This is what I'm looking at:
And it seems to suggest that the flurry of blows unarmed strike would come after the natural attacks and that it *can't* work the other way around.
So with dragon shaman you get 2 claws (primary) and 1 bite (primary).
How would this work? Since they're both primary does it matter which one I choose?
edit: sorry this would be at Fourth level to get FCT. 1 fighter level dip.
So I'm creating an undine druid as the subject suggests but I'm just wondering is there any dip or few levels that might be good for this build later. (For the flavor I was thinking some sorcerer or maybe cleric)
Essentially my idea is to be off-tank/buff/healer and I'm wondering what may be good for this?
This DM is creating a homebrew and has explicitly said time and again that he wants his campaigns to be deadly (possible TPK).
Please, a little help?
Ok but if he's grappling and takes a Dex penalty to AC is that losing your Dex bonus? And thus all other things dependent upon not losing your Dex bonus?
So I know this has been asked before but I didn't see a satisfactory conclusion to the thread I read and didn't wanna necro since it was also including my character build.
It seems with FoM and greater grapple you can get four grapple checks in a round?
Human MoM monk archetype:
Also I don't wanna be a tetori monk or change my race or anything like that, so I just want to see if this build is decent for the flavor I'm going for which is an arcane-suspicious monk who believes in the search for truth as the highest goal (Probably take a vow of truth, if possible) and sees magic as sometimes being a perversion of that truth through manipulation of reality.