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N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() DM Lil" Eschie wrote: I crossed the unused boons and the higher Tiers of gold Where are the new chronicles. The ones at the dropbox cited here look like the old ones. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() DM Lil" Eschie wrote:
Agreed. I can cross things out myself if I know which. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling uses a vial and tries to make it back alive. First day
second day
second day
second day
Looks like Ling will be spending some money on castings. Remove Disease and how many lesser restorations? ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling nods at that, hoping that he can shrug it off naturally. Well, with a little help. He downs an antiplague. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() So much for dropping the thing before finding the feat, but it seems moot based on your gameplay message. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() How long would it take to drop the basin off with the society before hunting for fey? ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "Maybe want basin. Maybe them?" He says pointing at the captives. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling shrugs. He likes the smashing plan better, but he knows how to take orders. How heavy is the thing? ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling pulls out his smelling salts and (after securing her and her weapons) waves them under her nose. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Fortitude save vs disease: 1d20 + 4 ⇒ (9) + 4 = 13 Ling points at the thugs weapon with his scimitar and gestures to the ground. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() DM Lil" Eschie wrote: We're near the end of the scenario. Please roll for Day job if needed. Ling sucks and rolled a 6. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling rushes past the enemy so as not to get in the way of any archers, and, fortuitously, get into a flank, then slices the lead enemy. Hard. - to hit scimitar, flank: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
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N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling barrels forward with a yell. I do not see any enemy placement on the map. If Ling could get there and attack with 30' movement, then he will charge and swing. if charging: to hit scimitar, charge: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22 damage scimitar, whetstone: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9 AC temporarily 18
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N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling points at the red fletched ones and waves him on over. "You need, you take." ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "I can shoot with this." Ling points at his Composite Daikyu. "But better with this." The cold iron scimitar does look more deadly, particularly if they are dealing with fey, who have a traditional weakness to cold iron. Though he does have different fletched arrows and some of them might be cold iron too. Note to others. If you have a bow and no cold iron arrows you might want to ask Ling for some. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() perception: 1d20 + 2 ⇒ (4) + 2 = 6 Ling is more interested in whether they are being snuck up on and keeps checking behind. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "Party not hard to find, no? People come, people go, people make nose." ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() intimidate: 1d20 ⇒ 1 I don't know what to say. Ling is at a loss for words and just throws and explicative in Tien at the prisoner. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() I'm up for it. I've played in core but not in standard. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "He be madman. Foolish talk make no sense. Maybe he make better ferti.. fert? What is fertiser? Is that zombie?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "We talk first. Flowers maybe good. Maybe just cursed?" Ling approaches the least injured and gives him a kick. With a grunt he pulls out some smelling salts and sticks it by his nose while he sits on him. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling makes a bee line for the south, to get out of the dangerous flower field before he becomes a raving lunatic too. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling just moves this round, with the one he was confronting already down. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling turns his blade and swipes at the man with his scimitar, doing his best to incapacitate rather than kill him. - to hit scimitar, nonlethal: 1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 13
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N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Ling simply moves up next to the one on the right, looking quite menacing. "Not good idea." ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Well it has been a day and a half before the diplomacy option was put out there, so, with no takers, Ling readies his weapon and calls out. "You guys. Flower's bad. Go home!" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Are these things large? The squares are hard to make out and I'm thinking they are5' squares, right? Ling waits patiently in case someone wants to open things with a talk, but his weapon is in his hand just in case. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "This looks like a good path. Well travelled. What do you guys think?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() In halting Common, Ling recommends "Maybe tell shop person too?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() When you said that the carts was stopped outside of the herbalist shop, did you mean the same shop we were just in? ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "We see what in cart now?" Ling moves forward, and pokes his sword around inside the cart. Maybe visit shop to see what they do by them?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "It hurts me to just watch. Your sure I not help? I can shoot one!" Ling unlimbers his bow and extracts a blunt arrow. "Shoot in leg?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() "I don't understand. They think we steal flowers?" he asks incredulously. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() DM Lil" Eschie wrote: Anything more you want to do at the herbalist before going? [/ooc] Nothing I can think of. Ling grumbles, but heads on with the others to the field. "Pick flowers? Not fighter job." ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() In stumbling speech Ling quickly makes a suggestion. "Maybe wait pick flowers. Need fey to help, no?" ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Perception: 1d20 + 2 ⇒ (8) + 2 = 10
Ling tries all the mental stuff, looking around and trying to spot something, identifying useful ingredients, and even helping figure out how to prepare a salve, but he just gets in the way. But when someone mentions a mushroom that rows up near the top of trees, Ling finally find's something useful to do. Unlimbering himself from his armor, he quickly scales a few trees until he finds some and brings back he needed ingredients. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() survival: 1d20 + 4 ⇒ (6) + 4 = 10 Ling has no clue how to help. I assume you have to be trained in the skill since the target is over 10. ![]()
N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None
![]() Neither is Ling. I think Navatsiyk is our face with a whopping +4 to diplomacy. At least we can aid though. Ling approaches and bows. "I am Ling. We would courteously like to ask you some questions." diplomacy aid: 1d20 ⇒ 1 Unfortunately his accent so garbles the message that it was totally incomprehensible.
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