Rainkin

Max Titan 2's page

65 posts. Organized Play character for DoubleGold.


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Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Got mine thanks.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

being a field commissioned agent, he has extra time to do both
tanning lore: 1d20 + 4 ⇒ (20) + 4 = 24
crafting trident: 1d20 + 4 ⇒ (3) + 4 = 7

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Pull out bastard sword, move to number 2 and attack
hit: 1d20 + 9 ⇒ (10) + 9 = 19
dmg: 1d12 + 4 ⇒ (4) + 4 = 8

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I just haven't been on this game in about 48 hours
Max looks over at the robes and the man, doesn't know what to think of it
religion: 1d20 ⇒ 18 and he realizes, he just about says the word about the kind of priest he is in front of the priest then stops himself in case it offends hims Raz... 3 seconds later. Razberries, don't mind me, talking to myslef.
society: 1d20 ⇒ 3

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Phew, made it just in time and no shopping for me.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Hear that folks, no great quests, I guess we take a couple of days to relax.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

perception: 1d20 + 5 ⇒ (12) + 5 = 17 Is the fire inside the building or just outside it. If it is inside the building, then does the building itself appear to be on fire, or does it appear to be an indoor fireplace?

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Yeah, let's go find the abandoned building.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

reflex: 1d20 + 7 ⇒ (17) + 7 = 24
reflex: 1d20 + 7 ⇒ (14) + 7 = 21
Move to spider two, with two strikes hit: 1d20 + 9 ⇒ (7) + 9 = 16 dmg: 1d12 + 4 ⇒ (10) + 4 = 14
hit: 1d20 + 9 - 5 ⇒ (18) + 9 - 5 = 22 dmg: 1d12 + 4 ⇒ (6) + 4 = 10

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Max moves up to spider number 1, pulls out bastard sword two handed and swings
hit: 9 + 1d20 ⇒ 9 + (13) = 22 dmg: 1d12 + 4 ⇒ (12) + 4 = 16

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Still searching perception: 1d20 + 5 ⇒ (6) + 5 = 11

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

ah, shucks, guess I have to put him down. As he gently puts Chug back down.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Upon hearing the I have what I hold? Okay He picks up Chug the Goblin. You are mine now, I'm holding you

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

We just have to find a lodge, and keep our ears open, sounds incredibly easy.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Checking in.

Envoy's Alliance

DoubleGold
Max Titan 2
135675-2003
Fighter 1
Horizon Hunters
Regular

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Looks good thanks.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

crafting: 4 + 1d20 ⇒ 4 + (3) = 7 Wow, this armor must be poorly made

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

crafting: 4 + 1d20 ⇒ 4 + (19) = 23 Hey, hope you all know Ancient Osirion was not known for its alchemical or mechanical inventions.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Much better, thanks.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

fort: 1d20 + 7 ⇒ (9) + 7 = 16
Still up, instead of power attack, Max will just take three swings as it is on it's last legs, 3 chances to hit instead of 2. also 3 chances of a 20 which is a guaranteed hit
hit: 9 + 1 + 1d20 ⇒ 9 + 1 + (5) = 15
hit: 9 + 1 - 5 + 1d20 ⇒ 9 + 1 - 5 + (19) = 24
hit: 9 + 1 - 10 + 1d20 ⇒ 9 + 1 - 10 + (2) = 2
dmg: 1d12 + 4 + 1 ⇒ (9) + 4 + 1 = 14
dmg: 1d12 + 4 + 1 ⇒ (1) + 4 + 1 = 6
dmg: 1d12 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

fort: 1d20 + 7 ⇒ (8) + 7 = 15
Sill not slowed, so another power attack vs the golem, but oouch
hit: 9 + 1 + 1d20 ⇒ 9 + 1 + (14) = 24 dmg: 2d12 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14
and last attack hit: 9 + 1 - 10 + 1d20 ⇒ 9 + 1 - 10 + (12) = 12 dmg: 1d12 + 4 ⇒ (7) + 4 = 11

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

powerattack hit: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22 I forgot pip pip horray's +1 to attack and damage last time
dmg: 2d12 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14
last attack hit: 1d20 + 9 + 1 - 10 ⇒ (8) + 9 + 1 - 10 = 8
dmg: 1d12 + 4 + 1 ⇒ (12) + 4 + 1 = 17

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Wow, I got ninjaed.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

fort: 1d20 + 7 ⇒ (18) + 7 = 25 first save vs slow
fort: 1d20 + 7 ⇒ (9) + 7 = 16 second save vs slow, successes
Max will spend two actions to power attack and use his last action to regular attack
power attack hit: 1d20 + 9 ⇒ (15) + 9 = 24 dmg: 2d12 + 4 ⇒ (1, 5) + 4 = 10
regular hit: 1d20 + 9 - 10 ⇒ (16) + 9 - 10 = 15 dmg: 1d12 + 4 ⇒ (11) + 4 = 15

edit: Do I really have the enfeebled condition, cause I didn't include that in my rolls?

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Move up, pull out sword and equip two handed and swing at golem
hit: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13 I see someone did inspiring courage if that applies to the whole party, hence the +1
dmg: 1d12 + 4 ⇒ (12) + 4 = 16

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Max moves next to the stairs. Uh, who wants to check it for traps, me know not what to look for.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

You all go on ahead, I'll wait for the rope ladder since you volunteered to go first.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Hey everyone, did you know Thuvia was under the sole control of the Osirian Empire going back thousands of years? Well guess you do now, history is interesting.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

DoubleGold
Max Titan 2
Level 1
Perception 5
135676-2003
Horizon Hunters
tanning lore: 1d20 + 4 ⇒ (19) + 4 = 23
And I'm a fielded faction agent, so I can also craft 10 arrows as well crafting arrows: 1d20 + 4 ⇒ (19) + 4 = 23

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Max Titan flexes his muscles in front of others. Oh, hello

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Character Chronicle #: 2
Player Name: DoubleGold
A.K.A.: Max Titan 2
Class & Level: Half-orc Fighter 1
Organized Play & Character Numbers: 135676-2003
Faction: Horizon Hunters
Factions & Reputation: 4 in HH
Starting XP: 4

Slow Track: Nope

Starting Gold: 17.69

Buying / Selling:4
Starting Fame: 4
Downtime: tanning lore: 4 + 1d20 ⇒ 4 + (13) = 17

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

spend two rounds getting into melee will save: 2 + 1d20 ⇒ 2 + (15) = 17
If I pass then swing hit: 9 + 1d20 ⇒ 9 + (15) = 24 dmg: 1d12 + 4 ⇒ (6) + 4 = 10

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Move and power attack bloodseeker hit: 9 + 1d20 ⇒ 9 + (9) = 18
dmg: 2d12 + 4 ⇒ (7, 9) + 4 = 20

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Max moves in and tries to power attack number 1 hit: 9 + 1d20 ⇒ 9 + (14) = 23
dmg: 2d12 + 4 ⇒ (3, 4) + 4 = 11 lets go bastard sword. I did mention earlier I went in with weapon drawn, didn't want to waste a move pulling it

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I'll leave the man at the entrance of the cave for his safety and have my sword in hand.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Max is still carrying the guy if he is still with us.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

move in an power attack the last one hit: 9 + 1d20 ⇒ 9 + (10) = 19
dmg: 2d12 + 4 ⇒ (9, 8) + 4 = 21

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I move up and power attack with bastard sword hit: 1d20 + 9 ⇒ (6) + 9 = 15 dmg: 2d12 + 4 ⇒ (10, 3) + 4 = 17

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Doublemove and draw sword. I assume I just drop the man where he lay as a free action before I move.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I will dedicate myself to carrying him through. He then turns to the man I will carry you from town to town. Will you do me a favor and hold this. as he shows him the doll.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I'm more likely to make his condition worse.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Drag man further onto the sure, away from the water.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

follow tracks: 1d20 + 3 ⇒ (15) + 3 = 18

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Study tracks. edit: Oh right, dm rolls. my modifier is +3.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

perception: 5 + 1d20 ⇒ 5 + (5) = 10 check for traps.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Wait, why does the victim waste away and get thinner? You didn't say anything about the victim stop eating and that is the only way to get thinner. Even if you weren't hungry you should still be eating to prevent that from happening, unless the witch took away their common sense too.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

I don't mind a little hard work, but I have to babysit someone. And Max doesn't show the doll, but he is referring to the doll, he just won't say it directly.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

Assuming Zallarra points the doll out, Max grabs it.

Envoy's Alliance

M Half-Orc Fighter 2: Spd:20, HP:32/32, AC:19, 1 piercing and 1 cold resistance, Fort:8, Ref:8, Will:3, Per:6 Darkvision, Stealth:6

survival: 3 + 1d20 ⇒ 3 + (7) = 10 to look for doll tracks, he also searches his bag. Alright everyone I can't find the doll, will all of you please check your bags?

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