Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius looks around after coming out of his stoney form. "Remind me to never be mean to anyone coming out of a stone form ever again." Marius will also use the resto gloves on Hadjii again to help him recover from his death.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 I'll use the crown until we get out of here if everyone is alright with it. Hadjii could probably use the rod of quicken since it would allow him to have 2 summons go off in a round.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 I should be done now. I just increased my Wis and made it so twice per day I can cast a mythic spell without spending a mythic point.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Fort: 1d20 + 13 ⇒ (9) + 13 = 22 Fort: 1d20 + 13 ⇒ (19) + 13 = 32 Fort: 1d20 + 13 ⇒ (4) + 13 = 17 Fail so Marius is stone.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius will move into the room and cast haste on all of the elementals, Sheeba, Hadjii, and the paladin.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius's round 1 will be to channel twice. Channel 1: 6d6 ⇒ (1, 6, 2, 4, 5, 5) = 23
For his second round Marius will spend another mythic point to cast Resist Energy Communal on everyone for Electricity, and he'll cast Protection from Energy for Cold on Logos.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Okay then Marius will move out of the room and do the double channel again. Channel 1: 6d6 ⇒ (5, 3, 1, 6, 3, 6) = 24
Again this is to everyone but the enemy.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Reflex: 1d20 + 10 ⇒ (18) + 10 = 28 Marius leaps away from the electricity and using some of his mythic power causes the woman's bones to start snapping. Casting Boneshatter on her using a mythic point DC 19 fort save for half damage and no exhaustion, even if successful the target is fatigued for 1 minute per cl. Damage: 10d6 ⇒ (2, 2, 2, 5, 6, 4, 1, 1, 3, 6) = 32
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 I totally forgot about those bonuses nevermind Marius makes the saving throw. Marius will standing up and seeing his allies in need of healing will channel to heal everyone, and then use his power to channel again. Channel 1: 6d6 ⇒ (6, 6, 2, 1, 6, 4) = 25 This will reach everyone but the enemy. Channel 2: 6d6 ⇒ (5, 5, 3, 4, 4, 4) = 25 This will reach everyone but the enemy. Then Marius moves into the room next to his stony friends.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Sorry my computer was acting up. Activating inexplicable luck to grant a +8 bonus on the reflex saving throw. Reflex saving throw: 1d20 + 10 + 8 ⇒ (10) + 10 + 8 = 28 Failure. Marius collapses to the ground from the static shock of the prismatic spray. -2 hp and stable.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius moves up behind Logos and casts his next best healing spell on his raging buddy. CSW mythic: 6d8 + 16 ⇒ (5, 7, 7, 3, 8, 1) + 16 = 47
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius seeing Hemket's wounds channels some more power and heals him. CSW mythic: 6d8 + 16 ⇒ (3, 6, 3, 8, 1, 3) + 16 = 40
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius walks into the room and seeing the rather large and nasty scorpion decides that he doesn't want it eating him, so he calls up a small green ray and fires it at the large scorpion hoping that he can't miss it's bulk with it's huge size. Casting enervation at the scorpion. Touch attack: 1d20 + 5 ⇒ (5) + 5 = 10
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius bravely leads the group up the stairs, and by bravely leads the group up the stairs Marius means that he hides behind anyone brave enough to go up the stairs, bravely.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius causes the balls of electricity to attack the woman again while readying an action to counterspell her next spell. electricity damage: 4d6 + 1 ⇒ (4, 2, 3, 3) + 1 = 13 DC 18 reflex save to negate. ready dispel check: 1d20 + 8 ⇒ (3) + 8 = 11
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius turns to look at the new threat and summons up some electricity to blast the woman for daring to attack their group. Casting ball lightning in her squares, so she needs to make a DC 18 reflex save. If she has metal armor on she takes a -4 penalty to her save. Then using a move action to make them leave her square and then re-enter her square to make her save again. Electricity Damage 1: 3d6 + 1 ⇒ (5, 4, 1) + 1 = 11 Electricity Damage 2: 3d6 ⇒ (3, 4, 4) = 11
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius seeing that the golemn is dead walks over and begins to heal his allies. Channeling twice to heal everything. Channel healing: 10d6 ⇒ (2, 6, 2, 4, 2, 6, 5, 3, 4, 1) = 35 And then seeing Hemket's wounds use another healing spell on him. Converting Defending bone into a CMW. CMW: 2d8 + 8 ⇒ (8, 5) + 8 = 21
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius not having anything particularly effective against golemns decides to wait and see what it can do. K. arcana: 1d20 + 16 ⇒ (20) + 16 = 36 Special weakness, Special defenses, Immunities, Resistances, and Spell-like abilities. Also, delaying until after it acts.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Besides Marius's mega bless no current buffs up. Marius takes a quick peak behind Hemket at the room whistling softly at all the clear crystals in the room. "How much do you think they're worth?"
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius shrugs at Logos's strategy. "It's worked well so far, I'm willing to keep backing that horse."
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius looks at the mirror with a little bit of suspicion. "Maybe if we touch it we'll go through it?"
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 I totally forgot I had that feat. Pox do you mind if I change my action to do that instead?
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius was about to raise his holy symbol to channel energy to destroy the undead, but looking over at their ghostly ally Marius instead summons up some fire to try and destroy the undead. Casting scorching ray at the final one. Ray: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
Ray 2: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 K. Religion: 1d20 + 16 ⇒ (20) + 16 = 36 Marius steps away from the creatures and quickly touches Kin to grant the bird some protection against these ghostly creatures. 5 ft. step back and casting Death Ward on Kin to protect against any nasty things these guys might do.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 "Alright, I'm always up for trusting honest people, so let's go make a few more people of this world un-alive." Marius immediately took a liking to this ghost since she admitted that she was different than a regular human. It made for a refreshing change from the lying snake man and lying demon man.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius looks closely at the ghostly figure while still keeping his attack mode reasy just in case. "I have a question. Are you a ghost?"
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Perception for secret door: 1d20 + 30 ⇒ (1) + 30 = 31 Welp Marius won't be finding any secret doors. I'd also rather find the pieces and solve it that way and only use stone shape as a last resort.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius will try and read the hieroglyphs across the carvings to see if they offer some clue as how to open the hidden compartment.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius goes into his small spiel. "Yes, we need to talk about these cultists. The cultists of the pharaoh are trying to bring back a great evil into this world. They seek to bring about an age of darkness that will cover this land and I don't think that either of us want to be responsible for that. All I ask is that you let us go forward and stop these cultists in their mad ambition before they destroy Osirion or even the world with their plots."
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 "We didn't steal the amulet. We were out adventuring when we discovered two undead creatures had just killed girtabilu. We knew that they ate souls so we attacked them and then buried the body as is proper. We just want to talk, and return his amulet to you." Using inexplicable luck to add +8 to the diplomacy check. Diplomacy: 1d20 + 13 + 8 ⇒ (18) + 13 + 8 = 39
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius holds up the symbol from the fallen girtablilu. "Wait, we're not here to fight you. We came here to return this amulet from one of your fallen brethren who died while away from the Sphinx. We'd also like to talk to you for a bit." diplomacy: 1d20 + 2 + 13 + 1d6 ⇒ (12) + 2 + 13 + (4) = 31 Spending a surge to add to the roll.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Converting Bane, and Bull's Strength to CLW and CMW to heal Logos. Then we should be ready to go correct? CMW: 2d8 + 8 ⇒ (6, 5) + 8 = 19 CLW: 1d8 + 5 ⇒ (3) + 5 = 8
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Will Marius's gloves of restoration cure Hadjii's negative level? Marius nods at Hemket. "I think so, but just in case be ready if they decide to attack." Marius will wait for the group to get ready before opening the door to Rubila.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 "Maybe we should deal with that undead first and talk with Rubila second. If we do get into a fight with her I don't want an undead to be right behind us waiting to pounce." Marius readys himself to head into the right room and gets the power of his god ready to channel and harm the undead creature.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Don't currently have Remove Curse prepared, but will fix it the next day. "Should we try to talk with Rubila?" Marius shrugs willing to go with either option.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 will save: 1d20 + 23 ⇒ (7) + 23 = 30 k. Religion: 1d20 + 16 ⇒ (17) + 16 = 33
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Round 1 Marius not to happy about the archers shooting him Quickly channels to heal everyone who was shot. Channel: 5d6 ⇒ (6, 6, 3, 2, 1) = 18
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius seeing the archers about to attack the group shouts out a quick warning. "Archers!" Before unleashing some of his power to allow Logos to fly in order for him to reach enemy faster. Casting Fly on Logos.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius won't really buy or sell anything, but he will visit his old dragon friend and tell her about the cultist activity going on and warn her to be careful.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius doesn't have any more surges for the short rest.
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius is really low on healing right now. Maybe we should hole up somewhere and wait for 8 hours until he can start healing again? Marius will spend some of his healing powers on Logos to get him ready to go. CSW: 3d8 + 8 ⇒ (2, 2, 1) + 8 = 13 CCW: 4d8 + 8 ⇒ (1, 6, 7, 7) + 8 = 29
Male Human
Current Magic Effects: Cleric 3/Wizard 3/Mystic Theurge 5 Hierophant/Archmage 4 0 temp 84/84 HP | AC 16; T11; FF16 | CMD 15 | Fort +13; Ref +10; Will +24 | Perc +29 (+31) | Init +13
false life 0 temp, mega bless +2 to attacks, Resist energy 20 Marius touches his hand to Logos not wanting his barbarian friend to be in any danger. Saying a few arcane words Marius and Logos vanish and reappear right in front of Hadjii. Dimesion Dooring Logos and myself out of melee range of the crocodile and cultist.
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