master_marshmallow wrote:
I for one would be happy to have either of you as a GM, I have not played at a table with a decent GM in so long, I miss having a good group.
I would have to say the worst character I have ever seen was one of mine, after I had been gaming for years. It was not for a bad build, it was a Rogue, optimized for finding and disabling traps, and he set off every trap the party encountered. Not because I didn't search, but because I failed every check to find them, and then walked right into them. I didn't get it, I did not build him for combat, but got more crits than the Fighter of the group, and even healed the Cleric when he fell in battle. Ultimately, he died to a trap.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"Well then, I thank you for your time." Marconis places his right hand on his chest, giving a small bow to the pirate, and turns to go rejoin the others. "Nothing exceptionally useful there, did you all turn up anything? I believe whatever did this is either still in town, or possibly passed through. Though with some of the children still having nightmares, my bet is still in town."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Still speaking to the Raft Pirate, "Do you happen to know what kind of equipment she sold, weapons, armor, magic jewelry, or was it just odds and ends? It may help to know if there were any reason for her death, other than she was just in the way."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
The 'witty sunglasses removal puns' got a chuckle from me, first laugh I had in weeks, thanks.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"Master Dretch, I am no con-artist, I would never try to pass something off as something it is not. I am merely trying to provide for my family, and as long as we have an accord, I will not hide these things from you either. Consider these two coins a gift, Master Dretch, a symbol of our mutually beneficial arrangement. Good day, sir." With that, Marconis will return home to grab a quick bite and retrieve his travel pack. With his belly fed and his gear retrieved, he will head out to meet his fellow deputies. When everyone is present and accounted for, he will let the team know of his encounter with the cultist. "This Setsin Dretch fellow offered to give platinum for any future pieces we find, if you would like to go that route for anything we could get money from. Possibly the more harmless items, as I do not fully trust this cult."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
I will be able to make an Amulet of Mighty Fists next level, though some cure wands would be mighty handy, I could do with one in case (heavens forbid) Cellen should go down. Sorry I didn't post yesterday, I had a tournament run over and was exhausted.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis will look quite displeased with this mans declaration, but hands the coins over none the less. "Very well, might I then inquire as to if there will be a reward for such relics? I am currently investigating a series of murders, and it seems the creatures carrying these coins was responsible for one, I may find more." Diplomacy: 1d20 + 12 ⇒ (4) + 12 = 16 What color is his other eye?
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis wakes with the sun, having left the drapes open to catch the mornings first rays. He sits up slowly at first, rubbing his eyes. Then, remembering the business with the coins he springs to his feet and hurriedly gets dressed and runs down the stairs, stopping only long enough to grab his cloak and hat. "Good morning ladies, be right back, he calls to his family, and leaving before giving anyone a chance to respond. Marconis heads straight for the Technic League, hoping to get the proper permission to display his fascinating coins, and hoping they won't just take them. As soon as he gets a chance to talk to someone, Marconis will ask if there is any way he would be able to garner permission to to display the coins. Explaining how he came into possession, but leaving out the part about there being more. Let me know if I get to talk to someone in charge, that's who I'm going for.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis will let out a long sigh, "I suppose you are right Anna, I will take them to the league tomorrow, maybe I can get permission to display them as art, if not, then get paid for their retrieval." Marconis will head to bed with a saddened look, knowing Anna was probably right. I can not win for losing, this league does not sound like the friendliest group.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"Thank you," Marconis says, "the day has indeed been rough. But look what I have to put on display in the shop, Numerian coins." Marconis says, pulling the coins from a pouch in his back pack, which he then hangs in it's usual spot in the corner, along with his cloak and wide brimmed hat. "I am thinking of getting a display case for them, so I can put them side by side to show off both sides of the coin. Also, in the morning I will need to add about a dozen books to the list of supplies to be ordered. Since the river rout is shut down, we will have to send for these by land, but they are essential for my studies." Marconis will visit with his family for a couple hours, talking about his day, and asking about theirs, then head to bed a little early.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"A fund sounds good, I could do with replacing some ammo." Marconis says, patting his bolt case. "Not to mention, I have been thinking about learning how to enchant weapons, which takes money. This could be a boon to all deputies, not to mention eventually helping my shop, and thus my family."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Addressing Tabitha, Marconis says, "I have a theory on how they may have gained their current state while remaining unnoticed this long, but to prove or disprove we would have to examine the crater." Turning to his companions, "I may be able to figure out the rod, given time, and a safe place to activate it. Aside from that, the only thing I really want is a couple of those Numerian coins, to display at my shop. Once we figure out what the rod does, I would be fine with giving it up to whoever it would best serve." Marconis says, with a hint of excitement while mentioning the coins. Looking to Dion, "It amuses me, sometimes others too."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"Then, I guess we are to investigate the third crime scene next. Should we make camp, or rest up at our own homes before heading there? I don't know about the rest of you, but I am going to need to rest a bit to recover my energies. To accentuate his point, Marconis will hold up a hand that will crackle slightly with arcane energy.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Feeling much better now thanks, I think it may have been a stomach flu or someone I ate. Marconis takes a look at the strange rod when Cellen finishes his own examination, turning it slowly between his fingers to try to get a feel for it.
"I am afraid I am lost on this one."
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Taking a step back into the corner, Marconis waits and watches to make sure the others get out safely before moving down the stairs.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Will: 1d20 + 4 ⇒ (9) + 4 = 13
Status Tracker: Init+3 Perception+1
Ac13(+3Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 16/20 Claws: 3/8 rounds/day Bolts: 15/20 Spells 1st: 2/7 Temporary Mods: +4 Ac
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Will: 1d20 + 4 ⇒ (13) + 4 = 17
Status Tracker: Init+3 Perception+1
Ac13(+3Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 16/20 Claws: 3/8 rounds/day Bolts: 16/20 Spells 1st: 2/7 Temporary Mods: +4 Ac
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis grabs the Sunrod from the middle of the room, and falls in line a few feet behind Judd.
Status Tracker: Init+3 Perception+1
Ac13(+3Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 16/20 Claws: 3/8 rounds/day Bolts: 17/20 Spells 1st: 2/7 Temporary Mods: +4 Ac
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis turns to the senor deputies, "Judd, Calli, we climbing stairs or opening another possibly trapped door? I am good to go now, thanks to Cellen."
Status Tracker: Init+3 Perception+1
Ac13(+3 Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 16/20 Claws: 3/8 rounds/day Bolts: 17/20 Spells 1st: 2/7 Temporary Mods: +4 Ac
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
I would put it in my class line, but then I would have to change it every time I take a hit, and my computer bugs out about 9 out of ten times I pull up a profile. I will try to make sure my status tracker gets up more frequently though, sorry for my old clunky pc.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Perception: 1d20 + 1 ⇒ (20) + 1 = 21
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
With a thought Marconis dismisses the latest Grease spell, stepping in behind the creature to take full advantage of Cellens distraction.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis moves once again, hoping to get at the distracted creature with another successful blow. Five foot step, and sickle attack.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Welcome back Dion, I was afraid we lost you.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis reels back at the sensations washing over him, streaming from the proximity of the hideous creature before him. Well, at least it's not a stench like the dogs had. He thought to himself as he moved back a step, switching weapons, then casting yet another spell to conjure the slippery substance he hopes to confound the creature with yet again.
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
Marconis sidesteps to stay out of range of the dangerous creatures and their strange weapons, and tries once more to put the creatures off balance with more grease.
Status Tracker: Init+3 Perception+1
Ac13(+3Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 3/20 Claws: 3/8 rounds/day Bolts: 17/20 Spells 1st: 2/7 Temporary Mods: Ac +4
Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1
"So close Father, let us try again." Marconis whispers, as he reloads his bow.
Status Tracker: Init+3 Perception+1
Ac13(+3Dex) Touch13 Flat-Footed10 Fort+2 Ref+4 Will+4 (Resistances: Electricity 5, +2 Saves vs Poison) Hp: 3/20 Claws: 3/8 rounds/day Bolts: 17/20 Spells 1st: 3/7 Temporary Mods: +4 Ac
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