Skum Sentry

LeGrande's page

28 posts. Alias of scranford.


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Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Yeah. I think I'm done as well.

In desperation, LeGrande decides to ingest all of his remaining regents, and components at once. The others watch in amazement as his body swells in size, then a strange purple fur breaks out all over his body, then a thick orange fog begins rolling from his ears, mouth, nose, and all other orifices. As he begins to shake and tremble, and emit a sound like a hyper teakettle, he then explodes into a bloody, and putrid rain of Grippli confetti.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande will continue to try and stay full defensive, until he's got a few more HP, or some bombs back.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande follows along meekly, limping a bit as he goes, and holding his sore shoulder, when the Goblins come streaking in.

1d20 + 2 ⇒ (1) + 2 = 3 Initiative.

LeGrande will go full defensive. (AC19)


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrand shakes his head as he is awakened by the healing energy. "Thank you my friend".

"So we take all the risk, have to try and use nonlethal force to 'Capture' these unknown beasts, and all we get is a share of the potential profits". "Sounds like not such a good deal to me".


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

zzzzzzzz


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

I guess I'm a little confused. I thought LeGrande was up on the balcony, and not within melee range when he threw the javelin. If I had known I was in melee range I would have chosen a different option...but no bigge.

With a final croak, LeGrande falls to the ground un-moving, and bleeding from one ear, one nostril and one eye.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande reaches into his satchel for more bomb components and comes up empty. He instead reaches for a Javelin, and toss it the giants way.

"Here". "Catch"

1d20 - 1 ⇒ (8) - 1 = 7 (+2, -4 for melee, +1 for higher ground)

1d4 - 1 ⇒ (3) - 1 = 2 Damage


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Firmly shaken by the size and might of the giant, LeGrande rushes himself to lob his last fire bomb, then look for somewhere to hide.

1d20 + 2 ⇒ (19) + 2 = 21 Touch Attack (-2 for shaken)
1d6 + 2 ⇒ (4) + 2 = 6 Flame Damage


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Legrande takes the opportunity to deliver some flambe to the pie festival.

1d20 + 4 ⇒ (10) + 4 = 14 Touch Attack
1d6 + 2 ⇒ (1) + 2 = 3 Flame Bomb


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

1d20 + 2 ⇒ (5) + 2 = 7

Ah now there's something to talk about to my grandchildren.

"Fire in the whole".

LeGrande jumps up and lobs a fresh Fire bomb at the two headed mutant.

Since this is what LeGrande's going to do, I'll go ahead and roll the dice. Better the others learn his tactics now than later...

1d20 + 4 ⇒ (12) + 4 = 16 Bomb Attack {Ranged Touch}

1d6 + 2 ⇒ (5) + 2 = 7 Fire Damage


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Fun. You'll be in my neck of the woods. I live over near Kennedy Space Center, about 45 minutes east of Disney.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande starts to roll his eyes at the pyromaniac Goblin, then realizes he has a point, before stopping to pick up a few of the flasks.

"These might be useful to throw at something at that".


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande enters the room carefully, fully expecting the beginning of his underground quest, only to relax with a somewhat disappointed frown at the commercialization.

Then his eyes rest on the bigger sign. "Really". "Tours for free". "What's the catch"? he says out loud to nobody in particular.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

1d20 + 6 ⇒ (4) + 6 = 10 Perception

LeGrande's head is whipping about taking in the sites of this new experience, having trouble focusing on anything in particular.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande cringes as the negative energy surrounds him stealing his energy. He leaves the pub with the others, feeling weak and dizzy. This whole adventuring thing is not anything like what I thought it would be. I haven't even made it to the dungeon yet, and we've already been in multiple scuffles. Isn't there enough danger here without creating our own?


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande's head is beginning to hurt from the onslaught of noise, violence, ale and hot sauce. "Well I was called here to explore some dungeon". "Maybe we should gather our motley crew, and set forth...so we can make it back in time for ladies night...maybe with more coin"?


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LaGrande works his way to an empty table, shaking his head at the conduct. He waits for a serving wench, and will then look over the menu. Might as well have a healthy meal before descending into the depths.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Seeing Darius enter...he seems to have at least a little common sense...LeGrande moves to join him.

"Think they have anything in there hot"?


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande breathes a sigh of relief at the now comfortable surroundings, and briskly rubs his hands together to stimulate the blood flow. He begins to browse around the union waiting for his new comrades to finish up their silly snowball fight. That stuff is dreadful. I don't understand why one would intentionally throw it at another if they don't mean harm.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Legrande runs for the door, determined to stay out of the silly fight. He hates getting cold, and it must be warmer inside. Besides he knows they wouldn't have a chance in a real snowball fight.

You guys are forgetting your -4 for improvised weapon. BTW I don't have that same penalty :-)


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande follows Darius in a few steps behind carefully looking at his gear to see if there is anything he might want after he steps into the first spiked pit in his eagerness.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

In his normal style LeGrande moves forward slouching a bit. He shakes his head in wonder. Are all adventurers like this.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)
Fester the Jester wrote:
"Ah, what a ballad this will make! The story of the handsome and clever gnome, the grumpy human, the brave ogre, the wily goblin, and the...uh..." He stops and stares hard at Legrande. "What are you, anyway?"

"I am one of the proud and noble race known as Grippli". "When is this handsome and clever gnome arriving, so we can begin our adventure". Legrande, then resumes looking around.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

Legrande shuffles closer, glad that everyone is all in one place Well glad is a relative term :-), and tries to get a peak in closer to the castle as the others talk to the guard.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande stands halfway between the castle and the house, and watches both to see which way he needs to go. He has given up on sneaking up on anything with this crowd, so will simply wait, and choose his direction when something happens.

1d20 + 6 ⇒ (13) + 6 = 19 Perception


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

dot


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)
Grubyub Sloppybreech wrote:

"Grubyub pet named Sparkly, he raccoon, he get me stuff sometimes..."

The arrival of the grippli sets Grub's jaw ajar. "You frogman..." he says in awe. "You have pretty colors... then the rest of what the newcomer said clicks in the goblin's mind. "You fire maker, Grubyub like fire makers...you trade me hunt you food for fire boom blasty thingy?"

"Thank you for the compliment". "I can make bombs, and explosives, but at this stage they are only safe for me to use". "you're certainly welcome to watch me and share the experience though" , LeGrande says with a smile.


Male Grippli Alchemist (Trap Breaker) / 1... AC15/13/13, HP 2, Init. +2, PER +6 (F+3, R+4, W+2)

LeGrande stands a little to the side watching the posturing, and banter between the others. They are like my master. I will probably have to do all the work here as well. Still I see potential in a few of them.

He moves his lithe small body carefully forward, and is a horse croak introduces himself.

"Greetings all". "I am called LeGrande". "I am a master of potions, poisons, and bombs, and things that go tick in the night". "I hope we will be able to keep each other alive".