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Oh, that's nice. I'll add some stuff to her tomorrow, then.
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"Besides the dragon, there were some other nasty things. Some kind of crab just jumped out of the water!"
Magwyn swings his pint while talking, which is luckily half-empty so no one is doused in ale.
"Can you imagine?!"
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Don't worry, sort everything out. It's not like we're in a hurry.
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"Let's grab all this, and come back to Sandpoint. Everyone would love to hear about this."
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Yep, not everyone can say "I scared the dragon away and sliced him good".
@GM Wicked I'll create an alias later today, when I come home.
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"I guess it really doesn't like that sword."
"What do you think, will it return here or not?" Asks Magwyn, while examining dragon's treasures.
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Following Gôlgast and Lugert, Magwyn closes in on the dragon, and strikes it with his sword.
5 ft. step
attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7
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Magwyn casts protection from evil on himself, and moves a bit closer to the dragon.
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I'm interested too, count me in.
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Oops, I have a typo too. Not in front of Gôlgast, but Lugert. Not that it matters, though.
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Magwyn, inspired by his success, slams his greatsword into the skeleton in front of Gôlgast, hoping to deal with the undead as fast as possible.
attack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14
Flying skeletons. Now that's a marvelous thing to see.
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Magwyn hacks the skeleton in front of him.
attack: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10
confirmation: 1d20 + 4 ⇒ (13) + 4 = 17
If hits:
damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10
damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15
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Magwyn starts climbing the cliff.
climb: 1d20 + 3 - 5 ⇒ (12) + 3 - 5 = 10
And quickly gets to the top.
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"I surely hope that this dream isn't prophetical." Mutters young man.
Magwyn then starts his usual morning meditation, followed by checking his sword and equipping the chainmail.
I'll take protection from evil (dragon is definetly evil) and divine favour. Orisons - light, guidance and resistance.
@ Kandor, summon monster is hardly worth it for just 1 round, I think.
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"I have a couple of spells ready, shield of faith and divine favour to be exact. With both of them, I think I'll be able to fight on par with Lugert. Well, at least, if he didn't have an enchanted sword." Smiles Magwyn.
He then remembers one more thing.
"I also have two blessings. One to ease my way through difficult terrain, and the other to give an advantage in a fight or in some other difficult situation. I can bless all of us, and then I'm empty."
So, I'll buff myself with both of my spells after we climb up, and give all of us Lucky Presence. And after that, all of my spells and blessings are spent.
What do you think?
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Magwyn gets out of the water to Lugert and Gôlgast.
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Magwyn goes for another strike, swinging his greatsword down at the creature.
attack: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 2d6 + 4 ⇒ (2, 6) + 4 = 12
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Magwyn unstraps the sword and slams it down on the monster.
attack: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 2d6 + 4 ⇒ (4, 1) + 4 = 9
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Magwyn straps his greatswords behind the back and follows Kandor.
swim, acp(oil), guidance: 1d20 + 3 - 4 + 1 ⇒ (3) + 3 - 4 + 1 = 3
It seems Magwyn can't swim.
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GM Wicked wrote: Brilliant! We'll worry about how the "rope" impacts your swim checks if it's needed. Should I assume Magwyn and Kandor attempt to swim across? Yes, I think so.
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"I'll help you." Magwyn steps closer to the Kandor.
He then touches his amulet.
"Let Desna protect us." Young man lays his palm on the dwarf's forehead.
Guidance on both of us.
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"Good idea."
He then shows the runes to Lugert and Gôlgast. "Can you touch these two, while Kandor and touch the others. Let's what happens."
"Let's what happens" - always the best thing to do with weird runes and levers and other dungeon stuff.
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Won't hurt to try.
kn. religion: 1d20 + 4 ⇒ (9) + 4 = 13
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His failure to spot any mechanisms haven't bothered Magwyn too much.
"Can you give me a hand?" He asks Lugert. "Maybe we can rotate this thing. It may open some kind of hole for water to flow out."
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Magwyn walks around the pillar, looking for any signs of mechanisms.
Can the pillar, or it's parts be rotated?
Perception: 1d20 + 4 ⇒ (5) + 4 = 9
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The fight was over probably in less than a minute, Magwyn haven't even got any time to react.
"That was fast." He exclaims in surprise. But young man quickly pulls himself together, and goes to the other end of the room to check the corridor.
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Poor spider. He is defintely dead, after taking so much damage.
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Oh, Vikings. How is the second season? Haven't have time to watch it yet.
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"Not sure if I need it." Magwyn shakes his head and comes to the door.
"What about you, Lugert?" Young man turns his head the half-orc.
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"Yes, let's try this." Magwyn agrees with dwarf's suggestion. He slowly approaches the statue near Gôlgast and nods to the half-orc.
"At the same time."
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Oh, sorry. Totally forgot about that. I moved the token.
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"Maybe it just wants us to bow? I'm not sure."
Magwyn cautiously makes a few steps toward the statues, taking a good look at them and the surroundings.
perception: 1d20 + 4 ⇒ (20) + 4 = 24
knowledge religion: 1d20 + 4 ⇒ (3) + 4 = 7
sense motive: 1d20 + 7 ⇒ (9) + 7 = 16 Is there something off? Besides the talking statues.
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"I feel the same." Magwyn nods in agreеment.
"So, what should we do with the goblin? Kill right now, release, or tie him up and let the fate decide?"
We didn't actually promised to let him go. I don't think releasing him is a good idea. Maybe just tie him up and leave in the cave. But if majority would like him dead, Magwyn has no qualms about that.
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"I think it's telling the truth." Magwyn adresses companions.
He then casts a nervous glance at the northern passage. "What should we do?"
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Magwyn hesitantly glances at Lugert and the others, with a silent question in the eyes, not sure if he should belive creature's words.
sense motive: 1d20 + 7 ⇒ (13) + 7 = 20
Yes, sense motive is a good thing to do.
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"Well, if you don't want to tell us, then we don't need you. Right guys?" Magwyn lifts the sword, ready to chop the goblin's head off.
intimidate: 1d20 ⇒ 20
Wow. Just wow.
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Magwyn sighs. "Well, I told everyone, remember?"
Magwyn kicks the goblin with just enough force to shut him up for a while. "Cursing won't help you."
"Now, are there more of your kind here?"
I have CLW, since we share the spell-list. But you should probably keep it.
And I don't need the ring, 18 AC at first level is pretty decent.
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Me too, all of them are fine. And I don't really care about it being PFS legal. One book at a time also seems reasonable for a PbP format.
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Magwyn uses the pause to throw a gold piece into the fountain, and to make a few sips from it. All this fighting made him thirsty.
After that he joins the others.
perception: 1d20 + 4 ⇒ (12) + 4 = 16
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Magwyn swings his sword at the king once more, trying to calm himself down and land a solid strike.
attack: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 2d6 + 4 ⇒ (6, 3) + 4 = 13
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"He needs to be stopped now." Yells young man.
Magwyn dashes to the king, trying not to step on the greased floor, and brings down his greatsword at the goblin's head.
attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13
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Magwyn weighs two options - whether to go for the king or to kill his subjects first, and settles on the second.
He swings his greatsword at the goblin in front of Kandor.
attack: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7
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@ GM Wicked, I say, go for A.
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We should probably interrogate the king, if we have the chance.
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"We didn't come here to talk."
Magwyn moves to the edge of the oil pool, preparing to strike down any goblin who comes near.
Move and ready an attack.
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Magwyn moves closer to the others, eyeing the goblins.
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"You might want to drop a gold piece into that fountain. The water in there will do more than just quench your thirst." Suggests Magwyn in whisper with a smile.
"But first, we should deal with goblins." His voice becomes more serious and he nods at the northwest passage. "Can you hear them?"
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"That will come in handy." Smiles young man, stashing the potion in one of the pockets.
"I think I'll use this oil too." Says Magwyn applying the oil.
He then places himself beside Lugert, readying his sword.
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