for him this time..." Mercer responds to the devil. Casting Mage Armor on myself and my familiar. To Kayla "Let's go get even." ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "What sort of magic could keep the devil's spies from approaching the fort? Will it interfere with Kayla?" knowledge(arcana): 1d20 + 11 ⇒ (4) + 11 = 15 I obviously don't know... ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() We obviously could use a martial character and a divine caster. I wouldn't be too crazy about having a necromancer or summoner crowding the table with minions if I was the GM, but that's your call. Style wise, hopefully we can keep to people who don't get too juvenile about playing the "bad guys". Posting history is probably as or more important than the character though. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "This could be dangerous...." Mercer says to himself. "Perhaps a bit more preparation....". He casts false life on himself for 1d10 + 3 ⇒ (7) + 3 = 10 temporary hit points. ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() (any insight from the perception check on the other two men present?) "There was no need to close the town's tavern by arresting the bartender, that'd start discontent for certain. Kayla seemed to be having luck cultivating the bard as a source of information, so leaving him free for a time seems advisable." ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() Bartender wrote: "Satisfied?" he says looking back to you. "More than satisfied..." Mercer says as he tosses fifty gold onto the counter. "Let me buy the house a round so no one goes home disappointed." ![]()
Male Half Elf Witch | lvl 5 | HP 36/36+9 | AC 18/14/15 | +3/+4/+5 | Init +4 | Perc +15
Corbie:
Raven Familiar HP:18/18 | AC 21/14/19 | +1/+4/+6 | Init:+2 | Perc +13 ![]() "Neverless, some of the higher ups in the community see this talk of angels as rebellious and seditious. It'll cause trouble if he continues." "Throw him out on his ear and let us buy the house a round of drinks to improve everyone's mood." Mercer hefts his purse and jingles it to show the barkeep he is serious about the bribe. diplomacy: 1d20 + 2 ⇒ (18) + 2 = 20
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