Ostog the Unslain

Leiff Gunnarson's page

103 posts. Organized Play character for Idrael.


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Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Laters Lyn! thnx for the game.

Leiff will replace his trusty fishing hook, sadly lost on the adventure. And he will purchase a climbing kit if his pocketchange allows it. Then he will break his head on how to get every thing in his backpack.

Basicly if the lewt is > 60 gp he'll buy these items.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff follows Horatius' example with a nod. After the two men had their say he falls in and hands over the written report.

"That being the jist of things. We have compared and compiled our memories and notes into a more detailed report. Also we've added untranslated rubbings of symbols we found in a cave, and a battered journal we found close by some bodies. It where the remnants of an expedition by a fellow pathfinder by the name of Rickard Murton. Since Thaurux is the only one that seems to understand it's content he would be a better choice to discus any details of it."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"No problem my friend"

CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Leiff concentrates incanting words of power, Thaurux' wounds are slowly starting to close until after a little while he is fully healed.

"there, good as new..."

i'm game for the next book :), as for actions trying to fill in the details for our report with data found at the lodge, similar to what i posted before

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"Good point, the locals might be able to tell us more..."

During their time there Leiff will ask around for more information on the two brothers of legend, Ying Pei, Li Yao and Jiang Dan. Both among the local populace and from written records in a library or something if one is available.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

putting together our notes in a single report, picking the brains of the others for details (eg the translations Thaurux made) in order to make a complete summary. Some extra time spent on the mysteries surrounding the braid...

Explore, report and cooperate afterall .... There is ample time to talk about it on the way down. The compiling is probably done in town.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff starts putting his stuff back in his backpack. Getting ready to continue the trek down...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff nods in agreement...

"At home they always say, be it on sea or land, it is best not to test the ire of Gozreh... Stopping here sounds like a plan."

He assists the others in setting up camp

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"A swing of the sword worthy of tale, if i ever saw one Horatius!"

Leiff follows the example of his companions and starts the long hike back to their starting point and better air...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

unless someone gets a brilliant idea, i think we'll return like mentioned no?

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"This place seems to have told us it's story.... we'll have to figure out the mystery of the braid ourselves..."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"They'll find that interesting at the lodge... "

"i don't know about you guys but let's check the room and try to find some more clues about the braid now. This nausia from that 'bad air' isn't getting better..."

Leiff has moved closer to the unexplored room during the conversation.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"Perhaps we should check the last room next to the courtyard as well. It might give us a better understanding of the situation, and history of the braid. Retrieving it is one, but knowing how it works or when it does not could be useful information"

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"a sad story... but one which holds many lessons... even should we leave without finding the answer, i shall see to it that the story is shared with the world"

He contemplates the story, taking in the room once again... His eyes falling on the nest through which Theor is rummaging...

"Jiang Dan... what is your role in the story of the braid?"

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Noticing Horatius speaking out to the voice Leiff follows his example.

"Leiff Gunnarson of the Jernfjord tribe"

He scans the room for any reaction...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"With one hundred masters involved i wonder how big??... Could be anything braided from hair to some fabric... or entwined wood or metal that symbolises the first..."

Leiff will follow Horatius and Thaurux and help searching the place.

perception: 1d20 + 5 ⇒ (14) + 5 = 19

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff will move up with Horatius in case the Yeti would return and attack.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff moves up with the rest of the party, his sword sheathed and the illuminated rock in hand.

"You wanna talk to it? wouldn't know what language to try...."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff will run to retrieve his lightsource....

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

free action to maintain bardic song round 3 / 7 . +1 att and +1 dam . All allies are affected

"As claws and punches fly
the circled beast's end might is nigh,
By Gorum! Poke that yeti in the eye!
"

perform oratory: 1d20 + 7 ⇒ (1) + 7 = 8

Influenced by the lack of air and the fatigue Leiff's performance is definatly not his best, nonetheless the power of his words bolster the strenght of the party...

move action to move next to Theor, the long way round to avoid yeti stabbinations

Leiff moves to get a better view on the fight.... hoping for an opening in the tangle of the close quarters scuttle...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

free action to maintain bardic song round 2 / 7 . +1 att and +1 dam . All allies are affected

"Whether with crack of light,
or mighty blow...
Onward our heroes fight,
To lay to waste their mighty foe!"

perform oratory: 1d20 + 7 ⇒ (18) + 7 = 25

The fire of battle wells up in the bard's tale, as he lays out his words as if they where Gorum's own call, with every move he steps forward soon finding himself into the thick of the fight.

move action to move next to Horatius

fatigued inspired attack: 1d20 + 1 - 2 + 2 ⇒ (4) + 1 - 2 + 2 = 5
fatigued inspired damage: 1d8 + 1 - 2 + 2 ⇒ (3) + 1 - 2 + 2 = 4

Though determined his fatigue takes the punch out of the blow, and the creature hardly seems fased by the small Ulfen warrior.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

remember you are all under effect of inspire courage.... +1 to hit +1 to damage !

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

perform oratory: 1d20 + 7 ⇒ (6) + 7 = 13

With a tick the illuminated rock Leiff was holding falls to the ground, though his words are laced with the fatigue many are feeling, they resound with the strength of his bardic power...

"And so our heroes continue on into the fray,
with armaments of mighty steel.
And before the end of day,
will bring their enemies to the heel...."

standard action to start bardic performance, inspire courage: +1 morale bonus on saves vs charm and fear effects. +1 competence bonus on attack and damage rolls. round 1/7 all allies are affected.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff will sheathe his sword. Pick up the glowing rock. And follow the rest of the group.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff drops his sword.... invoking words of power attempting to heal Horatius

cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Noticing the immediate danger.... Leiff evokes words of power and what seems to start as a shine from his swords.... errupts into a bolt of light which explodes in front of the creatures face...

flare as standard action... dc13 fort save for the yeti or it is dazzled for 1 minute

Leiff then moves toward Horatius who seems to be wounded badly....

move action

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff drops the illuminated stone, drawing his sword while he moves...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff drops his backpack at the entrance with it's signature thud. He rummages trough his hip pouch for his firefly token. An incantation flows from his lips as he focusses on a large piece of rock. Slowly it starts to illuminate like a torch.

Leiff swings straps his shield to his arm and starts scouting the area with the rest holding the rock in his right hand.

perception: 1d20 + 5 ⇒ (16) + 5 = 21

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

assist linguistics (untrained): 1d20 ⇒ 13

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff will light pull out the firefly focus from his pouch and incant a light spell so the blade of his sword glows like a torch. Afterwards he'll assist with the investigation of the markings Horatius points out.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

GM:
me and the internet have excellent memory ;)

Leiff will set up shop in the cave with a little less tent involved, he seems a tad grumpy for a little while.

When the party is set up...

"watch per two's would be best, we are one person short though, how are we going to organise?... I don't mind an extra shift but i doubt you'll be hearing stirring stories out of me tomorrow. "

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"Alas, i know but one legend Horatius, but i'll do my best to repeat myself as entertaining as possible.

These pillars do seem to be big brother and little brother. According to the legend these two local brothers where men of conviction. Protesting against injustice wherever they found it.

They achieved great successes keeping to a path of non-violence, upon their death their bodies were transformed into the two columns we see before us, both as unyielding as their convictions in life. The place has a hallowed history since then, the locals favored it as neutral grounds for negotiations despite the harsh climb and remote location..."

perform oratory: 1d20 + 7 ⇒ (6) + 7 = 13

Feeling it was not his best performance, Leiff takes in the area of the two brother for inspiration.

If Leiff notices the party is preparing to set up camp:

He'll assist in scouting the surroundings, gathering some wood for a campfire. He'll pull a tent from his backpack and start setting it up. Since there is quite some time fill evening he'll attempt to catch some fish for the evening meal if he finds suitable water nearby.

perception: 1d20 + 5 ⇒ (6) + 5 = 11 for scouting

knowledge nature: 1d20 + 5 ⇒ (3) + 5 = 8 to see if the water (if any) is suitable for fish.

survival (untrained): 1d20 + 1 ⇒ (1) + 1 = 2he'll use his fishing hook on a line to attempt catching some fish if the water seem suitable.

Leiff returns to the camp after a little while without fish and fishing hook answering only with... "the fish wouldn't bite..." if asked about how it went....

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff gives the climbing kit to Theor,

"Here you go, i think I've attempted enough climbing for today"

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff takes a moment to come to this realization.

"On a lighter note, it does seem the imminent threat of a landslide here has reduced significantly... "

GM:
a large blunt object usually does the trick jup ;)

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

The energy of the wand heals leiff, he opens his eyes and crawls from under the remaining debris.

"My, they were not kidding with those rolling rocks...."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff managed to jump in some cover avoiding most of the rockslide... The cover was not perfect and the continuous pelting of stone seems to have knocked him unconcious.

8 lethal damage so far leaves 2 hp. 3 none lethal is more then my current hp which makes one knocked out Ulfen...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

As Leiff get's up with a groan, bruised and beaten by the rocky fall... He hears Theor shout and quickly looks up and then around to find some cover...

reflex: 1d20 + 3 ⇒ (12) + 3 = 15

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

ah jup i saw, didn't make the dc ohwell :)

"bah! can't make heads nor tails of this old manuscript.... best take it along and study it when we have more time on our hands... "

Leiff drops his backpack with a thud.... he dons the climbing gear and wraps the rope around his torso, shoulder to hip.

With one last look up the hill he mutters a few words in the Skald tongue...

Gozreh, far til storm, bedes du give mig en gunstig vind ...:
Gozreh, father of storm, please grant me a favorable wind...

and then starts climbing...

climb: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26

climb: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22

climb: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9

climb: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18

climb: 1d20 + 6 + 2 ⇒ (17) + 6 + 2 = 25

climb: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff looks through the journal together with thaurux

"Let's see if we can spin a tale from it"

Linguistics roll gm? or is something else applicable. All knowledge rolls except local and nature are at a +1 so let's bardic knowledge it!

bardic knowledge: 1d20 + 1 ⇒ (13) + 1 = 14

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"Those would help indeed... "

Leiff studies the climbers kit intently

"hmmm, definitely investing in some of these when we get back"

I'll wait till tomorrow before moving on, don't want to hog the action...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff looks upward to try to figure out the best path. Looking out for bigger pieces of stone to attach a line to on the way up.

"We got anymore ropes? This climb should be doable once we get a rope up there.... But that first climb is gonna be though.... I don't mind giving it a try but i feel Theor is the better climber of the two of us..."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Is it possible to pool our other ropes, and climb up bit by bit securing our ropes here and there. thank you inspirational rule links!

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

sigh, ok. Armour check penalties it is then. Is that a dc 5 with those rules or am i wrong?

Leiff makes sure everything is fastened to his backpack, he heaves it on his back with a groan and slowly starts descending the slope using the rope as support....

Climb: 1d20 + 6 - 4 ⇒ (6) + 6 - 4 = 8

sincerly hope it's a dc 5 :D

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

do we have a guestimation on how long it will take to get to our destination?

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Attaches the rope around the pillar using the setting to make the construction more sturdy. The whole thing is held together with a sailor's knot.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

"I think this setting is solid enough... it would help the decent... but we'd still need to get up on the other side... "

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff is checking the sturdiness of the setting of the chains in the pillars, to see if he can fasten his rope there...

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

The signature thud of the backpack meeting the ground resounds. Leiff starts searching for his rope again...

"Seems we are climbing again... when we get back, be sure to remind me to buy some better climbing gear..."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff basicly helps to check the paths if they are safe... taking a definsive stance behind his shield. Afterwards he retrieves his backpack.

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

Leiff nods... Dropping his heavy backpack with a thud, at the corner of the small corridor where his last opponent was hiding. He straps his shield to his left arm and draws his sword.

"jup, best make sure we got them all..."

"All out of stories and tricks for today.... If there is more battle to be had, we'll have to count on the strenght of our swordarms and the favor of Gorum to see us through..."

Grand Lodge

Male Human (Ulfen) Savage Skald (Bard) 1 || AC 14 / 16 (shield) || Touch 11 || Ff 13 / 15 (shield) || HP 10 || Fort/Refl/Will +2/+3/+3 || CMD 13 || Init +2 || Perception +5

With a flick of the wrist Leiff activates the wand...

cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7

This time around there is more power to the spell, knitting together Horatius' wounds with great effect.

better.... =)

"Ah there we go, that should do the trick..."

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